#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:40 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Parameters //--------------------------------------------------------------------------- // Function UIParticleSystem.ParticleWidget.ActivateParticles struct UParticleWidget_ActivateParticles_Params { bool bActive; // (Parm, ZeroConstructor, IsPlainOldData) bool bReset; // (Parm, ZeroConstructor, IsPlainOldData) }; }