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pubg/SDK/PUBGM_BP_STRUCT_ServerInfo_structs.hpp
T
2026-05-02 14:30:03 +08:00

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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:43 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_ServerInfo.BP_STRUCT_ServerInfo
// 0x0020
struct FBP_STRUCT_ServerInfo
{
int serverStatus_5_AEDDF3FA4A37992E108EA0AA5982079C; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString showAddrInfo_2_FDBE340F451DB94E00B768A4C096D728; // 0x0004(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString channelInfo_3_5222FFEB4CC4DAB49C08898168365359; // 0x0010(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int tab_6_285185794F40DFFC140092BA1EC9B864; // 0x001C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};
}