Files
pubg/SDK/PUBGM_Global_Bp_classes.hpp
T
2026-05-02 14:30:03 +08:00

112 lines
5.7 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:52 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// WidgetBlueprintGeneratedClass Global_Bp.Global_Bp_C
// 0x0208 (0x0478 - 0x0270)
class UGlobal_Bp_C : public UUAEUserWidget
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0270(0x0004) (Transient, DuplicateTransient)
class Abp_global_C* bp_global; // 0x0274(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, IsPlainOldData)
TMap<struct FString, class UTexture2D*> rankTextureMap; // 0x0278(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance)
TMap<struct FString, class UTexture2D*> frameTextureMap; // 0x02B4(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance)
TMap<struct FString, class UTexture2D*> headBucket1st; // 0x02F0(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance)
TMap<struct FString, class UTexture2D*> headBucket2nd; // 0x032C(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance)
TMap<struct FString, class UTexture2D*> headBucket3rd; // 0x0368(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance)
TMap<struct FString, class UTexture2D*> corpsIconTextureMap; // 0x03A4(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance)
int bucketMax; // 0x03E0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
int bucketIndex; // 0x03E4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
struct FTimerHandle TimerHandle; // 0x03E8(0x0008) (Edit, BlueprintVisible, DisableEditOnInstance)
class USettingConfig_C* settingConfig; // 0x03F0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
float lastTryPreviewTime; // 0x03F4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
struct FTimerHandle previewAvatarHandle; // 0x03F8(0x0008) (Edit, BlueprintVisible, DisableEditOnInstance)
TMap<struct FString, class UTexture2D*> rankLargeBaseTextureMap; // 0x0400(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance)
TMap<struct FString, class UTexture2D*> rankLargeLevelTextureMap; // 0x043C(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance)
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("WidgetBlueprintGeneratedClass Global_Bp.Global_Bp_C");
return pStaticClass;
}
void FetchServerKey();
void UpdateServerKey();
void GetXGCreatePlayerTime();
void SetXGCreatePlayerTime();
void OnQueryCustomSettingHandle();
void GetRankLargeLevelTexture(int rankIntegral, class UTexture2D** Output);
void GetRankLargeBaseTexture(int rankIntegral, class UTexture2D** Output);
void SetSeasonSwitchData();
void GetSeasonSwitchData();
void InnerPreviewAvatar();
void CancelPreviewAvatar();
void SetMatchTagGuideFlag();
void GetMatchTagGuideFlag(bool* hasGuide);
void SwitchCameraFarImmediate();
void SwitchWarzoneBG();
void TryPreviewAvatar(int NewParam);
void SwitchLobbyMeshBg();
void SwitchSceneCameraByIndex();
void PreviewAvatar(int resID);
void GetGlobalConfigData();
void SetGlobalConfigData();
void GetDragDropWidget(int dragDropType);
void ClearWXYouxiquanRedPoint();
void SetWXYouxiquanRedPoint();
void GetWXYouxiquanRedPoint();
void StopBGM();
void ResumeBGM();
void SetCorpsShopRedPoint();
void InitPlayerPrefsData();
void ClearLobbyBuffer();
void GetCorpsIconTexture(int iconId, class UTexture2D** Value);
void CoverLobbyCamera();
void RecoverLobbyCamera();
void TickHeadTexture();
void StoreHeadTexture(const struct FString& URL, class UTexture2D* headTexture);
void GetHeadTexture(const struct FString& URL, class UTexture2D** Value);
void GetRankTexture(int rankIntegral, class UTexture2D** Output);
void GetFrameTexture(int frameLevel, class UTexture2D** Output);
void GetCloseLocation();
void SetCloseLocation();
void SetNearByRedPoint();
void ClearYXXYRedPoint();
void GetYXXYRedPoint();
void SetYXXYRedPoint();
void EnterCreateRoleDelay();
void EnterCreateRole();
void EnterFightStopMusic();
void OpenPGUrl();
void EventAndroidQuitGame();
void QuitGame();
void EnterLobby();
void EnterLogin();
void Construct();
void PreloadLobbyTextures();
void Destruct();
void LockLobbyMaxFps();
void RecoverMaxFps();
void UpdateLobbyMenuOpenStatus();
void SwitchLobbySkin();
void OnLoadStreamLevelCompleted();
void OnUnLoadStreamLevelCompleted();
void ExecuteUbergraph_Global_Bp(int EntryPoint);
};
}