#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:47 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_reflux.bp_reflux_C // 0x00F0 (0x03C0 - 0x02D0) class Abp_reflux_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) int BP_Reflux_Award_Index_Get; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_Reflux_Call_Friend_UID; // 0x02D8(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_Reflux_Friend_Infos; // 0x02E4(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_Reflux_Award_Info BP_STRUCT_Reflux_Award_Info; // 0x02F0(0x0044) (Edit, BlueprintVisible) struct FBP_STRUCT_Reflux_Friend_Info BP_STRUCT_Reflux_Friend_Info; // 0x0334(0x0040) (Edit, BlueprintVisible) TArray BP_ARRAY_Reflux_Register_Friend_Infos; // 0x0374(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_Reflux_Award_Infos; // 0x0380(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Reflux_Friend_Count; // 0x038C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_Reflux_Call_Friend_OpenID; // 0x0390(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_Reflux_Open_Time; // 0x039C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_Reflux_Help_Content; // 0x03A8(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_Reflux_Friend_Page_Idx; // 0x03B4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_Reflux_Total_Back_Count; // 0x03B8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) class USceneComponent* DefaultSceneRoot; // 0x03BC(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_reflux.bp_reflux_C"); return pStaticClass; } void EventSetInfo_Push_NoFetch(); void EventSetInfo_Push(); void EventRefluxNextPage_NoFetch(); void EventRefluxNextPage(); void EventRefluxViewRegisterFriend_NoFetch(); void EventRefluxViewRegisterFriend(); void EventRefluxRule_NoFetch(); void EventRefluxRule(); void EventRefluxPrePage_NoFetch(); void EventRefluxPrePage(); void EventRefluxShare_NoFetch(); void EventRefluxShare(); void EventRefluxGetAward_NoFetch(); void EventRefluxGetAward(); void EventRefluxFriendInvite_NoFetch(); void EventRefluxFriendInvite(); void EventRefluxCloseUI_NoFetch(); void EventRefluxCloseUI(); void EventRefluxViewBox_NoFetch(); void EventRefluxViewBox(); void EventViewFriendAward_NoFetch(); void EventViewFriendAward(); void EventFetchInfo_NoFetch(); void EventFetchInfo(); void UserConstructionScript(); }; }