Files
pubg/SDK/PUBGM_BP_STRUCT_TaskCategory_structs.hpp
T
2026-05-02 14:30:03 +08:00

26 lines
1.1 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:50 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_TaskCategory.BP_STRUCT_TaskCategory
// 0x001C
struct FBP_STRUCT_TaskCategory
{
bool reddot_0_C9CDFD574D802906049300BEF6991A7A; // 0x0000(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x0001(0x0003) MISSED OFFSET
TArray<struct FBP_STRUCT_TaskInfo> BP_ARRAY_Task_1_2D81696042CAE74F81A0FD833B658CF7; // 0x0004(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString name_2_27D155254A02C9DBEDDF0293D24C0EC0; // 0x0010(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
};
}