Files
pubg/SDK/PUBGM_bp_exciting_party_functions.cpp
2026-05-02 14:30:03 +08:00

356 lines
9.7 KiB
C++
Executable File

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:47 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------
// Function bp_exciting_party.bp_exciting_party_C.EventExcitingPartyCloseUI_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_exciting_party_C::EventExcitingPartyCloseUI_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_exciting_party.bp_exciting_party_C.EventExcitingPartyCloseUI_NoFetch");
Abp_exciting_party_C_EventExcitingPartyCloseUI_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_exciting_party.bp_exciting_party_C.EventExcitingPartyCloseUI
// (BlueprintCallable, BlueprintEvent)
void Abp_exciting_party_C::EventExcitingPartyCloseUI()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_exciting_party.bp_exciting_party_C.EventExcitingPartyCloseUI");
Abp_exciting_party_C_EventExcitingPartyCloseUI_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_exciting_party.bp_exciting_party_C.EventExcitingPartyShare_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_exciting_party_C::EventExcitingPartyShare_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_exciting_party.bp_exciting_party_C.EventExcitingPartyShare_NoFetch");
Abp_exciting_party_C_EventExcitingPartyShare_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_exciting_party.bp_exciting_party_C.EventExcitingPartyShare
// (BlueprintCallable, BlueprintEvent)
void Abp_exciting_party_C::EventExcitingPartyShare()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_exciting_party.bp_exciting_party_C.EventExcitingPartyShare");
Abp_exciting_party_C_EventExcitingPartyShare_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_exciting_party.bp_exciting_party_C.EventExcitingPartyShareGet_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_exciting_party_C::EventExcitingPartyShareGet_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_exciting_party.bp_exciting_party_C.EventExcitingPartyShareGet_NoFetch");
Abp_exciting_party_C_EventExcitingPartyShareGet_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_exciting_party.bp_exciting_party_C.EventExcitingPartyShareGet
// (BlueprintCallable, BlueprintEvent)
void Abp_exciting_party_C::EventExcitingPartyShareGet()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_exciting_party.bp_exciting_party_C.EventExcitingPartyShareGet");
Abp_exciting_party_C_EventExcitingPartyShareGet_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_exciting_party.bp_exciting_party_C.EventExcitingPartyRule_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_exciting_party_C::EventExcitingPartyRule_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_exciting_party.bp_exciting_party_C.EventExcitingPartyRule_NoFetch");
Abp_exciting_party_C_EventExcitingPartyRule_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_exciting_party.bp_exciting_party_C.EventExcitingPartyRule
// (BlueprintCallable, BlueprintEvent)
void Abp_exciting_party_C::EventExcitingPartyRule()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_exciting_party.bp_exciting_party_C.EventExcitingPartyRule");
Abp_exciting_party_C_EventExcitingPartyRule_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_exciting_party.bp_exciting_party_C.EventExcitingPartyViewBox_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_exciting_party_C::EventExcitingPartyViewBox_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_exciting_party.bp_exciting_party_C.EventExcitingPartyViewBox_NoFetch");
Abp_exciting_party_C_EventExcitingPartyViewBox_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_exciting_party.bp_exciting_party_C.EventExcitingPartyViewBox
// (BlueprintCallable, BlueprintEvent)
void Abp_exciting_party_C::EventExcitingPartyViewBox()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_exciting_party.bp_exciting_party_C.EventExcitingPartyViewBox");
Abp_exciting_party_C_EventExcitingPartyViewBox_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_exciting_party.bp_exciting_party_C.EventFetchInfo_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_exciting_party_C::EventFetchInfo_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_exciting_party.bp_exciting_party_C.EventFetchInfo_NoFetch");
Abp_exciting_party_C_EventFetchInfo_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_exciting_party.bp_exciting_party_C.EventFetchInfo
// (BlueprintCallable, BlueprintEvent)
void Abp_exciting_party_C::EventFetchInfo()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_exciting_party.bp_exciting_party_C.EventFetchInfo");
Abp_exciting_party_C_EventFetchInfo_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_exciting_party.bp_exciting_party_C.EventSetInfo_Push_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_exciting_party_C::EventSetInfo_Push_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_exciting_party.bp_exciting_party_C.EventSetInfo_Push_NoFetch");
Abp_exciting_party_C_EventSetInfo_Push_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_exciting_party.bp_exciting_party_C.EventSetInfo_Push
// (BlueprintCallable, BlueprintEvent)
void Abp_exciting_party_C::EventSetInfo_Push()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_exciting_party.bp_exciting_party_C.EventSetInfo_Push");
Abp_exciting_party_C_EventSetInfo_Push_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_exciting_party.bp_exciting_party_C.EventRefreshOpenExcitingPartyTime_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_exciting_party_C::EventRefreshOpenExcitingPartyTime_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_exciting_party.bp_exciting_party_C.EventRefreshOpenExcitingPartyTime_NoFetch");
Abp_exciting_party_C_EventRefreshOpenExcitingPartyTime_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_exciting_party.bp_exciting_party_C.EventRefreshOpenExcitingPartyTime
// (BlueprintCallable, BlueprintEvent)
void Abp_exciting_party_C::EventRefreshOpenExcitingPartyTime()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_exciting_party.bp_exciting_party_C.EventRefreshOpenExcitingPartyTime");
Abp_exciting_party_C_EventRefreshOpenExcitingPartyTime_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_exciting_party.bp_exciting_party_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void Abp_exciting_party_C::UserConstructionScript()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_exciting_party.bp_exciting_party_C.UserConstructionScript");
Abp_exciting_party_C_UserConstructionScript_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
}