Files
pubg/SDK/PUBGM_bp_season_parameters.hpp
2026-05-02 14:30:03 +08:00

153 lines
3.6 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:48 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Parameters
//---------------------------------------------------------------------------
// Function bp_season.bp_season_C.EventSeasonShowSeasonTaskWeek_NoFetch
struct Abp_season_C_EventSeasonShowSeasonTaskWeek_NoFetch_Params
{
};
// Function bp_season.bp_season_C.EventSeasonShowSeasonTaskWeek
struct Abp_season_C_EventSeasonShowSeasonTaskWeek_Params
{
};
// Function bp_season.bp_season_C.EventSeasonShowSeasonPassport_NoFetch
struct Abp_season_C_EventSeasonShowSeasonPassport_NoFetch_Params
{
};
// Function bp_season.bp_season_C.EventSeasonShowSeasonPassport
struct Abp_season_C_EventSeasonShowSeasonPassport_Params
{
};
// Function bp_season.bp_season_C.EventSeasonUIClose_NoFetch
struct Abp_season_C_EventSeasonUIClose_NoFetch_Params
{
};
// Function bp_season.bp_season_C.EventSeasonUIClose
struct Abp_season_C_EventSeasonUIClose_Params
{
};
// Function bp_season.bp_season_C.EventSeasonSelectMode_NoFetch
struct Abp_season_C_EventSeasonSelectMode_NoFetch_Params
{
};
// Function bp_season.bp_season_C.EventSeasonSelectMode
struct Abp_season_C_EventSeasonSelectMode_Params
{
};
// Function bp_season.bp_season_C.EventSeasonShowSeasonTaskDay_NoFetch
struct Abp_season_C_EventSeasonShowSeasonTaskDay_NoFetch_Params
{
};
// Function bp_season.bp_season_C.EventSeasonShowSeasonTaskDay
struct Abp_season_C_EventSeasonShowSeasonTaskDay_Params
{
};
// Function bp_season.bp_season_C.EventTakeSeasonEndReward_NoFetch
struct Abp_season_C_EventTakeSeasonEndReward_NoFetch_Params
{
};
// Function bp_season.bp_season_C.EventTakeSeasonEndReward
struct Abp_season_C_EventTakeSeasonEndReward_Params
{
};
// Function bp_season.bp_season_C.EventSeasonShowSeasonTaskSeason_NoFetch
struct Abp_season_C_EventSeasonShowSeasonTaskSeason_NoFetch_Params
{
};
// Function bp_season.bp_season_C.EventSeasonShowSeasonTaskSeason
struct Abp_season_C_EventSeasonShowSeasonTaskSeason_Params
{
};
// Function bp_season.bp_season_C.EventSeasonShowSeasonReview_NoFetch
struct Abp_season_C_EventSeasonShowSeasonReview_NoFetch_Params
{
};
// Function bp_season.bp_season_C.EventSeasonShowSeasonReview
struct Abp_season_C_EventSeasonShowSeasonReview_Params
{
};
// Function bp_season.bp_season_C.EventSeasonUIClickSeasonReview_NoFetch
struct Abp_season_C_EventSeasonUIClickSeasonReview_NoFetch_Params
{
};
// Function bp_season.bp_season_C.EventSeasonUIClickSeasonReview
struct Abp_season_C_EventSeasonUIClickSeasonReview_Params
{
};
// Function bp_season.bp_season_C.EventOpenShareRank_NoFetch
struct Abp_season_C_EventOpenShareRank_NoFetch_Params
{
};
// Function bp_season.bp_season_C.EventOpenShareRank
struct Abp_season_C_EventOpenShareRank_Params
{
};
// Function bp_season.bp_season_C.EventSeasonTips_NoFetch
struct Abp_season_C_EventSeasonTips_NoFetch_Params
{
};
// Function bp_season.bp_season_C.EventSeasonTips
struct Abp_season_C_EventSeasonTips_Params
{
};
// Function bp_season.bp_season_C.EventTakeSeasonInReward_NoFetch
struct Abp_season_C_EventTakeSeasonInReward_NoFetch_Params
{
};
// Function bp_season.bp_season_C.EventTakeSeasonInReward
struct Abp_season_C_EventTakeSeasonInReward_Params
{
};
// Function bp_season.bp_season_C.EventSeasonUIGetDailyAward_NoFetch
struct Abp_season_C_EventSeasonUIGetDailyAward_NoFetch_Params
{
};
// Function bp_season.bp_season_C.EventSeasonUIGetDailyAward
struct Abp_season_C_EventSeasonUIGetDailyAward_Params
{
};
// Function bp_season.bp_season_C.UserConstructionScript
struct Abp_season_C_UserConstructionScript_Params
{
};
}