Files
pubg/SDK/PUBGM_bp_roleinfo_historydetail_functions.cpp
2026-05-02 14:30:03 +08:00

276 lines
8.6 KiB
C++
Executable File

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:48 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------
// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryShareResults_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryShareResults_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryShareResults_NoFetch");
Abp_roleinfo_historydetail_C_EventRoleInfoHistoryShareResults_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryShareResults
// (BlueprintCallable, BlueprintEvent)
void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryShareResults()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryShareResults");
Abp_roleinfo_historydetail_C_EventRoleInfoHistoryShareResults_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailReport_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryDetailReport_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailReport_NoFetch");
Abp_roleinfo_historydetail_C_EventRoleInfoHistoryDetailReport_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailReport
// (BlueprintCallable, BlueprintEvent)
void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryDetailReport()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailReport");
Abp_roleinfo_historydetail_C_EventRoleInfoHistoryDetailReport_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryClickBlackRoom_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryClickBlackRoom_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryClickBlackRoom_NoFetch");
Abp_roleinfo_historydetail_C_EventRoleInfoHistoryClickBlackRoom_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryClickBlackRoom
// (BlueprintCallable, BlueprintEvent)
void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryClickBlackRoom()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryClickBlackRoom");
Abp_roleinfo_historydetail_C_EventRoleInfoHistoryClickBlackRoom_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryShareRanking_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryShareRanking_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryShareRanking_NoFetch");
Abp_roleinfo_historydetail_C_EventRoleInfoHistoryShareRanking_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryShareRanking
// (BlueprintCallable, BlueprintEvent)
void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryShareRanking()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryShareRanking");
Abp_roleinfo_historydetail_C_EventRoleInfoHistoryShareRanking_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailAddFriend_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryDetailAddFriend_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailAddFriend_NoFetch");
Abp_roleinfo_historydetail_C_EventRoleInfoHistoryDetailAddFriend_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailAddFriend
// (BlueprintCallable, BlueprintEvent)
void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryDetailAddFriend()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailAddFriend");
Abp_roleinfo_historydetail_C_EventRoleInfoHistoryDetailAddFriend_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailRelease_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryDetailRelease_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailRelease_NoFetch");
Abp_roleinfo_historydetail_C_EventRoleInfoHistoryDetailRelease_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailRelease
// (BlueprintCallable, BlueprintEvent)
void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryDetailRelease()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailRelease");
Abp_roleinfo_historydetail_C_EventRoleInfoHistoryDetailRelease_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void Abp_roleinfo_historydetail_C::UserConstructionScript()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.UserConstructionScript");
Abp_roleinfo_historydetail_C_UserConstructionScript_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
}