Files
pubg/SDK/PUBGM_MovieSceneCapture_functions.cpp
2026-05-02 14:30:03 +08:00

66 lines
1.9 KiB
C++
Executable File

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:40 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------
// Function MovieSceneCapture.MovieSceneCaptureEnvironment.GetCaptureFrameNumber
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
int UMovieSceneCaptureEnvironment::GetCaptureFrameNumber()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function MovieSceneCapture.MovieSceneCaptureEnvironment.GetCaptureFrameNumber");
UMovieSceneCaptureEnvironment_GetCaptureFrameNumber_Params params;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
return params.ReturnValue;
}
// Function MovieSceneCapture.MovieSceneCaptureEnvironment.GetCaptureElapsedTime
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
float UMovieSceneCaptureEnvironment::GetCaptureElapsedTime()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function MovieSceneCapture.MovieSceneCaptureEnvironment.GetCaptureElapsedTime");
UMovieSceneCaptureEnvironment_GetCaptureElapsedTime_Params params;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
return params.ReturnValue;
}
}