Files
pubg/SDK/PUBGM_OMobileFBPL_classes.hpp
T
2026-05-02 14:30:03 +08:00

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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:40 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// Class OMobileFBPL.OMobileFBPL
// 0x0000 (0x0020 - 0x0020)
class UOMobileFBPL : public UBlueprintFunctionLibrary
{
public:
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class OMobileFBPL.OMobileFBPL");
return pStaticClass;
}
static int GetVolumeState();
static struct FString GetDeviceName();
static float GetBatteryTemperature();
static int GetBatteryLevel();
static bool AreHeadphonesPluggedIn();
};
}