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pubg/SDK/PUBGM_EngineMessages_structs.hpp
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2026-05-02 14:30:03 +08:00

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3.8 KiB
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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:40 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// ScriptStruct EngineMessages.EngineServiceNotification
// 0x0018
struct FEngineServiceNotification
{
struct FString Text; // 0x0000(0x000C) (Edit, ZeroConstructor)
unsigned char UnknownData00[0x4]; // 0x000C(0x0004) MISSED OFFSET
double TimeSeconds; // 0x0010(0x0008) (Edit, ZeroConstructor, IsPlainOldData)
};
// ScriptStruct EngineMessages.EngineServiceTerminate
// 0x000C
struct FEngineServiceTerminate
{
struct FString UserName; // 0x0000(0x000C) (Edit, ZeroConstructor)
};
// ScriptStruct EngineMessages.EngineServiceExecuteCommand
// 0x0018
struct FEngineServiceExecuteCommand
{
struct FString Command; // 0x0000(0x000C) (Edit, ZeroConstructor)
struct FString UserName; // 0x000C(0x000C) (Edit, ZeroConstructor)
};
// ScriptStruct EngineMessages.EngineServiceAuthGrant
// 0x0018
struct FEngineServiceAuthGrant
{
struct FString UserName; // 0x0000(0x000C) (Edit, ZeroConstructor)
struct FString UserToGrant; // 0x000C(0x000C) (Edit, ZeroConstructor)
};
// ScriptStruct EngineMessages.EngineServiceAuthDeny
// 0x0018
struct FEngineServiceAuthDeny
{
struct FString UserName; // 0x0000(0x000C) (Edit, ZeroConstructor)
struct FString UserToDeny; // 0x000C(0x000C) (Edit, ZeroConstructor)
};
// ScriptStruct EngineMessages.EngineServicePong
// 0x0044
struct FEngineServicePong
{
struct FString CurrentLevel; // 0x0000(0x000C) (Edit, ZeroConstructor)
int EngineVersion; // 0x000C(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
bool HasBegunPlay; // 0x0010(0x0001) (Edit, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x0011(0x0003) MISSED OFFSET
struct FGuid InstanceID; // 0x0014(0x0010) (Edit, IsPlainOldData)
struct FString InstanceType; // 0x0024(0x000C) (Edit, ZeroConstructor)
struct FGuid SessionId; // 0x0030(0x0010) (Edit, IsPlainOldData)
float WorldTimeSeconds; // 0x0040(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
};
// ScriptStruct EngineMessages.EngineServicePing
// 0x0001
struct FEngineServicePing
{
unsigned char UnknownData00[0x1]; // 0x0000(0x0001) MISSED OFFSET
};
}