//PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:51 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function bp_master_disciple.bp_master_disciple_C.EventFetchInfo_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_master_disciple_C::EventFetchInfo_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master_disciple.bp_master_disciple_C.EventFetchInfo_NoFetch"); Abp_master_disciple_C_EventFetchInfo_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master_disciple.bp_master_disciple_C.EventFetchInfo // (BlueprintCallable, BlueprintEvent) void Abp_master_disciple_C::EventFetchInfo() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master_disciple.bp_master_disciple_C.EventFetchInfo"); Abp_master_disciple_C_EventFetchInfo_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleSearch_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_master_disciple_C::EventClickMasterDiscipleSearch_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleSearch_NoFetch"); Abp_master_disciple_C_EventClickMasterDiscipleSearch_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleSearch // (BlueprintCallable, BlueprintEvent) void Abp_master_disciple_C::EventClickMasterDiscipleSearch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleSearch"); Abp_master_disciple_C_EventClickMasterDiscipleSearch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleOpenSearch_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_master_disciple_C::EventClickMasterDiscipleOpenSearch_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleOpenSearch_NoFetch"); Abp_master_disciple_C_EventClickMasterDiscipleOpenSearch_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleOpenSearch // (BlueprintCallable, BlueprintEvent) void Abp_master_disciple_C::EventClickMasterDiscipleOpenSearch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleOpenSearch"); Abp_master_disciple_C_EventClickMasterDiscipleOpenSearch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleHead_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_master_disciple_C::EventClickMasterDiscipleHead_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleHead_NoFetch"); Abp_master_disciple_C_EventClickMasterDiscipleHead_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleHead // (BlueprintCallable, BlueprintEvent) void Abp_master_disciple_C::EventClickMasterDiscipleHead() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleHead"); Abp_master_disciple_C_EventClickMasterDiscipleHead_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleApply_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_master_disciple_C::EventClickMasterDiscipleApply_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleApply_NoFetch"); Abp_master_disciple_C_EventClickMasterDiscipleApply_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleApply // (BlueprintCallable, BlueprintEvent) void Abp_master_disciple_C::EventClickMasterDiscipleApply() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleApply"); Abp_master_disciple_C_EventClickMasterDiscipleApply_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master_disciple.bp_master_disciple_C.EventMasterDiscipleCommentCheck_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_master_disciple_C::EventMasterDiscipleCommentCheck_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master_disciple.bp_master_disciple_C.EventMasterDiscipleCommentCheck_NoFetch"); Abp_master_disciple_C_EventMasterDiscipleCommentCheck_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master_disciple.bp_master_disciple_C.EventMasterDiscipleCommentCheck // (BlueprintCallable, BlueprintEvent) void Abp_master_disciple_C::EventMasterDiscipleCommentCheck() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master_disciple.bp_master_disciple_C.EventMasterDiscipleCommentCheck"); Abp_master_disciple_C_EventMasterDiscipleCommentCheck_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master_disciple.bp_master_disciple_C.EventMasterDiscipleShowSendAddFriendRequestTips_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_master_disciple_C::EventMasterDiscipleShowSendAddFriendRequestTips_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master_disciple.bp_master_disciple_C.EventMasterDiscipleShowSendAddFriendRequestTips_NoFetch"); Abp_master_disciple_C_EventMasterDiscipleShowSendAddFriendRequestTips_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master_disciple.bp_master_disciple_C.EventMasterDiscipleShowSendAddFriendRequestTips // (BlueprintCallable, BlueprintEvent) void Abp_master_disciple_C::EventMasterDiscipleShowSendAddFriendRequestTips() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master_disciple.bp_master_disciple_C.EventMasterDiscipleShowSendAddFriendRequestTips"); Abp_master_disciple_C_EventMasterDiscipleShowSendAddFriendRequestTips_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleAddFriend_NoFetch // (BlueprintCallable, BlueprintEvent) void Abp_master_disciple_C::EventClickMasterDiscipleAddFriend_NoFetch() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleAddFriend_NoFetch"); Abp_master_disciple_C_EventClickMasterDiscipleAddFriend_NoFetch_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleAddFriend // (BlueprintCallable, BlueprintEvent) void Abp_master_disciple_C::EventClickMasterDiscipleAddFriend() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleAddFriend"); Abp_master_disciple_C_EventClickMasterDiscipleAddFriend_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } // Function bp_master_disciple.bp_master_disciple_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void Abp_master_disciple_C::UserConstructionScript() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function bp_master_disciple.bp_master_disciple_C.UserConstructionScript"); Abp_master_disciple_C_UserConstructionScript_Params params; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } }