#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:47 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_nian_monster_explore.bp_nian_monster_explore_C // 0x0080 (0x0350 - 0x02D0) class Abp_nian_monster_explore_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) TArray BP_ARRAY_NianAwardInfos; // 0x02D4(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_NIAN_SKILL_NUM; // 0x02E0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FBP_STRUCT_NianAwardInfo BP_STRUCT_NianAwardInfo; // 0x02E4(0x000C) (Edit, BlueprintVisible) TArray BP_ARRAY_NianSkillInfos; // 0x02F0(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_NianSkillInfo BP_STRUCT_NianSkillInfo; // 0x02FC(0x0030) (Edit, BlueprintVisible) int BP_NIAN_PERSONAL_ALL; // 0x032C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_NIAN_GLOBAL_PERCENT; // 0x0330(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_NIAN_ClickIndex; // 0x0334(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_NIAN_PERSONAL_PERCENT; // 0x0338(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_NIAN_NianMonsterStage; // 0x033C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_NIAN_DATE; // 0x0340(0x000C) (Edit, BlueprintVisible, ZeroConstructor) class USceneComponent* DefaultSceneRoot; // 0x034C(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_nian_monster_explore.bp_nian_monster_explore_C"); return pStaticClass; } void EventNianExploreClickRule_NoFetch(); void EventNianExploreClickRule(); void EventNianExploreClickClose_NoFetch(); void EventNianExploreClickClose(); void EventNianExploreClickExplore_NoFetch(); void EventNianExploreClickExplore(); void EventNianExploreClickChallenge_NoFetch(); void EventNianExploreClickChallenge(); void EventNianExploreUIEnter_NoFetch(); void EventNianExploreUIEnter(); void EventNianExploreClickBox_NoFetch(); void EventNianExploreClickBox(); void UserConstructionScript(); }; }