Files
pubg/SDK/PUBGM_BP_STRUCT_CorpsSummary_structs.hpp
2026-05-02 14:30:03 +08:00

42 lines
3.9 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:48 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_CorpsSummary.BP_STRUCT_CorpsSummary
// 0x0070
struct FBP_STRUCT_CorpsSummary
{
struct FString str_city_10_44E9B6C05C8DA3656E8FFEBB0F7A6C69; // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int n_member_num_11_125FF78010E946442858568A0696804D; // 0x000C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString str_announcement_12_4C71AB4033084EDF69274FEE0E539384; // 0x0010(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int n_member_max_13_0BF0B5000D119E4428583EBE06968678; // 0x001C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int n_level_14_09E333C025BB705F2F22069B0523305C; // 0x0020(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int n_join_level_15_6AAC5780577FDCA075BD1C260E10E6FC; // 0x0024(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString str_corps_id_16_6CEFDD402C56D31F66A4B3840A490F94; // 0x0028(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString str_name_18_608870C05867B88F6EBE67000F7B8CE5; // 0x0034(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int n_position_19_7B58AB000D406C784A655F6C096EFEDE; // 0x0040(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int n_icon_20_4E26F80058A27DFC14B2A52D0E51E79E; // 0x0044(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int n_leader_21_2F4369003663151840D6B9C40234B492; // 0x0048(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int n_activeness_22_230EDB00425249427A5834450E9B29D3; // 0x004C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool b_IsOwnApply_23_40318840076C00536F5D471101307099; // 0x0050(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x0051(0x0003) MISSED OFFSET
int n_join_segment_26_078B4E40059DAFFB2B49E7DB0B987664; // 0x0054(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool b_IsInvited_27_1066EE807C2FD2E82737A776048E8B34; // 0x0058(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData01[0x3]; // 0x0059(0x0003) MISSED OFFSET
struct FString str_icon_path_28_562EF5C007C5B03D360B478509D1CBC8; // 0x005C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int n_segement_level_29_0C48C180099A8072335F923A0E54A66C; // 0x0068(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int n_season_feat_num_31_521C9B80168EB0967E6E36390F09883D; // 0x006C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};
}