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pubg/SDK/PUBGM_BP_STRUCT_CreateRole_BuyAvatarInfo_structs.hpp
2026-05-02 14:30:03 +08:00

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1.5 KiB
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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:43 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_CreateRole_BuyAvatarInfo.BP_STRUCT_CreateRole_BuyAvatarInfo
// 0x001C
struct FBP_STRUCT_CreateRole_BuyAvatarInfo
{
int avatar_id_0_D977F59044788D0B5572899185050858; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int buy_time_type_1_3B2B5C64479786727E9490991074CD6F; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int selected_2_AE60D2114D46BBEA9CDFEE8987C9C72D; // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool owned_4_DD6165EE48649A9C16E10999CA9384CB; // 0x000C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x000D(0x0003) MISSED OFFSET
struct FString remain_time_str_5_20A485C020AE33474218FA3B0A06B0A2; // 0x0010(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
};
}