#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:42 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct BP_STRUCT_LobbyAvatarHiddenMapItem.BP_STRUCT_LobbyAvatarHiddenMapItem // 0x0010 struct FBP_STRUCT_LobbyAvatarHiddenMapItem { int slotId_0_4B472D0049EEE46008D0774800959C74; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_LobbyAvatarHiddenSlotIdList_1_7A41C8801C91698C7C4E048A054E3144;// 0x0004(0x000C) (Edit, BlueprintVisible, ZeroConstructor) }; }