Files
pubg/SDK/PUBGM_MovieScene_classes.hpp
2026-05-02 14:30:03 +08:00

385 lines
18 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:40 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// Class MovieScene.MovieSceneSignedObject
// 0x0084 (0x00A0 - 0x001C)
class UMovieSceneSignedObject : public UObject
{
public:
unsigned char UnknownData00[0x84]; // 0x001C(0x0084) MISSED OFFSET
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class MovieScene.MovieSceneSignedObject");
return pStaticClass;
}
};
// Class MovieScene.MovieScene
// 0x0070 (0x0110 - 0x00A0)
class UMovieScene : public UMovieSceneSignedObject
{
public:
TArray<struct FMovieSceneSpawnable> Spawnables; // 0x00A0(0x000C) (ZeroConstructor)
TArray<struct FMovieScenePossessable> Possessables; // 0x00AC(0x000C) (ZeroConstructor)
TArray<struct FMovieSceneBinding> ObjectBindings; // 0x00B8(0x000C) (ZeroConstructor)
TArray<class UMovieSceneTrack*> MasterTracks; // 0x00C4(0x000C) (ExportObject, ZeroConstructor)
class UMovieSceneTrack* CameraCutTrack; // 0x00D0(0x0004) (ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData)
struct FFloatRange SelectionRange; // 0x00D4(0x0010)
struct FFloatRange PlaybackRange; // 0x00E4(0x0010)
bool bForceFixedFrameIntervalPlayback; // 0x00F4(0x0001) (ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x00F5(0x0003) MISSED OFFSET
float FixedFrameInterval; // 0x00F8(0x0004) (ZeroConstructor, IsPlainOldData)
float InTime; // 0x00FC(0x0004) (ZeroConstructor, Deprecated, IsPlainOldData)
float OutTime; // 0x0100(0x0004) (ZeroConstructor, Deprecated, IsPlainOldData)
float StartTime; // 0x0104(0x0004) (ZeroConstructor, Deprecated, IsPlainOldData)
float endTime; // 0x0108(0x0004) (ZeroConstructor, Deprecated, IsPlainOldData)
unsigned char UnknownData01[0x4]; // 0x010C(0x0004) MISSED OFFSET
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class MovieScene.MovieScene");
return pStaticClass;
}
};
// Class MovieScene.MovieSceneBindingOverrides
// 0x0054 (0x0070 - 0x001C)
class UMovieSceneBindingOverrides : public UObject
{
public:
unsigned char UnknownData00[0x4]; // 0x001C(0x0004) MISSED OFFSET
TArray<struct FMovieSceneBindingOverrideData> BindingData; // 0x0020(0x000C) (Edit, ZeroConstructor)
unsigned char UnknownData01[0x44]; // 0x002C(0x0044) MISSED OFFSET
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class MovieScene.MovieSceneBindingOverrides");
return pStaticClass;
}
};
// Class MovieScene.MovieSceneBindingOverridesInterface
// 0x0000 (0x0020 - 0x0020)
class UMovieSceneBindingOverridesInterface : public UInterface
{
public:
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class MovieScene.MovieSceneBindingOverridesInterface");
return pStaticClass;
}
};
// Class MovieScene.MovieSceneBindingOwnerInterface
// 0x0000 (0x0020 - 0x0020)
class UMovieSceneBindingOwnerInterface : public UInterface
{
public:
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class MovieScene.MovieSceneBindingOwnerInterface");
return pStaticClass;
}
};
// Class MovieScene.MovieSceneBuiltInEasingFunction
// 0x000C (0x0028 - 0x001C)
class UMovieSceneBuiltInEasingFunction : public UObject
{
public:
unsigned char UnknownData00[0x4]; // 0x001C(0x0004) MISSED OFFSET
EMovieSceneBuiltInEasing Type; // 0x0020(0x0001) (Edit, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData01[0x7]; // 0x0021(0x0007) MISSED OFFSET
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class MovieScene.MovieSceneBuiltInEasingFunction");
return pStaticClass;
}
};
// Class MovieScene.MovieSceneEasingExternalCurve
// 0x000C (0x0028 - 0x001C)
class UMovieSceneEasingExternalCurve : public UObject
{
public:
unsigned char UnknownData00[0x4]; // 0x001C(0x0004) MISSED OFFSET
class UCurveFloat* Curve; // 0x0020(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData01[0x4]; // 0x0024(0x0004) MISSED OFFSET
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class MovieScene.MovieSceneEasingExternalCurve");
return pStaticClass;
}
};
// Class MovieScene.MovieSceneEasingFunction
// 0x0000 (0x0020 - 0x0020)
class UMovieSceneEasingFunction : public UInterface
{
public:
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class MovieScene.MovieSceneEasingFunction");
return pStaticClass;
}
float OnEvaluate(float Interp);
};
// Class MovieScene.MovieSceneFolder
// 0x003C (0x0058 - 0x001C)
class UMovieSceneFolder : public UObject
{
public:
unsigned char UnknownData00[0x4]; // 0x001C(0x0004) MISSED OFFSET
struct FName FolderName; // 0x0020(0x0008) (ZeroConstructor, IsPlainOldData)
TArray<class UMovieSceneFolder*> ChildFolders; // 0x0028(0x000C) (ZeroConstructor)
TArray<class UMovieSceneTrack*> ChildMasterTracks; // 0x0034(0x000C) (ExportObject, ZeroConstructor)
TArray<struct FString> ChildObjectBindingStrings; // 0x0040(0x000C) (ZeroConstructor)
unsigned char UnknownData01[0xC]; // 0x004C(0x000C) MISSED OFFSET
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class MovieScene.MovieSceneFolder");
return pStaticClass;
}
};
// Class MovieScene.MovieSceneTrack
// 0x0010 (0x00B0 - 0x00A0)
class UMovieSceneTrack : public UMovieSceneSignedObject
{
public:
struct FMovieSceneTrackEvalOptions EvalOptions; // 0x00A0(0x0004) (Edit)
unsigned char UnknownData00[0xC]; // 0x00A4(0x000C) MISSED OFFSET
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class MovieScene.MovieSceneTrack");
return pStaticClass;
}
};
// Class MovieScene.MovieSceneNameableTrack
// 0x0000 (0x00B0 - 0x00B0)
class UMovieSceneNameableTrack : public UMovieSceneTrack
{
public:
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class MovieScene.MovieSceneNameableTrack");
return pStaticClass;
}
};
// Class MovieScene.MovieSceneSection
// 0x0050 (0x00F0 - 0x00A0)
class UMovieSceneSection : public UMovieSceneSignedObject
{
public:
struct FMovieSceneSectionEvalOptions EvalOptions; // 0x00A0(0x0002) (Edit)
unsigned char UnknownData00[0x2]; // 0x00A2(0x0002) MISSED OFFSET
struct FMovieSceneEasingSettings Easing; // 0x00A4(0x0028) (Edit)
float StartTime; // 0x00CC(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
float endTime; // 0x00D0(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
int RowIndex; // 0x00D4(0x0004) (ZeroConstructor, IsPlainOldData)
int OverlapPriority; // 0x00D8(0x0004) (ZeroConstructor, IsPlainOldData)
unsigned char bIsActive : 1; // 0x00DC(0x0001) (Edit)
unsigned char bIsLocked : 1; // 0x00DC(0x0001) (Edit)
unsigned char bIsInfinite : 1; // 0x00DC(0x0001) (Edit)
unsigned char UnknownData01[0x3]; // 0x00DD(0x0003) MISSED OFFSET
float PrerollTime; // 0x00E0(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
float PostrollTime; // 0x00E4(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
struct FOptionalMovieSceneBlendType BlendType; // 0x00E8(0x0002)
unsigned char UnknownData02[0x6]; // 0x00EA(0x0006) MISSED OFFSET
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class MovieScene.MovieSceneSection");
return pStaticClass;
}
};
// Class MovieScene.MovieSceneSegmentCompilerTestTrack
// 0x0010 (0x00C0 - 0x00B0)
class UMovieSceneSegmentCompilerTestTrack : public UMovieSceneTrack
{
public:
unsigned char UnknownData00[0x10]; // 0x00B0(0x0010) MISSED OFFSET
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class MovieScene.MovieSceneSegmentCompilerTestTrack");
return pStaticClass;
}
};
// Class MovieScene.MovieSceneSegmentCompilerTestSection
// 0x0000 (0x00F0 - 0x00F0)
class UMovieSceneSegmentCompilerTestSection : public UMovieSceneSection
{
public:
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class MovieScene.MovieSceneSegmentCompilerTestSection");
return pStaticClass;
}
};
// Class MovieScene.MovieSceneSequence
// 0x01E0 (0x0280 - 0x00A0)
class UMovieSceneSequence : public UMovieSceneSignedObject
{
public:
struct FCachedMovieSceneEvaluationTemplate EvaluationTemplate; // 0x00A0(0x0194)
struct FMovieSceneTrackCompilationParams TemplateParameters; // 0x0234(0x0002)
unsigned char UnknownData00[0x2]; // 0x0236(0x0002) MISSED OFFSET
TMap<class UObject*, struct FCachedMovieSceneEvaluationTemplate> InstancedSubSequenceEvaluationTemplates; // 0x0238(0x0050) (ZeroConstructor)
bool bParentContextsAreSignificant; // 0x0274(0x0001) (ZeroConstructor, IsPlainOldData)
unsigned char UnknownData01[0xB]; // 0x0275(0x000B) MISSED OFFSET
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class MovieScene.MovieSceneSequence");
return pStaticClass;
}
};
// Class MovieScene.MovieSceneSequencePlayer
// 0x0684 (0x06A0 - 0x001C)
class UMovieSceneSequencePlayer : public UObject
{
public:
unsigned char UnknownData00[0x2C4]; // 0x001C(0x02C4) MISSED OFFSET
struct FScriptMulticastDelegate OnPlay; // 0x02E0(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable)
struct FScriptMulticastDelegate OnPlayReverse; // 0x02EC(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable)
struct FScriptMulticastDelegate OnStop; // 0x02F8(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable)
struct FScriptMulticastDelegate OnPause; // 0x0304(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable)
struct FScriptMulticastDelegate OnFinished; // 0x0310(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable)
TEnumAsByte<EMovieScenePlayerStatus> Status; // 0x031C(0x0001) (ZeroConstructor, IsPlainOldData)
unsigned char bReversePlayback : 1; // 0x031D(0x0001)
unsigned char bPendingFirstUpdate : 1; // 0x031D(0x0001)
unsigned char UnknownData01[0x2]; // 0x031E(0x0002) MISSED OFFSET
class UMovieSceneSequence* Sequence; // 0x0320(0x0004) (ZeroConstructor, Transient, IsPlainOldData)
float TimeCursorPosition; // 0x0324(0x0004) (ZeroConstructor, IsPlainOldData)
float StartTime; // 0x0328(0x0004) (ZeroConstructor, IsPlainOldData)
float endTime; // 0x032C(0x0004) (ZeroConstructor, IsPlainOldData)
int CurrentNumLoops; // 0x0330(0x0004) (ZeroConstructor, Transient, IsPlainOldData)
unsigned char UnknownData02[0xC]; // 0x0334(0x000C) MISSED OFFSET
struct FMovieSceneSequencePlaybackSettings PlaybackSettings; // 0x0340(0x0020)
unsigned char UnknownData03[0x340]; // 0x0360(0x0340) MISSED OFFSET
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class MovieScene.MovieSceneSequencePlayer");
return pStaticClass;
}
void Stop();
void StartPlayingNextTick();
void SetPlayRate(float PlayRate);
void SetPlaybackRange(float NewStartTime, float NewEndTime);
void SetPlaybackPosition(float NewPlaybackPosition);
void Scrub();
void PlayReverse();
void PlayLooping(int NumLoops);
void Play();
void Pause();
void JumpToPosition(float NewPlaybackPosition);
bool IsPlaying();
bool IsPaused();
void GoToEndAndStop();
float GetPlayRate();
float GetPlaybackStart();
float GetPlaybackPosition();
float GetPlaybackEnd();
float GetLength();
TArray<class UObject*> GetBoundObjects(const struct FMovieSceneObjectBindingID& ObjectBinding);
void ChangePlaybackDirection();
};
}