Files
pubg/SDK/PUBGM_BP_STRUCT_CorpsSnapInfo_structs.hpp
2026-05-02 14:30:03 +08:00

43 lines
4.0 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:44 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_CorpsSnapInfo.BP_STRUCT_CorpsSnapInfo
// 0x0094
struct FBP_STRUCT_CorpsSnapInfo
{
struct FString name_0_CFBD2A73490E0F77672EF6ACF2C38ADE; // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString icon_1_5243A150463A3F5A51814196E4384923; // 0x000C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString commander_name_2_20CCD9A940D86956CF7AAFB72DC330B4; // 0x0018(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString city_3_EFFB043E421A21EBCB1F4585FFB079D8; // 0x0024(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString province_4_40A9DBF04A37C9C993586C8A6994642D; // 0x0030(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int friend_num_5_B3B0024F447E4EF5A598BF956702BD61; // 0x003C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString commander_id_18_CC20693E4C6C75332F1AF59D9954F500; // 0x0040(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString corps_id_17_0EF762DD4A3C5A47103FB0BCFBDDD931; // 0x004C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int join_level_8_B2BE8A4F47AB7B2729EA08ADE0DCD688; // 0x0058(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
TArray<struct FString> BP_ARRAY_Corps_MemberList_19_48208D3F485ED94AD9ACD28D70AA52BA;// 0x005C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
bool need_approval_10_1388746D447B59906E4EB7B7FBAE16D9; // 0x0068(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x0069(0x0003) MISSED OFFSET
int activeness_11_11F95DDF461F75C6CBE5FB8E9C6E43AB; // 0x006C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int join_segment_12_392510914102FDF395DB01932A545EBB; // 0x0070(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString announcement_13_F57AD0704FBD0C5A3627C78131889DF4; // 0x0074(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int level_14_528FA0704CA14ABCBAA9818221BD2093; // 0x0080(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool activeness_tag_15_0BDDBA806B939F165D87541E0109CB77; // 0x0084(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData01[0x3]; // 0x0085(0x0003) MISSED OFFSET
int commander_gender_16_4E64890048CCF5685153E5E506F555B2; // 0x0088(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int segment_level_20_6AAF410046B80B403105570604ADF24C; // 0x008C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int warzone_id_21_6017D3005E8E56CA5FE08E2D014E5A44; // 0x0090(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};
}