#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:42 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_lobby.bp_lobby_C // 0x0268 (0x0538 - 0x02D0) class Abp_lobby_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) int BP_Lobby_PlayerMaxRankLevel; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_CurrentRedPointStatus; // 0x02D8(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x02D9(0x0003) MISSED OFFSET TArray BP_ARRAY_SecondEntranceRedPointState; // 0x02DC(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_ActivityBtnDisplay BP_STRUCT_ActivityBtnDisplay; // 0x02E8(0x003C) (Edit, BlueprintVisible) bool EmulatorCheck_FirstinLobby; // 0x0324(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData01[0x3]; // 0x0325(0x0003) MISSED OFFSET struct FString BP_SystemTargetCameraSysName; // 0x0328(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool BP_LevelChange; // 0x0334(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_Lobby_SeasonPass_IsRedPoint; // 0x0335(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData02[0x2]; // 0x0336(0x0002) MISSED OFFSET int BP_LobbyTargetCameraIndex; // 0x0338(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FBP_STRUCT_TeamUpRingsChange BP_STRUCT_TeamUpRingsChange; // 0x033C(0x0010) (Edit, BlueprintVisible) bool DataMgrInit; // 0x034C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData03[0x3]; // 0x034D(0x0003) MISSED OFFSET int BP_PlayerExp; // 0x0350(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_SystemTargetCameraIndex; // 0x0354(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_LOBBY_SPAWNPOS; // 0x0358(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_CurrentMenuId; // 0x035C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_FriendApplyMessageCount; // 0x0360(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_PlayerName; // 0x0364(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_SystemTargetCameraBlendTime; // 0x0370(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_Lobby_GoldBuffInfo; // 0x0374(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool BP_LOBBY_AnySecondRedPoint; // 0x0380(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_Exciting_Party_Open; // 0x0381(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData04[0x2]; // 0x0382(0x0002) MISSED OFFSET int BP_PlayerGold; // 0x0384(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_LOBBY_GameJoyRecordOn; // 0x0388(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData05[0x3]; // 0x0389(0x0003) MISSED OFFSET TArray BP_ARRAY_LobbyAvatarHiddenSlotList; // 0x038C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_LobbyAvatarHiddenGid; // 0x0398(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_LobbyAvatarSlotHiddenMap; // 0x03A4(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool BP_COLLECT_EQUIPMENT_Open; // 0x03B0(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_Lobby_UpdateNoticeInGame_IsRedPoint; // 0x03B1(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData06[0x2]; // 0x03B2(0x0002) MISSED OFFSET struct FBP_STRUCT_ShopLimit BP_STRUCT_ShopLimit; // 0x03B4(0x0018) (Edit, BlueprintVisible) bool BP_Lobby_MenuOpen; // 0x03CC(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_Lobby_Has_Exp_Rate; // 0x03CD(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData07[0x2]; // 0x03CE(0x0002) MISSED OFFSET int BP_PlayerPassLevel; // 0x03D0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_LobbyTargetCameraBlendTime; // 0x03D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FBP_STRUCT_TransformUseList BP_STRUCT_TransformUseList; // 0x03D8(0x0008) (Edit, BlueprintVisible) TArray BP_ARRAY_LobbyActivityBtnDisplayList; // 0x03E0(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_Lobby_ActivityNotOpenList; // 0x03EC(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool BP_Lobby_RankChange; // 0x03F8(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData08[0x3]; // 0x03F9(0x0003) MISSED OFFSET int BP_Lobby_Gold_Rate; // 0x03FC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_LobbySwitchCameraPosOffsetExtend; // 0x0400(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_CurrentMaxExp; // 0x040C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_LobbyPlayerDataList; // 0x0410(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Lobby_Role_Avatar_Frame; // 0x041C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_Free_Data_Open; // 0x0420(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData09[0x3]; // 0x0421(0x0003) MISSED OFFSET int BP_LobbyNetworkDelay; // 0x0424(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_PlayerUid; // 0x0428(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool BP_LobbyNetworkStatus; // 0x0434(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData10[0x3]; // 0x0435(0x0003) MISSED OFFSET struct FString BP_LobbySwitchCameraRotOffset; // 0x0438(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Lobby_WeaponStatusChange_WeaponResId; // 0x0444(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FBP_STRUCT_LOBBY_GoldExp_BuffInfo BP_STRUCT_LOBBY_GoldExp_BuffInfo; // 0x0448(0x0018) (Edit, BlueprintVisible) float BP_LobbyCorpsMatchTime_f; // 0x0460(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_Lobby_Has_Gold_Rate; // 0x0464(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData11[0x3]; // 0x0465(0x0003) MISSED OFFSET int BP_Lobby_Exp_Rate; // 0x0468(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FBP_STRUCT_SpawnPlayerData BP_STRUCT_SpawnPlayerData; // 0x046C(0x002C) (Edit, BlueprintVisible) struct FString BP_Lobby_ShowEmoteAction_UID; // 0x0498(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Lobby_ShowEmoteAction_EmoteResId; // 0x04A4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_Lobby_ExpBuffInfo; // 0x04A8(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool BP_XinyueRedPointSvrOpen; // 0x04B4(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData12[0x3]; // 0x04B5(0x0003) MISSED OFFSET struct FString BP_PlayerIconUrl; // 0x04B8(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_PlayerGender; // 0x04C4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool LobbyModeSwitched; // 0x04C8(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData13[0x3]; // 0x04C9(0x0003) MISSED OFFSET int BP_LOBBY_CurSeasonId; // 0x04CC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_LobbySwitchCameraPosOffset; // 0x04D0(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_LobbyAvatarHiddenMapItem BP_STRUCT_LobbyAvatarHiddenMapItem; // 0x04DC(0x0010) (Edit, BlueprintVisible) struct FString BP_Lobby_WeaponStatusChange_UID; // 0x04EC(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool BP_LOBBY_SeasonRedPointStatus; // 0x04F8(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData14[0x3]; // 0x04F9(0x0003) MISSED OFFSET struct FString BP_LOBBY_RankEffectUID; // 0x04FC(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_LobbyPlayerNum; // 0x0508(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_LobbySwitchCameraForceSwitch; // 0x050C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_Lobby_UpdateNoticeInGame_IsTagGuideShow; // 0x050D(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_Lobby_OpenShoporWardrobe; // 0x050E(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData15[0x1]; // 0x050F(0x0001) MISSED OFFSET int BP_PlayerQQVip; // 0x0510(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FBP_STRUCT_AvatarChange BP_STRUCT_AvatarChange; // 0x0514(0x0010) (Edit, BlueprintVisible) int BP_LOBBY_SecondEntranceRedPointPos; // 0x0524(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_Lobby_CanOpenUrl; // 0x0528(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData16[0x3]; // 0x0529(0x0003) MISSED OFFSET int BP_PlayerLevel; // 0x052C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_Lobby_SecurityCenter_IsRedPoint; // 0x0530(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData17[0x3]; // 0x0531(0x0003) MISSED OFFSET class USceneComponent* DefaultSceneRoot; // 0x0534(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_lobby.bp_lobby_C"); return pStaticClass; } void EventClickQQAround_NoFetch(); void EventClickQQAround(); void EventLobbyLeaveFriend_NoFetch(); void EventLobbyLeaveFriend(); void EventOpenActivityGroupUI_NoFetch(); void EventOpenActivityGroupUI(); void EventEnterTeamUp_NoFetch(); void EventEnterTeamUp(); void EventTestScrollMsg_NoFetch(); void EventTestScrollMsg(); void EventLobbyExpressionShow_NoFetch(); void EventLobbyExpressionShow(); void EventLobbyEnterAlliance_NoFetch(); void EventLobbyEnterAlliance(); void EventLobbyTestUnEquipWeapon_NoFetch(); void EventLobbyTestUnEquipWeapon(); void EventEnterWarzone_NoFetch(); void EventEnterWarzone(); void EventOpenChatUI_NoFetch(); void EventOpenChatUI(); void EventEnterConfig_NoFetch(); void EventEnterConfig(); void EventCanOpenUrl_NoFetch(); void EventCanOpenUrl(); void EventEnterRoom_NoFetch(); void EventEnterRoom(); void EventLeaveWardrobe_NoFetch(); void EventLeaveWardrobe(); void EventLobbyLeaveRankList_NoFetch(); void EventLobbyLeaveRankList(); void EventLobbyLeaveTask_NoFetch(); void EventLobbyLeaveTask(); void EventLobbyExpressionHide_NoFetch(); void EventLobbyExpressionHide(); void EventEnterMarket_NoFetch(); void EventEnterMarket(); void EventLobbyLeaveSeason_NoFetch(); void EventLobbyLeaveSeason(); void EventClickDailyShareBtn_NoFetch(); void EventClickDailyShareBtn(); void EventInitActivityListComplete_NoFetch(); void EventInitActivityListComplete(); void EventLobbyLeaveUpdateNoticeInGame_NoFetch(); void EventLobbyLeaveUpdateNoticeInGame(); void EventGetFriendProfile_NoFetch(); void EventGetFriendProfile(); void EventOpenPassUI_NoFetch(); void EventOpenPassUI(); void EventLobbyLeaveSetting_NoFetch(); void EventLobbyLeaveSetting(); void EventSetInfo_Push_NoFetch(); void EventSetInfo_Push(); void EventHideScrollMsg_NoFetch(); void EventHideScrollMsg(); void EventTestSpawnPlayer3_NoFetch(); void EventTestSpawnPlayer3(); void EventLobbyLeaveItemGet_NoFetch(); void EventLobbyLeaveItemGet(); void EventTestSpawnPlayer_NoFetch(); void EventTestSpawnPlayer(); void EventTestRemovePlayer_NoFetch(); void EventTestRemovePlayer(); void EventTestRemovePlayer3_NoFetch(); void EventTestRemovePlayer3(); void EventLobbyTestShowEmote_NoFetch(); void EventLobbyTestShowEmote(); void EventTestRedpoint_NoFetch(); void EventTestRedpoint(); void EventLobbyOpenArmory_NoFetch(); void EventLobbyOpenArmory(); void EventEnterMailGift_NoFetch(); void EventEnterMailGift(); void EventClickWXAround_NoFetch(); void EventClickWXAround(); void EventOnClickYearActivity_NoFetch(); void EventOnClickYearActivity(); void EventOpenShopLimitUI_NoFetch(); void EventOpenShopLimitUI(); void EventOpenGMMenu_NoFetch(); void EventOpenGMMenu(); void EventLeaveWeekSignUp_NoFetch(); void EventLeaveWeekSignUp(); void EventLobbyLeaveSeasonChallengeTask_NoFetch(); void EventLobbyLeaveSeasonChallengeTask(); void EventLobbyLeaveWarzoneRank_NoFetch(); void EventLobbyLeaveWarzoneRank(); void EventTestSpawnPlayer2_NoFetch(); void EventTestSpawnPlayer2(); void EventEnterMail_NoFetch(); void EventEnterMail(); void EventOpenWorldView_NoFetch(); void EventOpenWorldView(); void EventEnterFriendList_NoFetch(); void EventEnterFriendList(); void EventInvitePlatformFriend_NoFetch(); void EventInvitePlatformFriend(); void EventEnterRank_NoFetch(); void EventEnterRank(); void EventLobbyHideShop_NoFetch(); void EventLobbyHideShop(); void EventOnClickCorps_NoFetch(); void EventOnClickCorps(); void EventAvatarChange_NoFetch(); void EventAvatarChange(); void EventOpenWatchingPanel_NoFetch(); void EventOpenWatchingPanel(); void EventEnterShop_NoFetch(); void EventEnterShop(); void EventGetCollectEquipOpenState_NoFetch(); void EventGetCollectEquipOpenState(); void EventOpenGetExcitingPartyUI_NoFetch(); void EventOpenGetExcitingPartyUI(); void EventOpenMissionUI_NoFetch(); void EventOpenMissionUI(); void EventClickDesertCircleRun_NoFetch(); void EventClickDesertCircleRun(); void EventGetExcitingPartyOpenState_NoFetch(); void EventGetExcitingPartyOpenState(); void EventOpenXinyue_NoFetch(); void EventOpenXinyue(); void EventOpenESportTV_NoFetch(); void EventOpenESportTV(); void EventOpenContestUrl_NoFetch(); void EventOpenContestUrl(); void EventOpenUpdateNoticeInGame_NoFetch(); void EventOpenUpdateNoticeInGame(); void EventOpenGuardPopupPanel_NoFetch(); void EventOpenGuardPopupPanel(); void EventClearPlatformTagGuide_NoFetch(); void EventClearPlatformTagGuide(); void EventOpenFreeDataUrl_NoFetch(); void EventOpenFreeDataUrl(); void EventEnterFirstRecharge_NoFetch(); void EventEnterFirstRecharge(); void EventLobbyLeaveWorldView_NoFetch(); void EventLobbyLeaveWorldView(); void EventClickRoom_Push_NoFetch(); void EventClickRoom_Push(); void EventClickTraining_Push_NoFetch(); void EventClickTraining_Push(); void EventClickTeach_Push_NoFetch(); void EventClickTeach_Push(); void EventOpenQQVip_NoFetch(); void EventOpenQQVip(); void EventOpenCommunityInLobby_NoFetch(); void EventOpenCommunityInLobby(); void EventLobbyLeaveCorps_NoFetch(); void EventLobbyLeaveCorps(); void EventOpenHuati_NoFetch(); void EventOpenHuati(); void EventSwitchLobbyCameraByIndex_NoFetch(); void EventSwitchLobbyCameraByIndex(); void EventLobbyShowDoubleCard_NoFetch(); void EventLobbyShowDoubleCard(); void EventEnterRoleInfo_NoFetch(); void EventEnterRoleInfo(); void EventEnterWardrobe_NoFetch(); void EventEnterWardrobe(); void EventOpenQQlibao_NoFetch(); void EventOpenQQlibao(); void EventTestLevelUp_NoFetch(); void EventTestLevelUp(); void EventOpenCollectEquipment_NoFetch(); void EventOpenCollectEquipment(); void EventclickDecompose_NoFetch(); void EventclickDecompose(); void EventLobbyUpdateDoubleCardButton_NoFetch(); void EventLobbyUpdateDoubleCardButton(); void EventEnterCorpsTotalRank_NoFetch(); void EventEnterCorpsTotalRank(); void EventLobbyEnterSecurityFeedback_NoFetch(); void EventLobbyEnterSecurityFeedback(); void EventOpenActivityPanel_NoFetch(); void EventOpenActivityPanel(); void EventEnterLobbyNewRank_NoFetch(); void EventEnterLobbyNewRank(); void EventEnterSeason_NoFetch(); void EventEnterSeason(); void EventTeamUpRings_NoFetch(); void EventTeamUpRings(); void EventLobbySecondEntranceRedPointClick_NoFetch(); void EventLobbySecondEntranceRedPointClick(); void EventFetchInfo_NoFetch(); void EventFetchInfo(); void EventEnterSigninSystem_NoFetch(); void EventEnterSigninSystem(); void EventLobbyLeaveRoleInfo_NoFetch(); void EventLobbyLeaveRoleInfo(); void EventLobbyExpressionLeave_NoFetch(); void EventLobbyExpressionLeave(); void EventSwitchSystemCameraByIndex_NoFetch(); void EventSwitchSystemCameraByIndex(); void EventOpenGuidePanel_NoFetch(); void EventOpenGuidePanel(); void EventLobbyUIActivtiyYearMonster_NoFetch(); void EventLobbyUIActivtiyYearMonster(); void EventRerollAllScrollMsg_NoFetch(); void EventRerollAllScrollMsg(); void EventLobbyLeaveSeasonPass_NoFetch(); void EventLobbyLeaveSeasonPass(); void EventLobbyLeaveMail_NoFetch(); void EventLobbyLeaveMail(); void EventTestRemovePlayer2_NoFetch(); void EventTestRemovePlayer2(); void EventGetShopLimitTitle_NoFetch(); void EventGetShopLimitTitle(); void EventLobbyLeaveChatWnd_NoFetch(); void EventLobbyLeaveChatWnd(); void EventOpenTP_NoFetch(); void EventOpenTP(); void EventReportOpenedMomentSetting_NoFetch(); void EventReportOpenedMomentSetting(); void EventLobbyLeaveGuidePanel_NoFetch(); void EventLobbyLeaveGuidePanel(); void EventLobbyTestEquipWeapon_NoFetch(); void EventLobbyTestEquipWeapon(); void UserConstructionScript(); }; }