#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:43 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_complaint.bp_complaint_C // 0x00E0 (0x03B0 - 0x02D0) class Abp_complaint_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) int Complaint_RankType; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool Complaint_IsControllerInterrupt; // 0x02D8(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x02D9(0x0003) MISSED OFFSET int Complaint_HistoryPlayerAccount; // 0x02DC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString Complaint_ChacheEnemyName; // 0x02E0(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString Complaint_ChacheMyName; // 0x02EC(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_ComplaintTeammateItem BP_STRUCT_ComplaintTeammateItem; // 0x02F8(0x0018) (Edit, BlueprintVisible) TArray BP_ARRAY_ComplaintTeammateList; // 0x0310(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int COMPLAINT_REASON_USEBUG; // 0x031C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString Complaint_RoleID; // 0x0320(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int COMPLAINT_REASON_CHEATED; // 0x032C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int COMPLAINT_REASON_OTHER; // 0x0330(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int COMPLAINT_REASON_NOSELECT; // 0x0334(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool Complaint_IsReportMurderSameTeam; // 0x0338(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool Complaint_IsAI; // 0x0339(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData01[0x2]; // 0x033A(0x0002) MISSED OFFSET struct FString Complaint_ChacheEnemyUID; // 0x033C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool Complaint_IsRePlayClick; // 0x0348(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData02[0x3]; // 0x0349(0x0003) MISSED OFFSET int Complaint_Type3; // 0x034C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool Complaint_IsReportMurderSameTeamAgain; // 0x0350(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData03[0x3]; // 0x0351(0x0003) MISSED OFFSET struct FString Complaint_Content; // 0x0354(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString Complaint_BeComplaint_UserName; // 0x0360(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool Complaint_IsReportMurderSameTeamOK; // 0x036C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData04[0x3]; // 0x036D(0x0003) MISSED OFFSET int COMPLAINT_REASON_NEGATIVE; // 0x0370(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool Complaint_IsHistoryDetail; // 0x0374(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData05[0x3]; // 0x0375(0x0003) MISSED OFFSET struct FString Complaint_StrOpenID; // 0x0378(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int Complaint_ReportCamp; // 0x0384(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_ComplaintWatchTeamList; // 0x0388(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int Complaint_Type2; // 0x0394(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool Complaint_ChacheIsAI; // 0x0398(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData06[0x3]; // 0x0399(0x0003) MISSED OFFSET int COMPLAINT_REASON_HANGMACHINE; // 0x039C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int Complaint_Type1; // 0x03A0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int Complaint_PlayerNumber; // 0x03A4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int COMPLAINT_REASON_DIRTYWORD; // 0x03A8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) class USceneComponent* DefaultSceneRoot; // 0x03AC(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_complaint.bp_complaint_C"); return pStaticClass; } void EventComplaintSubmitSameTeamSuccessful_NoFetch(); void EventComplaintSubmitSameTeamSuccessful(); void EventComplaintClickSubmit_NoFetch(); void EventComplaintClickSubmit(); void EventComplaintGetTeamlist_NoFetch(); void EventComplaintGetTeamlist(); void EventComplaintNumEmptyTips_NoFetch(); void EventComplaintNumEmptyTips(); void EventNameHadComplaintedTips_NoFetch(); void EventNameHadComplaintedTips(); void EventComplaintRefreshUI_NoFetch(); void EventComplaintRefreshUI(); void EventSyncWatchTeammateList_NoFetch(); void EventSyncWatchTeammateList(); void EventComplaintNumOverTips_NoFetch(); void EventComplaintNumOverTips(); void EventComplaintClose_NoFetch(); void EventComplaintClose(); void EventComplaintClickReplay_NoFetch(); void EventComplaintClickReplay(); void UserConstructionScript(); }; }