Files
pubg/SDK/PUBGM_OceanPlugin_structs.hpp
T
2026-05-02 14:30:03 +08:00

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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:40 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Enums
//---------------------------------------------------------------------------
// Enum OceanPlugin.EFollowMethod
enum class EFollowMethod : uint8_t
{
LookAtLocation = 0,
FollowCamera = 1,
FollowPawn = 2,
Stationary = 3,
EFollowMethod_MAX = 4
};
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// ScriptStruct OceanPlugin.ForceTriangle
// 0x006C
struct FForceTriangle
{
unsigned char UnknownData00[0x6C]; // 0x0000(0x006C) MISSED OFFSET
};
// ScriptStruct OceanPlugin.BuoyancyVertex
// 0x0010
struct FBuoyancyVertex
{
unsigned char UnknownData00[0x10]; // 0x0000(0x0010) MISSED OFFSET
};
// ScriptStruct OceanPlugin.StructBoneOverride
// 0x0010
struct FStructBoneOverride
{
struct FName BoneName; // 0x0000(0x0008) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
float Density; // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
float TestRadius; // 0x000C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};
// ScriptStruct OceanPlugin.WaveParameter
// 0x0014
struct FWaveParameter
{
float Rotation; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
float Length; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
float Amplitude; // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
float Steepness; // 0x000C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
float TimeScale; // 0x0010(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};
// ScriptStruct OceanPlugin.WaveSetParameters
// 0x00A0
struct FWaveSetParameters
{
struct FWaveParameter Wave01; // 0x0000(0x0014) (Edit, BlueprintVisible)
struct FWaveParameter Wave02; // 0x0014(0x0014) (Edit, BlueprintVisible)
struct FWaveParameter Wave03; // 0x0028(0x0014) (Edit, BlueprintVisible)
struct FWaveParameter Wave04; // 0x003C(0x0014) (Edit, BlueprintVisible)
struct FWaveParameter Wave05; // 0x0050(0x0014) (Edit, BlueprintVisible)
struct FWaveParameter Wave06; // 0x0064(0x0014) (Edit, BlueprintVisible)
struct FWaveParameter Wave07; // 0x0078(0x0014) (Edit, BlueprintVisible)
struct FWaveParameter Wave08; // 0x008C(0x0014) (Edit, BlueprintVisible)
};
// ScriptStruct OceanPlugin.TimeDate
// 0x001C
struct FTimeDate
{
int Millisecond; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int Second; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int Minute; // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int Hour; // 0x000C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int Day; // 0x0010(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int Month; // 0x0014(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int Year; // 0x0018(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};
}