Files
pubg/SDK/PUBGM_UICommonFunctionLibrary_parameters.hpp
T
2026-05-02 14:30:03 +08:00

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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:52 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Parameters
//---------------------------------------------------------------------------
// Function UICommonFunctionLibrary.UICommonFunctionLibrary_C.SetAdaptation_ScreenHole
struct UUICommonFunctionLibrary_C_SetAdaptation_ScreenHole_Params
{
class UWidget* Widget; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
class UObject* __WorldContext; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
};
// Function UICommonFunctionLibrary.UICommonFunctionLibrary_C.GetUIRectOffset_WithSetting
struct UUICommonFunctionLibrary_C_GetUIRectOffset_WithSetting_Params
{
class UObject* __WorldContext; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
struct FString RealOffset; // (Parm, OutParm, ZeroConstructor)
};
// Function UICommonFunctionLibrary.UICommonFunctionLibrary_C.SetAndroidPhoneAdaptation
struct UUICommonFunctionLibrary_C_SetAndroidPhoneAdaptation_Params
{
class UCanvasPanelSlot* panel; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
class UObject* __WorldContext; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
};
// Function UICommonFunctionLibrary.UICommonFunctionLibrary_C.SetAdaptation_Lobby
struct UUICommonFunctionLibrary_C_SetAdaptation_Lobby_Params
{
class UWidget* Widget; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
class UObject* __WorldContext; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
};
// Function UICommonFunctionLibrary.UICommonFunctionLibrary_C.FormatSecondsToString
struct UUICommonFunctionLibrary_C_FormatSecondsToString_Params
{
int Seconds; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
class UObject* __WorldContext; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
struct FText Ret; // (Parm, OutParm)
};
// Function UICommonFunctionLibrary.UICommonFunctionLibrary_C.SetSquareFixedScslr
struct UUICommonFunctionLibrary_C_SetSquareFixedScslr_Params
{
class UWidget* Widget; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
class UObject* __WorldContext; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
};
// Function UICommonFunctionLibrary.UICommonFunctionLibrary_C.SetAdaptation
struct UUICommonFunctionLibrary_C_SetAdaptation_Params
{
class UWidget* Widget; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
class UObject* __WorldContext; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
};
// Function UICommonFunctionLibrary.UICommonFunctionLibrary_C.SetTabStyle
struct UUICommonFunctionLibrary_C_SetTabStyle_Params
{
bool isCheck; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
class UTextBlock* Text; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
class UImage* Icon; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
struct FColor onColor; // (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData)
struct FColor offColor; // (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData)
class UObject* __WorldContext; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
};
}