Files
pubg/SDK/PUBGM_bp_master_apply_list_functions.cpp
2026-05-02 14:30:03 +08:00

356 lines
10 KiB
C++
Executable File

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:46 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------
// Function bp_master_apply_list.bp_master_apply_list_C.EventFetchMasterApplyList_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_master_apply_list_C::EventFetchMasterApplyList_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_apply_list.bp_master_apply_list_C.EventFetchMasterApplyList_NoFetch");
Abp_master_apply_list_C_EventFetchMasterApplyList_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_apply_list.bp_master_apply_list_C.EventFetchMasterApplyList
// (BlueprintCallable, BlueprintEvent)
void Abp_master_apply_list_C::EventFetchMasterApplyList()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_apply_list.bp_master_apply_list_C.EventFetchMasterApplyList");
Abp_master_apply_list_C_EventFetchMasterApplyList_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyListUIHide_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_master_apply_list_C::EventMasterApplyListUIHide_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyListUIHide_NoFetch");
Abp_master_apply_list_C_EventMasterApplyListUIHide_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyListUIHide
// (BlueprintCallable, BlueprintEvent)
void Abp_master_apply_list_C::EventMasterApplyListUIHide()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyListUIHide");
Abp_master_apply_list_C_EventMasterApplyListUIHide_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyOk_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_master_apply_list_C::EventMasterApplyOk_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyOk_NoFetch");
Abp_master_apply_list_C_EventMasterApplyOk_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyOk
// (BlueprintCallable, BlueprintEvent)
void Abp_master_apply_list_C::EventMasterApplyOk()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyOk");
Abp_master_apply_list_C_EventMasterApplyOk_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyRefuse_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_master_apply_list_C::EventMasterApplyRefuse_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyRefuse_NoFetch");
Abp_master_apply_list_C_EventMasterApplyRefuse_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyRefuse
// (BlueprintCallable, BlueprintEvent)
void Abp_master_apply_list_C::EventMasterApplyRefuse()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyRefuse");
Abp_master_apply_list_C_EventMasterApplyRefuse_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyAddFriend_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_master_apply_list_C::EventMasterApplyAddFriend_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyAddFriend_NoFetch");
Abp_master_apply_list_C_EventMasterApplyAddFriend_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyAddFriend
// (BlueprintCallable, BlueprintEvent)
void Abp_master_apply_list_C::EventMasterApplyAddFriend()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyAddFriend");
Abp_master_apply_list_C_EventMasterApplyAddFriend_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyList_Push_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_master_apply_list_C::EventMasterApplyList_Push_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyList_Push_NoFetch");
Abp_master_apply_list_C_EventMasterApplyList_Push_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyList_Push
// (BlueprintCallable, BlueprintEvent)
void Abp_master_apply_list_C::EventMasterApplyList_Push()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyList_Push");
Abp_master_apply_list_C_EventMasterApplyList_Push_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyClickHead_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_master_apply_list_C::EventMasterApplyClickHead_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyClickHead_NoFetch");
Abp_master_apply_list_C_EventMasterApplyClickHead_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyClickHead
// (BlueprintCallable, BlueprintEvent)
void Abp_master_apply_list_C::EventMasterApplyClickHead()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyClickHead");
Abp_master_apply_list_C_EventMasterApplyClickHead_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyHarass_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_master_apply_list_C::EventMasterApplyHarass_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyHarass_NoFetch");
Abp_master_apply_list_C_EventMasterApplyHarass_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyHarass
// (BlueprintCallable, BlueprintEvent)
void Abp_master_apply_list_C::EventMasterApplyHarass()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_apply_list.bp_master_apply_list_C.EventMasterApplyHarass");
Abp_master_apply_list_C_EventMasterApplyHarass_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_apply_list.bp_master_apply_list_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void Abp_master_apply_list_C::UserConstructionScript()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_apply_list.bp_master_apply_list_C.UserConstructionScript");
Abp_master_apply_list_C_UserConstructionScript_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
}