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pubg/SDK/PUBGM_GlobalUIContainer_BP_parameters.hpp
T
2026-05-02 14:30:03 +08:00

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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:51 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Parameters
//---------------------------------------------------------------------------
// Function GlobalUIContainer_BP.GlobalUIContainer_BP_C.AddWidgetInternal
struct UGlobalUIContainer_BP_C_AddWidgetInternal_Params
{
class UUAEUserWidget** Widget; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
};
// Function GlobalUIContainer_BP.GlobalUIContainer_BP_C.RemoveWidgetInternal
struct UGlobalUIContainer_BP_C_RemoveWidgetInternal_Params
{
class UUAEUserWidget** Widget; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
};
// Function GlobalUIContainer_BP.GlobalUIContainer_BP_C.ExecuteUbergraph_GlobalUIContainer_BP
struct UGlobalUIContainer_BP_C_ExecuteUbergraph_GlobalUIContainer_BP_Params
{
int EntryPoint; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
};
}