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pubg/SDK/PUBGM_BP_STRUCT_TeammateLikeInfo_structs.hpp
2026-05-02 14:30:03 +08:00

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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:42 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_TeammateLikeInfo.BP_STRUCT_TeammateLikeInfo
// 0x0015
struct FBP_STRUCT_TeammateLikeInfo
{
struct FString uid_0_06F9DD8054B1EE9415879D230651B684; // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
bool like_eachother_1_087EDAC01F03EF613EFCDF4A0076EE42; // 0x000C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x000D(0x0003) MISSED OFFSET
int like_num_2_6895E2005328B2FE28F6615E09805E4D; // 0x0010(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool liked_me_3_0722BB800AF51E2028FC5648097E9FC5; // 0x0014(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};
}