Files
pubg/SDK/PUBGM_bp_corps_manager_functions.cpp
2026-05-02 14:30:03 +08:00

156 lines
4.3 KiB
C++
Executable File

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:44 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------
// Function bp_corps_manager.bp_corps_manager_C.EventCorpsManagerOnClickClose_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_manager_C::EventCorpsManagerOnClickClose_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_manager.bp_corps_manager_C.EventCorpsManagerOnClickClose_NoFetch");
Abp_corps_manager_C_EventCorpsManagerOnClickClose_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_manager.bp_corps_manager_C.EventCorpsManagerOnClickClose
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_manager_C::EventCorpsManagerOnClickClose()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_manager.bp_corps_manager_C.EventCorpsManagerOnClickClose");
Abp_corps_manager_C_EventCorpsManagerOnClickClose_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_manager.bp_corps_manager_C.EventCorpsManagerOnClickConfirm_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_manager_C::EventCorpsManagerOnClickConfirm_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_manager.bp_corps_manager_C.EventCorpsManagerOnClickConfirm_NoFetch");
Abp_corps_manager_C_EventCorpsManagerOnClickConfirm_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_manager.bp_corps_manager_C.EventCorpsManagerOnClickConfirm
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_manager_C::EventCorpsManagerOnClickConfirm()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_manager.bp_corps_manager_C.EventCorpsManagerOnClickConfirm");
Abp_corps_manager_C_EventCorpsManagerOnClickConfirm_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_manager.bp_corps_manager_C.EventCorpsManagerOnClickChangeIcon_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_manager_C::EventCorpsManagerOnClickChangeIcon_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_manager.bp_corps_manager_C.EventCorpsManagerOnClickChangeIcon_NoFetch");
Abp_corps_manager_C_EventCorpsManagerOnClickChangeIcon_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_manager.bp_corps_manager_C.EventCorpsManagerOnClickChangeIcon
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_manager_C::EventCorpsManagerOnClickChangeIcon()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_manager.bp_corps_manager_C.EventCorpsManagerOnClickChangeIcon");
Abp_corps_manager_C_EventCorpsManagerOnClickChangeIcon_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_manager.bp_corps_manager_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void Abp_corps_manager_C::UserConstructionScript()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_manager.bp_corps_manager_C.UserConstructionScript");
Abp_corps_manager_C_UserConstructionScript_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
}