196 lines
5.1 KiB
C++
Executable File
196 lines
5.1 KiB
C++
Executable File
//PUBGM(0.13.5)32位SDK
|
|
//作者:清华
|
|
//Telegram:@qinghuanb666
|
|
//生成时间:Fri Apr 18 20:44:48 2025
|
|
|
|
#include "../SDK.hpp"
|
|
|
|
namespace SDK
|
|
{
|
|
//---------------------------------------------------------------------------
|
|
//Functions
|
|
//---------------------------------------------------------------------------
|
|
|
|
// Function bp_season_rank.bp_season_rank_C.EventSeasonRankShowAvatar_NoFetch
|
|
// (BlueprintCallable, BlueprintEvent)
|
|
|
|
void Abp_season_rank_C::EventSeasonRankShowAvatar_NoFetch()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function bp_season_rank.bp_season_rank_C.EventSeasonRankShowAvatar_NoFetch");
|
|
|
|
Abp_season_rank_C_EventSeasonRankShowAvatar_NoFetch_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function bp_season_rank.bp_season_rank_C.EventSeasonRankShowAvatar
|
|
// (BlueprintCallable, BlueprintEvent)
|
|
|
|
void Abp_season_rank_C::EventSeasonRankShowAvatar()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function bp_season_rank.bp_season_rank_C.EventSeasonRankShowAvatar");
|
|
|
|
Abp_season_rank_C_EventSeasonRankShowAvatar_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function bp_season_rank.bp_season_rank_C.EventSeasonRankShowRoleInfo_NoFetch
|
|
// (BlueprintCallable, BlueprintEvent)
|
|
|
|
void Abp_season_rank_C::EventSeasonRankShowRoleInfo_NoFetch()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function bp_season_rank.bp_season_rank_C.EventSeasonRankShowRoleInfo_NoFetch");
|
|
|
|
Abp_season_rank_C_EventSeasonRankShowRoleInfo_NoFetch_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function bp_season_rank.bp_season_rank_C.EventSeasonRankShowRoleInfo
|
|
// (BlueprintCallable, BlueprintEvent)
|
|
|
|
void Abp_season_rank_C::EventSeasonRankShowRoleInfo()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function bp_season_rank.bp_season_rank_C.EventSeasonRankShowRoleInfo");
|
|
|
|
Abp_season_rank_C_EventSeasonRankShowRoleInfo_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function bp_season_rank.bp_season_rank_C.EventSeasonRankPushToLua_NoFetch
|
|
// (BlueprintCallable, BlueprintEvent)
|
|
|
|
void Abp_season_rank_C::EventSeasonRankPushToLua_NoFetch()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function bp_season_rank.bp_season_rank_C.EventSeasonRankPushToLua_NoFetch");
|
|
|
|
Abp_season_rank_C_EventSeasonRankPushToLua_NoFetch_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function bp_season_rank.bp_season_rank_C.EventSeasonRankPushToLua
|
|
// (BlueprintCallable, BlueprintEvent)
|
|
|
|
void Abp_season_rank_C::EventSeasonRankPushToLua()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function bp_season_rank.bp_season_rank_C.EventSeasonRankPushToLua");
|
|
|
|
Abp_season_rank_C_EventSeasonRankPushToLua_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function bp_season_rank.bp_season_rank_C.EventSeasonRankClose_NoFetch
|
|
// (BlueprintCallable, BlueprintEvent)
|
|
|
|
void Abp_season_rank_C::EventSeasonRankClose_NoFetch()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function bp_season_rank.bp_season_rank_C.EventSeasonRankClose_NoFetch");
|
|
|
|
Abp_season_rank_C_EventSeasonRankClose_NoFetch_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function bp_season_rank.bp_season_rank_C.EventSeasonRankClose
|
|
// (BlueprintCallable, BlueprintEvent)
|
|
|
|
void Abp_season_rank_C::EventSeasonRankClose()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function bp_season_rank.bp_season_rank_C.EventSeasonRankClose");
|
|
|
|
Abp_season_rank_C_EventSeasonRankClose_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
// Function bp_season_rank.bp_season_rank_C.UserConstructionScript
|
|
// (Event, Public, BlueprintCallable, BlueprintEvent)
|
|
|
|
void Abp_season_rank_C::UserConstructionScript()
|
|
{
|
|
static UFunction *pFunc = 0;
|
|
if (!pFunc)
|
|
pFunc = UObject::FindObject<UFunction>("Function bp_season_rank.bp_season_rank_C.UserConstructionScript");
|
|
|
|
Abp_season_rank_C_UserConstructionScript_Params params;
|
|
|
|
auto flags = pFunc->FunctionFlags;
|
|
|
|
UObject *currentObj = (UObject *) this;
|
|
currentObj->ProcessEvent(pFunc, ¶ms);
|
|
|
|
pFunc->FunctionFlags = flags;
|
|
}
|
|
|
|
|
|
}
|
|
|