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pubg/SDK/PUBGM_BP_STRUCT_CorpsTrainRankTabInfo_structs.hpp
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2026-05-02 14:30:03 +08:00

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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:44 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_CorpsTrainRankTabInfo.BP_STRUCT_CorpsTrainRankTabInfo
// 0x0018
struct FBP_STRUCT_CorpsTrainRankTabInfo
{
int week_day_0_12E9BC3F4B8228CD88A733A702983E0C; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int train_id_1_06344E3E44023C0A4C866F87A43900B5; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool isToday_2_B6541751441B3ACFDDFBF8B5C7F2CE05; // 0x0008(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x0009(0x0003) MISSED OFFSET
struct FString tab_name_3_199AC2BE4495AD2699299791D045C9B6; // 0x000C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
};
}