#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:40 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // Class GeometryCache.GeometryCache // 0x002C (0x0048 - 0x001C) class UGeometryCache : public UObject { public: unsigned char UnknownData00[0x4]; // 0x001C(0x0004) MISSED OFFSET TArray Materials; // 0x0020(0x000C) (Edit, ZeroConstructor, EditConst) TArray Tracks; // 0x002C(0x000C) (Edit, ZeroConstructor, EditConst) unsigned char UnknownData01[0x10]; // 0x0038(0x0010) MISSED OFFSET static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class GeometryCache.GeometryCache"); return pStaticClass; } }; // Class GeometryCache.GeometryCacheActor // 0x0008 (0x02C0 - 0x02B8) class AGeometryCacheActor : public AActor { public: class UGeometryCacheComponent* GeometryCacheComponent; // 0x02B8(0x0004) (Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData) unsigned char UnknownData00[0x4]; // 0x02BC(0x0004) MISSED OFFSET static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class GeometryCache.GeometryCacheActor"); return pStaticClass; } class UGeometryCacheComponent* GetGeometryCacheComponent(); }; // Class GeometryCache.GeometryCacheComponent // 0x0060 (0x0670 - 0x0610) class UGeometryCacheComponent : public UMeshComponent { public: bool bRunning; // 0x0610(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool bLooping; // 0x0611(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x2]; // 0x0612(0x0002) MISSED OFFSET float StartTimeOffset; // 0x0614(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) float PlaybackSpeed; // 0x0618(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int NumTracks; // 0x061C(0x0004) (Edit, ZeroConstructor, EditConst, IsPlainOldData) float ElapsedTime; // 0x0620(0x0004) (Edit, ZeroConstructor, EditConst, IsPlainOldData) unsigned char UnknownData01[0x4C]; // 0x0624(0x004C) MISSED OFFSET static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class GeometryCache.GeometryCacheComponent"); return pStaticClass; } void Stop(); void SetStartTimeOffset(float NewStartTimeOffset); void SetPlaybackSpeed(float NewPlaybackSpeed); void SetLooping(bool bNewLooping); bool SetGeometryCache(class UGeometryCache* NewGeomCache); void PlayReversedFromEnd(); void PlayReversed(); void PlayFromStart(); void Play(); void Pause(); bool IsPlayingReversed(); bool IsPlaying(); bool IsLooping(); float GetStartTimeOffset(); float GetPlaybackSpeed(); }; // Class GeometryCache.GeometryCacheTrack // 0x001C (0x0038 - 0x001C) class UGeometryCacheTrack : public UObject { public: unsigned char UnknownData00[0x1C]; // 0x001C(0x001C) MISSED OFFSET static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class GeometryCache.GeometryCacheTrack"); return pStaticClass; } }; // Class GeometryCache.GeometryCacheTrack_FlipbookAnimation // 0x0020 (0x0058 - 0x0038) class UGeometryCacheTrack_FlipbookAnimation : public UGeometryCacheTrack { public: uint32_t NumMeshSamples; // 0x0038(0x0004) (Edit, ZeroConstructor, EditConst, IsPlainOldData) unsigned char UnknownData00[0x1C]; // 0x003C(0x001C) MISSED OFFSET static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class GeometryCache.GeometryCacheTrack_FlipbookAnimation"); return pStaticClass; } void AddMeshSample(const struct FGeometryCacheMeshData& MeshData, float SampleTime); }; // Class GeometryCache.GeometryCacheTrack_TransformAnimation // 0x0040 (0x0078 - 0x0038) class UGeometryCacheTrack_TransformAnimation : public UGeometryCacheTrack { public: unsigned char UnknownData00[0x40]; // 0x0038(0x0040) MISSED OFFSET static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class GeometryCache.GeometryCacheTrack_TransformAnimation"); return pStaticClass; } void SetMesh(const struct FGeometryCacheMeshData& NewMeshData); }; // Class GeometryCache.GeometryCacheTrack_TransformGroupAnimation // 0x0040 (0x0078 - 0x0038) class UGeometryCacheTrack_TransformGroupAnimation : public UGeometryCacheTrack { public: unsigned char UnknownData00[0x40]; // 0x0038(0x0040) MISSED OFFSET static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class GeometryCache.GeometryCacheTrack_TransformGroupAnimation"); return pStaticClass; } void SetMesh(const struct FGeometryCacheMeshData& NewMeshData); }; }