Files
pubg/SDK/PUBGM_BP_STRUCT_NearByProfile_structs.hpp
2026-05-02 14:30:03 +08:00

52 lines
5.7 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:47 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_NearByProfile.BP_STRUCT_NearByProfile
// 0x00A8
struct FBP_STRUCT_NearByProfile
{
int currentTeamAmount_1_42D501404DC121654604247B08644854; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString gid_5_665AAEC03C650AE931B0974609037EB4; // 0x0004(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString nickName_14_093A2B4039FA0C3F5C652D840B108045; // 0x0010(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int online_19_3407630077DCAB0C06897E4C0871C075; // 0x001C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString remarks_name_20_224E7F003AAD1B5E4ACBD8E90456F0F5; // 0x0020(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString timeSinceGameBeginStr_21_4AC430004A30CE4436F8995A08A2AE62;// 0x002C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int distance_22_78CC5480175AC53E3769B572043A5335; // 0x0038(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int maxTeamAmount_28_08EE12003832CB480E65B4FC01C8C354; // 0x003C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int intimacy_29_6A9AD9405EBC4F073183898801400079; // 0x0040(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int vipLevel_33_237EB3806CFB270C6077660D04E2FBBC; // 0x0044(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString gameModeStr_35_62E5D7C07C2BADD10251A8200124E012; // 0x0048(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int history_max_segment_level_36_4D6F01C04AE9C5C34140F6C202DCCF6C;// 0x0054(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int timeSinceGameBegin_39_2614C1C028000DF71817FEA6094D8A1E; // 0x0058(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int cur_avatar_box_id_41_4B5160C0568DAFDD147111830E4802C4; // 0x005C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int cur_max_segment_level_42_22EB4FC077654C3B1C7D07F5009C037C;// 0x0060(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int teamState_44_2177EBC07373311F15E360650F29C155; // 0x0064(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool isFriend_46_0BE06EC00CD0FE597E179BE40348C474; // 0x0068(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x0069(0x0003) MISSED OFFSET
int level_52_7A8A07C0729935BF712664D8038185BC; // 0x006C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int sex_55_638435C062F3D2AD31B382BE09036A88; // 0x0070(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString platName_56_43B6EE4048CF0A915F4AE5BC06197255; // 0x0074(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int lastOnlineTime_57_7ECE2BC013D7E4837C33E89E0473D305; // 0x0080(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString picUrl_60_00931D800B98A14C4F667408065B1CBC; // 0x0084(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int game_mode_64_1FD1894028EB8FC7075C409A0AB75BE5; // 0x0090(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int enableWatch_65_2D6339402E5B71E937D19DE901D48408; // 0x0094(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int watchUid_66_492670001564927834CE7B620C39ED14; // 0x0098(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int gameSubMode_67_171B94001AF30D4E7DE4B8B009C98F05; // 0x009C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool isLuckyFriend_68_567910C06CF96CE70E5E7E870E9241E4; // 0x00A0(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData01[0x3]; // 0x00A1(0x0003) MISSED OFFSET
int ownerID_69_59EA4FC06158E6C744686C0A05ADC554; // 0x00A4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};
}