Files
pubg/SDK/PUBGM_BP_STRUCT_RoomInfo_structs.hpp
T
2026-05-02 14:30:03 +08:00

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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:43 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_RoomInfo.BP_STRUCT_RoomInfo
// 0x0078
struct FBP_STRUCT_RoomInfo
{
int player_count_7_3C511CFC47DBC696B9C74790AFA73D83; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString owner_id_1_EC8BB0664920BD7961262791BFC2F3FB; // 0x0004(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString state_2_98C921C84A16218020746FAAABDB13E4; // 0x0010(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString name_3_4D2491D0400DCB399113168B562B27C9; // 0x001C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int id_9_E0E04E1B4356DD24D82151AC8F3E8CD3; // 0x0028(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString owner_name_5_F933685E47BD8C88B9063EB06ABD7B60; // 0x002C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int map_id_8_C36827ED47ACE4F3692212BA2948A845; // 0x0038(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int group_type_12_2579951649F014C9A6DE85906F80F49C; // 0x003C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int create_time_13_49E1E18F4D6C152561542D99BDD37F51; // 0x0040(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int game_start_14_E7C4BD4B4457B3F0720AFA98BBD026BC; // 0x0044(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool lock_state_15_397B694144C77EE7DF88B4B628E86BEB; // 0x0048(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x0049(0x0003) MISSED OFFSET
struct FString version_16_DF55A7EE4F7F54F7CB22968980FC1EE3; // 0x004C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int max_room_ob_17_9F27B3614D3E06009605DB90DC56C70B; // 0x0058(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int max_room_player_18_918EBF384269FDDA4527FB950E0D0F43; // 0x005C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int ob_count_19_C0D112D7448C794CAFABA084763A6B59; // 0x0060(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool allow_invite_20_647B8AC04277BDFB140635C90F748935; // 0x0064(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool is_vip_room_21_462291007C98D2C23D601B1E04F94C1D; // 0x0065(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool is_fpp_22_79DD07C0641ACDD55FD2A5890BFBD230; // 0x0066(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData01[0x1]; // 0x0067(0x0001) MISSED OFFSET
int game_mode_id_23_4B10DA000F0AC4944AFD32120A7C23D4; // 0x0068(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString mode_map_name_24_02A438000ABAD54827E14F1E053826B5; // 0x006C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
};
}