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pubg/SDK/PUBGM_BP_STRUCT_RoomCreateSoundVisualInfo_structs.hpp
2026-05-02 14:30:03 +08:00

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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:43 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_RoomCreateSoundVisualInfo.BP_STRUCT_RoomCreateSoundVisualInfo
// 0x0004
struct FBP_STRUCT_RoomCreateSoundVisualInfo
{
bool adjustable_0_7322C380488A8004068393790911F695; // 0x0000(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool default_1_0E2FB50002FD55AC5292212305D6D184; // 0x0001(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool is_open_2_13CF970070CA8640796D855500003D6E; // 0x0002(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool visible_3_1F4BF7402DD3BA7F4C40B8B60463A485; // 0x0003(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};
}