Files
pubg/SDK/PUBGM_bp_corps_create_functions.cpp
2026-05-02 14:30:03 +08:00

356 lines
9.7 KiB
C++
Executable File

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:44 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------
// Function bp_corps_create.bp_corps_create_C.EventCorpsCreateHideUI_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_create_C::EventCorpsCreateHideUI_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_create.bp_corps_create_C.EventCorpsCreateHideUI_NoFetch");
Abp_corps_create_C_EventCorpsCreateHideUI_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_create.bp_corps_create_C.EventCorpsCreateHideUI
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_create_C::EventCorpsCreateHideUI()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_create.bp_corps_create_C.EventCorpsCreateHideUI");
Abp_corps_create_C_EventCorpsCreateHideUI_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_create.bp_corps_create_C.EventCorpsCreateShowUI_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_create_C::EventCorpsCreateShowUI_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_create.bp_corps_create_C.EventCorpsCreateShowUI_NoFetch");
Abp_corps_create_C_EventCorpsCreateShowUI_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_create.bp_corps_create_C.EventCorpsCreateShowUI
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_create_C::EventCorpsCreateShowUI()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_create.bp_corps_create_C.EventCorpsCreateShowUI");
Abp_corps_create_C_EventCorpsCreateShowUI_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_create.bp_corps_create_C.EventOpenCorpsIconSelectPanel_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_create_C::EventOpenCorpsIconSelectPanel_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_create.bp_corps_create_C.EventOpenCorpsIconSelectPanel_NoFetch");
Abp_corps_create_C_EventOpenCorpsIconSelectPanel_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_create.bp_corps_create_C.EventOpenCorpsIconSelectPanel
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_create_C::EventOpenCorpsIconSelectPanel()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_create.bp_corps_create_C.EventOpenCorpsIconSelectPanel");
Abp_corps_create_C_EventOpenCorpsIconSelectPanel_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_create.bp_corps_create_C.EventOnCorpsCreateButtonClicked_Push_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_create_C::EventOnCorpsCreateButtonClicked_Push_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_create.bp_corps_create_C.EventOnCorpsCreateButtonClicked_Push_NoFetch");
Abp_corps_create_C_EventOnCorpsCreateButtonClicked_Push_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_create.bp_corps_create_C.EventOnCorpsCreateButtonClicked_Push
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_create_C::EventOnCorpsCreateButtonClicked_Push()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_create.bp_corps_create_C.EventOnCorpsCreateButtonClicked_Push");
Abp_corps_create_C_EventOnCorpsCreateButtonClicked_Push_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_create.bp_corps_create_C.EventCorpsCreateUIFilterName_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_create_C::EventCorpsCreateUIFilterName_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_create.bp_corps_create_C.EventCorpsCreateUIFilterName_NoFetch");
Abp_corps_create_C_EventCorpsCreateUIFilterName_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_create.bp_corps_create_C.EventCorpsCreateUIFilterName
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_create_C::EventCorpsCreateUIFilterName()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_create.bp_corps_create_C.EventCorpsCreateUIFilterName");
Abp_corps_create_C_EventCorpsCreateUIFilterName_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_create.bp_corps_create_C.EventCorpsTaskHelpShow_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_create_C::EventCorpsTaskHelpShow_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_create.bp_corps_create_C.EventCorpsTaskHelpShow_NoFetch");
Abp_corps_create_C_EventCorpsTaskHelpShow_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_create.bp_corps_create_C.EventCorpsTaskHelpShow
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_create_C::EventCorpsTaskHelpShow()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_create.bp_corps_create_C.EventCorpsTaskHelpShow");
Abp_corps_create_C_EventCorpsTaskHelpShow_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_create.bp_corps_create_C.EventCorpsCreateLocate_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_create_C::EventCorpsCreateLocate_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_create.bp_corps_create_C.EventCorpsCreateLocate_NoFetch");
Abp_corps_create_C_EventCorpsCreateLocate_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_create.bp_corps_create_C.EventCorpsCreateLocate
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_create_C::EventCorpsCreateLocate()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_create.bp_corps_create_C.EventCorpsCreateLocate");
Abp_corps_create_C_EventCorpsCreateLocate_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_create.bp_corps_create_C.EventCorpsCreateFetchInfo_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_create_C::EventCorpsCreateFetchInfo_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_create.bp_corps_create_C.EventCorpsCreateFetchInfo_NoFetch");
Abp_corps_create_C_EventCorpsCreateFetchInfo_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_create.bp_corps_create_C.EventCorpsCreateFetchInfo
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_create_C::EventCorpsCreateFetchInfo()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_create.bp_corps_create_C.EventCorpsCreateFetchInfo");
Abp_corps_create_C_EventCorpsCreateFetchInfo_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_create.bp_corps_create_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void Abp_corps_create_C::UserConstructionScript()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_create.bp_corps_create_C.UserConstructionScript");
Abp_corps_create_C_UserConstructionScript_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
}