13655 lines
420 KiB
C++
Executable File
13655 lines
420 KiB
C++
Executable File
//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:40 2025
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Functions
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//---------------------------------------------------------------------------
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// Function Client.ActImageDownloader.GetImage
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// (Final, Native, Static, Public, BlueprintCallable)
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// Parameters:
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// struct FString URL (Parm, ZeroConstructor)
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// class UActImageDownloader* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
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class UActImageDownloader* UActImageDownloader::GetImage(const struct FString& URL)
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function Client.ActImageDownloader.GetImage");
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UActImageDownloader_GetImage_Params params;
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params.URL = URL;
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auto flags = pFunc->FunctionFlags;
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pFunc->FunctionFlags |= 0x400;
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static auto defaultObj = StaticClass()->GetDefaultObject();
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defaultObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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return params.ReturnValue;
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}
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// Function Client.BLEAdapteBaseInterface.SetBLEResult
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// (Native, Public)
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// Parameters:
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// int Result (Parm, ZeroConstructor, IsPlainOldData)
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void UBLEAdapteBaseInterface::SetBLEResult(int Result)
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function Client.BLEAdapteBaseInterface.SetBLEResult");
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UBLEAdapteBaseInterface_SetBLEResult_Params params;
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params.Result = Result;
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auto flags = pFunc->FunctionFlags;
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pFunc->FunctionFlags |= 0x400;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function Client.BLEAdapteBaseInterface.SetBLEIdendify
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// (Native, Public)
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// Parameters:
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// struct FString Key (Parm, ZeroConstructor)
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void UBLEAdapteBaseInterface::SetBLEIdendify(const struct FString& Key)
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function Client.BLEAdapteBaseInterface.SetBLEIdendify");
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UBLEAdapteBaseInterface_SetBLEIdendify_Params params;
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params.Key = Key;
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auto flags = pFunc->FunctionFlags;
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pFunc->FunctionFlags |= 0x400;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function Client.BLEAdapteBaseInterface.Disconnect
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// (Native, Public)
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void UBLEAdapteBaseInterface::Disconnect()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function Client.BLEAdapteBaseInterface.Disconnect");
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UBLEAdapteBaseInterface_Disconnect_Params params;
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auto flags = pFunc->FunctionFlags;
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pFunc->FunctionFlags |= 0x400;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function Client.BLEAdapteBaseInterface.Connect
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// (Native, Public)
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void UBLEAdapteBaseInterface::Connect()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function Client.BLEAdapteBaseInterface.Connect");
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UBLEAdapteBaseInterface_Connect_Params params;
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auto flags = pFunc->FunctionFlags;
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pFunc->FunctionFlags |= 0x400;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function Client.BLEAdapteInterface.SetBLEResult
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// (Native, Public)
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// Parameters:
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// int Result (Parm, ZeroConstructor, IsPlainOldData)
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void UBLEAdapteInterface::SetBLEResult(int Result)
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function Client.BLEAdapteInterface.SetBLEResult");
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UBLEAdapteInterface_SetBLEResult_Params params;
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params.Result = Result;
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auto flags = pFunc->FunctionFlags;
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pFunc->FunctionFlags |= 0x400;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function Client.BLEAdapteInterface.SetBLEIdendify
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// (Native, Public)
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// Parameters:
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// struct FString Key (Parm, ZeroConstructor)
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void UBLEAdapteInterface::SetBLEIdendify(const struct FString& Key)
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function Client.BLEAdapteInterface.SetBLEIdendify");
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UBLEAdapteInterface_SetBLEIdendify_Params params;
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params.Key = Key;
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auto flags = pFunc->FunctionFlags;
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pFunc->FunctionFlags |= 0x400;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function Client.BLEAdapteInterface.Disconnect
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// (Native, Public)
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void UBLEAdapteInterface::Disconnect()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function Client.BLEAdapteInterface.Disconnect");
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UBLEAdapteInterface_Disconnect_Params params;
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auto flags = pFunc->FunctionFlags;
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pFunc->FunctionFlags |= 0x400;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function Client.BLEAdapteInterface.Connect
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// (Native, Public)
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void UBLEAdapteInterface::Connect()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function Client.BLEAdapteInterface.Connect");
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UBLEAdapteInterface_Connect_Params params;
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auto flags = pFunc->FunctionFlags;
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pFunc->FunctionFlags |= 0x400;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function Client.BLEConnectMgr.SetServerIDAndString
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// (Final, Native, Public)
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// Parameters:
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// int ID (Parm, ZeroConstructor, IsPlainOldData)
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// struct FString ServerStr (Parm, ZeroConstructor)
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// int DeviceID (Parm, ZeroConstructor, IsPlainOldData)
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// int DeviceType (Parm, ZeroConstructor, IsPlainOldData)
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void UBLEConnectMgr::SetServerIDAndString(int ID, const struct FString& ServerStr, int DeviceID, int DeviceType)
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function Client.BLEConnectMgr.SetServerIDAndString");
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UBLEConnectMgr_SetServerIDAndString_Params params;
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params.ID = ID;
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params.ServerStr = ServerStr;
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params.DeviceID = DeviceID;
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params.DeviceType = DeviceType;
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auto flags = pFunc->FunctionFlags;
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pFunc->FunctionFlags |= 0x400;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function Client.BLEConnectMgr.SetBLEResult
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// (Final, Native, Public)
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// Parameters:
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// int Result (Parm, ZeroConstructor, IsPlainOldData)
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void UBLEConnectMgr::SetBLEResult(int Result)
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function Client.BLEConnectMgr.SetBLEResult");
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UBLEConnectMgr_SetBLEResult_Params params;
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params.Result = Result;
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auto flags = pFunc->FunctionFlags;
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pFunc->FunctionFlags |= 0x400;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function Client.BLEConnectMgr.SetBLEIdendify
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// (Final, Native, Public)
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// Parameters:
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// struct FString Key (Parm, ZeroConstructor)
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void UBLEConnectMgr::SetBLEIdendify(const struct FString& Key)
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function Client.BLEConnectMgr.SetBLEIdendify");
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UBLEConnectMgr_SetBLEIdendify_Params params;
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params.Key = Key;
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auto flags = pFunc->FunctionFlags;
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pFunc->FunctionFlags |= 0x400;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function Client.BLEConnectMgr.Initialize
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// (Final, Native, Protected)
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void UBLEConnectMgr::Initialize()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function Client.BLEConnectMgr.Initialize");
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UBLEConnectMgr_Initialize_Params params;
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auto flags = pFunc->FunctionFlags;
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pFunc->FunctionFlags |= 0x400;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function Client.BLEConnectMgr.DisconnectBLE
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// (Final, Native, Public)
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void UBLEConnectMgr::DisconnectBLE()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function Client.BLEConnectMgr.DisconnectBLE");
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UBLEConnectMgr_DisconnectBLE_Params params;
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auto flags = pFunc->FunctionFlags;
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pFunc->FunctionFlags |= 0x400;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function Client.BLEConnectMgr.ConnectBLE
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// (Final, Native, Public)
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void UBLEConnectMgr::ConnectBLE()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function Client.BLEConnectMgr.ConnectBLE");
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UBLEConnectMgr_ConnectBLE_Params params;
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auto flags = pFunc->FunctionFlags;
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pFunc->FunctionFlags |= 0x400;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function Client.BugReporter.SendScreenShot
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// (Final, Native, Public, BlueprintCallable)
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// Parameters:
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// struct FString errorReason (Parm, ZeroConstructor)
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// struct FString errorDescription (Parm, ZeroConstructor)
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// struct FString ImagePath (Parm, ZeroConstructor)
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// float X (Parm, ZeroConstructor, IsPlainOldData)
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// float Y (Parm, ZeroConstructor, IsPlainOldData)
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// float Z (Parm, ZeroConstructor, IsPlainOldData)
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void UBugReporter::SendScreenShot(const struct FString& errorReason, const struct FString& errorDescription, const struct FString& ImagePath, float X, float Y, float Z)
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function Client.BugReporter.SendScreenShot");
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UBugReporter_SendScreenShot_Params params;
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params.errorReason = errorReason;
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params.errorDescription = errorDescription;
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params.ImagePath = ImagePath;
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params.X = X;
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params.Y = Y;
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params.Z = Z;
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auto flags = pFunc->FunctionFlags;
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pFunc->FunctionFlags |= 0x400;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function Client.BugReporter.SendLog
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// (Final, Native, Public, BlueprintCallable)
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// Parameters:
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// struct FString errorReason (Parm, ZeroConstructor)
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// struct FString errorDescription (Parm, ZeroConstructor)
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// float X (Parm, ZeroConstructor, IsPlainOldData)
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// float Y (Parm, ZeroConstructor, IsPlainOldData)
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// float Z (Parm, ZeroConstructor, IsPlainOldData)
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// bool pullAll (Parm, ZeroConstructor, IsPlainOldData)
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void UBugReporter::SendLog(const struct FString& errorReason, const struct FString& errorDescription, float X, float Y, float Z, bool pullAll)
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function Client.BugReporter.SendLog");
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UBugReporter_SendLog_Params params;
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params.errorReason = errorReason;
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params.errorDescription = errorDescription;
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params.X = X;
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params.Y = Y;
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params.Z = Z;
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params.pullAll = pullAll;
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auto flags = pFunc->FunctionFlags;
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pFunc->FunctionFlags |= 0x400;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function Client.BugReporter.ReadZipLog
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// (Final, Native, Public, BlueprintCallable)
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// Parameters:
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// struct FString Filename (Parm, ZeroConstructor)
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void UBugReporter::ReadZipLog(const struct FString& Filename)
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function Client.BugReporter.ReadZipLog");
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UBugReporter_ReadZipLog_Params params;
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params.Filename = Filename;
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auto flags = pFunc->FunctionFlags;
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pFunc->FunctionFlags |= 0x400;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function Client.BugReporter.CompressLog
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// (Final, Native, Public, BlueprintCallable)
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// Parameters:
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// bool pullAllLog (Parm, ZeroConstructor, IsPlainOldData)
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// TArray<unsigned char> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
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TArray<unsigned char> UBugReporter::CompressLog(bool pullAllLog)
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function Client.BugReporter.CompressLog");
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UBugReporter_CompressLog_Params params;
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params.pullAllLog = pullAllLog;
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auto flags = pFunc->FunctionFlags;
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pFunc->FunctionFlags |= 0x400;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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return params.ReturnValue;
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}
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// Function Client.BusinessHelper.UIGetResWithPath
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// (Final, Native, Static, Public, BlueprintCallable)
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// Parameters:
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// struct FString DesManagerName (Parm, ZeroConstructor)
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// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
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class UObject* UBusinessHelper::UIGetResWithPath(const struct FString& DesManagerName)
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function Client.BusinessHelper.UIGetResWithPath");
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UBusinessHelper_UIGetResWithPath_Params params;
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params.DesManagerName = DesManagerName;
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auto flags = pFunc->FunctionFlags;
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pFunc->FunctionFlags |= 0x400;
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static auto defaultObj = StaticClass()->GetDefaultObject();
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defaultObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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return params.ReturnValue;
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}
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// Function Client.BusinessHelper.UIGetLuaManagerByName
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// (Final, Native, Static, Public, BlueprintCallable)
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// Parameters:
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// class UUAEUserWidget* pUIClass (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
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// struct FString InManagerName (Parm, ZeroConstructor)
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// class ALuaClassObj* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
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class ALuaClassObj* UBusinessHelper::UIGetLuaManagerByName(class UUAEUserWidget* pUIClass, const struct FString& InManagerName)
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function Client.BusinessHelper.UIGetLuaManagerByName");
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UBusinessHelper_UIGetLuaManagerByName_Params params;
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params.pUIClass = pUIClass;
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params.InManagerName = InManagerName;
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auto flags = pFunc->FunctionFlags;
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pFunc->FunctionFlags |= 0x400;
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static auto defaultObj = StaticClass()->GetDefaultObject();
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defaultObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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return params.ReturnValue;
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}
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// Function Client.BusinessHelper.UIGetLuaManager
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// (Final, Native, Static, Public, BlueprintCallable)
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// Parameters:
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// class UUAEUserWidget* pUIClass (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
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// class ALuaClassObj* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
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class ALuaClassObj* UBusinessHelper::UIGetLuaManager(class UUAEUserWidget* pUIClass)
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{
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static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.BusinessHelper.UIGetLuaManager");
|
|
|
|
UBusinessHelper_UIGetLuaManager_Params params;
|
|
params.pUIClass = pUIClass;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.BusinessHelper.IsWithWINMSDK
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UBusinessHelper::IsWithWINMSDK()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.BusinessHelper.IsWithWINMSDK");
|
|
|
|
UBusinessHelper_IsWithWINMSDK_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.BusinessHelper.GetWidgetByName
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UUAEUserWidget* pUIClass (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
|
|
// struct FString InManagerName (Parm, ZeroConstructor)
|
|
// struct FString InWidgtName (Parm, ZeroConstructor)
|
|
// class UUAEUserWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
|
|
|
|
class UUAEUserWidget* UBusinessHelper::GetWidgetByName(class UUAEUserWidget* pUIClass, const struct FString& InManagerName, const struct FString& InWidgtName)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.BusinessHelper.GetWidgetByName");
|
|
|
|
UBusinessHelper_GetWidgetByName_Params params;
|
|
params.pUIClass = pUIClass;
|
|
params.InManagerName = InManagerName;
|
|
params.InWidgtName = InWidgtName;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.BusinessHelper.GetTime
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
float UBusinessHelper::GetTime()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.BusinessHelper.GetTime");
|
|
|
|
UBusinessHelper_GetTime_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.BusinessHelper.GetMobileBasePath
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString InPath (Parm, ZeroConstructor)
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UBusinessHelper::GetMobileBasePath(const struct FString& InPath)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.BusinessHelper.GetMobileBasePath");
|
|
|
|
UBusinessHelper_GetMobileBasePath_Params params;
|
|
params.InPath = InPath;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.BusinessHelper.GetDataTable
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString TableName (Parm, ZeroConstructor)
|
|
// class UUAEDataTable* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
class UUAEDataTable* UBusinessHelper::GetDataTable(const struct FString& TableName)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.BusinessHelper.GetDataTable");
|
|
|
|
UBusinessHelper_GetDataTable_Params params;
|
|
params.TableName = TableName;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.BusinessHelper.GetCurrentNetworkState
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UBusinessHelper::GetCurrentNetworkState()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.BusinessHelper.GetCurrentNetworkState");
|
|
|
|
UBusinessHelper_GetCurrentNetworkState_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.BusinessHelper.GetChildByName
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UUserWidget* pParent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
|
|
// struct FString Name (Parm, ZeroConstructor)
|
|
// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
|
|
|
|
class UWidget* UBusinessHelper::GetChildByName(class UUserWidget* pParent, const struct FString& Name)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.BusinessHelper.GetChildByName");
|
|
|
|
UBusinessHelper_GetChildByName_Params params;
|
|
params.pParent = pParent;
|
|
params.Name = Name;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.BusinessHelper.BroadCastMSG
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UFrontendHUD* FrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString DesManagerName (Parm, ZeroConstructor)
|
|
// struct FString Msg (Parm, ZeroConstructor)
|
|
|
|
void UBusinessHelper::BroadCastMSG(class UFrontendHUD* FrontendHUD, const struct FString& DesManagerName, const struct FString& Msg)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.BusinessHelper.BroadCastMSG");
|
|
|
|
UBusinessHelper_BroadCastMSG_Params params;
|
|
params.FrontendHUD = FrontendHUD;
|
|
params.DesManagerName = DesManagerName;
|
|
params.Msg = Msg;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.TestHUD.TestFunctionNOParam
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void ATestHUD::TestFunctionNOParam()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.TestHUD.TestFunctionNOParam");
|
|
|
|
ATestHUD_TestFunctionNOParam_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.TestHUD.TestFunctionBP_LUA
|
|
// (Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
float ATestHUD::TestFunctionBP_LUA()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.TestHUD.TestFunctionBP_LUA");
|
|
|
|
ATestHUD_TestFunctionBP_LUA_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.TestHUD.TestFunctionBP
|
|
// (Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
float ATestHUD::TestFunctionBP()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.TestHUD.TestFunctionBP");
|
|
|
|
ATestHUD_TestFunctionBP_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.TestHUD.Function_LUA_Call
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
float ATestHUD::Function_LUA_Call()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.TestHUD.Function_LUA_Call");
|
|
|
|
ATestHUD_Function_LUA_Call_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.TestHUD.Function_Lua
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
float ATestHUD::Function_Lua()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.TestHUD.Function_Lua");
|
|
|
|
ATestHUD_Function_Lua_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.TestHUD.Function_CPlus_Call
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
float ATestHUD::Function_CPlus_Call()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.TestHUD.Function_CPlus_Call");
|
|
|
|
ATestHUD_Function_CPlus_Call_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.TestHUD.Function_CPlus
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
float ATestHUD::Function_CPlus()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.TestHUD.Function_CPlus");
|
|
|
|
ATestHUD_Function_CPlus_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.TestHUD.Function_BP_CPP
|
|
// (Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
float ATestHUD::Function_BP_CPP()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.TestHUD.Function_BP_CPP");
|
|
|
|
ATestHUD_Function_BP_CPP_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.TestHUD.Function_BP_Call_LUA
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
float ATestHUD::Function_BP_Call_LUA()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.TestHUD.Function_BP_Call_LUA");
|
|
|
|
ATestHUD_Function_BP_Call_LUA_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.TestHUD.Function_BP_Call_CPP
|
|
// (Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
float ATestHUD::Function_BP_Call_CPP()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.TestHUD.Function_BP_Call_CPP");
|
|
|
|
ATestHUD_Function_BP_Call_CPP_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.TestHUD.Function_BP_Call_CPlus
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
float ATestHUD::Function_BP_Call_CPlus()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.TestHUD.Function_BP_Call_CPlus");
|
|
|
|
ATestHUD_Function_BP_Call_CPlus_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.TestHUD.Function_BP_Call
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
float ATestHUD::Function_BP_Call()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.TestHUD.Function_BP_Call");
|
|
|
|
ATestHUD_Function_BP_Call_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.TestHUD.Function_BP
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
float ATestHUD::Function_BP()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.TestHUD.Function_BP");
|
|
|
|
ATestHUD_Function_BP_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameBackendUtils.GetTableManager
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class UUAETableManager* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
class UUAETableManager* UGameBackendUtils::GetTableManager()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameBackendUtils.GetTableManager");
|
|
|
|
UGameBackendUtils_GetTableManager_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameBackendUtils.GetLoadedClassManager
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class UUAELoadedClassManager* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
class UUAELoadedClassManager* UGameBackendUtils::GetLoadedClassManager()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameBackendUtils.GetLoadedClassManager");
|
|
|
|
UGameBackendUtils_GetLoadedClassManager_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameBackendHUD.GetUtils
|
|
// (Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class UGameBackendUtils* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
class UGameBackendUtils* UGameBackendHUD::GetUtils()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameBackendHUD.GetUtils");
|
|
|
|
UGameBackendHUD_GetUtils_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameBackendHUD.GetInstance
|
|
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// class UGameBackendHUD* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
class UGameBackendHUD* UGameBackendHUD::GetInstance()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameBackendHUD.GetInstance");
|
|
|
|
UGameBackendHUD_GetInstance_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameBackendHUD.GetFirstGameFrontendHUD
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
class UGameFrontendHUD* UGameBackendHUD::GetFirstGameFrontendHUD()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameBackendHUD.GetFirstGameFrontendHUD");
|
|
|
|
UGameBackendHUD_GetFirstGameFrontendHUD_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameBusinessManager.GetWidgetFromName
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// struct FString WidgetName (Parm, ZeroConstructor)
|
|
// class UUAEUserWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
|
|
|
|
class UUAEUserWidget* UGameBusinessManager::GetWidgetFromName(const struct FString& WidgetName)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameBusinessManager.GetWidgetFromName");
|
|
|
|
UGameBusinessManager_GetWidgetFromName_Params params;
|
|
params.WidgetName = WidgetName;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameBusinessManager.GetWidget
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// int Index (Parm, ZeroConstructor, IsPlainOldData)
|
|
// class UUAEUserWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
|
|
|
|
class UUAEUserWidget* UGameBusinessManager::GetWidget(int Index)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameBusinessManager.GetWidget");
|
|
|
|
UGameBusinessManager_GetWidget_Params params;
|
|
params.Index = Index;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameBusinessManager.GetLuaObject
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class ALuaClassObj* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
class ALuaClassObj* UGameBusinessManager::GetLuaObject()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameBusinessManager.GetLuaObject");
|
|
|
|
UGameBusinessManager_GetLuaObject_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameBusinessManager.GetGameFrontendHUD
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
class UGameFrontendHUD* UGameBusinessManager::GetGameFrontendHUD()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameBusinessManager.GetGameFrontendHUD");
|
|
|
|
UGameBusinessManager_GetGameFrontendHUD_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.UnRegisterUIShowHideEventDelegate
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString Source (Parm, ZeroConstructor)
|
|
|
|
void UGameFrontendHUD::UnRegisterUIShowHideEventDelegate(const struct FString& Source)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.UnRegisterUIShowHideEventDelegate");
|
|
|
|
UGameFrontendHUD_UnRegisterUIShowHideEventDelegate_Params params;
|
|
params.Source = Source;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.TestLoadNoGCPackage
|
|
// (Final, Exec, Native, Public)
|
|
|
|
void UGameFrontendHUD::TestLoadNoGCPackage()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.TestLoadNoGCPackage");
|
|
|
|
UGameFrontendHUD_TestLoadNoGCPackage_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.StartGrayUpdate
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UGameFrontendHUD::StartGrayUpdate()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.StartGrayUpdate");
|
|
|
|
UGameFrontendHUD_StartGrayUpdate_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.ShutdownUnrealNetwork
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGameFrontendHUD::ShutdownUnrealNetwork()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.ShutdownUnrealNetwork");
|
|
|
|
UGameFrontendHUD_ShutdownUnrealNetwork_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.ShouldWatchingDetailBtnOpen
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UGameFrontendHUD::ShouldWatchingDetailBtnOpen()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.ShouldWatchingDetailBtnOpen");
|
|
|
|
UGameFrontendHUD_ShouldWatchingDetailBtnOpen_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.SetGameStatusMap
|
|
// (Final, Native, Public)
|
|
// Parameters:
|
|
// TMap<struct FName, struct FString> InGameStatusMap (Parm, ZeroConstructor)
|
|
|
|
void UGameFrontendHUD::SetGameStatusMap(TMap<struct FName, struct FString> InGameStatusMap)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.SetGameStatusMap");
|
|
|
|
UGameFrontendHUD_SetGameStatusMap_Params params;
|
|
params.InGameStatusMap = InGameStatusMap;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.RetryDownload
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGameFrontendHUD::RetryDownload()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.RetryDownload");
|
|
|
|
UGameFrontendHUD_RetryDownload_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.ResetUserSettings
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGameFrontendHUD::ResetUserSettings()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.ResetUserSettings");
|
|
|
|
UGameFrontendHUD_ResetUserSettings_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.RegisterUserSettingsDelegate_Int
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString PropertyName (Parm, ZeroConstructor)
|
|
// struct FScriptDelegate Delegate (Parm, ZeroConstructor)
|
|
|
|
void UGameFrontendHUD::RegisterUserSettingsDelegate_Int(const struct FString& PropertyName, const struct FScriptDelegate& Delegate)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.RegisterUserSettingsDelegate_Int");
|
|
|
|
UGameFrontendHUD_RegisterUserSettingsDelegate_Int_Params params;
|
|
params.PropertyName = PropertyName;
|
|
params.Delegate = Delegate;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.RegisterUserSettingsDelegate_Float
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString PropertyName (Parm, ZeroConstructor)
|
|
// struct FScriptDelegate Delegate (Parm, ZeroConstructor)
|
|
|
|
void UGameFrontendHUD::RegisterUserSettingsDelegate_Float(const struct FString& PropertyName, const struct FScriptDelegate& Delegate)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.RegisterUserSettingsDelegate_Float");
|
|
|
|
UGameFrontendHUD_RegisterUserSettingsDelegate_Float_Params params;
|
|
params.PropertyName = PropertyName;
|
|
params.Delegate = Delegate;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.RegisterUserSettingsDelegate_Enum
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString PropertyName (Parm, ZeroConstructor)
|
|
// struct FScriptDelegate Delegate (Parm, ZeroConstructor)
|
|
|
|
void UGameFrontendHUD::RegisterUserSettingsDelegate_Enum(const struct FString& PropertyName, const struct FScriptDelegate& Delegate)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.RegisterUserSettingsDelegate_Enum");
|
|
|
|
UGameFrontendHUD_RegisterUserSettingsDelegate_Enum_Params params;
|
|
params.PropertyName = PropertyName;
|
|
params.Delegate = Delegate;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.RegisterUserSettingsDelegate_Bool
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString PropertyName (Parm, ZeroConstructor)
|
|
// struct FScriptDelegate Delegate (Parm, ZeroConstructor)
|
|
|
|
void UGameFrontendHUD::RegisterUserSettingsDelegate_Bool(const struct FString& PropertyName, const struct FScriptDelegate& Delegate)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.RegisterUserSettingsDelegate_Bool");
|
|
|
|
UGameFrontendHUD_RegisterUserSettingsDelegate_Bool_Params params;
|
|
params.PropertyName = PropertyName;
|
|
params.Delegate = Delegate;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.RegisterUserSettingsDelegate
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FScriptDelegate Delegate (Parm, ZeroConstructor)
|
|
|
|
void UGameFrontendHUD::RegisterUserSettingsDelegate(const struct FScriptDelegate& Delegate)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.RegisterUserSettingsDelegate");
|
|
|
|
UGameFrontendHUD_RegisterUserSettingsDelegate_Params params;
|
|
params.Delegate = Delegate;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.RegisterUIShowHideEventDelegate
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString Source (Parm, ZeroConstructor)
|
|
// struct FScriptDelegate Delegate (Parm, ZeroConstructor)
|
|
|
|
void UGameFrontendHUD::RegisterUIShowHideEventDelegate(const struct FString& Source, const struct FScriptDelegate& Delegate)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.RegisterUIShowHideEventDelegate");
|
|
|
|
UGameFrontendHUD_RegisterUIShowHideEventDelegate_Params params;
|
|
params.Source = Source;
|
|
params.Delegate = Delegate;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.RegisterPay
|
|
// (Final, RequiredAPI, Native, Public, BlueprintCallable)
|
|
|
|
void UGameFrontendHUD::RegisterPay()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.RegisterPay");
|
|
|
|
UGameFrontendHUD_RegisterPay_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.OnWebviewNotify
|
|
// (Final, RequiredAPI, Native, Public, HasOutParms)
|
|
// Parameters:
|
|
// struct FWebviewInfoWrapper webviewinfo (ConstParm, Parm, OutParm, ReferenceParm)
|
|
|
|
void UGameFrontendHUD::OnWebviewNotify(const struct FWebviewInfoWrapper& webviewinfo)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.OnWebviewNotify");
|
|
|
|
UGameFrontendHUD_OnWebviewNotify_Params params;
|
|
params.webviewinfo = webviewinfo;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.OnRefreshAccountInfo
|
|
// (Final, RequiredAPI, Native, Public)
|
|
// Parameters:
|
|
// bool Result (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int InChannel (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString InOpenId (Parm, ZeroConstructor)
|
|
|
|
void UGameFrontendHUD::OnRefreshAccountInfo(bool Result, int InChannel, const struct FString& InOpenId)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.OnRefreshAccountInfo");
|
|
|
|
UGameFrontendHUD_OnRefreshAccountInfo_Params params;
|
|
params.Result = Result;
|
|
params.InChannel = InChannel;
|
|
params.InOpenId = InOpenId;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.OnQuickLoginNotify
|
|
// (Final, RequiredAPI, Native, Public, HasOutParms)
|
|
// Parameters:
|
|
// struct FWakeupInfoWrapper wakeupinfo (ConstParm, Parm, OutParm, ReferenceParm)
|
|
|
|
void UGameFrontendHUD::OnQuickLoginNotify(const struct FWakeupInfoWrapper& wakeupinfo)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.OnQuickLoginNotify");
|
|
|
|
UGameFrontendHUD_OnQuickLoginNotify_Params params;
|
|
params.wakeupinfo = wakeupinfo;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.OnQueryMyInfoNotify
|
|
// (Final, RequiredAPI, Native, Public)
|
|
|
|
void UGameFrontendHUD::OnQueryMyInfoNotify()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.OnQueryMyInfoNotify");
|
|
|
|
UGameFrontendHUD_OnQueryMyInfoNotify_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.OnNearByPersonInfoNotify
|
|
// (Final, RequiredAPI, Native, Public)
|
|
|
|
void UGameFrontendHUD::OnNearByPersonInfoNotify()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.OnNearByPersonInfoNotify");
|
|
|
|
UGameFrontendHUD_OnNearByPersonInfoNotify_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.OnMidasPayNeedLogin
|
|
// (Final, Native, Public)
|
|
|
|
void UGameFrontendHUD::OnMidasPayNeedLogin()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.OnMidasPayNeedLogin");
|
|
|
|
UGameFrontendHUD_OnMidasPayNeedLogin_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.OnMidasPayCallBack
|
|
// (Final, Native, Public, HasOutParms)
|
|
// Parameters:
|
|
// struct FAPPayResponseInfo Info (ConstParm, Parm, OutParm, ReferenceParm)
|
|
|
|
void UGameFrontendHUD::OnMidasPayCallBack(const struct FAPPayResponseInfo& Info)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.OnMidasPayCallBack");
|
|
|
|
UGameFrontendHUD_OnMidasPayCallBack_Params params;
|
|
params.Info = Info;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.OnMidasLauchMpInfoCallBack
|
|
// (Final, Native, Public)
|
|
// Parameters:
|
|
// int resultCode (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGameFrontendHUD::OnMidasLauchMpInfoCallBack(int resultCode)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.OnMidasLauchMpInfoCallBack");
|
|
|
|
UGameFrontendHUD_OnMidasLauchMpInfoCallBack_Params params;
|
|
params.resultCode = resultCode;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.OnLocationInfoNotify
|
|
// (Final, RequiredAPI, Native, Public, HasOutParms)
|
|
// Parameters:
|
|
// struct FLocationInfoWrapper locationInfo (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData)
|
|
|
|
void UGameFrontendHUD::OnLocationInfoNotify(const struct FLocationInfoWrapper& locationInfo)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.OnLocationInfoNotify");
|
|
|
|
UGameFrontendHUD_OnLocationInfoNotify_Params params;
|
|
params.locationInfo = locationInfo;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.OnHttpImgResponse
|
|
// (Final, Native, Protected)
|
|
// Parameters:
|
|
// class UTexture2D* Texture (Parm, ZeroConstructor, IsPlainOldData)
|
|
// class UImageDownloader* downloader (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGameFrontendHUD::OnHttpImgResponse(class UTexture2D* Texture, class UImageDownloader* downloader)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.OnHttpImgResponse");
|
|
|
|
UGameFrontendHUD_OnHttpImgResponse_Params params;
|
|
params.Texture = Texture;
|
|
params.downloader = downloader;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.OnGroupNotify
|
|
// (Final, RequiredAPI, Native, Public, HasOutParms)
|
|
// Parameters:
|
|
// struct FGroupInfoWrapper groupInfo (ConstParm, Parm, OutParm, ReferenceParm)
|
|
|
|
void UGameFrontendHUD::OnGroupNotify(const struct FGroupInfoWrapper& groupInfo)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.OnGroupNotify");
|
|
|
|
UGameFrontendHUD_OnGroupNotify_Params params;
|
|
params.groupInfo = groupInfo;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.OnGenQRImgNotify
|
|
// (Final, RequiredAPI, Native, Public)
|
|
// Parameters:
|
|
// int Ret (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Size (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString imgPath (Parm, ZeroConstructor)
|
|
|
|
void UGameFrontendHUD::OnGenQRImgNotify(int Ret, int Size, const struct FString& imgPath)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.OnGenQRImgNotify");
|
|
|
|
UGameFrontendHUD_OnGenQRImgNotify_Params params;
|
|
params.Ret = Ret;
|
|
params.Size = Size;
|
|
params.imgPath = imgPath;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.OnCrashMessageNotify
|
|
// (Final, RequiredAPI, Native, Public)
|
|
// Parameters:
|
|
// struct FString ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UGameFrontendHUD::OnCrashMessageNotify()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.OnCrashMessageNotify");
|
|
|
|
UGameFrontendHUD_OnCrashMessageNotify_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.OnAccountLoginInfoNotify
|
|
// (Final, RequiredAPI, Native, Public, HasOutParms)
|
|
// Parameters:
|
|
// int Result (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FGCloudLoginAccountInfo Info (ConstParm, Parm, OutParm, ReferenceParm)
|
|
|
|
void UGameFrontendHUD::OnAccountLoginInfoNotify(int Result, const struct FGCloudLoginAccountInfo& Info)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.OnAccountLoginInfoNotify");
|
|
|
|
UGameFrontendHUD_OnAccountLoginInfoNotify_Params params;
|
|
params.Result = Result;
|
|
params.Info = Info;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.OnAccessTokenRefreshNotify
|
|
// (Final, RequiredAPI, Native, Public)
|
|
// Parameters:
|
|
// int Result (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString OpenID (Parm, ZeroConstructor)
|
|
// struct FString OpenKey (Parm, ZeroConstructor)
|
|
|
|
void UGameFrontendHUD::OnAccessTokenRefreshNotify(int Result, const struct FString& OpenID, const struct FString& OpenKey)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.OnAccessTokenRefreshNotify");
|
|
|
|
UGameFrontendHUD_OnAccessTokenRefreshNotify_Params params;
|
|
params.Result = Result;
|
|
params.OpenID = OpenID;
|
|
params.OpenKey = OpenKey;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.MidasPay
|
|
// (Final, RequiredAPI, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int payItem (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString productId (Parm, ZeroConstructor)
|
|
|
|
void UGameFrontendHUD::MidasPay(int payItem, const struct FString& productId)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.MidasPay");
|
|
|
|
UGameFrontendHUD_MidasPay_Params params;
|
|
params.payItem = payItem;
|
|
params.productId = productId;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.MatchVersion
|
|
// (Final, Native, Public)
|
|
|
|
void UGameFrontendHUD::MatchVersion()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.MatchVersion");
|
|
|
|
UGameFrontendHUD_MatchVersion_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.LauchMpInfo
|
|
// (Final, RequiredAPI, Native, Public, BlueprintCallable)
|
|
|
|
void UGameFrontendHUD::LauchMpInfo()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.LauchMpInfo");
|
|
|
|
UGameFrontendHUD_LauchMpInfo_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.InitMidasManager
|
|
// (Final, Native, Public)
|
|
|
|
void UGameFrontendHUD::InitMidasManager()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.InitMidasManager");
|
|
|
|
UGameFrontendHUD_InitMidasManager_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.GetUserSettings
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class USaveGame* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
class USaveGame* UGameFrontendHUD::GetUserSettings()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.GetUserSettings");
|
|
|
|
UGameFrontendHUD_GetUserSettings_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.GetUpdater
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGDolphinUpdater* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
class UGDolphinUpdater* UGameFrontendHUD::GetUpdater()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.GetUpdater");
|
|
|
|
UGameFrontendHUD_GetUpdater_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.GetUIElemSettings
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString InSlotName (Parm, ZeroConstructor)
|
|
// class USaveGame* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
class USaveGame* UGameFrontendHUD::GetUIElemSettings(const struct FString& InSlotName)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.GetUIElemSettings");
|
|
|
|
UGameFrontendHUD_GetUIElemSettings_Params params;
|
|
params.InSlotName = InSlotName;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.GetMidasManager
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGCloudMidasManager* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
class UGCloudMidasManager* UGameFrontendHUD::GetMidasManager()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.GetMidasManager");
|
|
|
|
UGameFrontendHUD_GetMidasManager_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.GetLuaStateWrapper
|
|
// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class ULuaStateWrapper* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
class ULuaStateWrapper* UGameFrontendHUD::GetLuaStateWrapper()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.GetLuaStateWrapper");
|
|
|
|
UGameFrontendHUD_GetLuaStateWrapper_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.GetHttpHelper
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class UHttpHelper* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
class UHttpHelper* UGameFrontendHUD::GetHttpHelper()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.GetHttpHelper");
|
|
|
|
UGameFrontendHUD_GetHttpHelper_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.GetGVoiceInterface
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class UGVoiceInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
class UGVoiceInterface* UGameFrontendHUD::GetGVoiceInterface()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.GetGVoiceInterface");
|
|
|
|
UGameFrontendHUD_GetGVoiceInterface_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.GetDetailNetInfoFromGCloud
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UGameFrontendHUD::GetDetailNetInfoFromGCloud()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.GetDetailNetInfoFromGCloud");
|
|
|
|
UGameFrontendHUD_GetDetailNetInfoFromGCloud_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.GetBugReporter
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class UBugReporter* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
class UBugReporter* UGameFrontendHUD::GetBugReporter()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.GetBugReporter");
|
|
|
|
UGameFrontendHUD_GetBugReporter_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.GetBattleIDHexStr
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UGameFrontendHUD::GetBattleIDHexStr()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.GetBattleIDHexStr");
|
|
|
|
UGameFrontendHUD_GetBattleIDHexStr_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.FinishModifyUserSettings
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGameFrontendHUD::FinishModifyUserSettings()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.FinishModifyUserSettings");
|
|
|
|
UGameFrontendHUD_FinishModifyUserSettings_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.ClearUIElemSettings
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGameFrontendHUD::ClearUIElemSettings()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.ClearUIElemSettings");
|
|
|
|
UGameFrontendHUD_ClearUIElemSettings_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.CallLuaTableFunction
|
|
// (Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString TableName (Parm, ZeroConstructor)
|
|
// struct FString FunctionName (Parm, ZeroConstructor)
|
|
|
|
void UGameFrontendHUD::CallLuaTableFunction(const struct FString& TableName, const struct FString& FunctionName)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.CallLuaTableFunction");
|
|
|
|
UGameFrontendHUD_CallLuaTableFunction_Params params;
|
|
params.TableName = TableName;
|
|
params.FunctionName = FunctionName;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.CallGlobalScriptFunction
|
|
// (Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString InFunctionName (Parm, ZeroConstructor)
|
|
|
|
void UGameFrontendHUD::CallGlobalScriptFunction(const struct FString& InFunctionName)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.CallGlobalScriptFunction");
|
|
|
|
UGameFrontendHUD_CallGlobalScriptFunction_Params params;
|
|
params.InFunctionName = InFunctionName;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameFrontendHUD.BeginModifyUserSettings
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGameFrontendHUD::BeginModifyUserSettings()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameFrontendHUD.BeginModifyUserSettings");
|
|
|
|
UGameFrontendHUD_BeginModifyUserSettings_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.StopManualRecorder
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGameJoyInterface::StopManualRecorder()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.StopManualRecorder");
|
|
|
|
UGameJoyInterface_StopManualRecorder_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.StartMomentsRecording
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGameJoyInterface::StartMomentsRecording()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.StartMomentsRecording");
|
|
|
|
UGameJoyInterface_StartMomentsRecording_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.StartManualRecorder
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGameJoyInterface::StartManualRecorder()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.StartManualRecorder");
|
|
|
|
UGameJoyInterface_StartManualRecorder_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.ShowVideoListDialog
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGameJoyInterface::ShowVideoListDialog()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.ShowVideoListDialog");
|
|
|
|
UGameJoyInterface_ShowVideoListDialog_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.SetVideoQuality
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int quality (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGameJoyInterface::SetVideoQuality(int quality)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.SetVideoQuality");
|
|
|
|
UGameJoyInterface_SetVideoQuality_Params params;
|
|
params.quality = quality;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.SetSwitchOn
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool isOn (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGameJoyInterface::SetSwitchOn(bool isOn)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.SetSwitchOn");
|
|
|
|
UGameJoyInterface_SetSwitchOn_Params params;
|
|
params.isOn = isOn;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.SetMomentRecordSwitchOn
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool isOn (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGameJoyInterface::SetMomentRecordSwitchOn(bool isOn)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.SetMomentRecordSwitchOn");
|
|
|
|
UGameJoyInterface_SetMomentRecordSwitchOn_Params params;
|
|
params.isOn = isOn;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.SetCurrentRecorderPosition
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float X (Parm, ZeroConstructor, IsPlainOldData)
|
|
// float Y (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGameJoyInterface::SetCurrentRecorderPosition(float X, float Y)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.SetCurrentRecorderPosition");
|
|
|
|
UGameJoyInterface_SetCurrentRecorderPosition_Params params;
|
|
params.X = X;
|
|
params.Y = Y;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.SetAudioSource
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool mic (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGameJoyInterface::SetAudioSource(bool mic)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.SetAudioSource");
|
|
|
|
UGameJoyInterface_SetAudioSource_Params params;
|
|
params.mic = mic;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.OnVideoShare
|
|
// (Final, Native, Private)
|
|
// Parameters:
|
|
// int Status (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGameJoyInterface::OnVideoShare(int Status)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.OnVideoShare");
|
|
|
|
UGameJoyInterface_OnVideoShare_Params params;
|
|
params.Status = Status;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.OnShowVideoPlayer
|
|
// (Final, Native, Private)
|
|
// Parameters:
|
|
// int IsShow (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGameJoyInterface::OnShowVideoPlayer(int IsShow)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.OnShowVideoPlayer");
|
|
|
|
UGameJoyInterface_OnShowVideoPlayer_Params params;
|
|
params.IsShow = IsShow;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.OnRecordingStart
|
|
// (Final, Native, Private)
|
|
// Parameters:
|
|
// int Status (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGameJoyInterface::OnRecordingStart(int Status)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.OnRecordingStart");
|
|
|
|
UGameJoyInterface_OnRecordingStart_Params params;
|
|
params.Status = Status;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.OnRecordingEnd
|
|
// (Final, Native, Private)
|
|
// Parameters:
|
|
// int64_t Duration (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGameJoyInterface::OnRecordingEnd(int64_t Duration)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.OnRecordingEnd");
|
|
|
|
UGameJoyInterface_OnRecordingEnd_Params params;
|
|
params.Duration = Duration;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.OnManualRecordingStart
|
|
// (Final, Native, Private)
|
|
// Parameters:
|
|
// int Status (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGameJoyInterface::OnManualRecordingStart(int Status)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.OnManualRecordingStart");
|
|
|
|
UGameJoyInterface_OnManualRecordingStart_Params params;
|
|
params.Status = Status;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.OnCheckSDKPermission
|
|
// (Final, Native, Private)
|
|
// Parameters:
|
|
// bool isSuccess (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGameJoyInterface::OnCheckSDKPermission(bool isSuccess)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.OnCheckSDKPermission");
|
|
|
|
UGameJoyInterface_OnCheckSDKPermission_Params params;
|
|
params.isSuccess = isSuccess;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.OnCheckSDKFeature
|
|
// (Final, Native, Private)
|
|
// Parameters:
|
|
// int sdkFeatureInt (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGameJoyInterface::OnCheckSDKFeature(int sdkFeatureInt)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.OnCheckSDKFeature");
|
|
|
|
UGameJoyInterface_OnCheckSDKFeature_Params params;
|
|
params.sdkFeatureInt = sdkFeatureInt;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.MarkReturnBattleAfterKillProcess
|
|
// (Final, Native, Public)
|
|
|
|
void UGameJoyInterface::MarkReturnBattleAfterKillProcess()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.MarkReturnBattleAfterKillProcess");
|
|
|
|
UGameJoyInterface_MarkReturnBattleAfterKillProcess_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.IsSDKFeatureSupport
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UGameJoyInterface::IsSDKFeatureSupport()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.IsSDKFeatureSupport");
|
|
|
|
UGameJoyInterface_IsSDKFeatureSupport_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.isRecordingMoments
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UGameJoyInterface::isRecordingMoments()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.isRecordingMoments");
|
|
|
|
UGameJoyInterface_isRecordingMoments_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.IsOK
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UGameJoyInterface::IsOK()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.IsOK");
|
|
|
|
UGameJoyInterface_IsOK_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.IsMomentRecordOK
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UGameJoyInterface::IsMomentRecordOK()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.IsMomentRecordOK");
|
|
|
|
UGameJoyInterface_IsMomentRecordOK_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.IfGoBackground
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UGameJoyInterface::IfGoBackground()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.IfGoBackground");
|
|
|
|
UGameJoyInterface_IfGoBackground_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.GetInstance
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGameJoyInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
class UGameJoyInterface* UGameJoyInterface::GetInstance()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.GetInstance");
|
|
|
|
UGameJoyInterface_GetInstance_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.GetCurrentVideoShareChannel
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UGameJoyInterface::GetCurrentVideoShareChannel()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.GetCurrentVideoShareChannel");
|
|
|
|
UGameJoyInterface_GetCurrentVideoShareChannel_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.GenerateMomentsVideo
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// TArray<struct FTimeStamp> shortVideosTimeStampList (Parm, ZeroConstructor)
|
|
// TArray<struct FTimeStamp> largeVideosTimeStampList (Parm, ZeroConstructor)
|
|
// struct FString Title (Parm, ZeroConstructor)
|
|
// TMap<struct FString, struct FString> extraInfo (Parm, ZeroConstructor)
|
|
|
|
void UGameJoyInterface::GenerateMomentsVideo(TArray<struct FTimeStamp> shortVideosTimeStampList, TArray<struct FTimeStamp> largeVideosTimeStampList, const struct FString& Title, TMap<struct FString, struct FString> extraInfo)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.GenerateMomentsVideo");
|
|
|
|
UGameJoyInterface_GenerateMomentsVideo_Params params;
|
|
params.shortVideosTimeStampList = shortVideosTimeStampList;
|
|
params.largeVideosTimeStampList = largeVideosTimeStampList;
|
|
params.Title = Title;
|
|
params.extraInfo = extraInfo;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.EndMomentsRecording
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool needEndCallback (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGameJoyInterface::EndMomentsRecording(bool needEndCallback)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.EndMomentsRecording");
|
|
|
|
UGameJoyInterface_EndMomentsRecording_Params params;
|
|
params.needEndCallback = needEndCallback;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.EnableBgmMix
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool Enable (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGameJoyInterface::EnableBgmMix(bool Enable)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.EnableBgmMix");
|
|
|
|
UGameJoyInterface_EnableBgmMix_Params params;
|
|
params.Enable = Enable;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.CloseVideoListDialog
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGameJoyInterface::CloseVideoListDialog()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.CloseVideoListDialog");
|
|
|
|
UGameJoyInterface_CloseVideoListDialog_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GameJoyInterface.ClearMomentsVideo
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGameJoyInterface::ClearMomentsVideo()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GameJoyInterface.ClearMomentsVideo");
|
|
|
|
UGameJoyInterface_ClearMomentsVideo_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GDolphinUpdater.StartAppUpdate
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGDolphinUpdater::StartAppUpdate()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GDolphinUpdater.StartAppUpdate");
|
|
|
|
UGDolphinUpdater_StartAppUpdate_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GDolphinUpdater.IsUpdating
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UGDolphinUpdater::IsUpdating()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GDolphinUpdater.IsUpdating");
|
|
|
|
UGDolphinUpdater_IsUpdating_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GDolphinUpdater.IsGrayUpdate
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UGDolphinUpdater::IsGrayUpdate()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GDolphinUpdater.IsGrayUpdate");
|
|
|
|
UGDolphinUpdater_IsGrayUpdate_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GDolphinUpdater.IsExamine
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UGDolphinUpdater::IsExamine()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GDolphinUpdater.IsExamine");
|
|
|
|
UGDolphinUpdater_IsExamine_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GDolphinUpdater.Install
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGDolphinUpdater::Install()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GDolphinUpdater.Install");
|
|
|
|
UGDolphinUpdater_Install_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GDolphinUpdater.GetCurStage
|
|
// (Final, Native, Public, HasOutParms, BlueprintCallable)
|
|
// Parameters:
|
|
// float Percent (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// int GetCurVal (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// int GetMaxVal (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UGDolphinUpdater::GetCurStage(float* Percent, int* GetCurVal, int* GetMaxVal)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GDolphinUpdater.GetCurStage");
|
|
|
|
UGDolphinUpdater_GetCurStage_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (Percent != nullptr)
|
|
*Percent = params.Percent;
|
|
if (GetCurVal != nullptr)
|
|
*GetCurVal = params.GetCurVal;
|
|
if (GetMaxVal != nullptr)
|
|
*GetMaxVal = params.GetMaxVal;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GDolphinUpdater.FinishUpdate
|
|
// (Final, Native, Public)
|
|
|
|
void UGDolphinUpdater::FinishUpdate()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GDolphinUpdater.FinishUpdate");
|
|
|
|
UGDolphinUpdater_FinishUpdate_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GDolphinUpdater.ContinueUpdate
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGDolphinUpdater::ContinueUpdate()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GDolphinUpdater.ContinueUpdate");
|
|
|
|
UGDolphinUpdater_ContinueUpdate_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GDolphinUpdater.CancelUpdate
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGDolphinUpdater::CancelUpdate()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GDolphinUpdater.CancelUpdate");
|
|
|
|
UGDolphinUpdater_CancelUpdate_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GDolphinUpdater.CancelResUpdate
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGDolphinUpdater::CancelResUpdate()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GDolphinUpdater.CancelResUpdate");
|
|
|
|
UGDolphinUpdater_CancelResUpdate_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GDolphinUpdater.CancelAppUpdate
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGDolphinUpdater::CancelAppUpdate()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GDolphinUpdater.CancelAppUpdate");
|
|
|
|
UGDolphinUpdater_CancelAppUpdate_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GCloudNotice.GetNotice
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString Scene (Parm, ZeroConstructor)
|
|
// TArray<struct FNoticeInfo> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
TArray<struct FNoticeInfo> UGCloudNotice::GetNotice(const struct FString& Scene)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GCloudNotice.GetNotice");
|
|
|
|
UGCloudNotice_GetNotice_Params params;
|
|
params.Scene = Scene;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GCloudNotice.GetInstance
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGCloudNotice* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
class UGCloudNotice* UGCloudNotice::GetInstance()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GCloudNotice.GetInstance");
|
|
|
|
UGCloudNotice_GetInstance_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GCloudNotice.ClearNotice
|
|
// (Final, Native, Public)
|
|
|
|
void UGCloudNotice::ClearNotice()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GCloudNotice.ClearNotice");
|
|
|
|
UGCloudNotice_ClearNotice_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.UploadRecordFile
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGVoiceInterface::UploadRecordFile()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.UploadRecordFile");
|
|
|
|
UGVoiceInterface_UploadRecordFile_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.TeamSpeakerEnable
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UGVoiceInterface::TeamSpeakerEnable()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.TeamSpeakerEnable");
|
|
|
|
UGVoiceInterface_TeamSpeakerEnable_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.TeamMicphoneEnable
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UGVoiceInterface::TeamMicphoneEnable()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.TeamMicphoneEnable");
|
|
|
|
UGVoiceInterface_TeamMicphoneEnable_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.SwitchMicphoneWhenCorpsMode
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGVoiceInterface::SwitchMicphoneWhenCorpsMode()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.SwitchMicphoneWhenCorpsMode");
|
|
|
|
UGVoiceInterface_SwitchMicphoneWhenCorpsMode_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.StopRecord
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGVoiceInterface::StopRecord()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.StopRecord");
|
|
|
|
UGVoiceInterface_StopRecord_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.StopPlayRecordFile
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGVoiceInterface::StopPlayRecordFile()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.StopPlayRecordFile");
|
|
|
|
UGVoiceInterface_StopPlayRecordFile_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.StopInterphone
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGVoiceInterface::StopInterphone()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.StopInterphone");
|
|
|
|
UGVoiceInterface_StopInterphone_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.StartRecord
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGVoiceInterface::StartRecord()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.StartRecord");
|
|
|
|
UGVoiceInterface_StartRecord_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.StartInterphone
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGVoiceInterface::StartInterphone()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.StartInterphone");
|
|
|
|
UGVoiceInterface_StartInterphone_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.SpeechToText
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGVoiceInterface::SpeechToText()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.SpeechToText");
|
|
|
|
UGVoiceInterface_SpeechToText_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.ShowOpenSpeakerAtFirstMsg
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGVoiceInterface::ShowOpenSpeakerAtFirstMsg()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.ShowOpenSpeakerAtFirstMsg");
|
|
|
|
UGVoiceInterface_ShowOpenSpeakerAtFirstMsg_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.ShowCorpsModeCannotUseLBSVoice
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGVoiceInterface::ShowCorpsModeCannotUseLBSVoice()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.ShowCorpsModeCannotUseLBSVoice");
|
|
|
|
UGVoiceInterface_ShowCorpsModeCannotUseLBSVoice_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.SetVoiceMode
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int Type (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGVoiceInterface::SetVoiceMode(int Type)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.SetVoiceMode");
|
|
|
|
UGVoiceInterface_SetVoiceMode_Params params;
|
|
params.Type = Type;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.SetSpeakerVolum
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float Value (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGVoiceInterface::SetSpeakerVolum(float Value)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.SetSpeakerVolum");
|
|
|
|
UGVoiceInterface_SetSpeakerVolum_Params params;
|
|
params.Value = Value;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.SetSpeakerStatus
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool Flag (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGVoiceInterface::SetSpeakerStatus(bool Flag)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.SetSpeakerStatus");
|
|
|
|
UGVoiceInterface_SetSpeakerStatus_Params params;
|
|
params.Flag = Flag;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.SetMicphoneVolum
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float Value (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGVoiceInterface::SetMicphoneVolum(float Value)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.SetMicphoneVolum");
|
|
|
|
UGVoiceInterface_SetMicphoneVolum_Params params;
|
|
params.Value = Value;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.SetMicphoneStatus
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool Flag (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGVoiceInterface::SetMicphoneStatus(bool Flag)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.SetMicphoneStatus");
|
|
|
|
UGVoiceInterface_SetMicphoneStatus_Params params;
|
|
params.Flag = Flag;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.SetMainVolume
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float Value (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGVoiceInterface::SetMainVolume(float Value)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.SetMainVolume");
|
|
|
|
UGVoiceInterface_SetMainVolume_Params params;
|
|
params.Value = Value;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.SetMainSoundSwitch
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool Flag (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGVoiceInterface::SetMainSoundSwitch(bool Flag)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.SetMainSoundSwitch");
|
|
|
|
UGVoiceInterface_SetMainSoundSwitch_Params params;
|
|
params.Flag = Flag;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.SetLbsVoiceRadius
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float Radius (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGVoiceInterface::SetLbsVoiceRadius(float Radius)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.SetLbsVoiceRadius");
|
|
|
|
UGVoiceInterface_SetLbsVoiceRadius_Params params;
|
|
params.Radius = Radius;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.SetLbsRoomEnableStatus
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool Flag (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGVoiceInterface::SetLbsRoomEnableStatus(bool Flag)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.SetLbsRoomEnableStatus");
|
|
|
|
UGVoiceInterface_SetLbsRoomEnableStatus_Params params;
|
|
params.Flag = Flag;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.SetGameFrontendHUD
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* InHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGVoiceInterface::SetGameFrontendHUD(class UGameFrontendHUD* InHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.SetGameFrontendHUD");
|
|
|
|
UGVoiceInterface_SetGameFrontendHUD_Params params;
|
|
params.InHUD = InHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.SetCurrentDownloadFieldID
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString filedId (Parm, ZeroConstructor)
|
|
|
|
void UGVoiceInterface::SetCurrentDownloadFieldID(const struct FString& filedId)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.SetCurrentDownloadFieldID");
|
|
|
|
UGVoiceInterface_SetCurrentDownloadFieldID_Params params;
|
|
params.filedId = filedId;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.SetBGMVolume
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float Value (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGVoiceInterface::SetBGMVolume(float Value)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.SetBGMVolume");
|
|
|
|
UGVoiceInterface_SetBGMVolume_Params params;
|
|
params.Value = Value;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.SetBGMSwitch
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool Flag (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGVoiceInterface::SetBGMSwitch(bool Flag)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.SetBGMSwitch");
|
|
|
|
UGVoiceInterface_SetBGMSwitch_Params params;
|
|
params.Flag = Flag;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.ResetWhenLogOut
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGVoiceInterface::ResetWhenLogOut()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.ResetWhenLogOut");
|
|
|
|
UGVoiceInterface_ResetWhenLogOut_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.ReactiveLbsStatus
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGVoiceInterface::ReactiveLbsStatus()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.ReactiveLbsStatus");
|
|
|
|
UGVoiceInterface_ReactiveLbsStatus_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.QuitRoom
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGVoiceInterface::QuitRoom()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.QuitRoom");
|
|
|
|
UGVoiceInterface_QuitRoom_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.PlayRecordFile
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGVoiceInterface::PlayRecordFile()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.PlayRecordFile");
|
|
|
|
UGVoiceInterface_PlayRecordFile_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.OpenTeamSpeakerOnly
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool showTips (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGVoiceInterface::OpenTeamSpeakerOnly(bool showTips)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.OpenTeamSpeakerOnly");
|
|
|
|
UGVoiceInterface_OpenTeamSpeakerOnly_Params params;
|
|
params.showTips = showTips;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.OpenTeamMicphoneOnly
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool showTips (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UGVoiceInterface::OpenTeamMicphoneOnly(bool showTips)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.OpenTeamMicphoneOnly");
|
|
|
|
UGVoiceInterface_OpenTeamMicphoneOnly_Params params;
|
|
params.showTips = showTips;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.OpenTeamInterphone
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UGVoiceInterface::OpenTeamInterphone()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.OpenTeamInterphone");
|
|
|
|
UGVoiceInterface_OpenTeamInterphone_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.OpenSpeaker
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UGVoiceInterface::OpenSpeaker()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.OpenSpeaker");
|
|
|
|
UGVoiceInterface_OpenSpeaker_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.OpenMicAndSpeakerAfterJoinRoom
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGVoiceInterface::OpenMicAndSpeakerAfterJoinRoom()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.OpenMicAndSpeakerAfterJoinRoom");
|
|
|
|
UGVoiceInterface_OpenMicAndSpeakerAfterJoinRoom_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.OpenMic
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UGVoiceInterface::OpenMic()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.OpenMic");
|
|
|
|
UGVoiceInterface_OpenMic_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.OpenGroupSpeakerOnly
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool showTips (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGVoiceInterface::OpenGroupSpeakerOnly(bool showTips)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.OpenGroupSpeakerOnly");
|
|
|
|
UGVoiceInterface_OpenGroupSpeakerOnly_Params params;
|
|
params.showTips = showTips;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.OpenGroupMicphoneOnly
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool showTips (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UGVoiceInterface::OpenGroupMicphoneOnly(bool showTips)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.OpenGroupMicphoneOnly");
|
|
|
|
UGVoiceInterface_OpenGroupMicphoneOnly_Params params;
|
|
params.showTips = showTips;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.OpenGroupInterphone
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UGVoiceInterface::OpenGroupInterphone()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.OpenGroupInterphone");
|
|
|
|
UGVoiceInterface_OpenGroupInterphone_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.OpenAllSpeaker
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool showTips (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGVoiceInterface::OpenAllSpeaker(bool showTips)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.OpenAllSpeaker");
|
|
|
|
UGVoiceInterface_OpenAllSpeaker_Params params;
|
|
params.showTips = showTips;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.OpenAllMicphone
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool showTips (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UGVoiceInterface::OpenAllMicphone(bool showTips)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.OpenAllMicphone");
|
|
|
|
UGVoiceInterface_OpenAllMicphone_Params params;
|
|
params.showTips = showTips;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.OpenAllInterphone
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UGVoiceInterface::OpenAllInterphone()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.OpenAllInterphone");
|
|
|
|
UGVoiceInterface_OpenAllInterphone_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.OnRoomTypeChanged
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString itemtext (Parm, ZeroConstructor)
|
|
|
|
void UGVoiceInterface::OnRoomTypeChanged(const struct FString& itemtext)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.OnRoomTypeChanged");
|
|
|
|
UGVoiceInterface_OnRoomTypeChanged_Params params;
|
|
params.itemtext = itemtext;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.LbsSpeakerEnable
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UGVoiceInterface::LbsSpeakerEnable()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.LbsSpeakerEnable");
|
|
|
|
UGVoiceInterface_LbsSpeakerEnable_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.LbsMicphoneEnable
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UGVoiceInterface::LbsMicphoneEnable()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.LbsMicphoneEnable");
|
|
|
|
UGVoiceInterface_LbsMicphoneEnable_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.JoinRoom
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString room (Parm, ZeroConstructor)
|
|
// struct FString userId (Parm, ZeroConstructor)
|
|
|
|
void UGVoiceInterface::JoinRoom(const struct FString& room, const struct FString& userId)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.JoinRoom");
|
|
|
|
UGVoiceInterface_JoinRoom_Params params;
|
|
params.room = room;
|
|
params.userId = userId;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.JoinLbsRoom
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString lbsRoom (Parm, ZeroConstructor)
|
|
// struct FString userId (Parm, ZeroConstructor)
|
|
|
|
void UGVoiceInterface::JoinLbsRoom(const struct FString& lbsRoom, const struct FString& userId)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.JoinLbsRoom");
|
|
|
|
UGVoiceInterface_JoinLbsRoom_Params params;
|
|
params.lbsRoom = lbsRoom;
|
|
params.userId = userId;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.JoinGroupRoom
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString groupRoom (Parm, ZeroConstructor)
|
|
// struct FString userId (Parm, ZeroConstructor)
|
|
|
|
void UGVoiceInterface::JoinGroupRoom(const struct FString& groupRoom, const struct FString& userId)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.JoinGroupRoom");
|
|
|
|
UGVoiceInterface_JoinGroupRoom_Params params;
|
|
params.groupRoom = groupRoom;
|
|
params.userId = userId;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.IsTeamInterphoneOpenned
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UGVoiceInterface::IsTeamInterphoneOpenned()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.IsTeamInterphoneOpenned");
|
|
|
|
UGVoiceInterface_IsTeamInterphoneOpenned_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.IsLbsInterphoneOpenned
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UGVoiceInterface::IsLbsInterphoneOpenned()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.IsLbsInterphoneOpenned");
|
|
|
|
UGVoiceInterface_IsLbsInterphoneOpenned_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.IsInterphoneMode
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UGVoiceInterface::IsInterphoneMode()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.IsInterphoneMode");
|
|
|
|
UGVoiceInterface_IsInterphoneMode_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.IsGroupInterphoneOpenned
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UGVoiceInterface::IsGroupInterphoneOpenned()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.IsGroupInterphoneOpenned");
|
|
|
|
UGVoiceInterface_IsGroupInterphoneOpenned_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.InitGVoiceComponent
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString userId (Parm, ZeroConstructor)
|
|
|
|
void UGVoiceInterface::InitGVoiceComponent(const struct FString& userId)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.InitGVoiceComponent");
|
|
|
|
UGVoiceInterface_InitGVoiceComponent_Params params;
|
|
params.userId = userId;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.HaveTeamRoom
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UGVoiceInterface::HaveTeamRoom()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.HaveTeamRoom");
|
|
|
|
UGVoiceInterface_HaveTeamRoom_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.HaveLbsRoom
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UGVoiceInterface::HaveLbsRoom()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.HaveLbsRoom");
|
|
|
|
UGVoiceInterface_HaveLbsRoom_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.HaveGroupRoom
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UGVoiceInterface::HaveGroupRoom()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.HaveGroupRoom");
|
|
|
|
UGVoiceInterface_HaveGroupRoom_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.GroupSpeakerEnable
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UGVoiceInterface::GroupSpeakerEnable()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.GroupSpeakerEnable");
|
|
|
|
UGVoiceInterface_GroupSpeakerEnable_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.GroupMicphoneEnable
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UGVoiceInterface::GroupMicphoneEnable()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.GroupMicphoneEnable");
|
|
|
|
UGVoiceInterface_GroupMicphoneEnable_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.GetVoiceLength
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
float UGVoiceInterface::GetVoiceLength()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.GetVoiceLength");
|
|
|
|
UGVoiceInterface_GetVoiceLength_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.GetAuthKey
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGVoiceInterface::GetAuthKey()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.GetAuthKey");
|
|
|
|
UGVoiceInterface_GetAuthKey_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.ForbidTeammateVoiceById
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int memberID (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool IsEnable (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGVoiceInterface::ForbidTeammateVoiceById(int memberID, bool IsEnable)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.ForbidTeammateVoiceById");
|
|
|
|
UGVoiceInterface_ForbidTeammateVoiceById_Params params;
|
|
params.memberID = memberID;
|
|
params.IsEnable = IsEnable;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.EnableBluetoothSCO
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool Flag (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGVoiceInterface::EnableBluetoothSCO(bool Flag)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.EnableBluetoothSCO");
|
|
|
|
UGVoiceInterface_EnableBluetoothSCO_Params params;
|
|
params.Flag = Flag;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.DownloadRecordFile
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGVoiceInterface::DownloadRecordFile()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.DownloadRecordFile");
|
|
|
|
UGVoiceInterface_DownloadRecordFile_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.CloseSpeaker
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGVoiceInterface::CloseSpeaker()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.CloseSpeaker");
|
|
|
|
UGVoiceInterface_CloseSpeaker_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.CloseMic
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UGVoiceInterface::CloseMic()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.CloseMic");
|
|
|
|
UGVoiceInterface_CloseMic_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.CloseAllSpeaker
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool showTips (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGVoiceInterface::CloseAllSpeaker(bool showTips)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.CloseAllSpeaker");
|
|
|
|
UGVoiceInterface_CloseAllSpeaker_Params params;
|
|
params.showTips = showTips;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.GVoiceInterface.CloseAllMicphone
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool showTips (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UGVoiceInterface::CloseAllMicphone(bool showTips)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.GVoiceInterface.CloseAllMicphone");
|
|
|
|
UGVoiceInterface_CloseAllMicphone_Params params;
|
|
params.showTips = showTips;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.HotUpdater.OnGetVersionData
|
|
// (Final, Native, Private, HasOutParms)
|
|
// Parameters:
|
|
// bool Successful (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString FileURL (Parm, ZeroConstructor)
|
|
// TArray<unsigned char> Data (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm)
|
|
|
|
void UHotUpdater::OnGetVersionData(bool Successful, const struct FString& FileURL, TArray<unsigned char> Data)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.HotUpdater.OnGetVersionData");
|
|
|
|
UHotUpdater_OnGetVersionData_Params params;
|
|
params.Successful = Successful;
|
|
params.FileURL = FileURL;
|
|
params.Data = Data;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.HotUpdater.OnDownloadedOneFile
|
|
// (Final, Native, Private, HasOutParms)
|
|
// Parameters:
|
|
// bool Successful (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString FileURL (Parm, ZeroConstructor)
|
|
// TArray<unsigned char> Data (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm)
|
|
|
|
void UHotUpdater::OnDownloadedOneFile(bool Successful, const struct FString& FileURL, TArray<unsigned char> Data)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.HotUpdater.OnDownloadedOneFile");
|
|
|
|
UHotUpdater_OnDownloadedOneFile_Params params;
|
|
params.Successful = Successful;
|
|
params.FileURL = FileURL;
|
|
params.Data = Data;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.HttpHelper.HttpGet
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString URL (Parm, ZeroConstructor)
|
|
|
|
void UHttpHelper::HttpGet(const struct FString& URL)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.HttpHelper.HttpGet");
|
|
|
|
UHttpHelper_HttpGet_Params params;
|
|
params.URL = URL;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ImageDownloader.Start
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString URL (Parm, ZeroConstructor)
|
|
|
|
void UImageDownloader::Start(const struct FString& URL)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ImageDownloader.Start");
|
|
|
|
UImageDownloader_Start_Params params;
|
|
params.URL = URL;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ImageDownloader.SetSubDirTime
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int sec (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UImageDownloader::SetSubDirTime(int sec)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ImageDownloader.SetSubDirTime");
|
|
|
|
UImageDownloader_SetSubDirTime_Params params;
|
|
params.sec = sec;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ImageDownloader.SetRootDir
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString rootDir (Parm, ZeroConstructor)
|
|
|
|
void UImageDownloader::SetRootDir(const struct FString& rootDir)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ImageDownloader.SetRootDir");
|
|
|
|
UImageDownloader_SetRootDir_Params params;
|
|
params.rootDir = rootDir;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ImageDownloader.ResetSubDirTime
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
|
|
void UImageDownloader::ResetSubDirTime()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ImageDownloader.ResetSubDirTime");
|
|
|
|
UImageDownloader_ResetSubDirTime_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ImageDownloader.ResetRootDir
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
|
|
void UImageDownloader::ResetRootDir()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ImageDownloader.ResetRootDir");
|
|
|
|
UImageDownloader_ResetRootDir_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ImageDownloader.MakeDownloaderInGame
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UImageDownloader* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
class UImageDownloader* UImageDownloader::MakeDownloaderInGame()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ImageDownloader.MakeDownloaderInGame");
|
|
|
|
UImageDownloader_MakeDownloaderInGame_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ImageDownloader.MakeDownloader
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UImageDownloader* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
class UImageDownloader* UImageDownloader::MakeDownloader()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ImageDownloader.MakeDownloader");
|
|
|
|
UImageDownloader_MakeDownloader_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.InGameUIManager.SubUIWidgetList
|
|
// (Final, Native, Public, HasOutParms, BlueprintCallable)
|
|
// Parameters:
|
|
// TArray<struct FGameWidgetConfig> InWidgetConfigList (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm)
|
|
// TArray<struct FString> GameStatusStrList (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm)
|
|
// bool InPersistentUI (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool InUsedByControler (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool InOberverOnly (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UInGameUIManager::SubUIWidgetList(TArray<struct FGameWidgetConfig> InWidgetConfigList, TArray<struct FString> GameStatusStrList, bool InPersistentUI, bool InUsedByControler, bool InOberverOnly)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.InGameUIManager.SubUIWidgetList");
|
|
|
|
UInGameUIManager_SubUIWidgetList_Params params;
|
|
params.InWidgetConfigList = InWidgetConfigList;
|
|
params.GameStatusStrList = GameStatusStrList;
|
|
params.InPersistentUI = InPersistentUI;
|
|
params.InUsedByControler = InUsedByControler;
|
|
params.InOberverOnly = InOberverOnly;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.InGameUIManager.HandleUIMessage
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString UIMessage (Parm, ZeroConstructor)
|
|
|
|
void UInGameUIManager::HandleUIMessage(const struct FString& UIMessage)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.InGameUIManager.HandleUIMessage");
|
|
|
|
UInGameUIManager_HandleUIMessage_Params params;
|
|
params.UIMessage = UIMessage;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.InGameUIManager.HandleDynamicCreation
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UInGameUIManager::HandleDynamicCreation()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.InGameUIManager.HandleDynamicCreation");
|
|
|
|
UInGameUIManager_HandleDynamicCreation_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.LiveBroadcast.SetFullScreen
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool FullScreen (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void ULiveBroadcast::SetFullScreen(bool FullScreen)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LiveBroadcast.SetFullScreen");
|
|
|
|
ULiveBroadcast_SetFullScreen_Params params;
|
|
params.FullScreen = FullScreen;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.LiveBroadcast.OpenLiveBroadcast
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString URL (Parm, ZeroConstructor)
|
|
// float Margin (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void ULiveBroadcast::OpenLiveBroadcast(const struct FString& URL, float Margin)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LiveBroadcast.OpenLiveBroadcast");
|
|
|
|
ULiveBroadcast_OpenLiveBroadcast_Params params;
|
|
params.URL = URL;
|
|
params.Margin = Margin;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.LiveBroadcast.GetInstance
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class ULiveBroadcast* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
class ULiveBroadcast* ULiveBroadcast::GetInstance()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LiveBroadcast.GetInstance");
|
|
|
|
ULiveBroadcast_GetInstance_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.LiveBroadcast.CloseWebView
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void ULiveBroadcast::CloseWebView()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LiveBroadcast.CloseWebView");
|
|
|
|
ULiveBroadcast_CloseWebView_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.LiveBroadcast.C2JSetIndex
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int Index (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void ULiveBroadcast::C2JSetIndex(int Index)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LiveBroadcast.C2JSetIndex");
|
|
|
|
ULiveBroadcast_C2JSetIndex_Params params;
|
|
params.Index = Index;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.LoadTexture.LoadTexture2D
|
|
// (Final, Native, Static, Public, HasOutParms, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString ImagePath (Parm, ZeroConstructor)
|
|
// bool IsValid (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// int OutWidth (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// int OutHeight (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// class UTexture2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
class UTexture2D* ULoadTexture::LoadTexture2D(const struct FString& ImagePath, bool* IsValid, int* OutWidth, int* OutHeight)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LoadTexture.LoadTexture2D");
|
|
|
|
ULoadTexture_LoadTexture2D_Params params;
|
|
params.ImagePath = ImagePath;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (IsValid != nullptr)
|
|
*IsValid = params.IsValid;
|
|
if (OutWidth != nullptr)
|
|
*OutWidth = params.OutWidth;
|
|
if (OutHeight != nullptr)
|
|
*OutHeight = params.OutHeight;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.LoadTexture.GetTexture2DFromDiskFile
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString FilePath (Parm, ZeroConstructor)
|
|
// class UTexture2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
class UTexture2D* ULoadTexture::GetTexture2DFromDiskFile(const struct FString& FilePath)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LoadTexture.GetTexture2DFromDiskFile");
|
|
|
|
ULoadTexture_GetTexture2DFromDiskFile_Params params;
|
|
params.FilePath = FilePath;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.LuaClassObj.SubUIWidgetList
|
|
// (Final, Native, Public, HasOutParms, BlueprintCallable)
|
|
// Parameters:
|
|
// TArray<struct FGameWidgetConfig> InWidgetConfigList (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm)
|
|
// TArray<struct FString> GameStatusStrList (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm)
|
|
// bool bPersistentUI (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool InStatusConcern (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool bDynamicWidget (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool bKeepDynamicWidget (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void ALuaClassObj::SubUIWidgetList(TArray<struct FGameWidgetConfig> InWidgetConfigList, TArray<struct FString> GameStatusStrList, bool bPersistentUI, bool InStatusConcern, bool bDynamicWidget, bool bKeepDynamicWidget)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaClassObj.SubUIWidgetList");
|
|
|
|
ALuaClassObj_SubUIWidgetList_Params params;
|
|
params.InWidgetConfigList = InWidgetConfigList;
|
|
params.GameStatusStrList = GameStatusStrList;
|
|
params.bPersistentUI = bPersistentUI;
|
|
params.InStatusConcern = InStatusConcern;
|
|
params.bDynamicWidget = bDynamicWidget;
|
|
params.bKeepDynamicWidget = bKeepDynamicWidget;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.LuaClassObj.SubShowHideEvent
|
|
// (Final, Native, Public, HasOutParms, BlueprintCallable)
|
|
// Parameters:
|
|
// TArray<struct FString> WidgetPathList (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm)
|
|
|
|
void ALuaClassObj::SubShowHideEvent(TArray<struct FString> WidgetPathList)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaClassObj.SubShowHideEvent");
|
|
|
|
ALuaClassObj_SubShowHideEvent_Params params;
|
|
params.WidgetPathList = WidgetPathList;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.LuaClassObj.SubDefaultSceneCamera
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int sceneCameraIndex (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void ALuaClassObj::SubDefaultSceneCamera(int sceneCameraIndex)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaClassObj.SubDefaultSceneCamera");
|
|
|
|
ALuaClassObj_SubDefaultSceneCamera_Params params;
|
|
params.sceneCameraIndex = sceneCameraIndex;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.LuaClassObj.SubDefaultChildUI
|
|
// (Final, Native, Public, HasOutParms, BlueprintCallable)
|
|
// Parameters:
|
|
// TArray<struct FString> childList (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm)
|
|
|
|
void ALuaClassObj::SubDefaultChildUI(TArray<struct FString> childList)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaClassObj.SubDefaultChildUI");
|
|
|
|
ALuaClassObj_SubDefaultChildUI_Params params;
|
|
params.childList = childList;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.LuaClassObj.SubDefaultBaseUI
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString baseUI (Parm, ZeroConstructor)
|
|
|
|
void ALuaClassObj::SubDefaultBaseUI(const struct FString& baseUI)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaClassObj.SubDefaultBaseUI");
|
|
|
|
ALuaClassObj_SubDefaultBaseUI_Params params;
|
|
params.baseUI = baseUI;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.LuaClassObj.SubCollapseWidgetList
|
|
// (Final, Native, Public, HasOutParms, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString RootWidgetName (Parm, ZeroConstructor)
|
|
// TArray<struct FString> ChildWidgetNames (Parm, OutParm, ZeroConstructor)
|
|
|
|
void ALuaClassObj::SubCollapseWidgetList(const struct FString& RootWidgetName, TArray<struct FString>* ChildWidgetNames)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaClassObj.SubCollapseWidgetList");
|
|
|
|
ALuaClassObj_SubCollapseWidgetList_Params params;
|
|
params.RootWidgetName = RootWidgetName;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ChildWidgetNames != nullptr)
|
|
*ChildWidgetNames = params.ChildWidgetNames;
|
|
}
|
|
|
|
|
|
// Function Client.LuaClassObj.PushPanel
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString srcTag (Parm, ZeroConstructor)
|
|
// struct FString dstTag (Parm, ZeroConstructor)
|
|
|
|
void ALuaClassObj::PushPanel(const struct FString& srcTag, const struct FString& dstTag)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaClassObj.PushPanel");
|
|
|
|
ALuaClassObj_PushPanel_Params params;
|
|
params.srcTag = srcTag;
|
|
params.dstTag = dstTag;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.LuaClassObj.IsTopStackPanel
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool ALuaClassObj::IsTopStackPanel()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaClassObj.IsTopStackPanel");
|
|
|
|
ALuaClassObj_IsTopStackPanel_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.LuaClassObj.IsPushedPanel
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool ALuaClassObj::IsPushedPanel()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaClassObj.IsPushedPanel");
|
|
|
|
ALuaClassObj_IsPushedPanel_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.LuaClassObj.HandleUIMessageNoFetch
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString UIMessage (Parm, ZeroConstructor)
|
|
|
|
void ALuaClassObj::HandleUIMessageNoFetch(const struct FString& UIMessage)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaClassObj.HandleUIMessageNoFetch");
|
|
|
|
ALuaClassObj_HandleUIMessageNoFetch_Params params;
|
|
params.UIMessage = UIMessage;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.LuaClassObj.HandleUIMessage
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString UIMessage (Parm, ZeroConstructor)
|
|
|
|
void ALuaClassObj::HandleUIMessage(const struct FString& UIMessage)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaClassObj.HandleUIMessage");
|
|
|
|
ALuaClassObj_HandleUIMessage_Params params;
|
|
params.UIMessage = UIMessage;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.LuaClassObj.HandleDynamicDestruction
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void ALuaClassObj::HandleDynamicDestruction()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaClassObj.HandleDynamicDestruction");
|
|
|
|
ALuaClassObj_HandleDynamicDestruction_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.LuaClassObj.HandleDynamicCreation
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void ALuaClassObj::HandleDynamicCreation()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaClassObj.HandleDynamicCreation");
|
|
|
|
ALuaClassObj_HandleDynamicCreation_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.LuaClassObj.GetWidgetFromName
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString WidgetPath (Parm, ZeroConstructor)
|
|
// class UUAEUserWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
|
|
|
|
class UUAEUserWidget* ALuaClassObj::GetWidgetFromName(const struct FString& WidgetPath)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaClassObj.GetWidgetFromName");
|
|
|
|
ALuaClassObj_GetWidgetFromName_Params params;
|
|
params.WidgetPath = WidgetPath;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.LuaClassObj.GetTopStackPanelSrcTag
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString ALuaClassObj::GetTopStackPanelSrcTag()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaClassObj.GetTopStackPanelSrcTag");
|
|
|
|
ALuaClassObj_GetTopStackPanelSrcTag_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.LuaClassObj.GetTopStackPanelDstTag
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString ALuaClassObj::GetTopStackPanelDstTag()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaClassObj.GetTopStackPanelDstTag");
|
|
|
|
ALuaClassObj_GetTopStackPanelDstTag_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.LuaClassObj.GetGameStatus
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString ALuaClassObj::GetGameStatus()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaClassObj.GetGameStatus");
|
|
|
|
ALuaClassObj_GetGameStatus_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.LuaClassObj.AddToTopStackPanel
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void ALuaClassObj::AddToTopStackPanel()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaClassObj.AddToTopStackPanel");
|
|
|
|
ALuaClassObj_AddToTopStackPanel_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.LuaExtendLibrary.CallLuaFunction_TwoParams
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString FunctionName (Parm, ZeroConstructor)
|
|
// int Param0 (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Param1 (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void ULuaExtendLibrary::CallLuaFunction_TwoParams(const struct FString& FunctionName, int Param0, int Param1)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaExtendLibrary.CallLuaFunction_TwoParams");
|
|
|
|
ULuaExtendLibrary_CallLuaFunction_TwoParams_Params params;
|
|
params.FunctionName = FunctionName;
|
|
params.Param0 = Param0;
|
|
params.Param1 = Param1;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.LuaExtendLibrary.CallLuaFunction_ThreeParams
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString FunctionName (Parm, ZeroConstructor)
|
|
// int Param0 (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Param1 (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Param2 (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void ULuaExtendLibrary::CallLuaFunction_ThreeParams(const struct FString& FunctionName, int Param0, int Param1, int Param2)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaExtendLibrary.CallLuaFunction_ThreeParams");
|
|
|
|
ULuaExtendLibrary_CallLuaFunction_ThreeParams_Params params;
|
|
params.FunctionName = FunctionName;
|
|
params.Param0 = Param0;
|
|
params.Param1 = Param1;
|
|
params.Param2 = Param2;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.LuaExtendLibrary.CallLuaFunction_SixParams
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString FunctionName (Parm, ZeroConstructor)
|
|
// int Param0 (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Param1 (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Param2 (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Param3 (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Param4 (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Param5 (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void ULuaExtendLibrary::CallLuaFunction_SixParams(const struct FString& FunctionName, int Param0, int Param1, int Param2, int Param3, int Param4, int Param5)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaExtendLibrary.CallLuaFunction_SixParams");
|
|
|
|
ULuaExtendLibrary_CallLuaFunction_SixParams_Params params;
|
|
params.FunctionName = FunctionName;
|
|
params.Param0 = Param0;
|
|
params.Param1 = Param1;
|
|
params.Param2 = Param2;
|
|
params.Param3 = Param3;
|
|
params.Param4 = Param4;
|
|
params.Param5 = Param5;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.LuaExtendLibrary.CallLuaFunction_SevenParams
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString FunctionName (Parm, ZeroConstructor)
|
|
// int Param0 (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Param1 (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Param2 (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Param3 (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Param4 (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Param5 (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Param6 (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void ULuaExtendLibrary::CallLuaFunction_SevenParams(const struct FString& FunctionName, int Param0, int Param1, int Param2, int Param3, int Param4, int Param5, int Param6)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaExtendLibrary.CallLuaFunction_SevenParams");
|
|
|
|
ULuaExtendLibrary_CallLuaFunction_SevenParams_Params params;
|
|
params.FunctionName = FunctionName;
|
|
params.Param0 = Param0;
|
|
params.Param1 = Param1;
|
|
params.Param2 = Param2;
|
|
params.Param3 = Param3;
|
|
params.Param4 = Param4;
|
|
params.Param5 = Param5;
|
|
params.Param6 = Param6;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.LuaExtendLibrary.CallLuaFunction_OneParam
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString FunctionName (Parm, ZeroConstructor)
|
|
// int Param (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void ULuaExtendLibrary::CallLuaFunction_OneParam(const struct FString& FunctionName, int Param)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaExtendLibrary.CallLuaFunction_OneParam");
|
|
|
|
ULuaExtendLibrary_CallLuaFunction_OneParam_Params params;
|
|
params.FunctionName = FunctionName;
|
|
params.Param = Param;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.LuaExtendLibrary.CallLuaFunction_FourParams
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString FunctionName (Parm, ZeroConstructor)
|
|
// int Param0 (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Param1 (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Param2 (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Param3 (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void ULuaExtendLibrary::CallLuaFunction_FourParams(const struct FString& FunctionName, int Param0, int Param1, int Param2, int Param3)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaExtendLibrary.CallLuaFunction_FourParams");
|
|
|
|
ULuaExtendLibrary_CallLuaFunction_FourParams_Params params;
|
|
params.FunctionName = FunctionName;
|
|
params.Param0 = Param0;
|
|
params.Param1 = Param1;
|
|
params.Param2 = Param2;
|
|
params.Param3 = Param3;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.LuaExtendLibrary.CallLuaFunction_FiveParams
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString FunctionName (Parm, ZeroConstructor)
|
|
// int Param0 (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Param1 (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Param2 (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Param3 (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Param4 (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void ULuaExtendLibrary::CallLuaFunction_FiveParams(const struct FString& FunctionName, int Param0, int Param1, int Param2, int Param3, int Param4)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaExtendLibrary.CallLuaFunction_FiveParams");
|
|
|
|
ULuaExtendLibrary_CallLuaFunction_FiveParams_Params params;
|
|
params.FunctionName = FunctionName;
|
|
params.Param0 = Param0;
|
|
params.Param1 = Param1;
|
|
params.Param2 = Param2;
|
|
params.Param3 = Param3;
|
|
params.Param4 = Param4;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.LuaExtendLibrary.CallLuaFunction
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString FunctionName (Parm, ZeroConstructor)
|
|
|
|
void ULuaExtendLibrary::CallLuaFunction(const struct FString& FunctionName)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.LuaExtendLibrary.CallLuaFunction");
|
|
|
|
ULuaExtendLibrary_CallLuaFunction_Params params;
|
|
params.FunctionName = FunctionName;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ReuseList.Tick
|
|
// (Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// struct FGeometry MyGeometry (Parm, IsPlainOldData)
|
|
// float InDeltaTime (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UReuseList::Tick(const struct FGeometry& MyGeometry, float InDeltaTime)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ReuseList.Tick");
|
|
|
|
UReuseList_Tick_Params params;
|
|
params.MyGeometry = MyGeometry;
|
|
params.InDeltaTime = InDeltaTime;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ReuseList.SetReloadDonotJump
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool DonotJump (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UReuseList::SetReloadDonotJump(bool DonotJump)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ReuseList.SetReloadDonotJump");
|
|
|
|
UReuseList_SetReloadDonotJump_Params params;
|
|
params.DonotJump = DonotJump;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ReuseList.Reload
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int _ItemCount (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int _ItemHeight (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int _ItemWidth (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int _Style (Parm, ZeroConstructor, IsPlainOldData)
|
|
// class UClass* Class (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int _PaddingX (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int _PaddingY (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UReuseList::Reload(int _ItemCount, int _ItemHeight, int _ItemWidth, int _Style, class UClass* Class, int _PaddingX, int _PaddingY)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ReuseList.Reload");
|
|
|
|
UReuseList_Reload_Params params;
|
|
params._ItemCount = _ItemCount;
|
|
params._ItemHeight = _ItemHeight;
|
|
params._ItemWidth = _ItemWidth;
|
|
params._Style = _Style;
|
|
params.Class = Class;
|
|
params._PaddingX = _PaddingX;
|
|
params._PaddingY = _PaddingY;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ReuseList.RefreshOne
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int Idx (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UReuseList::RefreshOne(int Idx)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ReuseList.RefreshOne");
|
|
|
|
UReuseList_RefreshOne_Params params;
|
|
params.Idx = Idx;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ReuseList.Refresh
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UReuseList::Refresh()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ReuseList.Refresh");
|
|
|
|
UReuseList_Refresh_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ReuseList.MoveOffset
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float Offset (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UReuseList::MoveOffset(float Offset)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ReuseList.MoveOffset");
|
|
|
|
UReuseList_MoveOffset_Params params;
|
|
params.Offset = Offset;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ReuseList.JumpbyIdx
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int Idx (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UReuseList::JumpbyIdx(int Idx)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ReuseList.JumpbyIdx");
|
|
|
|
UReuseList_JumpbyIdx_Params params;
|
|
params.Idx = Idx;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ReuseList.IfInEnd
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UReuseList::IfInEnd()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ReuseList.IfInEnd");
|
|
|
|
UReuseList_IfInEnd_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ReuseList.GetViewSize
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FVector2D ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData)
|
|
|
|
struct FVector2D UReuseList::GetViewSize()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ReuseList.GetViewSize");
|
|
|
|
UReuseList_GetViewSize_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ReuseList.GetCurrentEnd
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UReuseList::GetCurrentEnd()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ReuseList.GetCurrentEnd");
|
|
|
|
UReuseList_GetCurrentEnd_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ReuseList.GetCurrentBegin
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UReuseList::GetCurrentBegin()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ReuseList.GetCurrentBegin");
|
|
|
|
UReuseList_GetCurrentBegin_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ReuseList.GetContentSize
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FVector2D ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData)
|
|
|
|
struct FVector2D UReuseList::GetContentSize()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ReuseList.GetContentSize");
|
|
|
|
UReuseList_GetContentSize_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ReuseList.Clear
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UReuseList::Clear()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ReuseList.Clear");
|
|
|
|
UReuseList_Clear_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScreenshotMaker.SaveToPhotosAlbumEx
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString pathStr (Parm, ZeroConstructor)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScreenshotMaker::SaveToPhotosAlbumEx(const struct FString& pathStr)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScreenshotMaker.SaveToPhotosAlbumEx");
|
|
|
|
UScreenshotMaker_SaveToPhotosAlbumEx_Params params;
|
|
params.pathStr = pathStr;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScreenshotMaker.SaveToPhotosAlbum
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString pathStr (Parm, ZeroConstructor)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScreenshotMaker::SaveToPhotosAlbum(const struct FString& pathStr)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScreenshotMaker.SaveToPhotosAlbum");
|
|
|
|
UScreenshotMaker_SaveToPhotosAlbum_Params params;
|
|
params.pathStr = pathStr;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScreenshotMaker.ReMakePicture
|
|
// (Final, Native, Static, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString pathStr (Parm, ZeroConstructor)
|
|
// struct FVector4 Vector4 (Parm, IsPlainOldData)
|
|
|
|
void UScreenshotMaker::ReMakePicture(const struct FString& pathStr, const struct FVector4& Vector4)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScreenshotMaker.ReMakePicture");
|
|
|
|
UScreenshotMaker_ReMakePicture_Params params;
|
|
params.pathStr = pathStr;
|
|
params.Vector4 = Vector4;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScreenshotMaker.ReMakeJPGEPicture
|
|
// (Final, Native, Static, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString pathStr (Parm, ZeroConstructor)
|
|
// struct FVector4 Vector4 (Parm, IsPlainOldData)
|
|
// int OutWidth (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int OutHeight (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int iQuality (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScreenshotMaker::ReMakeJPGEPicture(const struct FString& pathStr, const struct FVector4& Vector4, int OutWidth, int OutHeight, int iQuality)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScreenshotMaker.ReMakeJPGEPicture");
|
|
|
|
UScreenshotMaker_ReMakeJPGEPicture_Params params;
|
|
params.pathStr = pathStr;
|
|
params.Vector4 = Vector4;
|
|
params.OutWidth = OutWidth;
|
|
params.OutHeight = OutHeight;
|
|
params.iQuality = iQuality;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScreenshotMaker.MakePicture
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool isShowUI (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScreenshotMaker::MakePicture(bool isShowUI)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScreenshotMaker.MakePicture");
|
|
|
|
UScreenshotMaker_MakePicture_Params params;
|
|
params.isShowUI = isShowUI;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScreenshotMaker.MakeBugReprotPic
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool isShowUI (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScreenshotMaker::MakeBugReprotPic(bool isShowUI)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScreenshotMaker.MakeBugReprotPic");
|
|
|
|
UScreenshotMaker_MakeBugReprotPic_Params params;
|
|
params.isShowUI = isShowUI;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScreenshotMaker.HasCaptured
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString pathStr (Parm, ZeroConstructor)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScreenshotMaker::HasCaptured(const struct FString& pathStr)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScreenshotMaker.HasCaptured");
|
|
|
|
UScreenshotMaker_HasCaptured_Params params;
|
|
params.pathStr = pathStr;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScreenshotMaker.GetSaveStatus
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UScreenshotMaker::GetSaveStatus()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScreenshotMaker.GetSaveStatus");
|
|
|
|
UScreenshotMaker_GetSaveStatus_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.XgClearLocalNotifications
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::XgClearLocalNotifications()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.XgClearLocalNotifications");
|
|
|
|
UScriptHelperClient_XgClearLocalNotifications_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.XgAddLocalNotification_LuaState
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::XgAddLocalNotification_LuaState()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.XgAddLocalNotification_LuaState");
|
|
|
|
UScriptHelperClient_XgAddLocalNotification_LuaState_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.WGSendToWeixinWithVideo
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString _descShare (Parm, ZeroConstructor)
|
|
// struct FString _titleShare (Parm, ZeroConstructor)
|
|
// struct FString _videoPath (Parm, ZeroConstructor)
|
|
// struct FString _videoUrl (Parm, ZeroConstructor)
|
|
// struct FString _thumbUrl (Parm, ZeroConstructor)
|
|
// struct FString _mediaTagName (Parm, ZeroConstructor)
|
|
// struct FString _messageExt (Parm, ZeroConstructor)
|
|
// struct FString _messageAction (Parm, ZeroConstructor)
|
|
// int _shareScene (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::WGSendToWeixinWithVideo(const struct FString& _thumbUrl, const struct FString& _descShare, const struct FString& _titleShare, const struct FString& _videoPath, const struct FString& _videoUrl, int _shareScene, const struct FString& _mediaTagName, const struct FString& _messageExt, const struct FString& _messageAction, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.WGSendToWeixinWithVideo");
|
|
|
|
UScriptHelperClient_WGSendToWeixinWithVideo_Params params;
|
|
params._descShare = _descShare;
|
|
params._titleShare = _titleShare;
|
|
params._videoPath = _videoPath;
|
|
params._videoUrl = _videoUrl;
|
|
params._thumbUrl = _thumbUrl;
|
|
params._mediaTagName = _mediaTagName;
|
|
params._messageExt = _messageExt;
|
|
params._messageAction = _messageAction;
|
|
params._shareScene = _shareScene;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.WGSendToQQWithVideo
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString _summary (Parm, ZeroConstructor)
|
|
// struct FString _videoPath (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::WGSendToQQWithVideo(const struct FString& _summary, const struct FString& _videoPath, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.WGSendToQQWithVideo");
|
|
|
|
UScriptHelperClient_WGSendToQQWithVideo_Params params;
|
|
params._summary = _summary;
|
|
params._videoPath = _videoPath;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.WechatShareWithUrlInfo
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString _descShare (Parm, ZeroConstructor)
|
|
// struct FString _titleShare (Parm, ZeroConstructor)
|
|
// struct FString _imgPath (Parm, ZeroConstructor)
|
|
// struct FString _url (Parm, ZeroConstructor)
|
|
// int _shareScene (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::WechatShareWithUrlInfo(const struct FString& _descShare, const struct FString& _titleShare, const struct FString& _imgPath, const struct FString& _url, int _shareScene, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.WechatShareWithUrlInfo");
|
|
|
|
UScriptHelperClient_WechatShareWithUrlInfo_Params params;
|
|
params._descShare = _descShare;
|
|
params._titleShare = _titleShare;
|
|
params._imgPath = _imgPath;
|
|
params._url = _url;
|
|
params._shareScene = _shareScene;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.WechatShareWithPhoto
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString _imgPath (Parm, ZeroConstructor)
|
|
// struct FString _mediaTagName (Parm, ZeroConstructor)
|
|
// struct FString _messageExt (Parm, ZeroConstructor)
|
|
// struct FString _messageAction (Parm, ZeroConstructor)
|
|
// int _shareScene (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::WechatShareWithPhoto(const struct FString& _imgPath, const struct FString& _mediaTagName, const struct FString& _messageExt, const struct FString& _messageAction, int _shareScene, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.WechatShareWithPhoto");
|
|
|
|
UScriptHelperClient_WechatShareWithPhoto_Params params;
|
|
params._imgPath = _imgPath;
|
|
params._mediaTagName = _mediaTagName;
|
|
params._messageExt = _messageExt;
|
|
params._messageAction = _messageAction;
|
|
params._shareScene = _shareScene;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.WeChatShareWithMiniApp2
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString _descShare (Parm, ZeroConstructor)
|
|
// struct FString _titleShare (Parm, ZeroConstructor)
|
|
// struct FString _imgWebPath (Parm, ZeroConstructor)
|
|
// struct FString _imgBackupLocalPath (Parm, ZeroConstructor)
|
|
// struct FString _webpageUrl (Parm, ZeroConstructor)
|
|
// struct FString _userName (Parm, ZeroConstructor)
|
|
// struct FString _path (Parm, ZeroConstructor)
|
|
// struct FString _messageExt (Parm, ZeroConstructor)
|
|
// struct FString _messageAction (Parm, ZeroConstructor)
|
|
// int _shareScene (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::WeChatShareWithMiniApp2(const struct FString& _webpageUrl, const struct FString& _descShare, const struct FString& _titleShare, const struct FString& _imgWebPath, const struct FString& _imgBackupLocalPath, int _shareScene, const struct FString& _userName, const struct FString& _path, const struct FString& _messageExt, const struct FString& _messageAction, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.WeChatShareWithMiniApp2");
|
|
|
|
UScriptHelperClient_WeChatShareWithMiniApp2_Params params;
|
|
params._descShare = _descShare;
|
|
params._titleShare = _titleShare;
|
|
params._imgWebPath = _imgWebPath;
|
|
params._imgBackupLocalPath = _imgBackupLocalPath;
|
|
params._webpageUrl = _webpageUrl;
|
|
params._userName = _userName;
|
|
params._path = _path;
|
|
params._messageExt = _messageExt;
|
|
params._messageAction = _messageAction;
|
|
params._shareScene = _shareScene;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.WeChatShareWithMiniApp
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString _descShare (Parm, ZeroConstructor)
|
|
// struct FString _titleShare (Parm, ZeroConstructor)
|
|
// struct FString _imgPath (Parm, ZeroConstructor)
|
|
// struct FString _webpageUrl (Parm, ZeroConstructor)
|
|
// struct FString _userName (Parm, ZeroConstructor)
|
|
// struct FString _path (Parm, ZeroConstructor)
|
|
// struct FString _messageExt (Parm, ZeroConstructor)
|
|
// struct FString _messageAction (Parm, ZeroConstructor)
|
|
// int _shareScene (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool _useContent (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::WeChatShareWithMiniApp(const struct FString& _userName, const struct FString& _descShare, const struct FString& _titleShare, const struct FString& _imgPath, const struct FString& _webpageUrl, bool _useContent, const struct FString& _path, const struct FString& _messageExt, const struct FString& _messageAction, int _shareScene, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.WeChatShareWithMiniApp");
|
|
|
|
UScriptHelperClient_WeChatShareWithMiniApp_Params params;
|
|
params._descShare = _descShare;
|
|
params._titleShare = _titleShare;
|
|
params._imgPath = _imgPath;
|
|
params._webpageUrl = _webpageUrl;
|
|
params._userName = _userName;
|
|
params._path = _path;
|
|
params._messageExt = _messageExt;
|
|
params._messageAction = _messageAction;
|
|
params._shareScene = _shareScene;
|
|
params._useContent = _useContent;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.WechatShareToFriend
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString OpenID (Parm, ZeroConstructor)
|
|
// struct FString Title (Parm, ZeroConstructor)
|
|
// struct FString Desc (Parm, ZeroConstructor)
|
|
// struct FString mediaId (Parm, ZeroConstructor)
|
|
// struct FString messageExt (Parm, ZeroConstructor)
|
|
// struct FString mediaTagName (Parm, ZeroConstructor)
|
|
// struct FString msdkExtInfo (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::WechatShareToFriend(const struct FString& mediaId, const struct FString& OpenID, const struct FString& Title, const struct FString& Desc, const struct FString& msdkExtInfo, const struct FString& messageExt, const struct FString& mediaTagName, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.WechatShareToFriend");
|
|
|
|
UScriptHelperClient_WechatShareToFriend_Params params;
|
|
params.OpenID = OpenID;
|
|
params.Title = Title;
|
|
params.Desc = Desc;
|
|
params.mediaId = mediaId;
|
|
params.messageExt = messageExt;
|
|
params.mediaTagName = mediaTagName;
|
|
params.msdkExtInfo = msdkExtInfo;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.WechatShareDeepLink
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString link (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::WechatShareDeepLink(const struct FString& link, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.WechatShareDeepLink");
|
|
|
|
UScriptHelperClient_WechatShareDeepLink_Params params;
|
|
params.link = link;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.WechatShare
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString _descShare (Parm, ZeroConstructor)
|
|
// struct FString _titleShare (Parm, ZeroConstructor)
|
|
// struct FString _imgPath (Parm, ZeroConstructor)
|
|
// struct FString _mediaTagName (Parm, ZeroConstructor)
|
|
// struct FString _messageExt (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::WechatShare(const struct FString& _descShare, const struct FString& _titleShare, const struct FString& _imgPath, const struct FString& _mediaTagName, const struct FString& _messageExt, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.WechatShare");
|
|
|
|
UScriptHelperClient_WechatShare_Params params;
|
|
params._descShare = _descShare;
|
|
params._titleShare = _titleShare;
|
|
params._imgPath = _imgPath;
|
|
params._mediaTagName = _mediaTagName;
|
|
params._messageExt = _messageExt;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.WechatQueryGroup
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString unionId (Parm, ZeroConstructor)
|
|
// struct FString OpenIdList (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::WechatQueryGroup(const struct FString& unionId, const struct FString& OpenIdList, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.WechatQueryGroup");
|
|
|
|
UScriptHelperClient_WechatQueryGroup_Params params;
|
|
params.unionId = unionId;
|
|
params.OpenIdList = OpenIdList;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.WechatJoinGroup
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString unionId (Parm, ZeroConstructor)
|
|
// struct FString chatRoomNickName (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::WechatJoinGroup(const struct FString& unionId, const struct FString& chatRoomNickName, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.WechatJoinGroup");
|
|
|
|
UScriptHelperClient_WechatJoinGroup_Params params;
|
|
params.unionId = unionId;
|
|
params.chatRoomNickName = chatRoomNickName;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.WechatCreateGroup
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString unionId (Parm, ZeroConstructor)
|
|
// struct FString chatRoomName (Parm, ZeroConstructor)
|
|
// struct FString chatRoomNickName (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::WechatCreateGroup(const struct FString& unionId, const struct FString& chatRoomName, const struct FString& chatRoomNickName, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.WechatCreateGroup");
|
|
|
|
UScriptHelperClient_WechatCreateGroup_Params params;
|
|
params.unionId = unionId;
|
|
params.chatRoomName = chatRoomName;
|
|
params.chatRoomNickName = chatRoomNickName;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.WakeupFromSuspendSound
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
|
|
void UScriptHelperClient::WakeupFromSuspendSound()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.WakeupFromSuspendSound");
|
|
|
|
UScriptHelperClient_WakeupFromSuspendSound_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.UploadClientLogs
|
|
// (Final, Native, Static, Public)
|
|
|
|
void UScriptHelperClient::UploadClientLogs()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.UploadClientLogs");
|
|
|
|
UScriptHelperClient_UploadClientLogs_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.UnloadStreamLevel
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FName LevelName (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int levelId (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::UnloadStreamLevel(class UObject* WorldContextObject, const struct FName& LevelName, int levelId)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.UnloadStreamLevel");
|
|
|
|
UScriptHelperClient_UnloadStreamLevel_Params params;
|
|
params.WorldContextObject = WorldContextObject;
|
|
params.LevelName = LevelName;
|
|
params.levelId = levelId;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.TApmDataReport
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int EventID (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString EventInfo (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::TApmDataReport(class UGameFrontendHUD* GameFrontendHUD, int EventID, const struct FString& EventInfo)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.TApmDataReport");
|
|
|
|
UScriptHelperClient_TApmDataReport_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.EventID = EventID;
|
|
params.EventInfo = EventInfo;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SwitchUser
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// bool useExternalAccount (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::SwitchUser(bool useExternalAccount, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SwitchUser");
|
|
|
|
UScriptHelperClient_SwitchUser_Params params;
|
|
params.useExternalAccount = useExternalAccount;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SwitchSceneCamera
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString SceneCameraName (Parm, ZeroConstructor)
|
|
// float blendTime (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool bForce (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::SwitchSceneCamera(class UGameFrontendHUD* GameFrontendHUD, const struct FString& SceneCameraName, float blendTime, bool bForce)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SwitchSceneCamera");
|
|
|
|
UScriptHelperClient_SwitchSceneCamera_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.SceneCameraName = SceneCameraName;
|
|
params.blendTime = blendTime;
|
|
params.bForce = bForce;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SuspendSound
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
|
|
void UScriptHelperClient::SuspendSound()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SuspendSound");
|
|
|
|
UScriptHelperClient_SuspendSound_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.StopShaderPrecompile
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::StopShaderPrecompile()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.StopShaderPrecompile");
|
|
|
|
UScriptHelperClient_StopShaderPrecompile_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.StartShaderPrecompile
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::StartShaderPrecompile()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.StartShaderPrecompile");
|
|
|
|
UScriptHelperClient_StartShaderPrecompile_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.StartGrayUpdate
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::StartGrayUpdate(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.StartGrayUpdate");
|
|
|
|
UScriptHelperClient_StartGrayUpdate_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.ShutdownUnrealNetwork
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::ShutdownUnrealNetwork(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.ShutdownUnrealNetwork");
|
|
|
|
UScriptHelperClient_ShutdownUnrealNetwork_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.ShowVideoListDialog
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
|
|
void UScriptHelperClient::ShowVideoListDialog()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.ShowVideoListDialog");
|
|
|
|
UScriptHelperClient_ShowVideoListDialog_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.ShowScreenDebugMessage
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString Message (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::ShowScreenDebugMessage(const struct FString& Message)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.ShowScreenDebugMessage");
|
|
|
|
UScriptHelperClient_ShowScreenDebugMessage_Params params;
|
|
params.Message = Message;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.ShowGameTypeBlack
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int endTime (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::ShowGameTypeBlack(class UGameFrontendHUD* GameFrontendHUD, int endTime)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.ShowGameTypeBlack");
|
|
|
|
UScriptHelperClient_ShowGameTypeBlack_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.endTime = endTime;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.ShowGameType
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::ShowGameType(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.ShowGameType");
|
|
|
|
UScriptHelperClient_ShowGameType_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.ShowClubLogoInOB
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool bShow (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::ShowClubLogoInOB(class UGameFrontendHUD* GameFrontendHUD, bool bShow)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.ShowClubLogoInOB");
|
|
|
|
UScriptHelperClient_ShowClubLogoInOB_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.bShow = bShow;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SetWeatherInfo
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int WeatherID (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString WeatherName (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::SetWeatherInfo(class UGameFrontendHUD* GameFrontendHUD, int WeatherID, const struct FString& WeatherName)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SetWeatherInfo");
|
|
|
|
UScriptHelperClient_SetWeatherInfo_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.WeatherID = WeatherID;
|
|
params.WeatherName = WeatherName;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SetUIRectOffset
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString uirect (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::SetUIRectOffset(const struct FString& uirect)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SetUIRectOffset");
|
|
|
|
UScriptHelperClient_SetUIRectOffset_Params params;
|
|
params.uirect = uirect;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SetShowFriendObservers
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool bShow (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::SetShowFriendObservers(class UGameFrontendHUD* GameFrontendHUD, bool bShow)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SetShowFriendObservers");
|
|
|
|
UScriptHelperClient_SetShowFriendObservers_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.bShow = bShow;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SetShouldShowWatchingDetialBtn
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool bCan (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::SetShouldShowWatchingDetialBtn(class UGameFrontendHUD* GameFrontendHUD, bool bCan)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SetShouldShowWatchingDetialBtn");
|
|
|
|
UScriptHelperClient_SetShouldShowWatchingDetialBtn_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.bCan = bCan;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SetScreenHole
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString sceenHole (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::SetScreenHole(const struct FString& sceenHole)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SetScreenHole");
|
|
|
|
UScriptHelperClient_SetScreenHole_Params params;
|
|
params.sceenHole = sceenHole;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SetPlayerBaseInfo
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString OpenID (Parm, ZeroConstructor)
|
|
// uint64_t RoleID (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString PlayerName (Parm, ZeroConstructor)
|
|
// struct FString HeadIconUrl (Parm, ZeroConstructor)
|
|
// int RoleLevel (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::SetPlayerBaseInfo(class UGameFrontendHUD* GameFrontendHUD, const struct FString& OpenID, uint64_t RoleID, const struct FString& PlayerName, const struct FString& HeadIconUrl, int RoleLevel)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SetPlayerBaseInfo");
|
|
|
|
UScriptHelperClient_SetPlayerBaseInfo_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.OpenID = OpenID;
|
|
params.RoleID = RoleID;
|
|
params.PlayerName = PlayerName;
|
|
params.HeadIconUrl = HeadIconUrl;
|
|
params.RoleLevel = RoleLevel;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SetMyFriendObserversDetail
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// TArray<struct FFriendObserver> FriendObserversDetails (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::SetMyFriendObserversDetail(class UGameFrontendHUD* GameFrontendHUD, TArray<struct FFriendObserver> FriendObserversDetails)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SetMyFriendObserversDetail");
|
|
|
|
UScriptHelperClient_SetMyFriendObserversDetail_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.FriendObserversDetails = FriendObserversDetails;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SetLinkStyle
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString StyleName (Parm, ZeroConstructor)
|
|
// int FontSize (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString FontPath (Parm, ZeroConstructor)
|
|
// struct FString FontColor (Parm, ZeroConstructor)
|
|
// bool ShowUnderline (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::SetLinkStyle(const struct FString& StyleName, int FontSize, const struct FString& FontPath, const struct FString& FontColor, bool ShowUnderline)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SetLinkStyle");
|
|
|
|
UScriptHelperClient_SetLinkStyle_Params params;
|
|
params.StyleName = StyleName;
|
|
params.FontSize = FontSize;
|
|
params.FontPath = FontPath;
|
|
params.FontColor = FontColor;
|
|
params.ShowUnderline = ShowUnderline;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SetIntSettingConfig
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString Key (Parm, ZeroConstructor)
|
|
// int Value (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::SetIntSettingConfig(class UGameFrontendHUD* GameFrontendHUD, const struct FString& Key, int Value)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SetIntSettingConfig");
|
|
|
|
UScriptHelperClient_SetIntSettingConfig_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.Key = Key;
|
|
params.Value = Value;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SetIntDefaultConfig
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int Value (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::SetIntDefaultConfig(int Value)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SetIntDefaultConfig");
|
|
|
|
UScriptHelperClient_SetIntDefaultConfig_Params params;
|
|
params.Value = Value;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SetImageStyle
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString StyleName (Parm, ZeroConstructor)
|
|
// int ImageSize (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString ImagePath (Parm, ZeroConstructor)
|
|
// struct FString ImageColor (Parm, ZeroConstructor)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::SetImageStyle(const struct FString& StyleName, int ImageSize, const struct FString& ImagePath, const struct FString& ImageColor)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SetImageStyle");
|
|
|
|
UScriptHelperClient_SetImageStyle_Params params;
|
|
params.StyleName = StyleName;
|
|
params.ImageSize = ImageSize;
|
|
params.ImagePath = ImagePath;
|
|
params.ImageColor = ImageColor;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SetGameStatusMap
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// TMap<struct FName, struct FString> GameStatusMap (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::SetGameStatusMap(class UGameFrontendHUD* GameFrontendHUD, TMap<struct FName, struct FString> GameStatusMap)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SetGameStatusMap");
|
|
|
|
UScriptHelperClient_SetGameStatusMap_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.GameStatusMap = GameStatusMap;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SetGameSrvID
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int GameSrvID (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::SetGameSrvID(class UGameFrontendHUD* GameFrontendHUD, int GameSrvID)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SetGameSrvID");
|
|
|
|
UScriptHelperClient_SetGameSrvID_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.GameSrvID = GameSrvID;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SetFontStyle
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString StyleName (Parm, ZeroConstructor)
|
|
// int FontSize (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString FontPath (Parm, ZeroConstructor)
|
|
// struct FString FontColor (Parm, ZeroConstructor)
|
|
// bool UseShadow (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::SetFontStyle(const struct FString& StyleName, int FontSize, const struct FString& FontPath, const struct FString& FontColor, bool UseShadow)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SetFontStyle");
|
|
|
|
UScriptHelperClient_SetFontStyle_Params params;
|
|
params.StyleName = StyleName;
|
|
params.FontSize = FontSize;
|
|
params.FontPath = FontPath;
|
|
params.FontColor = FontColor;
|
|
params.UseShadow = UseShadow;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SetCanWatchEnemy
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool bCan (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::SetCanWatchEnemy(class UGameFrontendHUD* GameFrontendHUD, bool bCan)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SetCanWatchEnemy");
|
|
|
|
UScriptHelperClient_SetCanWatchEnemy_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.bCan = bCan;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SetBoolSettingConfig
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString Key (Parm, ZeroConstructor)
|
|
// bool Value (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::SetBoolSettingConfig(class UGameFrontendHUD* GameFrontendHUD, const struct FString& Key, bool Value)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SetBoolSettingConfig");
|
|
|
|
UScriptHelperClient_SetBoolSettingConfig_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.Key = Key;
|
|
params.Value = Value;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SetBLEResult
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int Result (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::SetBLEResult(int Result)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SetBLEResult");
|
|
|
|
UScriptHelperClient_SetBLEResult_Params params;
|
|
params.Result = Result;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SetBLEIdendify
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString Key (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::SetBLEIdendify(const struct FString& Key)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SetBLEIdendify");
|
|
|
|
UScriptHelperClient_SetBLEIdendify_Params params;
|
|
params.Key = Key;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SendRetriveBeginnerFinisheGuideReq
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::SendRetriveBeginnerFinisheGuideReq(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SendRetriveBeginnerFinisheGuideReq");
|
|
|
|
UScriptHelperClient_SendRetriveBeginnerFinisheGuideReq_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SendRecordFinishedGuideReq
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString tipsID (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::SendRecordFinishedGuideReq(class UGameFrontendHUD* GameFrontendHUD, const struct FString& tipsID)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SendRecordFinishedGuideReq");
|
|
|
|
UScriptHelperClient_SendRecordFinishedGuideReq_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.tipsID = tipsID;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SendLobbyChat
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString gid (Parm, ZeroConstructor)
|
|
// struct FString content (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::SendLobbyChat(class UGameFrontendHUD* GameFrontendHUD, const struct FString& gid, const struct FString& content)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SendLobbyChat");
|
|
|
|
UScriptHelperClient_SendLobbyChat_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.gid = gid;
|
|
params.content = content;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SendDirtyToFilter
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString dirtyString (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::SendDirtyToFilter(class UGameFrontendHUD* GameFrontendHUD, const struct FString& dirtyString)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SendDirtyToFilter");
|
|
|
|
UScriptHelperClient_SendDirtyToFilter_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.dirtyString = dirtyString;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SaveSavFileWithMemData_LuaState
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::SaveSavFileWithMemData_LuaState()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SaveSavFileWithMemData_LuaState");
|
|
|
|
UScriptHelperClient_SaveSavFileWithMemData_LuaState_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SaveSavFile
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString CompressedData (Parm, ZeroConstructor)
|
|
// struct FString Filename (Parm, ZeroConstructor)
|
|
// int CompressedSize (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int UnCompressedSize (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::SaveSavFile(const struct FString& CompressedData, const struct FString& Filename, int CompressedSize, int UnCompressedSize)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SaveSavFile");
|
|
|
|
UScriptHelperClient_SaveSavFile_Params params;
|
|
params.CompressedData = CompressedData;
|
|
params.Filename = Filename;
|
|
params.CompressedSize = CompressedSize;
|
|
params.UnCompressedSize = UnCompressedSize;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.SaveLuaMemoryFile
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString Filename (Parm, ZeroConstructor)
|
|
// struct FString InputContent (Parm, ZeroConstructor)
|
|
// bool RmExistFile (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::SaveLuaMemoryFile(const struct FString& Filename, const struct FString& InputContent, bool RmExistFile)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.SaveLuaMemoryFile");
|
|
|
|
UScriptHelperClient_SaveLuaMemoryFile_Params params;
|
|
params.Filename = Filename;
|
|
params.InputContent = InputContent;
|
|
params.RmExistFile = RmExistFile;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.Save_LuaState
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UScriptHelperClient::Save_LuaState()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.Save_LuaState");
|
|
|
|
UScriptHelperClient_Save_LuaState_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.ReturnToLobby
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::ReturnToLobby(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.ReturnToLobby");
|
|
|
|
UScriptHelperClient_ReturnToLobby_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.ResetReportComplaintNames
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::ResetReportComplaintNames(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.ResetReportComplaintNames");
|
|
|
|
UScriptHelperClient_ResetReportComplaintNames_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.RequestWebService
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString servicename (Parm, ZeroConstructor)
|
|
// struct FString URL (Parm, ZeroConstructor)
|
|
// struct FString verb (Parm, ZeroConstructor)
|
|
// struct FString content (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::RequestWebService(const struct FString& servicename, const struct FString& URL, const struct FString& verb, const struct FString& content)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.RequestWebService");
|
|
|
|
UScriptHelperClient_RequestWebService_Params params;
|
|
params.servicename = servicename;
|
|
params.URL = URL;
|
|
params.verb = verb;
|
|
params.content = content;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.ReportPrajna
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString SerialNumber (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::ReportPrajna(const struct FString& SerialNumber, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.ReportPrajna");
|
|
|
|
UScriptHelperClient_ReportPrajna_Params params;
|
|
params.SerialNumber = SerialNumber;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.ReplyInvite
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString gid (Parm, ZeroConstructor)
|
|
// bool bReply (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::ReplyInvite(class UGameFrontendHUD* GameFrontendHUD, const struct FString& gid, bool bReply)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.ReplyInvite");
|
|
|
|
UScriptHelperClient_ReplyInvite_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.gid = gid;
|
|
params.bReply = bReply;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.RepairPak
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::RepairPak(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.RepairPak");
|
|
|
|
UScriptHelperClient_RepairPak_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.RemoveTssLoginInfo
|
|
// (Final, Native, Static, Public)
|
|
|
|
void UScriptHelperClient::RemoveTssLoginInfo()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.RemoveTssLoginInfo");
|
|
|
|
UScriptHelperClient_RemoveTssLoginInfo_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.RegisterPay
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::RegisterPay(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.RegisterPay");
|
|
|
|
UScriptHelperClient_RegisterPay_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.QuitVoiceRoom
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::QuitVoiceRoom(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.QuitVoiceRoom");
|
|
|
|
UScriptHelperClient_QuitVoiceRoom_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.QuitLbsVoiceRoom
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::QuitLbsVoiceRoom(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.QuitLbsVoiceRoom");
|
|
|
|
UScriptHelperClient_QuitLbsVoiceRoom_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.QuitGroupsVoiceRoom
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::QuitGroupsVoiceRoom(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.QuitGroupsVoiceRoom");
|
|
|
|
UScriptHelperClient_QuitGroupsVoiceRoom_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.QuitFightChat
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::QuitFightChat(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.QuitFightChat");
|
|
|
|
UScriptHelperClient_QuitFightChat_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.QueryMyInfo
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// int channelType (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::QueryMyInfo(int channelType, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.QueryMyInfo");
|
|
|
|
UScriptHelperClient_QueryMyInfo_Params params;
|
|
params.channelType = channelType;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.QQShareWithPhotoExtra
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString _imgPath (Parm, ZeroConstructor)
|
|
// struct FString _extraScene (Parm, ZeroConstructor)
|
|
// struct FString _messageExt (Parm, ZeroConstructor)
|
|
// int _shareScene (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::QQShareWithPhotoExtra(const struct FString& _imgPath, const struct FString& _extraScene, const struct FString& _messageExt, int _shareScene, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.QQShareWithPhotoExtra");
|
|
|
|
UScriptHelperClient_QQShareWithPhotoExtra_Params params;
|
|
params._imgPath = _imgPath;
|
|
params._extraScene = _extraScene;
|
|
params._messageExt = _messageExt;
|
|
params._shareScene = _shareScene;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.QQShareWithPhoto
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString _descShare (Parm, ZeroConstructor)
|
|
// struct FString _titleShare (Parm, ZeroConstructor)
|
|
// struct FString _imgPath (Parm, ZeroConstructor)
|
|
// int _shareScene (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::QQShareWithPhoto(const struct FString& _descShare, const struct FString& _titleShare, const struct FString& _imgPath, int _shareScene, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.QQShareWithPhoto");
|
|
|
|
UScriptHelperClient_QQShareWithPhoto_Params params;
|
|
params._descShare = _descShare;
|
|
params._titleShare = _titleShare;
|
|
params._imgPath = _imgPath;
|
|
params._shareScene = _shareScene;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.QQShareToFriend
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// int act (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString OpenID (Parm, ZeroConstructor)
|
|
// struct FString Title (Parm, ZeroConstructor)
|
|
// struct FString Desc (Parm, ZeroConstructor)
|
|
// struct FString targetUrl (Parm, ZeroConstructor)
|
|
// struct FString imgUrl (Parm, ZeroConstructor)
|
|
// struct FString previewText (Parm, ZeroConstructor)
|
|
// struct FString gameTag (Parm, ZeroConstructor)
|
|
// struct FString msdkExtInfo (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::QQShareToFriend(const struct FString& targetUrl, int act, const struct FString& OpenID, const struct FString& Title, const struct FString& Desc, const struct FString& msdkExtInfo, const struct FString& imgUrl, const struct FString& previewText, const struct FString& gameTag, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.QQShareToFriend");
|
|
|
|
UScriptHelperClient_QQShareToFriend_Params params;
|
|
params.act = act;
|
|
params.OpenID = OpenID;
|
|
params.Title = Title;
|
|
params.Desc = Desc;
|
|
params.targetUrl = targetUrl;
|
|
params.imgUrl = imgUrl;
|
|
params.previewText = previewText;
|
|
params.gameTag = gameTag;
|
|
params.msdkExtInfo = msdkExtInfo;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.QQShare
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString _descShare (Parm, ZeroConstructor)
|
|
// struct FString _titleShare (Parm, ZeroConstructor)
|
|
// struct FString _imgPath (Parm, ZeroConstructor)
|
|
// struct FString _imgUrl (Parm, ZeroConstructor)
|
|
// struct FString _url (Parm, ZeroConstructor)
|
|
// int _shareScene (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::QQShare(const struct FString& _imgPath, const struct FString& _descShare, const struct FString& _titleShare, int _shareScene, const struct FString& _imgUrl, const struct FString& _url, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.QQShare");
|
|
|
|
UScriptHelperClient_QQShare_Params params;
|
|
params._descShare = _descShare;
|
|
params._titleShare = _titleShare;
|
|
params._imgPath = _imgPath;
|
|
params._imgUrl = _imgUrl;
|
|
params._url = _url;
|
|
params._shareScene = _shareScene;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.QQAddFriend
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString OpenID (Parm, ZeroConstructor)
|
|
// struct FString Desc (Parm, ZeroConstructor)
|
|
// struct FString Message (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::QQAddFriend(const struct FString& OpenID, const struct FString& Desc, const struct FString& Message, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.QQAddFriend");
|
|
|
|
UScriptHelperClient_QQAddFriend_Params params;
|
|
params.OpenID = OpenID;
|
|
params.Desc = Desc;
|
|
params.Message = Message;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.PopPanel
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
|
|
void UScriptHelperClient::PopPanel()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.PopPanel");
|
|
|
|
UScriptHelperClient_PopPanel_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.PopAllPanel
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
|
|
void UScriptHelperClient::PopAllPanel()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.PopAllPanel");
|
|
|
|
UScriptHelperClient_PopAllPanel_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.PandoraSendCmd
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString jsonStr (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::PandoraSendCmd(const struct FString& jsonStr)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.PandoraSendCmd");
|
|
|
|
UScriptHelperClient_PandoraSendCmd_Params params;
|
|
params.jsonStr = jsonStr;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.PandoraInit
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString InOpenId (Parm, ZeroConstructor)
|
|
// struct FString InRoleId (Parm, ZeroConstructor)
|
|
// struct FString InAppId (Parm, ZeroConstructor)
|
|
// struct FString InPlatId (Parm, ZeroConstructor)
|
|
// struct FString InAccType (Parm, ZeroConstructor)
|
|
// struct FString InArea (Parm, ZeroConstructor)
|
|
// struct FString InPartion (Parm, ZeroConstructor)
|
|
// struct FString InCloudTest (Parm, ZeroConstructor)
|
|
// struct FString InAccessToken (Parm, ZeroConstructor)
|
|
// struct FString InSdkVersion (Parm, ZeroConstructor)
|
|
// struct FString InGameVersion (Parm, ZeroConstructor)
|
|
// struct FString InRoleName (Parm, ZeroConstructor)
|
|
// struct FString InPayToken (Parm, ZeroConstructor)
|
|
// struct FString InHeadUrl (Parm, ZeroConstructor)
|
|
// struct FString InChanelId (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::PandoraInit(const struct FString& InOpenId, const struct FString& InRoleId, const struct FString& InAppId, const struct FString& InPlatId, const struct FString& InAccType, const struct FString& InArea, const struct FString& InPartion, const struct FString& InCloudTest, const struct FString& InAccessToken, const struct FString& InSdkVersion, const struct FString& InGameVersion, const struct FString& InRoleName, const struct FString& InPayToken, const struct FString& InHeadUrl, const struct FString& InChanelId)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.PandoraInit");
|
|
|
|
UScriptHelperClient_PandoraInit_Params params;
|
|
params.InOpenId = InOpenId;
|
|
params.InRoleId = InRoleId;
|
|
params.InAppId = InAppId;
|
|
params.InPlatId = InPlatId;
|
|
params.InAccType = InAccType;
|
|
params.InArea = InArea;
|
|
params.InPartion = InPartion;
|
|
params.InCloudTest = InCloudTest;
|
|
params.InAccessToken = InAccessToken;
|
|
params.InSdkVersion = InSdkVersion;
|
|
params.InGameVersion = InGameVersion;
|
|
params.InRoleName = InRoleName;
|
|
params.InPayToken = InPayToken;
|
|
params.InHeadUrl = InHeadUrl;
|
|
params.InChanelId = InChanelId;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.PandoraClose
|
|
// (Final, Native, Static, Public)
|
|
|
|
void UScriptHelperClient::PandoraClose()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.PandoraClose");
|
|
|
|
UScriptHelperClient_PandoraClose_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.OpenURL
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString URL (Parm, ZeroConstructor)
|
|
// int Dir (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::OpenURL(const struct FString& URL, int Dir)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.OpenURL");
|
|
|
|
UScriptHelperClient_OpenURL_Params params;
|
|
params.URL = URL;
|
|
params.Dir = Dir;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.OpenFullScreenWebViewWithJson
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString Json (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::OpenFullScreenWebViewWithJson(const struct FString& Json, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.OpenFullScreenWebViewWithJson");
|
|
|
|
UScriptHelperClient_OpenFullScreenWebViewWithJson_Params params;
|
|
params.Json = Json;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.OnTableReleaseAll_LuaState
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UScriptHelperClient::OnTableReleaseAll_LuaState()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.OnTableReleaseAll_LuaState");
|
|
|
|
UScriptHelperClient_OnTableReleaseAll_LuaState_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.OnReceiveBLEMsg
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString Msg (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::OnReceiveBLEMsg(class UGameFrontendHUD* GameFrontendHUD, const struct FString& Msg)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.OnReceiveBLEMsg");
|
|
|
|
UScriptHelperClient_OnReceiveBLEMsg_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.Msg = Msg;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.OnNotifyFightFriendChat
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FFightFriendChat Data (ConstParm, Parm, OutParm, ReferenceParm)
|
|
|
|
void UScriptHelperClient::OnNotifyFightFriendChat(class UGameFrontendHUD* GameFrontendHUD, const struct FFightFriendChat& Data)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.OnNotifyFightFriendChat");
|
|
|
|
UScriptHelperClient_OnNotifyFightFriendChat_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.Data = Data;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.OnInviteNextBattle
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString gid (Parm, ZeroConstructor)
|
|
// struct FString Name (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::OnInviteNextBattle(class UGameFrontendHUD* GameFrontendHUD, const struct FString& gid, const struct FString& Name)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.OnInviteNextBattle");
|
|
|
|
UScriptHelperClient_OnInviteNextBattle_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.gid = gid;
|
|
params.Name = Name;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.OnHttpGetResponse
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString Result (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::OnHttpGetResponse(const struct FString& Result)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.OnHttpGetResponse");
|
|
|
|
UScriptHelperClient_OnHttpGetResponse_Params params;
|
|
params.Result = Result;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.OnFilterFinish
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString filterText (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::OnFilterFinish(class UGameFrontendHUD* GameFrontendHUD, const struct FString& filterText)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.OnFilterFinish");
|
|
|
|
UScriptHelperClient_OnFilterFinish_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.filterText = filterText;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.OnBattleResult
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FBattleResultData BattleResultData (Parm)
|
|
|
|
void UScriptHelperClient::OnBattleResult(class UGameFrontendHUD* GameFrontendHUD, const struct FBattleResultData& BattleResultData)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.OnBattleResult");
|
|
|
|
UScriptHelperClient_OnBattleResult_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.BattleResultData = BattleResultData;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.NotifyBeginnerFinishedGuideUpdated
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool GuideSwitch (Parm, ZeroConstructor, IsPlainOldData)
|
|
// TArray<struct FPlayerFinishedGuide> finished_guide (ConstParm, Parm, ZeroConstructor)
|
|
// int player_level (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int player_exp_type (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::NotifyBeginnerFinishedGuideUpdated(class UGameFrontendHUD* GameFrontendHUD, bool GuideSwitch, TArray<struct FPlayerFinishedGuide> finished_guide, int player_level, int player_exp_type)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.NotifyBeginnerFinishedGuideUpdated");
|
|
|
|
UScriptHelperClient_NotifyBeginnerFinishedGuideUpdated_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.GuideSwitch = GuideSwitch;
|
|
params.finished_guide = finished_guide;
|
|
params.player_level = player_level;
|
|
params.player_exp_type = player_exp_type;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.MidasPay
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int payItem (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString productId (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::MidasPay(class UGameFrontendHUD* GameFrontendHUD, int payItem, const struct FString& productId)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.MidasPay");
|
|
|
|
UScriptHelperClient_MidasPay_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.payItem = payItem;
|
|
params.productId = productId;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.MD5HashAnsiString
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString str (Parm, ZeroConstructor)
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::MD5HashAnsiString(const struct FString& str)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.MD5HashAnsiString");
|
|
|
|
UScriptHelperClient_MD5HashAnsiString_Params params;
|
|
params.str = str;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.MatchVersion
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::MatchVersion(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.MatchVersion");
|
|
|
|
UScriptHelperClient_MatchVersion_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.LuaSnapShot_LuaState
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UScriptHelperClient::LuaSnapShot_LuaState()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.LuaSnapShot_LuaState");
|
|
|
|
UScriptHelperClient_LuaSnapShot_LuaState_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.Logout
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::Logout(TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.Logout");
|
|
|
|
UScriptHelperClient_Logout_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.Login
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// uint32_t Channel (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::Login(uint32_t Channel, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.Login");
|
|
|
|
UScriptHelperClient_Login_Params params;
|
|
params.Channel = Channel;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.LoadStreamLevel
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FName LevelName (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool bMakeVisibleAfterLoad (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool bShouldBlockOnLoad (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int levelId (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::LoadStreamLevel(class UObject* WorldContextObject, const struct FName& LevelName, bool bMakeVisibleAfterLoad, bool bShouldBlockOnLoad, int levelId)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.LoadStreamLevel");
|
|
|
|
UScriptHelperClient_LoadStreamLevel_Params params;
|
|
params.WorldContextObject = WorldContextObject;
|
|
params.LevelName = LevelName;
|
|
params.bMakeVisibleAfterLoad = bMakeVisibleAfterLoad;
|
|
params.bShouldBlockOnLoad = bShouldBlockOnLoad;
|
|
params.levelId = levelId;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.LoadSavFile_LuaState
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UScriptHelperClient::LoadSavFile_LuaState()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.LoadSavFile_LuaState");
|
|
|
|
UScriptHelperClient_LoadSavFile_LuaState_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.LoadLuaFile
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString Filename (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::LoadLuaFile(class UGameFrontendHUD* GameFrontendHUD, const struct FString& Filename)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.LoadLuaFile");
|
|
|
|
UScriptHelperClient_LoadLuaFile_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.Filename = Filename;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.Load_LuaState
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UScriptHelperClient::Load_LuaState()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.Load_LuaState");
|
|
|
|
UScriptHelperClient_Load_LuaState_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.LauchMpInfo
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::LauchMpInfo(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.LauchMpInfo");
|
|
|
|
UScriptHelperClient_LauchMpInfo_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.JumpSettingPage
|
|
// (Final, Native, Static, Public)
|
|
|
|
void UScriptHelperClient::JumpSettingPage()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.JumpSettingPage");
|
|
|
|
UScriptHelperClient_JumpSettingPage_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.JumpNoticeCenterPage
|
|
// (Final, Native, Static, Public)
|
|
|
|
void UScriptHelperClient::JumpNoticeCenterPage()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.JumpNoticeCenterPage");
|
|
|
|
UScriptHelperClient_JumpNoticeCenterPage_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.JoinVoiceRoom
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString roomName (Parm, ZeroConstructor)
|
|
// struct FString userId (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::JoinVoiceRoom(class UGameFrontendHUD* GameFrontendHUD, const struct FString& roomName, const struct FString& userId)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.JoinVoiceRoom");
|
|
|
|
UScriptHelperClient_JoinVoiceRoom_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.roomName = roomName;
|
|
params.userId = userId;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.JoinLbsVoiceRoom
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString lbsRoomName (Parm, ZeroConstructor)
|
|
// struct FString userId (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::JoinLbsVoiceRoom(class UGameFrontendHUD* GameFrontendHUD, const struct FString& lbsRoomName, const struct FString& userId)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.JoinLbsVoiceRoom");
|
|
|
|
UScriptHelperClient_JoinLbsVoiceRoom_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.lbsRoomName = lbsRoomName;
|
|
params.userId = userId;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.JoinGroupVoiceRoom
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString groupRoomName (Parm, ZeroConstructor)
|
|
// struct FString userId (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::JoinGroupVoiceRoom(class UGameFrontendHUD* GameFrontendHUD, const struct FString& groupRoomName, const struct FString& userId)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.JoinGroupVoiceRoom");
|
|
|
|
UScriptHelperClient_JoinGroupVoiceRoom_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.groupRoomName = groupRoomName;
|
|
params.userId = userId;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.IsWithWINMSDK
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::IsWithWINMSDK(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.IsWithWINMSDK");
|
|
|
|
UScriptHelperClient_IsWithWINMSDK_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.IsWindowOB
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::IsWindowOB(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.IsWindowOB");
|
|
|
|
UScriptHelperClient_IsWindowOB_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.IsTableDataExist_LuaState
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UScriptHelperClient::IsTableDataExist_LuaState()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.IsTableDataExist_LuaState");
|
|
|
|
UScriptHelperClient_IsTableDataExist_LuaState_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.IsShippingBuild
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::IsShippingBuild()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.IsShippingBuild");
|
|
|
|
UScriptHelperClient_IsShippingBuild_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.IsPlayWithEditor
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::IsPlayWithEditor()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.IsPlayWithEditor");
|
|
|
|
UScriptHelperClient_IsPlayWithEditor_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.IsPlatformSupportStoreKit
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::IsPlatformSupportStoreKit()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.IsPlatformSupportStoreKit");
|
|
|
|
UScriptHelperClient_IsPlatformSupportStoreKit_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.IsIOSCheck
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::IsIOSCheck()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.IsIOSCheck");
|
|
|
|
UScriptHelperClient_IsIOSCheck_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.IsInstallWX
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::IsInstallWX(TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.IsInstallWX");
|
|
|
|
UScriptHelperClient_IsInstallWX_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.IsInstallQQ
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::IsInstallQQ(TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.IsInstallQQ");
|
|
|
|
UScriptHelperClient_IsInstallQQ_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.IsForCE
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::IsForCE()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.IsForCE");
|
|
|
|
UScriptHelperClient_IsForCE_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.IsEmulatorWhenInit
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::IsEmulatorWhenInit()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.IsEmulatorWhenInit");
|
|
|
|
UScriptHelperClient_IsEmulatorWhenInit_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.IsEmulator
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::IsEmulator()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.IsEmulator");
|
|
|
|
UScriptHelperClient_IsEmulator_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.IsConnected
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::IsConnected(TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.IsConnected");
|
|
|
|
UScriptHelperClient_IsConnected_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.InstallNewApp
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::InstallNewApp(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.InstallNewApp");
|
|
|
|
UScriptHelperClient_InstallNewApp_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.InitLoginAccount
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// uint64_t AccUin (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString AccPswd (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::InitLoginAccount(uint64_t AccUin, const struct FString& AccPswd, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.InitLoginAccount");
|
|
|
|
UScriptHelperClient_InitLoginAccount_Params params;
|
|
params.AccUin = AccUin;
|
|
params.AccPswd = AccPswd;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.HttpGetRequest
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString URL (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::HttpGetRequest(const struct FString& URL)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.HttpGetRequest");
|
|
|
|
UScriptHelperClient_HttpGetRequest_Params params;
|
|
params.URL = URL;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.HasNotice_LuaState
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UScriptHelperClient::HasNotice_LuaState()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.HasNotice_LuaState");
|
|
|
|
UScriptHelperClient_HasNotice_LuaState_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.HasActiveWifi
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::HasActiveWifi()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.HasActiveWifi");
|
|
|
|
UScriptHelperClient_HasActiveWifi_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GuildPlatformAppraiseWithType
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int Type (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::GuildPlatformAppraiseWithType(int Type)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GuildPlatformAppraiseWithType");
|
|
|
|
UScriptHelperClient_GuildPlatformAppraiseWithType_Params params;
|
|
params.Type = Type;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GotoPlatformAppraise
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
|
|
void UScriptHelperClient::GotoPlatformAppraise()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GotoPlatformAppraise");
|
|
|
|
UScriptHelperClient_GotoPlatformAppraise_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetUnrealNetworkStatus
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetUnrealNetworkStatus(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetUnrealNetworkStatus");
|
|
|
|
UScriptHelperClient_GetUnrealNetworkStatus_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetUIStackTopSrcTag
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetUIStackTopSrcTag()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetUIStackTopSrcTag");
|
|
|
|
UScriptHelperClient_GetUIStackTopSrcTag_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetUIStackTopPanel
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetUIStackTopPanel()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetUIStackTopPanel");
|
|
|
|
UScriptHelperClient_GetUIStackTopPanel_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetUIStackTopDstTag
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetUIStackTopDstTag()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetUIStackTopDstTag");
|
|
|
|
UScriptHelperClient_GetUIStackTopDstTag_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetUIRectOffset
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetUIRectOffset()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetUIRectOffset");
|
|
|
|
UScriptHelperClient_GetUIRectOffset_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetTelecomSvr
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetTelecomSvr()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetTelecomSvr");
|
|
|
|
UScriptHelperClient_GetTelecomSvr_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetTableDataField_LuaState
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UScriptHelperClient::GetTableDataField_LuaState()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetTableDataField_LuaState");
|
|
|
|
UScriptHelperClient_GetTableDataField_LuaState_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetTableData_LuaState
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UScriptHelperClient::GetTableData_LuaState()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetTableData_LuaState");
|
|
|
|
UScriptHelperClient_GetTableData_LuaState_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetTableCount
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString TableName (Parm, ZeroConstructor)
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UScriptHelperClient::GetTableCount(const struct FString& TableName)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetTableCount");
|
|
|
|
UScriptHelperClient_GetTableCount_Params params;
|
|
params.TableName = TableName;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetTable_LuaState
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UScriptHelperClient::GetTable_LuaState()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetTable_LuaState");
|
|
|
|
UScriptHelperClient_GetTable_LuaState_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetShaderPrecompileProgress
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UScriptHelperClient::GetShaderPrecompileProgress()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetShaderPrecompileProgress");
|
|
|
|
UScriptHelperClient_GetShaderPrecompileProgress_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetSettingGameStaticFrontendHUD
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::GetSettingGameStaticFrontendHUD(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetSettingGameStaticFrontendHUD");
|
|
|
|
UScriptHelperClient_GetSettingGameStaticFrontendHUD_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetScreenWidth
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UScriptHelperClient::GetScreenWidth()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetScreenWidth");
|
|
|
|
UScriptHelperClient_GetScreenWidth_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetScreenHole
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetScreenHole()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetScreenHole");
|
|
|
|
UScriptHelperClient_GetScreenHole_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetScreenHight
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UScriptHelperClient::GetScreenHight()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetScreenHight");
|
|
|
|
UScriptHelperClient_GetScreenHight_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetScreenDensity
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UScriptHelperClient::GetScreenDensity()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetScreenDensity");
|
|
|
|
UScriptHelperClient_GetScreenDensity_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetRegisterChannelID
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetRegisterChannelID(TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetRegisterChannelID");
|
|
|
|
UScriptHelperClient_GetRegisterChannelID_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetPhoneType
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetPhoneType()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetPhoneType");
|
|
|
|
UScriptHelperClient_GetPhoneType_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetPhoneDeviceID
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetPhoneDeviceID()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetPhoneDeviceID");
|
|
|
|
UScriptHelperClient_GetPhoneDeviceID_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetPfKey
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetPfKey(TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetPfKey");
|
|
|
|
UScriptHelperClient_GetPfKey_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetPf
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetPf(TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetPf");
|
|
|
|
UScriptHelperClient_GetPf_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetPayToken
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetPayToken(TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetPayToken");
|
|
|
|
UScriptHelperClient_GetPayToken_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetOSVersion
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetOSVersion()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetOSVersion");
|
|
|
|
UScriptHelperClient_GetOSVersion_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetNetWorkType
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetNetWorkType()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetNetWorkType");
|
|
|
|
UScriptHelperClient_GetNetWorkType_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetNearbyPersonInfo
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::GetNearbyPersonInfo(TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetNearbyPersonInfo");
|
|
|
|
UScriptHelperClient_GetNearbyPersonInfo_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetMyFriendObservers
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// TArray<struct FString> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
TArray<struct FString> UScriptHelperClient::GetMyFriendObservers(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetMyFriendObservers");
|
|
|
|
UScriptHelperClient_GetMyFriendObservers_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetMemoryStats_LuaState
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UScriptHelperClient::GetMemoryStats_LuaState()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetMemoryStats_LuaState");
|
|
|
|
UScriptHelperClient_GetMemoryStats_LuaState_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetMemorySize
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UScriptHelperClient::GetMemorySize()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetMemorySize");
|
|
|
|
UScriptHelperClient_GetMemorySize_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetLoginChannel
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UScriptHelperClient::GetLoginChannel(TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetLoginChannel");
|
|
|
|
UScriptHelperClient_GetLoginChannel_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetLocationInfo
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::GetLocationInfo(TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetLocationInfo");
|
|
|
|
UScriptHelperClient_GetLocationInfo_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetIpAddr
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetIpAddr()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetIpAddr");
|
|
|
|
UScriptHelperClient_GetIpAddr_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetIntSettingConfig
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString Key (Parm, ZeroConstructor)
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UScriptHelperClient::GetIntSettingConfig(class UGameFrontendHUD* GameFrontendHUD, const struct FString& Key)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetIntSettingConfig");
|
|
|
|
UScriptHelperClient_GetIntSettingConfig_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.Key = Key;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetIntDefaultOffset
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UScriptHelperClient::GetIntDefaultOffset()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetIntDefaultOffset");
|
|
|
|
UScriptHelperClient_GetIntDefaultOffset_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetInstallChannelID
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetInstallChannelID(TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetInstallChannelID");
|
|
|
|
UScriptHelperClient_GetInstallChannelID_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetGroupInfo
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// int SnsAction (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FGroupInfoWrapper ReturnValue (Parm, OutParm, ReturnParm)
|
|
|
|
struct FGroupInfoWrapper UScriptHelperClient::GetGroupInfo(int SnsAction, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetGroupInfo");
|
|
|
|
UScriptHelperClient_GetGroupInfo_Params params;
|
|
params.SnsAction = SnsAction;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetGPSCity
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetGPSCity(TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetGPSCity");
|
|
|
|
UScriptHelperClient_GetGPSCity_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetGLVersion
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetGLVersion()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetGLVersion");
|
|
|
|
UScriptHelperClient_GetGLVersion_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetGLType
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetGLType()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetGLType");
|
|
|
|
UScriptHelperClient_GetGLType_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetGameStatus
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetGameStatus(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetGameStatus");
|
|
|
|
UScriptHelperClient_GetGameStatus_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetFPS
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
float UScriptHelperClient::GetFPS()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetFPS");
|
|
|
|
UScriptHelperClient_GetFPS_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetFileMD5
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString file (Parm, ZeroConstructor)
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetFileMD5(const struct FString& file)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetFileMD5");
|
|
|
|
UScriptHelperClient_GetFileMD5_Params params;
|
|
params.file = file;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetEncodeUrl
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString URL (Parm, ZeroConstructor)
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetEncodeUrl(const struct FString& URL)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetEncodeUrl");
|
|
|
|
UScriptHelperClient_GetEncodeUrl_Params params;
|
|
params.URL = URL;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetEmulatorName
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetEmulatorName()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetEmulatorName");
|
|
|
|
UScriptHelperClient_GetEmulatorName_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetDSVersion
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetDSVersion(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetDSVersion");
|
|
|
|
UScriptHelperClient_GetDSVersion_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetDevicePlatformName
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetDevicePlatformName()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetDevicePlatformName");
|
|
|
|
UScriptHelperClient_GetDevicePlatformName_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetCpuType
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetCpuType()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetCpuType");
|
|
|
|
UScriptHelperClient_GetCpuType_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetConnectIPURL
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString domanName (Parm, ZeroConstructor)
|
|
// struct FString URL (Parm, ZeroConstructor)
|
|
// struct FString httpDNSUrl (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::GetConnectIPURL(const struct FString& domanName, const struct FString& URL, const struct FString& httpDNSUrl, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetConnectIPURL");
|
|
|
|
UScriptHelperClient_GetConnectIPURL_Params params;
|
|
params.domanName = domanName;
|
|
params.URL = URL;
|
|
params.httpDNSUrl = httpDNSUrl;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetBoolSettingConfig
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString Key (Parm, ZeroConstructor)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::GetBoolSettingConfig(class UGameFrontendHUD* GameFrontendHUD, const struct FString& Key)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetBoolSettingConfig");
|
|
|
|
UScriptHelperClient_GetBoolSettingConfig_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.Key = Key;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetBLEDeviceType
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EUBLEType ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
EUBLEType UScriptHelperClient::GetBLEDeviceType()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetBLEDeviceType");
|
|
|
|
UScriptHelperClient_GetBLEDeviceType_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetAppVersion
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetAppVersion()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetAppVersion");
|
|
|
|
UScriptHelperClient_GetAppVersion_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetAppid
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetAppid(TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetAppid");
|
|
|
|
UScriptHelperClient_GetAppid_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GetAccessToken
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::GetAccessToken(TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GetAccessToken");
|
|
|
|
UScriptHelperClient_GetAccessToken_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GenerateQRImage
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// int Tag (ConstParm, Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Size (ConstParm, Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString content (Parm, ZeroConstructor)
|
|
// struct FString logoPath (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::GenerateQRImage(int Tag, int Size, const struct FString& content, const struct FString& logoPath, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GenerateQRImage");
|
|
|
|
UScriptHelperClient_GenerateQRImage_Params params;
|
|
params.Tag = Tag;
|
|
params.Size = Size;
|
|
params.content = content;
|
|
params.logoPath = logoPath;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GameJoySwitchOn
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int isOn (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::GameJoySwitchOn(int isOn)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GameJoySwitchOn");
|
|
|
|
UScriptHelperClient_GameJoySwitchOn_Params params;
|
|
params.isOn = isOn;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GameJoyStopManualRecord
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
|
|
void UScriptHelperClient::GameJoyStopManualRecord()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GameJoyStopManualRecord");
|
|
|
|
UScriptHelperClient_GameJoyStopManualRecord_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GameJoyStartMomentsRecord
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
|
|
void UScriptHelperClient::GameJoyStartMomentsRecord()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GameJoyStartMomentsRecord");
|
|
|
|
UScriptHelperClient_GameJoyStartMomentsRecord_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GameJoyStartManualRecord
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
|
|
void UScriptHelperClient::GameJoyStartManualRecord()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GameJoyStartManualRecord");
|
|
|
|
UScriptHelperClient_GameJoyStartManualRecord_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GameJoySetVideoQuality
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int quality (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::GameJoySetVideoQuality(int quality)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GameJoySetVideoQuality");
|
|
|
|
UScriptHelperClient_GameJoySetVideoQuality_Params params;
|
|
params.quality = quality;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GameJoySetMomentRecordSwitchOn
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int isOn (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::GameJoySetMomentRecordSwitchOn(int isOn)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GameJoySetMomentRecordSwitchOn");
|
|
|
|
UScriptHelperClient_GameJoySetMomentRecordSwitchOn_Params params;
|
|
params.isOn = isOn;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GameJoySetCurrentRecorderPosition
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float X (Parm, ZeroConstructor, IsPlainOldData)
|
|
// float Y (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::GameJoySetCurrentRecorderPosition(float X, float Y)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GameJoySetCurrentRecorderPosition");
|
|
|
|
UScriptHelperClient_GameJoySetCurrentRecorderPosition_Params params;
|
|
params.X = X;
|
|
params.Y = Y;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GameJoyMarkReturnBattleAfterKillProcess
|
|
// (Final, Native, Static, Public)
|
|
|
|
void UScriptHelperClient::GameJoyMarkReturnBattleAfterKillProcess()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GameJoyMarkReturnBattleAfterKillProcess");
|
|
|
|
UScriptHelperClient_GameJoyMarkReturnBattleAfterKillProcess_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GameJoyIsSDKFeatureSupport
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::GameJoyIsSDKFeatureSupport()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GameJoyIsSDKFeatureSupport");
|
|
|
|
UScriptHelperClient_GameJoyIsSDKFeatureSupport_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GameJoyGenerateMomentsVideo
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// TArray<struct FTimeStamp> shortVideosTimeStampList (Parm, ZeroConstructor)
|
|
// TArray<struct FTimeStamp> largeVideosTimeStampList (Parm, ZeroConstructor)
|
|
// struct FString Title (Parm, ZeroConstructor)
|
|
// TMap<struct FString, struct FString> extraInfo (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::GameJoyGenerateMomentsVideo(TArray<struct FTimeStamp> shortVideosTimeStampList, TArray<struct FTimeStamp> largeVideosTimeStampList, const struct FString& Title, TMap<struct FString, struct FString> extraInfo)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GameJoyGenerateMomentsVideo");
|
|
|
|
UScriptHelperClient_GameJoyGenerateMomentsVideo_Params params;
|
|
params.shortVideosTimeStampList = shortVideosTimeStampList;
|
|
params.largeVideosTimeStampList = largeVideosTimeStampList;
|
|
params.Title = Title;
|
|
params.extraInfo = extraInfo;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GameJoyEndMomentsRecord
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
|
|
void UScriptHelperClient::GameJoyEndMomentsRecord()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GameJoyEndMomentsRecord");
|
|
|
|
UScriptHelperClient_GameJoyEndMomentsRecord_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.GameJoyClearMomentsVideo
|
|
// (Final, Native, Static, Public)
|
|
|
|
void UScriptHelperClient::GameJoyClearMomentsVideo()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.GameJoyClearMomentsVideo");
|
|
|
|
UScriptHelperClient_GameJoyClearMomentsVideo_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.FetchNearByPersonInfo
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// TArray<struct FNearByPersonInfo> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
TArray<struct FNearByPersonInfo> UScriptHelperClient::FetchNearByPersonInfo(TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.FetchNearByPersonInfo");
|
|
|
|
UScriptHelperClient_FetchNearByPersonInfo_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.ExitGame
|
|
// (Final, Native, Static, Public)
|
|
|
|
void UScriptHelperClient::ExitGame()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.ExitGame");
|
|
|
|
UScriptHelperClient_ExitGame_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.EnterFightChat
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString gid (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::EnterFightChat(class UGameFrontendHUD* GameFrontendHUD, const struct FString& gid)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.EnterFightChat");
|
|
|
|
UScriptHelperClient_EnterFightChat_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.gid = gid;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.EnterBattle
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString HostnameOrIP (Parm, ZeroConstructor)
|
|
// uint32_t Port (Parm, ZeroConstructor, IsPlainOldData)
|
|
// uint32_t PlayerKey (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString PlayerName (Parm, ZeroConstructor)
|
|
// struct FString PacketKey (Parm, ZeroConstructor)
|
|
// uint64_t GameId (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::EnterBattle(class UGameFrontendHUD* GameFrontendHUD, const struct FString& HostnameOrIP, uint32_t Port, uint32_t PlayerKey, const struct FString& PlayerName, const struct FString& PacketKey, uint64_t GameId)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.EnterBattle");
|
|
|
|
UScriptHelperClient_EnterBattle_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.HostnameOrIP = HostnameOrIP;
|
|
params.Port = Port;
|
|
params.PlayerKey = PlayerKey;
|
|
params.PlayerName = PlayerName;
|
|
params.PacketKey = PacketKey;
|
|
params.GameId = GameId;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.EncryptUID
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FString sUid (Parm, ZeroConstructor)
|
|
// struct FString sKey (Parm, ZeroConstructor)
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::EncryptUID(const struct FString& sUid, const struct FString& sKey)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.EncryptUID");
|
|
|
|
UScriptHelperClient_EncryptUID_Params params;
|
|
params.sUid = sUid;
|
|
params.sKey = sKey;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.EncryptServerKey
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString ServerKey (Parm, ZeroConstructor)
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::EncryptServerKey(const struct FString& ServerKey)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.EncryptServerKey");
|
|
|
|
UScriptHelperClient_EncryptServerKey_Params params;
|
|
params.ServerKey = ServerKey;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.EnableDeathPlayback
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool bEnable (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool bFlush (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::EnableDeathPlayback(class UGameFrontendHUD* GameFrontendHUD, bool bEnable, bool bFlush)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.EnableDeathPlayback");
|
|
|
|
UScriptHelperClient_EnableDeathPlayback_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.bEnable = bEnable;
|
|
params.bFlush = bFlush;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.DumpLog
|
|
// (Final, Native, Static, Public)
|
|
|
|
void UScriptHelperClient::DumpLog()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.DumpLog");
|
|
|
|
UScriptHelperClient_DumpLog_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.DisconnectBLE
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
|
|
void UScriptHelperClient::DisconnectBLE()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.DisconnectBLE");
|
|
|
|
UScriptHelperClient_DisconnectBLE_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.Disconnect
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::Disconnect(TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.Disconnect");
|
|
|
|
UScriptHelperClient_Disconnect_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.DelSavFile
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString Filename (Parm, ZeroConstructor)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::DelSavFile(const struct FString& Filename)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.DelSavFile");
|
|
|
|
UScriptHelperClient_DelSavFile_Params params;
|
|
params.Filename = Filename;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.DeleteFilesFromImageDownload
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int MaxNum (Parm, ZeroConstructor, IsPlainOldData)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::DeleteFilesFromImageDownload(int MaxNum)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.DeleteFilesFromImageDownload");
|
|
|
|
UScriptHelperClient_DeleteFilesFromImageDownload_Params params;
|
|
params.MaxNum = MaxNum;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.CopyContentPathToSavePath
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString content_file_path (Parm, ZeroConstructor)
|
|
// struct FString save_file_path (Parm, ZeroConstructor)
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::CopyContentPathToSavePath(const struct FString& content_file_path, const struct FString& save_file_path)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.CopyContentPathToSavePath");
|
|
|
|
UScriptHelperClient_CopyContentPathToSavePath_Params params;
|
|
params.content_file_path = content_file_path;
|
|
params.save_file_path = save_file_path;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.ConnectToURL
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString URL (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::ConnectToURL(const struct FString& URL, TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.ConnectToURL");
|
|
|
|
UScriptHelperClient_ConnectToURL_Params params;
|
|
params.URL = URL;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.ConnectBLE
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
|
|
void UScriptHelperClient::ConnectBLE()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.ConnectBLE");
|
|
|
|
UScriptHelperClient_ConnectBLE_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.CloseVideoListDialog
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
|
|
void UScriptHelperClient::CloseVideoListDialog()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.CloseVideoListDialog");
|
|
|
|
UScriptHelperClient_CloseVideoListDialog_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.ClipboardPaste
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::ClipboardPaste()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.ClipboardPaste");
|
|
|
|
UScriptHelperClient_ClipboardPaste_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.ClipBoardCopy
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString Text (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::ClipBoardCopy(const struct FString& Text)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.ClipBoardCopy");
|
|
|
|
UScriptHelperClient_ClipBoardCopy_Params params;
|
|
params.Text = Text;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.ClientEnterWarMode
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::ClientEnterWarMode(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.ClientEnterWarMode");
|
|
|
|
UScriptHelperClient_ClientEnterWarMode_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.ClearFrontendHUDLobbyAsset
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::ClearFrontendHUDLobbyAsset(class UGameFrontendHUD* GameFrontendHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.ClearFrontendHUDLobbyAsset");
|
|
|
|
UScriptHelperClient_ClearFrontendHUDLobbyAsset_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.CleanRecord
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::CleanRecord(TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.CleanRecord");
|
|
|
|
UScriptHelperClient_CleanRecord_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.CleanLocation
|
|
// (Final, Native, Static, Public, HasOutParms)
|
|
// Parameters:
|
|
// TScriptInterface<class UClientNetInterface> ClientNetInterface (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::CleanLocation(TScriptInterface<class UClientNetInterface>* ClientNetInterface)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.CleanLocation");
|
|
|
|
UScriptHelperClient_CleanLocation_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
if (ClientNetInterface != nullptr)
|
|
*ClientNetInterface = params.ClientNetInterface;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.CheckNoticeCenterPermission
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::CheckNoticeCenterPermission()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.CheckNoticeCenterPermission");
|
|
|
|
UScriptHelperClient_CheckNoticeCenterPermission_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.CheckLocationPermission
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::CheckLocationPermission()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.CheckLocationPermission");
|
|
|
|
UScriptHelperClient_CheckLocationPermission_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.CallIngameFirstTimeTips
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* GameFrontendHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
// struct FString TableName (Parm, ZeroConstructor)
|
|
// struct FString FunctionName (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::CallIngameFirstTimeTips(class UGameFrontendHUD* GameFrontendHUD, const struct FString& TableName, const struct FString& FunctionName)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.CallIngameFirstTimeTips");
|
|
|
|
UScriptHelperClient_CallIngameFirstTimeTips_Params params;
|
|
params.GameFrontendHUD = GameFrontendHUD;
|
|
params.TableName = TableName;
|
|
params.FunctionName = FunctionName;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestWaitForSecond
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int sec (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::AutoTestWaitForSecond(int sec)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestWaitForSecond");
|
|
|
|
UScriptHelperClient_AutoTestWaitForSecond_Params params;
|
|
params.sec = sec;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestWaitForJumpPlane
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
bool UScriptHelperClient::AutoTestWaitForJumpPlane()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestWaitForJumpPlane");
|
|
|
|
UScriptHelperClient_AutoTestWaitForJumpPlane_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestVaultWall
|
|
// (Final, Native, Static, Public)
|
|
|
|
void UScriptHelperClient::AutoTestVaultWall()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestVaultWall");
|
|
|
|
UScriptHelperClient_AutoTestVaultWall_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestUseItem
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int ItemID (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::AutoTestUseItem(int ItemID)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestUseItem");
|
|
|
|
UScriptHelperClient_AutoTestUseItem_Params params;
|
|
params.ItemID = ItemID;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestThrowBoom
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int SkillID (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::AutoTestThrowBoom(int SkillID)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestThrowBoom");
|
|
|
|
UScriptHelperClient_AutoTestThrowBoom_Params params;
|
|
params.SkillID = SkillID;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestSwitchWeapon
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int WeaponType (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::AutoTestSwitchWeapon(int WeaponType)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestSwitchWeapon");
|
|
|
|
UScriptHelperClient_AutoTestSwitchWeapon_Params params;
|
|
params.WeaponType = WeaponType;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestStopRecordStats
|
|
// (Final, Native, Static, Public)
|
|
|
|
void UScriptHelperClient::AutoTestStopRecordStats()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestStopRecordStats");
|
|
|
|
UScriptHelperClient_AutoTestStopRecordStats_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestStartRecordStats
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString FileStr (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::AutoTestStartRecordStats(const struct FString& FileStr)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestStartRecordStats");
|
|
|
|
UScriptHelperClient_AutoTestStartRecordStats_Params params;
|
|
params.FileStr = FileStr;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestStartFire
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int X (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Y (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Z (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int sec (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::AutoTestStartFire(int X, int Y, int Z, int sec)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestStartFire");
|
|
|
|
UScriptHelperClient_AutoTestStartFire_Params params;
|
|
params.X = X;
|
|
params.Y = Y;
|
|
params.Z = Z;
|
|
params.sec = sec;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestSpawnVehicle
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString ResPath (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::AutoTestSpawnVehicle(const struct FString& ResPath)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestSpawnVehicle");
|
|
|
|
UScriptHelperClient_AutoTestSpawnVehicle_Params params;
|
|
params.ResPath = ResPath;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestSetVehicleRotation
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int X (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Y (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Z (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::AutoTestSetVehicleRotation(int X, int Y, int Z)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestSetVehicleRotation");
|
|
|
|
UScriptHelperClient_AutoTestSetVehicleRotation_Params params;
|
|
params.X = X;
|
|
params.Y = Y;
|
|
params.Z = Z;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestSetRecordFrequency
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// uint32_t Frequency (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::AutoTestSetRecordFrequency(uint32_t Frequency)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestSetRecordFrequency");
|
|
|
|
UScriptHelperClient_AutoTestSetRecordFrequency_Params params;
|
|
params.Frequency = Frequency;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestSetActorRotation
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// float Rate (Parm, ZeroConstructor, IsPlainOldData)
|
|
// float Speed (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::AutoTestSetActorRotation(float Rate, float Speed)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestSetActorRotation");
|
|
|
|
UScriptHelperClient_AutoTestSetActorRotation_Params params;
|
|
params.Rate = Rate;
|
|
params.Speed = Speed;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestSetActorPitch
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// float Rate (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::AutoTestSetActorPitch(float Rate)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestSetActorPitch");
|
|
|
|
UScriptHelperClient_AutoTestSetActorPitch_Params params;
|
|
params.Rate = Rate;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestSetActorFacePoint
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int X (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Y (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Z (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::AutoTestSetActorFacePoint(int X, int Y, int Z)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestSetActorFacePoint");
|
|
|
|
UScriptHelperClient_AutoTestSetActorFacePoint_Params params;
|
|
params.X = X;
|
|
params.Y = Y;
|
|
params.Z = Z;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestPickupItem
|
|
// (Final, Native, Static, Public, HasDefaults)
|
|
// Parameters:
|
|
// struct FVector2D ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData)
|
|
|
|
struct FVector2D UScriptHelperClient::AutoTestPickupItem()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestPickupItem");
|
|
|
|
UScriptHelperClient_AutoTestPickupItem_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestOpenScope
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// bool bOpenScope (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::AutoTestOpenScope(bool bOpenScope)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestOpenScope");
|
|
|
|
UScriptHelperClient_AutoTestOpenScope_Params params;
|
|
params.bOpenScope = bOpenScope;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestMoveVehicleForward
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int Speed (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Rate (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int sec (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::AutoTestMoveVehicleForward(int Speed, int Rate, int sec)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestMoveVehicleForward");
|
|
|
|
UScriptHelperClient_AutoTestMoveVehicleForward_Params params;
|
|
params.Speed = Speed;
|
|
params.Rate = Rate;
|
|
params.sec = sec;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestMoveToPoint
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int X (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Y (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Z (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::AutoTestMoveToPoint(int X, int Y, int Z)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestMoveToPoint");
|
|
|
|
UScriptHelperClient_AutoTestMoveToPoint_Params params;
|
|
params.X = X;
|
|
params.Y = Y;
|
|
params.Z = Z;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestJumpPlane
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int sec (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::AutoTestJumpPlane(int sec)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestJumpPlane");
|
|
|
|
UScriptHelperClient_AutoTestJumpPlane_Params params;
|
|
params.sec = sec;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestJump
|
|
// (Final, Native, Static, Public)
|
|
|
|
void UScriptHelperClient::AutoTestJump()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestJump");
|
|
|
|
UScriptHelperClient_AutoTestJump_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestInputMovement
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// float Rate (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::AutoTestInputMovement(float Rate)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestInputMovement");
|
|
|
|
UScriptHelperClient_AutoTestInputMovement_Params params;
|
|
params.Rate = Rate;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestGMGoto
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int X (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Y (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Z (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::AutoTestGMGoto(int X, int Y, int Z)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestGMGoto");
|
|
|
|
UScriptHelperClient_AutoTestGMGoto_Params params;
|
|
params.X = X;
|
|
params.Y = Y;
|
|
params.Z = Z;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestGMCommand
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString Command (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::AutoTestGMCommand(const struct FString& Command)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestGMCommand");
|
|
|
|
UScriptHelperClient_AutoTestGMCommand_Params params;
|
|
params.Command = Command;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestGetVehicleLocation
|
|
// (Final, Native, Static, Public, HasDefaults)
|
|
// Parameters:
|
|
// struct FVector ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData)
|
|
|
|
struct FVector UScriptHelperClient::AutoTestGetVehicleLocation()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestGetVehicleLocation");
|
|
|
|
UScriptHelperClient_AutoTestGetVehicleLocation_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestGetRuntimeStats
|
|
// (Final, Native, Static, Public)
|
|
|
|
void UScriptHelperClient::AutoTestGetRuntimeStats()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestGetRuntimeStats");
|
|
|
|
UScriptHelperClient_AutoTestGetRuntimeStats_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestGetOnVehicle
|
|
// (Final, Native, Static, Public)
|
|
|
|
void UScriptHelperClient::AutoTestGetOnVehicle()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestGetOnVehicle");
|
|
|
|
UScriptHelperClient_AutoTestGetOnVehicle_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestGetOffVehicle
|
|
// (Final, Native, Static, Public)
|
|
|
|
void UScriptHelperClient::AutoTestGetOffVehicle()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestGetOffVehicle");
|
|
|
|
UScriptHelperClient_AutoTestGetOffVehicle_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestGetNearVehiclePos
|
|
// (Final, Native, Static, Public, HasDefaults)
|
|
// Parameters:
|
|
// struct FVector ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData)
|
|
|
|
struct FVector UScriptHelperClient::AutoTestGetNearVehiclePos()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestGetNearVehiclePos");
|
|
|
|
UScriptHelperClient_AutoTestGetNearVehiclePos_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestGetMapName
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::AutoTestGetMapName()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestGetMapName");
|
|
|
|
UScriptHelperClient_AutoTestGetMapName_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestGetFrameInfo
|
|
// (Final, Native, Static, Public, HasDefaults)
|
|
// Parameters:
|
|
// struct FVector ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData)
|
|
|
|
struct FVector UScriptHelperClient::AutoTestGetFrameInfo()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestGetFrameInfo");
|
|
|
|
UScriptHelperClient_AutoTestGetFrameInfo_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestGetDis2D
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int X (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Y (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int Z (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int x2 (Parm, ZeroConstructor, IsPlainOldData)
|
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// int y2 (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int z2 (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UScriptHelperClient::AutoTestGetDis2D(int X, int Y, int Z, int x2, int y2, int z2)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestGetDis2D");
|
|
|
|
UScriptHelperClient_AutoTestGetDis2D_Params params;
|
|
params.X = X;
|
|
params.Y = Y;
|
|
params.Z = Z;
|
|
params.x2 = x2;
|
|
params.y2 = y2;
|
|
params.z2 = z2;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestGetActorName
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
|
|
|
|
struct FString UScriptHelperClient::AutoTestGetActorName()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestGetActorName");
|
|
|
|
UScriptHelperClient_AutoTestGetActorName_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestGetActorLocation
|
|
// (Final, Native, Static, Public, HasDefaults)
|
|
// Parameters:
|
|
// struct FString PlayerName (Parm, ZeroConstructor)
|
|
// struct FVector ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData)
|
|
|
|
struct FVector UScriptHelperClient::AutoTestGetActorLocation(const struct FString& PlayerName)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestGetActorLocation");
|
|
|
|
UScriptHelperClient_AutoTestGetActorLocation_Params params;
|
|
params.PlayerName = PlayerName;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestContinuousMoveTo
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// float X (Parm, ZeroConstructor, IsPlainOldData)
|
|
// float Y (Parm, ZeroConstructor, IsPlainOldData)
|
|
// float Z (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::AutoTestContinuousMoveTo(float X, float Y, float Z)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestContinuousMoveTo");
|
|
|
|
UScriptHelperClient_AutoTestContinuousMoveTo_Params params;
|
|
params.X = X;
|
|
params.Y = Y;
|
|
params.Z = Z;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestConsoleCommand
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// struct FString Command (Parm, ZeroConstructor)
|
|
|
|
void UScriptHelperClient::AutoTestConsoleCommand(const struct FString& Command)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestConsoleCommand");
|
|
|
|
UScriptHelperClient_AutoTestConsoleCommand_Params params;
|
|
params.Command = Command;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.ScriptHelperClient.AutoTestAddItem
|
|
// (Final, Native, Static, Public)
|
|
// Parameters:
|
|
// int ItemID (Parm, ZeroConstructor, IsPlainOldData)
|
|
// int nCount (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UScriptHelperClient::AutoTestAddItem(int ItemID, int nCount)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.ScriptHelperClient.AutoTestAddItem");
|
|
|
|
UScriptHelperClient_AutoTestAddItem_Params params;
|
|
params.ItemID = ItemID;
|
|
params.nCount = nCount;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
static auto defaultObj = StaticClass()->GetDefaultObject();
|
|
defaultObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.TssManager.SendSkdData_LuaState
|
|
// (Final, Native, Public)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UTssManager::SendSkdData_LuaState()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.TssManager.SendSkdData_LuaState");
|
|
|
|
UTssManager_SendSkdData_LuaState_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.TssManager.OnRecvData_LuaState
|
|
// (Final, Native, Public)
|
|
// Parameters:
|
|
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
|
|
|
int UTssManager::OnRecvData_LuaState()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.TssManager.OnRecvData_LuaState");
|
|
|
|
UTssManager_OnRecvData_LuaState_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Client.UTRichTextBlock.SetText
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FText InText (Parm)
|
|
|
|
void UUTRichTextBlock::SetText(const struct FText& InText)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.UTRichTextBlock.SetText");
|
|
|
|
UUTRichTextBlock_SetText_Params params;
|
|
params.InText = InText;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.UTRichTextBlock.SetGameFrontendHUD
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UGameFrontendHUD* InHUD (Parm, ZeroConstructor, IsPlainOldData)
|
|
|
|
void UUTRichTextBlock::SetGameFrontendHUD(class UGameFrontendHUD* InHUD)
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.UTRichTextBlock.SetGameFrontendHUD");
|
|
|
|
UUTRichTextBlock_SetGameFrontendHUD_Params params;
|
|
params.InHUD = InHUD;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function Client.UTRichTextBlock.GetText
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FText ReturnValue (Parm, OutParm, ReturnParm)
|
|
|
|
struct FText UUTRichTextBlock::GetText()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function Client.UTRichTextBlock.GetText");
|
|
|
|
UUTRichTextBlock_GetText_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
pFunc->FunctionFlags |= 0x400;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
|
|
return params.ReturnValue;
|
|
}
|
|
|
|
|
|
}
|
|
|