Files
pubg/SDK/PUBGM_Overlay_structs.hpp
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2026-05-02 14:30:03 +08:00

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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:40 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// ScriptStruct Overlay.OverlayItem
// 0x0028
struct FOverlayItem
{
struct FTimespan StartTime; // 0x0000(0x0008) (Edit, BlueprintVisible)
struct FTimespan endTime; // 0x0008(0x0008) (Edit, BlueprintVisible)
struct FString Text; // 0x0010(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FVector2D Position; // 0x001C(0x0008) (Edit, BlueprintVisible, IsPlainOldData)
unsigned char UnknownData00[0x4]; // 0x0024(0x0004) MISSED OFFSET
};
}