Files
pubg/SDK/PUBGM_BP_STRUCT_SeasonUI_DayTask_structs.hpp
2026-05-02 14:30:03 +08:00

29 lines
1.7 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:48 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_SeasonUI_DayTask.BP_STRUCT_SeasonUI_DayTask
// 0x0024
struct FBP_STRUCT_SeasonUI_DayTask
{
int task_id_0_4BCB1AC030BB74E558F06D610BB7D8C4; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int progress_1_708B20400CFC097B2A9BA65B0CA25FC3; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int max_progress_2_66D9698015E2BD6C22675FA70C75B603; // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString info_3_3E56CE005DDCC2AE313122BC0CD2F73F; // 0x000C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int item_time_4_5BA3324034093DCD21F7656905FB9FA5; // 0x0018(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int item_num_5_78A09A805B3F803A22A08A7D095F96AD; // 0x001C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int item_id_6_6125B9C01785C5594196839A0195F8C4; // 0x0020(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};
}