Files
pubg/SDK/PUBGM_bp_gm_functions.cpp
2026-05-02 14:30:03 +08:00

396 lines
9.3 KiB
C++
Executable File

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:42 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------
// Function bp_gm.bp_gm_C.EventGmSendShowTeamUpUI_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_gm_C::EventGmSendShowTeamUpUI_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_gm.bp_gm_C.EventGmSendShowTeamUpUI_NoFetch");
Abp_gm_C_EventGmSendShowTeamUpUI_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_gm.bp_gm_C.EventGmSendShowTeamUpUI
// (BlueprintCallable, BlueprintEvent)
void Abp_gm_C::EventGmSendShowTeamUpUI()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_gm.bp_gm_C.EventGmSendShowTeamUpUI");
Abp_gm_C_EventGmSendShowTeamUpUI_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_gm.bp_gm_C.EventGmShowChatEntrance_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_gm_C::EventGmShowChatEntrance_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_gm.bp_gm_C.EventGmShowChatEntrance_NoFetch");
Abp_gm_C_EventGmShowChatEntrance_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_gm.bp_gm_C.EventGmShowChatEntrance
// (BlueprintCallable, BlueprintEvent)
void Abp_gm_C::EventGmShowChatEntrance()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_gm.bp_gm_C.EventGmShowChatEntrance");
Abp_gm_C_EventGmShowChatEntrance_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_gm.bp_gm_C.EventGmSend_Push_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_gm_C::EventGmSend_Push_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_gm.bp_gm_C.EventGmSend_Push_NoFetch");
Abp_gm_C_EventGmSend_Push_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_gm.bp_gm_C.EventGmSend_Push
// (BlueprintCallable, BlueprintEvent)
void Abp_gm_C::EventGmSend_Push()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_gm.bp_gm_C.EventGmSend_Push");
Abp_gm_C_EventGmSend_Push_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_gm.bp_gm_C.EventGmOpenPromotor_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_gm_C::EventGmOpenPromotor_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_gm.bp_gm_C.EventGmOpenPromotor_NoFetch");
Abp_gm_C_EventGmOpenPromotor_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_gm.bp_gm_C.EventGmOpenPromotor
// (BlueprintCallable, BlueprintEvent)
void Abp_gm_C::EventGmOpenPromotor()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_gm.bp_gm_C.EventGmOpenPromotor");
Abp_gm_C_EventGmOpenPromotor_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_gm.bp_gm_C.EventGmDumpLuaMemoryProfile_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_gm_C::EventGmDumpLuaMemoryProfile_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_gm.bp_gm_C.EventGmDumpLuaMemoryProfile_NoFetch");
Abp_gm_C_EventGmDumpLuaMemoryProfile_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_gm.bp_gm_C.EventGmDumpLuaMemoryProfile
// (BlueprintCallable, BlueprintEvent)
void Abp_gm_C::EventGmDumpLuaMemoryProfile()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_gm.bp_gm_C.EventGmDumpLuaMemoryProfile");
Abp_gm_C_EventGmDumpLuaMemoryProfile_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_gm.bp_gm_C.EventWXUrlShare_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_gm_C::EventWXUrlShare_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_gm.bp_gm_C.EventWXUrlShare_NoFetch");
Abp_gm_C_EventWXUrlShare_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_gm.bp_gm_C.EventWXUrlShare
// (BlueprintCallable, BlueprintEvent)
void Abp_gm_C::EventWXUrlShare()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_gm.bp_gm_C.EventWXUrlShare");
Abp_gm_C_EventWXUrlShare_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_gm.bp_gm_C.EventGmShowMiniWindow_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_gm_C::EventGmShowMiniWindow_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_gm.bp_gm_C.EventGmShowMiniWindow_NoFetch");
Abp_gm_C_EventGmShowMiniWindow_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_gm.bp_gm_C.EventGmShowMiniWindow
// (BlueprintCallable, BlueprintEvent)
void Abp_gm_C::EventGmShowMiniWindow()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_gm.bp_gm_C.EventGmShowMiniWindow");
Abp_gm_C_EventGmShowMiniWindow_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_gm.bp_gm_C.EventCollectTotalLuaMemory_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_gm_C::EventCollectTotalLuaMemory_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_gm.bp_gm_C.EventCollectTotalLuaMemory_NoFetch");
Abp_gm_C_EventCollectTotalLuaMemory_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_gm.bp_gm_C.EventCollectTotalLuaMemory
// (BlueprintCallable, BlueprintEvent)
void Abp_gm_C::EventCollectTotalLuaMemory()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_gm.bp_gm_C.EventCollectTotalLuaMemory");
Abp_gm_C_EventCollectTotalLuaMemory_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_gm.bp_gm_C.EventGmDumpLuaMemoryRef_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_gm_C::EventGmDumpLuaMemoryRef_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_gm.bp_gm_C.EventGmDumpLuaMemoryRef_NoFetch");
Abp_gm_C_EventGmDumpLuaMemoryRef_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_gm.bp_gm_C.EventGmDumpLuaMemoryRef
// (BlueprintCallable, BlueprintEvent)
void Abp_gm_C::EventGmDumpLuaMemoryRef()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_gm.bp_gm_C.EventGmDumpLuaMemoryRef");
Abp_gm_C_EventGmDumpLuaMemoryRef_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_gm.bp_gm_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void Abp_gm_C::UserConstructionScript()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_gm.bp_gm_C.UserConstructionScript");
Abp_gm_C_UserConstructionScript_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
}