Files
pubg/SDK/PUBGM_bp_share_award_classes.hpp
2026-05-02 14:30:03 +08:00

64 lines
4.5 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:49 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// ScriptBlueprintGeneratedClass bp_share_award.bp_share_award_C
// 0x00A0 (0x0370 - 0x02D0)
class Abp_share_award_C : public ALuaClassObj
{
public:
class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
int BP_AwardNum2; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString BP_ShareAward_ActiveTime; // 0x02D8(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int BP_CurShareNum; // 0x02E4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
TArray<struct FBP_STRUCT_ShareAwardInfo> BP_ARRAY_ShareAwardInfoList; // 0x02E8(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int BP_AwardNum1; // 0x02F4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_GetAwardIndex; // 0x02F8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_AwardItem1; // 0x02FC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_AwardTime1; // 0x0300(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString BP_AwardName2; // 0x0304(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int BP_SelAwardIndex; // 0x0310(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FBP_STRUCT_ShareAwardInfo BP_STRUCT_ShareAwardInfo; // 0x0314(0x003C) (Edit, BlueprintVisible)
int BP_AwardTime2; // 0x0350(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_GetAwardID; // 0x0354(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool BP_IsTodayShareDone; // 0x0358(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x0359(0x0003) MISSED OFFSET
struct FString BP_AwardName1; // 0x035C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int BP_AwardItem2; // 0x0368(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
class USceneComponent* DefaultSceneRoot; // 0x036C(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_share_award.bp_share_award_C");
return pStaticClass;
}
void EventShareAwardSelPanelHide_Push_NoFetch();
void EventShareAwardSelPanelHide_Push();
void EventShareAwardShare_Push_NoFetch();
void EventShareAwardShare_Push();
void EventShareAwardSelAward_Push_NoFetch();
void EventShareAwardSelAward_Push();
void EventShareAwardUIHide_Push_NoFetch();
void EventShareAwardUIHide_Push();
void EventShareAwardGetOnAward_Push_NoFetch();
void EventShareAwardGetOnAward_Push();
void UserConstructionScript();
};
}