#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:43 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct BP_STRUCT_CreateRole_BuyAvatarInfo.BP_STRUCT_CreateRole_BuyAvatarInfo // 0x001C struct FBP_STRUCT_CreateRole_BuyAvatarInfo { int avatar_id_0_D977F59044788D0B5572899185050858; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int buy_time_type_1_3B2B5C64479786727E9490991074CD6F; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int selected_2_AE60D2114D46BBEA9CDFEE8987C9C72D; // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool owned_4_DD6165EE48649A9C16E10999CA9384CB; // 0x000C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x000D(0x0003) MISSED OFFSET struct FString remain_time_str_5_20A485C020AE33474218FA3B0A06B0A2; // 0x0010(0x000C) (Edit, BlueprintVisible, ZeroConstructor) }; }