Files
pubg/SDK/PUBGM_bp_redpacketsec_classes.hpp
2026-05-02 14:30:03 +08:00

63 lines
4.1 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:47 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// ScriptBlueprintGeneratedClass bp_redpacketsec.bp_redpacketsec_C
// 0x00E0 (0x03B0 - 0x02D0)
class Abp_redpacketsec_C : public ALuaClassObj
{
public:
class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
int BP_REDPACKETSEC_INDEX; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString BP_REDPACKETSEC_QQTITLEIMG2; // 0x02D8(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString BP_REDPACKETSEC_QQTITLEIMG; // 0x02E4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString BP_REDPACKETSEC_WXTITLEIMG2; // 0x02F0(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString BP_REDPACKETSEC_QQBKIMG2; // 0x02FC(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString BP_REDPACKETSEC_WXTITLEIMG; // 0x0308(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString BP_REDPACKETSEC_WXBKIMG2; // 0x0314(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FBP_STRUCT_REDPACKET_ACT_Info BP_STRUCT_REDPACKET_ACT_Info; // 0x0320(0x0010) (Edit, BlueprintVisible)
struct FString BP_REDPACKETSEC_QQBKIMG; // 0x0330(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString BP_Redpacket_Open_Time; // 0x033C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString BP_Redpacket_rule_Desc; // 0x0348(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString BP_REDPACKETSEC_GID; // 0x0354(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
TArray<struct FBP_STRUCT_REDPACKET_ACT_Info> BP_ARRAY_REDPACKET_ACT_Infos; // 0x0360(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FBP_STRUCT_REDPACKET_SEC_Info BP_STRUCT_REDPACKET_SEC_Info; // 0x036C(0x0028) (Edit, BlueprintVisible)
TArray<struct FBP_STRUCT_REDPACKET_SEC_Info> BP_ARRAY_REDPACKET_SEC_Infos; // 0x0394(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString BP_REDPACKETSEC_WXBKIMG; // 0x03A0(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
class USceneComponent* DefaultSceneRoot; // 0x03AC(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_redpacketsec.bp_redpacketsec_C");
return pStaticClass;
}
void EventHideRedPacketSecUI_NoFetch();
void EventHideRedPacketSecUI();
void EventClickRedPacketSecRuleBtn_NoFetch();
void EventClickRedPacketSecRuleBtn();
void EventClickRedPacketSecShareBtn_NoFetch();
void EventClickRedPacketSecShareBtn();
void EventRedPacketSec_Push_NoFetch();
void EventRedPacketSec_Push();
void EventRedPacketSecFetchInfo_NoFetch();
void EventRedPacketSecFetchInfo();
void UserConstructionScript();
};
}