Files
pubg/SDK/PUBGM_UMG_parameters.hpp
T
2026-05-02 14:30:03 +08:00

3480 lines
167 KiB
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Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:39 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Parameters
//---------------------------------------------------------------------------
// Function UMG.Widget.SetVisibility
struct UWidget_SetVisibility_Params
{
ESlateVisibility InVisibility; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Widget.SetUserFocus
struct UWidget_SetUserFocus_Params
{
class APlayerController* PlayerController; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Widget.SetToolTipText
struct UWidget_SetToolTipText_Params
{
struct FText InToolTipText; // (ConstParm, Parm, OutParm, ReferenceParm)
};
// Function UMG.Widget.SetToolTip
struct UWidget_SetToolTip_Params
{
class UWidget* Widget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
};
// Function UMG.Widget.SetRenderTranslation
struct UWidget_SetRenderTranslation_Params
{
struct FVector2D Translation; // (Parm, IsPlainOldData)
};
// Function UMG.Widget.SetRenderTransformPivot
struct UWidget_SetRenderTransformPivot_Params
{
struct FVector2D Pivot; // (Parm, IsPlainOldData)
};
// Function UMG.Widget.SetRenderTransform
struct UWidget_SetRenderTransform_Params
{
struct FWidgetTransform InTransform; // (Parm)
};
// Function UMG.Widget.SetRenderShear
struct UWidget_SetRenderShear_Params
{
struct FVector2D Shear; // (Parm, IsPlainOldData)
};
// Function UMG.Widget.SetRenderScale
struct UWidget_SetRenderScale_Params
{
struct FVector2D Scale; // (Parm, IsPlainOldData)
};
// Function UMG.Widget.SetRenderAngle
struct UWidget_SetRenderAngle_Params
{
float angle; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Widget.SetNavigationRule
struct UWidget_SetNavigationRule_Params
{
EUINavigation Direction; // (Parm, ZeroConstructor, IsPlainOldData)
EUINavigationRule Rule; // (Parm, ZeroConstructor, IsPlainOldData)
struct FName WidgetToFocus; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Widget.SetKeyboardFocus
struct UWidget_SetKeyboardFocus_Params
{
};
// Function UMG.Widget.SetIsEnabled
struct UWidget_SetIsEnabled_Params
{
bool bInIsEnabled; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Widget.SetCursor
struct UWidget_SetCursor_Params
{
TEnumAsByte<EMouseCursor> InCursor; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Widget.SetClipping
struct UWidget_SetClipping_Params
{
EWidgetClipping InClipping; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Widget.SetAllNavigationRules
struct UWidget_SetAllNavigationRules_Params
{
EUINavigationRule Rule; // (Parm, ZeroConstructor, IsPlainOldData)
struct FName WidgetToFocus; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Widget.ResetCursor
struct UWidget_ResetCursor_Params
{
};
// Function UMG.Widget.RemoveFromParent
struct UWidget_RemoveFromParent_Params
{
};
// DelegateFunction UMG.Widget.OnReply__DelegateSignature
struct UWidget_OnReply__DelegateSignature_Params
{
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// DelegateFunction UMG.Widget.OnPointerEvent__DelegateSignature
struct UWidget_OnPointerEvent__DelegateSignature_Params
{
struct FGeometry MyGeometry; // (Parm, IsPlainOldData)
struct FPointerEvent MouseEvent; // (ConstParm, Parm, OutParm, ReferenceParm)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.Widget.IsVisible
struct UWidget_IsVisible_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.Widget.IsHovered
struct UWidget_IsHovered_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.Widget.InvalidateLayoutAndVolatility
struct UWidget_InvalidateLayoutAndVolatility_Params
{
};
// Function UMG.Widget.HasUserFocusedDescendants
struct UWidget_HasUserFocusedDescendants_Params
{
class APlayerController* PlayerController; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.Widget.HasUserFocus
struct UWidget_HasUserFocus_Params
{
class APlayerController* PlayerController; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.Widget.HasMouseCapture
struct UWidget_HasMouseCapture_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.Widget.HasKeyboardFocus
struct UWidget_HasKeyboardFocus_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.Widget.HasFocusedDescendants
struct UWidget_HasFocusedDescendants_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.Widget.HasAnyUserFocus
struct UWidget_HasAnyUserFocus_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// DelegateFunction UMG.Widget.GetWidget__DelegateSignature
struct UWidget_GetWidget__DelegateSignature_Params
{
class UWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.Widget.GetVisibility
struct UWidget_GetVisibility_Params
{
ESlateVisibility ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// DelegateFunction UMG.Widget.GetText__DelegateSignature
struct UWidget_GetText__DelegateSignature_Params
{
struct FText ReturnValue; // (Parm, OutParm, ReturnParm)
};
// DelegateFunction UMG.Widget.GetSlateVisibility__DelegateSignature
struct UWidget_GetSlateVisibility__DelegateSignature_Params
{
ESlateVisibility ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// DelegateFunction UMG.Widget.GetSlateColor__DelegateSignature
struct UWidget_GetSlateColor__DelegateSignature_Params
{
struct FSlateColor ReturnValue; // (Parm, OutParm, ReturnParm)
};
// DelegateFunction UMG.Widget.GetSlateBrush__DelegateSignature
struct UWidget_GetSlateBrush__DelegateSignature_Params
{
struct FSlateBrush ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.Widget.GetParent
struct UWidget_GetParent_Params
{
class UPanelWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.Widget.GetOwningPlayer
struct UWidget_GetOwningPlayer_Params
{
class APlayerController* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// DelegateFunction UMG.Widget.GetMouseCursor__DelegateSignature
struct UWidget_GetMouseCursor__DelegateSignature_Params
{
TEnumAsByte<EMouseCursor> ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// DelegateFunction UMG.Widget.GetLinearColor__DelegateSignature
struct UWidget_GetLinearColor__DelegateSignature_Params
{
struct FLinearColor ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData)
};
// Function UMG.Widget.GetIsEnabled
struct UWidget_GetIsEnabled_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// DelegateFunction UMG.Widget.GetInt32__DelegateSignature
struct UWidget_GetInt32__DelegateSignature_Params
{
int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// DelegateFunction UMG.Widget.GetFloat__DelegateSignature
struct UWidget_GetFloat__DelegateSignature_Params
{
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.Widget.GetDesiredSize
struct UWidget_GetDesiredSize_Params
{
struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData)
};
// Function UMG.Widget.GetClipping
struct UWidget_GetClipping_Params
{
EWidgetClipping ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// DelegateFunction UMG.Widget.GetCheckBoxState__DelegateSignature
struct UWidget_GetCheckBoxState__DelegateSignature_Params
{
ECheckBoxState ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.Widget.GetCachedGeometry
struct UWidget_GetCachedGeometry_Params
{
struct FGeometry ReturnValue; // (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData)
};
// Function UMG.Widget.GetCachedAllottedGeometry
struct UWidget_GetCachedAllottedGeometry_Params
{
struct FGeometry ReturnValue; // (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData)
};
// DelegateFunction UMG.Widget.GetBool__DelegateSignature
struct UWidget_GetBool__DelegateSignature_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// DelegateFunction UMG.Widget.GenerateWidgetForString__DelegateSignature
struct UWidget_GenerateWidgetForString__DelegateSignature_Params
{
struct FString Item; // (Parm, ZeroConstructor)
class UWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// DelegateFunction UMG.Widget.GenerateWidgetForObject__DelegateSignature
struct UWidget_GenerateWidgetForObject__DelegateSignature_Params
{
class UObject* Item; // (Parm, ZeroConstructor, IsPlainOldData)
class UWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.Widget.ForceVolatile
struct UWidget_ForceVolatile_Params
{
bool bForce; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Widget.ForceLayoutPrepass
struct UWidget_ForceLayoutPrepass_Params
{
};
// Function UMG.UserWidget.UnregisterInputComponent
struct UUserWidget_UnregisterInputComponent_Params
{
};
// Function UMG.UserWidget.Tick
struct UUserWidget_Tick_Params
{
struct FGeometry MyGeometry; // (Parm, IsPlainOldData)
float InDeltaTime; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.UserWidget.StopListeningForInputAction
struct UUserWidget_StopListeningForInputAction_Params
{
struct FName ActionName; // (Parm, ZeroConstructor, IsPlainOldData)
TEnumAsByte<EInputEvent> EventType; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.UserWidget.StopListeningForAllInputActions
struct UUserWidget_StopListeningForAllInputActions_Params
{
};
// Function UMG.UserWidget.StopAnimation
struct UUserWidget_StopAnimation_Params
{
class UWidgetAnimation* InAnimation; // (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
};
// Function UMG.UserWidget.SetPositionInViewport
struct UUserWidget_SetPositionInViewport_Params
{
struct FVector2D Position; // (Parm, IsPlainOldData)
bool bRemoveDPIScale; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.UserWidget.SetPlaybackSpeed
struct UUserWidget_SetPlaybackSpeed_Params
{
class UWidgetAnimation* InAnimation; // (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
float PlaybackSpeed; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.UserWidget.SetPadding
struct UUserWidget_SetPadding_Params
{
struct FMargin InPadding; // (Parm)
};
// Function UMG.UserWidget.SetOwningPlayer
struct UUserWidget_SetOwningPlayer_Params
{
class APlayerController* LocalPlayerController; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.UserWidget.SetOwningLocalPlayer
struct UUserWidget_SetOwningLocalPlayer_Params
{
class ULocalPlayer* LocalPlayer; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.UserWidget.SetNumLoopsToPlay
struct UUserWidget_SetNumLoopsToPlay_Params
{
class UWidgetAnimation* InAnimation; // (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
int NumLoopsToPlay; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.UserWidget.SetInputActionPriority
struct UUserWidget_SetInputActionPriority_Params
{
int NewPriority; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.UserWidget.SetInputActionBlocking
struct UUserWidget_SetInputActionBlocking_Params
{
bool bShouldBlock; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.UserWidget.SetForegroundColor
struct UUserWidget_SetForegroundColor_Params
{
struct FSlateColor InForegroundColor; // (Parm)
};
// Function UMG.UserWidget.SetDesiredSizeInViewport
struct UUserWidget_SetDesiredSizeInViewport_Params
{
struct FVector2D Size; // (Parm, IsPlainOldData)
};
// Function UMG.UserWidget.SetColorAndOpacity
struct UUserWidget_SetColorAndOpacity_Params
{
struct FLinearColor InColorAndOpacity; // (Parm, IsPlainOldData)
};
// Function UMG.UserWidget.SetAnchorsInViewport
struct UUserWidget_SetAnchorsInViewport_Params
{
struct FAnchors Anchors; // (Parm)
};
// Function UMG.UserWidget.SetAlignmentInViewport
struct UUserWidget_SetAlignmentInViewport_Params
{
struct FVector2D Alignment; // (Parm, IsPlainOldData)
};
// Function UMG.UserWidget.ReverseAnimation
struct UUserWidget_ReverseAnimation_Params
{
class UWidgetAnimation* InAnimation; // (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
};
// Function UMG.UserWidget.RemoveFromViewport
struct UUserWidget_RemoveFromViewport_Params
{
};
// Function UMG.UserWidget.RegisterInputComponent
struct UUserWidget_RegisterInputComponent_Params
{
};
// Function UMG.UserWidget.PreConstruct
struct UUserWidget_PreConstruct_Params
{
bool IsDesignTime; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.UserWidget.PlaySound
struct UUserWidget_PlaySound_Params
{
class USoundBase* SoundToPlay; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.UserWidget.PlayAnimationTo
struct UUserWidget_PlayAnimationTo_Params
{
class UWidgetAnimation* InAnimation; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
float StartAtTime; // (Parm, ZeroConstructor, IsPlainOldData)
float EndAtTime; // (Parm, ZeroConstructor, IsPlainOldData)
int NumLoopsToPlay; // (Parm, ZeroConstructor, IsPlainOldData)
TEnumAsByte<EUMGSequencePlayMode> PlayMode; // (Parm, ZeroConstructor, IsPlainOldData)
float PlaybackSpeed; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.UserWidget.PlayAnimation
struct UUserWidget_PlayAnimation_Params
{
class UWidgetAnimation* InAnimation; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
float StartAtTime; // (Parm, ZeroConstructor, IsPlainOldData)
int NumLoopsToPlay; // (Parm, ZeroConstructor, IsPlainOldData)
TEnumAsByte<EUMGSequencePlayMode> PlayMode; // (Parm, ZeroConstructor, IsPlainOldData)
float PlaybackSpeed; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.UserWidget.PauseAnimation
struct UUserWidget_PauseAnimation_Params
{
class UWidgetAnimation* InAnimation; // (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.UserWidget.OnTouchStarted
struct UUserWidget_OnTouchStarted_Params
{
struct FGeometry MyGeometry; // (Parm, IsPlainOldData)
struct FPointerEvent InTouchEvent; // (ConstParm, Parm, OutParm, ReferenceParm)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.UserWidget.OnTouchMoved
struct UUserWidget_OnTouchMoved_Params
{
struct FGeometry MyGeometry; // (Parm, IsPlainOldData)
struct FPointerEvent InTouchEvent; // (ConstParm, Parm, OutParm, ReferenceParm)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.UserWidget.OnTouchGesture
struct UUserWidget_OnTouchGesture_Params
{
struct FGeometry MyGeometry; // (Parm, IsPlainOldData)
struct FPointerEvent GestureEvent; // (ConstParm, Parm, OutParm, ReferenceParm)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.UserWidget.OnTouchEnded
struct UUserWidget_OnTouchEnded_Params
{
struct FGeometry MyGeometry; // (Parm, IsPlainOldData)
struct FPointerEvent InTouchEvent; // (ConstParm, Parm, OutParm, ReferenceParm)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.UserWidget.OnRemovedFromFocusPath
struct UUserWidget_OnRemovedFromFocusPath_Params
{
struct FFocusEvent InFocusEvent; // (Parm)
};
// Function UMG.UserWidget.OnPreviewMouseButtonDown
struct UUserWidget_OnPreviewMouseButtonDown_Params
{
struct FGeometry MyGeometry; // (Parm, IsPlainOldData)
struct FPointerEvent MouseEvent; // (ConstParm, Parm, OutParm, ReferenceParm)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.UserWidget.OnPreviewKeyDown
struct UUserWidget_OnPreviewKeyDown_Params
{
struct FGeometry MyGeometry; // (Parm, IsPlainOldData)
struct FKeyEvent InKeyEvent; // (Parm)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.UserWidget.OnPaint
struct UUserWidget_OnPaint_Params
{
struct FPaintContext Context; // (Parm, OutParm, ReferenceParm)
};
// Function UMG.UserWidget.OnMouseWheel
struct UUserWidget_OnMouseWheel_Params
{
struct FGeometry MyGeometry; // (Parm, IsPlainOldData)
struct FPointerEvent MouseEvent; // (ConstParm, Parm, OutParm, ReferenceParm)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.UserWidget.OnMouseMove
struct UUserWidget_OnMouseMove_Params
{
struct FGeometry MyGeometry; // (Parm, IsPlainOldData)
struct FPointerEvent MouseEvent; // (ConstParm, Parm, OutParm, ReferenceParm)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.UserWidget.OnMouseLeave
struct UUserWidget_OnMouseLeave_Params
{
struct FPointerEvent MouseEvent; // (ConstParm, Parm, OutParm, ReferenceParm)
};
// Function UMG.UserWidget.OnMouseEnter
struct UUserWidget_OnMouseEnter_Params
{
struct FGeometry MyGeometry; // (Parm, IsPlainOldData)
struct FPointerEvent MouseEvent; // (ConstParm, Parm, OutParm, ReferenceParm)
};
// Function UMG.UserWidget.OnMouseCaptureLost
struct UUserWidget_OnMouseCaptureLost_Params
{
};
// Function UMG.UserWidget.OnMouseButtonUp
struct UUserWidget_OnMouseButtonUp_Params
{
struct FGeometry MyGeometry; // (Parm, IsPlainOldData)
struct FPointerEvent MouseEvent; // (ConstParm, Parm, OutParm, ReferenceParm)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.UserWidget.OnMouseButtonDown
struct UUserWidget_OnMouseButtonDown_Params
{
struct FGeometry MyGeometry; // (Parm, IsPlainOldData)
struct FPointerEvent MouseEvent; // (ConstParm, Parm, OutParm, ReferenceParm)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.UserWidget.OnMouseButtonDoubleClick
struct UUserWidget_OnMouseButtonDoubleClick_Params
{
struct FGeometry InMyGeometry; // (Parm, IsPlainOldData)
struct FPointerEvent InMouseEvent; // (ConstParm, Parm, OutParm, ReferenceParm)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.UserWidget.OnMotionDetected
struct UUserWidget_OnMotionDetected_Params
{
struct FGeometry MyGeometry; // (Parm, IsPlainOldData)
struct FMotionEvent InMotionEvent; // (Parm)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.UserWidget.OnKeyUp
struct UUserWidget_OnKeyUp_Params
{
struct FGeometry MyGeometry; // (Parm, IsPlainOldData)
struct FKeyEvent InKeyEvent; // (Parm)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.UserWidget.OnKeyDown
struct UUserWidget_OnKeyDown_Params
{
struct FGeometry MyGeometry; // (Parm, IsPlainOldData)
struct FKeyEvent InKeyEvent; // (Parm)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.UserWidget.OnKeyChar
struct UUserWidget_OnKeyChar_Params
{
struct FGeometry MyGeometry; // (Parm, IsPlainOldData)
struct FCharacterEvent InCharacterEvent; // (Parm)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.UserWidget.OnFocusReceived
struct UUserWidget_OnFocusReceived_Params
{
struct FGeometry MyGeometry; // (Parm, IsPlainOldData)
struct FFocusEvent InFocusEvent; // (Parm)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.UserWidget.OnFocusLost
struct UUserWidget_OnFocusLost_Params
{
struct FFocusEvent InFocusEvent; // (Parm)
};
// Function UMG.UserWidget.OnDrop
struct UUserWidget_OnDrop_Params
{
struct FGeometry MyGeometry; // (Parm, IsPlainOldData)
struct FPointerEvent PointerEvent; // (Parm)
class UDragDropOperation* Operation; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.UserWidget.OnDragOver
struct UUserWidget_OnDragOver_Params
{
struct FGeometry MyGeometry; // (Parm, IsPlainOldData)
struct FPointerEvent PointerEvent; // (Parm)
class UDragDropOperation* Operation; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.UserWidget.OnDragLeave
struct UUserWidget_OnDragLeave_Params
{
struct FPointerEvent PointerEvent; // (Parm)
class UDragDropOperation* Operation; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.UserWidget.OnDragEnter
struct UUserWidget_OnDragEnter_Params
{
struct FGeometry MyGeometry; // (Parm, IsPlainOldData)
struct FPointerEvent PointerEvent; // (Parm)
class UDragDropOperation* Operation; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.UserWidget.OnDragDetected
struct UUserWidget_OnDragDetected_Params
{
struct FGeometry MyGeometry; // (Parm, IsPlainOldData)
struct FPointerEvent PointerEvent; // (ConstParm, Parm, OutParm, ReferenceParm)
class UDragDropOperation* Operation; // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.UserWidget.OnDragCancelled
struct UUserWidget_OnDragCancelled_Params
{
struct FPointerEvent PointerEvent; // (ConstParm, Parm, OutParm, ReferenceParm)
class UDragDropOperation* Operation; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.UserWidget.OnAnimationStarted
struct UUserWidget_OnAnimationStarted_Params
{
class UWidgetAnimation* Animation; // (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
};
// Function UMG.UserWidget.OnAnimationFinished
struct UUserWidget_OnAnimationFinished_Params
{
class UWidgetAnimation* Animation; // (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
};
// Function UMG.UserWidget.OnAnalogValueChanged
struct UUserWidget_OnAnalogValueChanged_Params
{
struct FGeometry MyGeometry; // (Parm, IsPlainOldData)
struct FAnalogInputEvent InAnalogInputEvent; // (Parm)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.UserWidget.OnAddedToFocusPath
struct UUserWidget_OnAddedToFocusPath_Params
{
struct FFocusEvent InFocusEvent; // (Parm)
};
// Function UMG.UserWidget.ListenForInputAction
struct UUserWidget_ListenForInputAction_Params
{
struct FName ActionName; // (Parm, ZeroConstructor, IsPlainOldData)
TEnumAsByte<EInputEvent> EventType; // (Parm, ZeroConstructor, IsPlainOldData)
bool bConsume; // (Parm, ZeroConstructor, IsPlainOldData)
struct FScriptDelegate Callback; // (Parm, ZeroConstructor)
};
// Function UMG.UserWidget.IsPlayingAnimation
struct UUserWidget_IsPlayingAnimation_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.UserWidget.IsListeningForInputAction
struct UUserWidget_IsListeningForInputAction_Params
{
struct FName ActionName; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.UserWidget.IsInViewport
struct UUserWidget_IsInViewport_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.UserWidget.IsInteractable
struct UUserWidget_IsInteractable_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.UserWidget.IsAnyAnimationPlaying
struct UUserWidget_IsAnyAnimationPlaying_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.UserWidget.IsAnimationPlayingForward
struct UUserWidget_IsAnimationPlayingForward_Params
{
class UWidgetAnimation* InAnimation; // (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.UserWidget.IsAnimationPlaying
struct UUserWidget_IsAnimationPlaying_Params
{
class UWidgetAnimation* InAnimation; // (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.UserWidget.GetWidgetFromName
struct UUserWidget_GetWidgetFromName_Params
{
struct FName Name; // (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData)
class UWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.UserWidget.GetOwningPlayerPawn
struct UUserWidget_GetOwningPlayerPawn_Params
{
class APawn* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.UserWidget.GetOwningPlayer
struct UUserWidget_GetOwningPlayer_Params
{
class APlayerController* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.UserWidget.GetOwningLocalPlayer
struct UUserWidget_GetOwningLocalPlayer_Params
{
class ULocalPlayer* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.UserWidget.GetIsVisible
struct UUserWidget_GetIsVisible_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.UserWidget.GetAnimationCurrentTime
struct UUserWidget_GetAnimationCurrentTime_Params
{
class UWidgetAnimation* InAnimation; // (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.UserWidget.GetAnchorsInViewport
struct UUserWidget_GetAnchorsInViewport_Params
{
struct FAnchors ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.UserWidget.GetAlignmentInViewport
struct UUserWidget_GetAlignmentInViewport_Params
{
struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData)
};
// Function UMG.UserWidget.Destruct
struct UUserWidget_Destruct_Params
{
};
// Function UMG.UserWidget.Construct
struct UUserWidget_Construct_Params
{
};
// Function UMG.UserWidget.AddToViewport
struct UUserWidget_AddToViewport_Params
{
int ZOrder; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.UserWidget.AddToPlayerScreen
struct UUserWidget_AddToPlayerScreen_Params
{
int ZOrder; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.PanelWidget.RemoveChildAt
struct UPanelWidget_RemoveChildAt_Params
{
int Index; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.PanelWidget.RemoveChild
struct UPanelWidget_RemoveChild_Params
{
class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.PanelWidget.HasChild
struct UPanelWidget_HasChild_Params
{
class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.PanelWidget.HasAnyChildren
struct UPanelWidget_HasAnyChildren_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.PanelWidget.GetChildrenCount
struct UPanelWidget_GetChildrenCount_Params
{
int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.PanelWidget.GetChildIndex
struct UPanelWidget_GetChildIndex_Params
{
class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.PanelWidget.GetChildAt
struct UPanelWidget_GetChildAt_Params
{
int Index; // (Parm, ZeroConstructor, IsPlainOldData)
class UWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.PanelWidget.ClearChildren
struct UPanelWidget_ClearChildren_Params
{
};
// Function UMG.PanelWidget.AddChild
struct UPanelWidget_AddChild_Params
{
class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
class UPanelSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.AsyncTaskDownloadImage.DownloadImage
struct UAsyncTaskDownloadImage_DownloadImage_Params
{
struct FString URL; // (Parm, ZeroConstructor)
class UAsyncTaskDownloadImage* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.ContentWidget.SetContent
struct UContentWidget_SetContent_Params
{
class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
class UPanelSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.ContentWidget.GetContentSlot
struct UContentWidget_GetContentSlot_Params
{
class UPanelSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.ContentWidget.GetContent
struct UContentWidget_GetContent_Params
{
class UWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.BackgroundBlur.SetVerticalAlignment
struct UBackgroundBlur_SetVerticalAlignment_Params
{
TEnumAsByte<EVerticalAlignment> InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.BackgroundBlur.SetPadding
struct UBackgroundBlur_SetPadding_Params
{
struct FMargin InPadding; // (Parm)
};
// Function UMG.BackgroundBlur.SetLowQualityFallbackBrush
struct UBackgroundBlur_SetLowQualityFallbackBrush_Params
{
struct FSlateBrush InBrush; // (ConstParm, Parm, OutParm, ReferenceParm)
};
// Function UMG.BackgroundBlur.SetHorizontalAlignment
struct UBackgroundBlur_SetHorizontalAlignment_Params
{
TEnumAsByte<EHorizontalAlignment> InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.BackgroundBlur.SetBlurStrength
struct UBackgroundBlur_SetBlurStrength_Params
{
float InStrength; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.BackgroundBlur.SetBlurRadius
struct UBackgroundBlur_SetBlurRadius_Params
{
int InBlurRadius; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.BackgroundBlur.SetApplyAlphaToBlur
struct UBackgroundBlur_SetApplyAlphaToBlur_Params
{
bool bInApplyAlphaToBlur; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.BackgroundBlurSlot.SetVerticalAlignment
struct UBackgroundBlurSlot_SetVerticalAlignment_Params
{
TEnumAsByte<EVerticalAlignment> InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.BackgroundBlurSlot.SetPadding
struct UBackgroundBlurSlot_SetPadding_Params
{
struct FMargin InPadding; // (Parm)
};
// Function UMG.BackgroundBlurSlot.SetHorizontalAlignment
struct UBackgroundBlurSlot_SetHorizontalAlignment_Params
{
TEnumAsByte<EHorizontalAlignment> InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.BoolBinding.GetValue
struct UBoolBinding_GetValue_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.Border.SetVerticalAlignment
struct UBorder_SetVerticalAlignment_Params
{
TEnumAsByte<EVerticalAlignment> InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Border.SetPadding
struct UBorder_SetPadding_Params
{
struct FMargin InPadding; // (Parm)
};
// Function UMG.Border.SetHorizontalAlignment
struct UBorder_SetHorizontalAlignment_Params
{
TEnumAsByte<EHorizontalAlignment> InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Border.SetDesiredSizeScale
struct UBorder_SetDesiredSizeScale_Params
{
struct FVector2D InScale; // (Parm, IsPlainOldData)
};
// Function UMG.Border.SetContentColorAndOpacity
struct UBorder_SetContentColorAndOpacity_Params
{
struct FLinearColor InContentColorAndOpacity; // (Parm, IsPlainOldData)
};
// Function UMG.Border.SetBrushFromTexture
struct UBorder_SetBrushFromTexture_Params
{
class UTexture2D* Texture; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Border.SetBrushFromMaterial
struct UBorder_SetBrushFromMaterial_Params
{
class UMaterialInterface* Material; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Border.SetBrushFromAsset
struct UBorder_SetBrushFromAsset_Params
{
class USlateBrushAsset* Asset; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Border.SetBrushColor
struct UBorder_SetBrushColor_Params
{
struct FLinearColor InBrushColor; // (Parm, IsPlainOldData)
};
// Function UMG.Border.SetBrush
struct UBorder_SetBrush_Params
{
struct FSlateBrush InBrush; // (ConstParm, Parm, OutParm, ReferenceParm)
};
// Function UMG.Border.GetDynamicMaterial
struct UBorder_GetDynamicMaterial_Params
{
class UMaterialInstanceDynamic* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.BorderSlot.SetVerticalAlignment
struct UBorderSlot_SetVerticalAlignment_Params
{
TEnumAsByte<EVerticalAlignment> InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.BorderSlot.SetPadding
struct UBorderSlot_SetPadding_Params
{
struct FMargin InPadding; // (Parm)
};
// Function UMG.BorderSlot.SetHorizontalAlignment
struct UBorderSlot_SetHorizontalAlignment_Params
{
TEnumAsByte<EHorizontalAlignment> InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.BrushBinding.GetValue
struct UBrushBinding_GetValue_Params
{
struct FSlateBrush ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.Button.SetTouchMethod
struct UButton_SetTouchMethod_Params
{
TEnumAsByte<EButtonTouchMethod> InTouchMethod; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Button.SetStyle
struct UButton_SetStyle_Params
{
struct FButtonStyle InStyle; // (ConstParm, Parm, OutParm, ReferenceParm)
};
// Function UMG.Button.SetColorAndOpacity
struct UButton_SetColorAndOpacity_Params
{
struct FLinearColor InColorAndOpacity; // (Parm, IsPlainOldData)
};
// Function UMG.Button.SetClickMethod
struct UButton_SetClickMethod_Params
{
TEnumAsByte<EButtonClickMethod> InClickMethod; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Button.SetBackgroundColor
struct UButton_SetBackgroundColor_Params
{
struct FLinearColor InBackgroundColor; // (Parm, IsPlainOldData)
};
// Function UMG.Button.IsPressed
struct UButton_IsPressed_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.ButtonSlot.SetVerticalAlignment
struct UButtonSlot_SetVerticalAlignment_Params
{
TEnumAsByte<EVerticalAlignment> InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.ButtonSlot.SetPadding
struct UButtonSlot_SetPadding_Params
{
struct FMargin InPadding; // (Parm)
};
// Function UMG.ButtonSlot.SetHorizontalAlignment
struct UButtonSlot_SetHorizontalAlignment_Params
{
TEnumAsByte<EHorizontalAlignment> InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.CanvasPanel.AddChildToCanvas
struct UCanvasPanel_AddChildToCanvas_Params
{
class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
class UCanvasPanelSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.CanvasPanelSlot.SetZOrder
struct UCanvasPanelSlot_SetZOrder_Params
{
int InZOrder; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.CanvasPanelSlot.SetSize
struct UCanvasPanelSlot_SetSize_Params
{
struct FVector2D InSize; // (Parm, IsPlainOldData)
};
// Function UMG.CanvasPanelSlot.SetPosition
struct UCanvasPanelSlot_SetPosition_Params
{
struct FVector2D InPosition; // (Parm, IsPlainOldData)
};
// Function UMG.CanvasPanelSlot.SetOffsets
struct UCanvasPanelSlot_SetOffsets_Params
{
struct FMargin InOffset; // (Parm)
};
// Function UMG.CanvasPanelSlot.SetMinimum
struct UCanvasPanelSlot_SetMinimum_Params
{
struct FVector2D InMinimumAnchors; // (Parm, IsPlainOldData)
};
// Function UMG.CanvasPanelSlot.SetMaximum
struct UCanvasPanelSlot_SetMaximum_Params
{
struct FVector2D InMaximumAnchors; // (Parm, IsPlainOldData)
};
// Function UMG.CanvasPanelSlot.SetLayout
struct UCanvasPanelSlot_SetLayout_Params
{
struct FAnchorData InLayoutData; // (ConstParm, Parm, OutParm, ReferenceParm)
};
// Function UMG.CanvasPanelSlot.SetAutoSize
struct UCanvasPanelSlot_SetAutoSize_Params
{
bool InbAutoSize; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.CanvasPanelSlot.SetAnchors
struct UCanvasPanelSlot_SetAnchors_Params
{
struct FAnchors InAnchors; // (Parm)
};
// Function UMG.CanvasPanelSlot.SetAlignment
struct UCanvasPanelSlot_SetAlignment_Params
{
struct FVector2D InAlignment; // (Parm, IsPlainOldData)
};
// Function UMG.CanvasPanelSlot.GetZOrder
struct UCanvasPanelSlot_GetZOrder_Params
{
int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.CanvasPanelSlot.GetSize
struct UCanvasPanelSlot_GetSize_Params
{
struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData)
};
// Function UMG.CanvasPanelSlot.GetPosition
struct UCanvasPanelSlot_GetPosition_Params
{
struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData)
};
// Function UMG.CanvasPanelSlot.GetOffsets
struct UCanvasPanelSlot_GetOffsets_Params
{
struct FMargin ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.CanvasPanelSlot.GetLayout
struct UCanvasPanelSlot_GetLayout_Params
{
struct FAnchorData ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.CanvasPanelSlot.GetAutoSize
struct UCanvasPanelSlot_GetAutoSize_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.CanvasPanelSlot.GetAnchors
struct UCanvasPanelSlot_GetAnchors_Params
{
struct FAnchors ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.CanvasPanelSlot.GetAlignment
struct UCanvasPanelSlot_GetAlignment_Params
{
struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData)
};
// Function UMG.CheckBox.SetIsChecked
struct UCheckBox_SetIsChecked_Params
{
bool InIsChecked; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.CheckBox.SetCheckedState
struct UCheckBox_SetCheckedState_Params
{
ECheckBoxState InCheckedState; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.CheckBox.IsPressed
struct UCheckBox_IsPressed_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.CheckBox.IsChecked
struct UCheckBox_IsChecked_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.CheckBox.GetCheckedState
struct UCheckBox_GetCheckedState_Params
{
ECheckBoxState ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.CheckedStateBinding.GetValue
struct UCheckedStateBinding_GetValue_Params
{
ECheckBoxState ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.CircularThrobber.SetRadius
struct UCircularThrobber_SetRadius_Params
{
float InRadius; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.CircularThrobber.SetPeriod
struct UCircularThrobber_SetPeriod_Params
{
float InPeriod; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.CircularThrobber.SetNumberOfPieces
struct UCircularThrobber_SetNumberOfPieces_Params
{
int InNumberOfPieces; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.ColorBinding.GetSlateValue
struct UColorBinding_GetSlateValue_Params
{
struct FSlateColor ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.ColorBinding.GetLinearValue
struct UColorBinding_GetLinearValue_Params
{
struct FLinearColor ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData)
};
// Function UMG.ComboBoxString.SetSelectedOption
struct UComboBoxString_SetSelectedOption_Params
{
struct FString Option; // (Parm, ZeroConstructor)
};
// Function UMG.ComboBoxString.RemoveOption
struct UComboBoxString_RemoveOption_Params
{
struct FString Option; // (Parm, ZeroConstructor)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.ComboBoxString.RefreshOptions
struct UComboBoxString_RefreshOptions_Params
{
};
// DelegateFunction UMG.ComboBoxString.OnSelectionChangedEvent__DelegateSignature
struct UComboBoxString_OnSelectionChangedEvent__DelegateSignature_Params
{
struct FString SelectedItem; // (Parm, ZeroConstructor)
TEnumAsByte<ESelectInfo> SelectionType; // (Parm, ZeroConstructor, IsPlainOldData)
};
// DelegateFunction UMG.ComboBoxString.OnOpeningEvent__DelegateSignature
struct UComboBoxString_OnOpeningEvent__DelegateSignature_Params
{
};
// Function UMG.ComboBoxString.GetSelectedOption
struct UComboBoxString_GetSelectedOption_Params
{
struct FString ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm)
};
// Function UMG.ComboBoxString.GetOptionCount
struct UComboBoxString_GetOptionCount_Params
{
int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.ComboBoxString.GetOptionAtIndex
struct UComboBoxString_GetOptionAtIndex_Params
{
int Index; // (Parm, ZeroConstructor, IsPlainOldData)
struct FString ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm)
};
// Function UMG.ComboBoxString.FindOptionIndex
struct UComboBoxString_FindOptionIndex_Params
{
struct FString Option; // (Parm, ZeroConstructor)
int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.ComboBoxString.ClearSelection
struct UComboBoxString_ClearSelection_Params
{
};
// Function UMG.ComboBoxString.ClearOptions
struct UComboBoxString_ClearOptions_Params
{
};
// Function UMG.ComboBoxString.AddOption
struct UComboBoxString_AddOption_Params
{
struct FString Option; // (Parm, ZeroConstructor)
};
// Function UMG.DragDropOperation.Drop
struct UDragDropOperation_Drop_Params
{
struct FPointerEvent PointerEvent; // (ConstParm, Parm, OutParm, ReferenceParm)
};
// Function UMG.DragDropOperation.Dragged
struct UDragDropOperation_Dragged_Params
{
struct FPointerEvent PointerEvent; // (ConstParm, Parm, OutParm, ReferenceParm)
};
// Function UMG.DragDropOperation.DragCancelled
struct UDragDropOperation_DragCancelled_Params
{
struct FPointerEvent PointerEvent; // (ConstParm, Parm, OutParm, ReferenceParm)
};
// Function UMG.EditableText.SetText
struct UEditableText_SetText_Params
{
struct FText InText; // (Parm)
};
// Function UMG.EditableText.SetIsReadOnly
struct UEditableText_SetIsReadOnly_Params
{
bool InbIsReadyOnly; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.EditableText.SetIsPassword
struct UEditableText_SetIsPassword_Params
{
bool InbIsPassword; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.EditableText.SetHintText
struct UEditableText_SetHintText_Params
{
struct FText InHintText; // (Parm)
};
// DelegateFunction UMG.EditableText.OnEditableTextCommittedEvent__DelegateSignature
struct UEditableText_OnEditableTextCommittedEvent__DelegateSignature_Params
{
struct FText Text; // (ConstParm, Parm, OutParm, ReferenceParm)
TEnumAsByte<ETextCommit> CommitMethod; // (Parm, ZeroConstructor, IsPlainOldData)
};
// DelegateFunction UMG.EditableText.OnEditableTextChangedEvent__DelegateSignature
struct UEditableText_OnEditableTextChangedEvent__DelegateSignature_Params
{
struct FText Text; // (ConstParm, Parm, OutParm, ReferenceParm)
};
// Function UMG.EditableText.GetText
struct UEditableText_GetText_Params
{
struct FText ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.EditableTextBox.SetText
struct UEditableTextBox_SetText_Params
{
struct FText InText; // (Parm)
};
// Function UMG.EditableTextBox.SetIsReadOnly
struct UEditableTextBox_SetIsReadOnly_Params
{
bool bReadOnly; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.EditableTextBox.SetHintText
struct UEditableTextBox_SetHintText_Params
{
struct FText InText; // (Parm)
};
// Function UMG.EditableTextBox.SetError
struct UEditableTextBox_SetError_Params
{
struct FText InError; // (Parm)
};
// DelegateFunction UMG.EditableTextBox.OnEditableTextBoxCommittedEvent__DelegateSignature
struct UEditableTextBox_OnEditableTextBoxCommittedEvent__DelegateSignature_Params
{
struct FText Text; // (ConstParm, Parm, OutParm, ReferenceParm)
TEnumAsByte<ETextCommit> CommitMethod; // (Parm, ZeroConstructor, IsPlainOldData)
};
// DelegateFunction UMG.EditableTextBox.OnEditableTextBoxChangedEvent__DelegateSignature
struct UEditableTextBox_OnEditableTextBoxChangedEvent__DelegateSignature_Params
{
struct FText Text; // (ConstParm, Parm, OutParm, ReferenceParm)
};
// Function UMG.EditableTextBox.HasError
struct UEditableTextBox_HasError_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.EditableTextBox.GetText
struct UEditableTextBox_GetText_Params
{
struct FText ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.EditableTextBox.ClearError
struct UEditableTextBox_ClearError_Params
{
};
// Function UMG.ExpandableArea.SetIsExpanded_Animated
struct UExpandableArea_SetIsExpanded_Animated_Params
{
bool IsExpanded; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.ExpandableArea.SetIsExpanded
struct UExpandableArea_SetIsExpanded_Params
{
bool IsExpanded; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.ExpandableArea.GetIsExpanded
struct UExpandableArea_GetIsExpanded_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.FloatBinding.GetValue
struct UFloatBinding_GetValue_Params
{
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.GridPanel.SortSlotsByLayerParam
struct UGridPanel_SortSlotsByLayerParam_Params
{
};
// Function UMG.GridPanel.AddChildToGrid
struct UGridPanel_AddChildToGrid_Params
{
class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
class UGridSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.GridSlot.SetVerticalAlignment
struct UGridSlot_SetVerticalAlignment_Params
{
TEnumAsByte<EVerticalAlignment> InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.GridSlot.SetRowSpan
struct UGridSlot_SetRowSpan_Params
{
int InRowSpan; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.GridSlot.SetRow
struct UGridSlot_SetRow_Params
{
int InRow; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.GridSlot.SetPadding
struct UGridSlot_SetPadding_Params
{
struct FMargin InPadding; // (Parm)
};
// Function UMG.GridSlot.SetLayer
struct UGridSlot_SetLayer_Params
{
int InLayer; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.GridSlot.SetHorizontalAlignment
struct UGridSlot_SetHorizontalAlignment_Params
{
TEnumAsByte<EHorizontalAlignment> InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.GridSlot.SetColumnSpan
struct UGridSlot_SetColumnSpan_Params
{
int InColumnSpan; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.GridSlot.SetColumn
struct UGridSlot_SetColumn_Params
{
int InColumn; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.HorizontalBox.AddChildToHorizontalBox
struct UHorizontalBox_AddChildToHorizontalBox_Params
{
class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
class UHorizontalBoxSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.HorizontalBoxSlot.SetVerticalAlignment
struct UHorizontalBoxSlot_SetVerticalAlignment_Params
{
TEnumAsByte<EVerticalAlignment> InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.HorizontalBoxSlot.SetSize
struct UHorizontalBoxSlot_SetSize_Params
{
struct FSlateChildSize InSize; // (Parm)
};
// Function UMG.HorizontalBoxSlot.SetPadding
struct UHorizontalBoxSlot_SetPadding_Params
{
struct FMargin InPadding; // (Parm)
};
// Function UMG.HorizontalBoxSlot.SetHorizontalAlignment
struct UHorizontalBoxSlot_SetHorizontalAlignment_Params
{
TEnumAsByte<EHorizontalAlignment> InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Image.SetOpacity
struct UImage_SetOpacity_Params
{
float InOpacity; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Image.SetColorAndOpacity
struct UImage_SetColorAndOpacity_Params
{
struct FLinearColor InColorAndOpacity; // (Parm, IsPlainOldData)
};
// Function UMG.Image.SetBrushFromTextureDynamic
struct UImage_SetBrushFromTextureDynamic_Params
{
class UTexture2DDynamic* Texture; // (Parm, ZeroConstructor, IsPlainOldData)
bool bMatchSize; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Image.SetBrushFromTexture
struct UImage_SetBrushFromTexture_Params
{
class UTexture2D* Texture; // (Parm, ZeroConstructor, IsPlainOldData)
bool bMatchSize; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Image.SetBrushFromMaterial
struct UImage_SetBrushFromMaterial_Params
{
class UMaterialInterface* Material; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Image.SetBrushFromAsset
struct UImage_SetBrushFromAsset_Params
{
class USlateBrushAsset* Asset; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Image.SetBrush
struct UImage_SetBrush_Params
{
struct FSlateBrush InBrush; // (ConstParm, Parm, OutParm, ReferenceParm)
};
// Function UMG.Image.GetDynamicMaterial
struct UImage_GetDynamicMaterial_Params
{
class UMaterialInstanceDynamic* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.InputKeySelector.SetTextBlockVisibility
struct UInputKeySelector_SetTextBlockVisibility_Params
{
ESlateVisibility InVisibility; // (ConstParm, Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.InputKeySelector.SetSelectedKey
struct UInputKeySelector_SetSelectedKey_Params
{
struct FInputChord InSelectedKey; // (ConstParm, Parm, OutParm, ReferenceParm)
};
// Function UMG.InputKeySelector.SetNoKeySpecifiedText
struct UInputKeySelector_SetNoKeySpecifiedText_Params
{
struct FText InNoKeySpecifiedText; // (Parm)
};
// Function UMG.InputKeySelector.SetKeySelectionText
struct UInputKeySelector_SetKeySelectionText_Params
{
struct FText InKeySelectionText; // (Parm)
};
// Function UMG.InputKeySelector.SetAllowModifierKeys
struct UInputKeySelector_SetAllowModifierKeys_Params
{
bool bInAllowModifierKeys; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.InputKeySelector.SetAllowGamepadKeys
struct UInputKeySelector_SetAllowGamepadKeys_Params
{
bool bInAllowGamepadKeys; // (Parm, ZeroConstructor, IsPlainOldData)
};
// DelegateFunction UMG.InputKeySelector.OnKeySelected__DelegateSignature
struct UInputKeySelector_OnKeySelected__DelegateSignature_Params
{
struct FInputChord SelectedKey; // (Parm)
};
// DelegateFunction UMG.InputKeySelector.OnIsSelectingKeyChanged__DelegateSignature
struct UInputKeySelector_OnIsSelectingKeyChanged__DelegateSignature_Params
{
};
// Function UMG.InputKeySelector.GetIsSelectingKey
struct UInputKeySelector_GetIsSelectingKey_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.Int32Binding.GetValue
struct UInt32Binding_GetValue_Params
{
int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.InvalidationBox.SetCanCache
struct UInvalidationBox_SetCanCache_Params
{
bool CanCache; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.InvalidationBox.InvalidateCache
struct UInvalidationBox_InvalidateCache_Params
{
};
// Function UMG.InvalidationBox.GetCanCache
struct UInvalidationBox_GetCanCache_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.MenuAnchor.ToggleOpen
struct UMenuAnchor_ToggleOpen_Params
{
bool bFocusOnOpen; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.MenuAnchor.ShouldOpenDueToClick
struct UMenuAnchor_ShouldOpenDueToClick_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.MenuAnchor.Open
struct UMenuAnchor_Open_Params
{
bool bFocusMenu; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.MenuAnchor.IsOpen
struct UMenuAnchor_IsOpen_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.MenuAnchor.HasOpenSubMenus
struct UMenuAnchor_HasOpenSubMenus_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.MenuAnchor.GetMenuPosition
struct UMenuAnchor_GetMenuPosition_Params
{
struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData)
};
// Function UMG.MenuAnchor.Close
struct UMenuAnchor_Close_Params
{
};
// Function UMG.MouseCursorBinding.GetValue
struct UMouseCursorBinding_GetValue_Params
{
TEnumAsByte<EMouseCursor> ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.MultiLineEditableText.SetText
struct UMultiLineEditableText_SetText_Params
{
struct FText InText; // (Parm)
};
// Function UMG.MultiLineEditableText.SetIsReadOnly
struct UMultiLineEditableText_SetIsReadOnly_Params
{
bool bReadOnly; // (Parm, ZeroConstructor, IsPlainOldData)
};
// DelegateFunction UMG.MultiLineEditableText.OnMultiLineEditableTextCommittedEvent__DelegateSignature
struct UMultiLineEditableText_OnMultiLineEditableTextCommittedEvent__DelegateSignature_Params
{
struct FText Text; // (ConstParm, Parm, OutParm, ReferenceParm)
TEnumAsByte<ETextCommit> CommitMethod; // (Parm, ZeroConstructor, IsPlainOldData)
};
// DelegateFunction UMG.MultiLineEditableText.OnMultiLineEditableTextChangedEvent__DelegateSignature
struct UMultiLineEditableText_OnMultiLineEditableTextChangedEvent__DelegateSignature_Params
{
struct FText Text; // (ConstParm, Parm, OutParm, ReferenceParm)
};
// Function UMG.MultiLineEditableText.GetText
struct UMultiLineEditableText_GetText_Params
{
struct FText ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.MultiLineEditableTextBox.SetText
struct UMultiLineEditableTextBox_SetText_Params
{
struct FText InText; // (Parm)
};
// Function UMG.MultiLineEditableTextBox.SetIsReadOnly
struct UMultiLineEditableTextBox_SetIsReadOnly_Params
{
bool bReadOnly; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.MultiLineEditableTextBox.SetError
struct UMultiLineEditableTextBox_SetError_Params
{
struct FText InError; // (Parm)
};
// DelegateFunction UMG.MultiLineEditableTextBox.OnMultiLineEditableTextBoxCommittedEvent__DelegateSignature
struct UMultiLineEditableTextBox_OnMultiLineEditableTextBoxCommittedEvent__DelegateSignature_Params
{
struct FText Text; // (ConstParm, Parm, OutParm, ReferenceParm)
TEnumAsByte<ETextCommit> CommitMethod; // (Parm, ZeroConstructor, IsPlainOldData)
};
// DelegateFunction UMG.MultiLineEditableTextBox.OnMultiLineEditableTextBoxChangedEvent__DelegateSignature
struct UMultiLineEditableTextBox_OnMultiLineEditableTextBoxChangedEvent__DelegateSignature_Params
{
struct FText Text; // (ConstParm, Parm, OutParm, ReferenceParm)
};
// Function UMG.MultiLineEditableTextBox.GetText
struct UMultiLineEditableTextBox_GetText_Params
{
struct FText ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.Overlay.AddChildToOverlay
struct UOverlay_AddChildToOverlay_Params
{
class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
class UOverlaySlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.OverlaySlot.SetVerticalAlignment
struct UOverlaySlot_SetVerticalAlignment_Params
{
TEnumAsByte<EVerticalAlignment> InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.OverlaySlot.SetPadding
struct UOverlaySlot_SetPadding_Params
{
struct FMargin InPadding; // (Parm)
};
// Function UMG.OverlaySlot.SetHorizontalAlignment
struct UOverlaySlot_SetHorizontalAlignment_Params
{
TEnumAsByte<EHorizontalAlignment> InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.ProgressBar.SetPercent
struct UProgressBar_SetPercent_Params
{
float InPercent; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.ProgressBar.SetIsMarquee
struct UProgressBar_SetIsMarquee_Params
{
bool InbIsMarquee; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.ProgressBar.SetFillColorAndOpacity
struct UProgressBar_SetFillColorAndOpacity_Params
{
struct FLinearColor InColor; // (Parm, IsPlainOldData)
};
// Function UMG.RetainerBox.SetTextureParameter
struct URetainerBox_SetTextureParameter_Params
{
struct FName TextureParameter; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.RetainerBox.SetEffectMaterial
struct URetainerBox_SetEffectMaterial_Params
{
class UMaterialInterface* EffectMaterial; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.RetainerBox.RequestRender
struct URetainerBox_RequestRender_Params
{
};
// Function UMG.RetainerBox.GetEffectMaterial
struct URetainerBox_GetEffectMaterial_Params
{
class UMaterialInstanceDynamic* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.SafeZone.SetSidesToPad
struct USafeZone_SetSidesToPad_Params
{
bool InPadLeft; // (Parm, ZeroConstructor, IsPlainOldData)
bool InPadRight; // (Parm, ZeroConstructor, IsPlainOldData)
bool InPadTop; // (Parm, ZeroConstructor, IsPlainOldData)
bool InPadBottom; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.ScaleBox.SetUserSpecifiedScale
struct UScaleBox_SetUserSpecifiedScale_Params
{
float InUserSpecifiedScale; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.ScaleBox.SetStretchDirection
struct UScaleBox_SetStretchDirection_Params
{
TEnumAsByte<EStretchDirection> InStretchDirection; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.ScaleBox.SetStretch
struct UScaleBox_SetStretch_Params
{
TEnumAsByte<EStretch> InStretch; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.ScaleBox.SetIgnoreInheritedScale
struct UScaleBox_SetIgnoreInheritedScale_Params
{
bool bInIgnoreInheritedScale; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.ScaleBoxSlot.SetVerticalAlignment
struct UScaleBoxSlot_SetVerticalAlignment_Params
{
TEnumAsByte<EVerticalAlignment> InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.ScaleBoxSlot.SetPadding
struct UScaleBoxSlot_SetPadding_Params
{
struct FMargin InPadding; // (Parm)
};
// Function UMG.ScaleBoxSlot.SetHorizontalAlignment
struct UScaleBoxSlot_SetHorizontalAlignment_Params
{
TEnumAsByte<EHorizontalAlignment> InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.ScrollBar.SetState
struct UScrollBar_SetState_Params
{
float InOffsetFraction; // (Parm, ZeroConstructor, IsPlainOldData)
float InThumbSizeFraction; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.ScrollBox.SetScrollOffset
struct UScrollBox_SetScrollOffset_Params
{
float NewScrollOffset; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.ScrollBox.SetScrollBarVisibility
struct UScrollBox_SetScrollBarVisibility_Params
{
ESlateVisibility NewScrollBarVisibility; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.ScrollBox.SetScrollbarThickness
struct UScrollBox_SetScrollbarThickness_Params
{
struct FVector2D NewScrollbarThickness; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData)
};
// Function UMG.ScrollBox.SetOrientation
struct UScrollBox_SetOrientation_Params
{
TEnumAsByte<EOrientation> NewOrientation; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.ScrollBox.SetAlwaysShowScrollbar
struct UScrollBox_SetAlwaysShowScrollbar_Params
{
bool NewAlwaysShowScrollbar; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.ScrollBox.SetAllowOverscroll
struct UScrollBox_SetAllowOverscroll_Params
{
bool NewAllowOverscroll; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.ScrollBox.ScrollWidgetIntoView
struct UScrollBox_ScrollWidgetIntoView_Params
{
class UWidget* WidgetToFind; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
bool AnimateScroll; // (Parm, ZeroConstructor, IsPlainOldData)
EDescendantScrollDestination ScrollDestination; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.ScrollBox.ScrollToStart
struct UScrollBox_ScrollToStart_Params
{
};
// Function UMG.ScrollBox.ScrollToEnd
struct UScrollBox_ScrollToEnd_Params
{
};
// Function UMG.ScrollBox.GetScrollOffset
struct UScrollBox_GetScrollOffset_Params
{
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.ScrollBoxSlot.SetPadding
struct UScrollBoxSlot_SetPadding_Params
{
struct FMargin InPadding; // (Parm)
};
// Function UMG.ScrollBoxSlot.SetHorizontalAlignment
struct UScrollBoxSlot_SetHorizontalAlignment_Params
{
TEnumAsByte<EHorizontalAlignment> InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.SizeBox.SetWidthOverride
struct USizeBox_SetWidthOverride_Params
{
float InWidthOverride; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.SizeBox.SetMinDesiredWidth
struct USizeBox_SetMinDesiredWidth_Params
{
float InMinDesiredWidth; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.SizeBox.SetMinDesiredHeight
struct USizeBox_SetMinDesiredHeight_Params
{
float InMinDesiredHeight; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.SizeBox.SetMaxDesiredWidth
struct USizeBox_SetMaxDesiredWidth_Params
{
float InMaxDesiredWidth; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.SizeBox.SetMaxDesiredHeight
struct USizeBox_SetMaxDesiredHeight_Params
{
float InMaxDesiredHeight; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.SizeBox.SetMaxAspectRatio
struct USizeBox_SetMaxAspectRatio_Params
{
float InMaxAspectRatio; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.SizeBox.SetHeightOverride
struct USizeBox_SetHeightOverride_Params
{
float InHeightOverride; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.SizeBox.ClearWidthOverride
struct USizeBox_ClearWidthOverride_Params
{
};
// Function UMG.SizeBox.ClearMinDesiredWidth
struct USizeBox_ClearMinDesiredWidth_Params
{
};
// Function UMG.SizeBox.ClearMinDesiredHeight
struct USizeBox_ClearMinDesiredHeight_Params
{
};
// Function UMG.SizeBox.ClearMaxDesiredWidth
struct USizeBox_ClearMaxDesiredWidth_Params
{
};
// Function UMG.SizeBox.ClearMaxDesiredHeight
struct USizeBox_ClearMaxDesiredHeight_Params
{
};
// Function UMG.SizeBox.ClearMaxAspectRatio
struct USizeBox_ClearMaxAspectRatio_Params
{
};
// Function UMG.SizeBox.ClearHeightOverride
struct USizeBox_ClearHeightOverride_Params
{
};
// Function UMG.SizeBoxSlot.SetVerticalAlignment
struct USizeBoxSlot_SetVerticalAlignment_Params
{
TEnumAsByte<EVerticalAlignment> InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.SizeBoxSlot.SetPadding
struct USizeBoxSlot_SetPadding_Params
{
struct FMargin InPadding; // (Parm)
};
// Function UMG.SizeBoxSlot.SetHorizontalAlignment
struct USizeBoxSlot_SetHorizontalAlignment_Params
{
TEnumAsByte<EHorizontalAlignment> InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.SlateBlueprintLibrary.ScreenToWidgetLocal
struct USlateBlueprintLibrary_ScreenToWidgetLocal_Params
{
class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData)
struct FGeometry Geometry; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData)
struct FVector2D ScreenPosition; // (Parm, IsPlainOldData)
struct FVector2D LocalCoordinate; // (Parm, OutParm, IsPlainOldData)
};
// Function UMG.SlateBlueprintLibrary.ScreenToWidgetAbsolute
struct USlateBlueprintLibrary_ScreenToWidgetAbsolute_Params
{
class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData)
struct FVector2D ScreenPosition; // (Parm, IsPlainOldData)
struct FVector2D AbsoluteCoordinate; // (Parm, OutParm, IsPlainOldData)
};
// Function UMG.SlateBlueprintLibrary.ScreenToViewport
struct USlateBlueprintLibrary_ScreenToViewport_Params
{
class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData)
struct FVector2D ScreenPosition; // (Parm, IsPlainOldData)
struct FVector2D ViewportPosition; // (Parm, OutParm, IsPlainOldData)
};
// Function UMG.SlateBlueprintLibrary.LocalToViewport
struct USlateBlueprintLibrary_LocalToViewport_Params
{
class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData)
struct FGeometry Geometry; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData)
struct FVector2D LocalCoordinate; // (Parm, IsPlainOldData)
struct FVector2D PixelPosition; // (Parm, OutParm, IsPlainOldData)
struct FVector2D ViewportPosition; // (Parm, OutParm, IsPlainOldData)
};
// Function UMG.SlateBlueprintLibrary.LocalToAbsolute
struct USlateBlueprintLibrary_LocalToAbsolute_Params
{
struct FGeometry Geometry; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData)
struct FVector2D LocalCoordinate; // (Parm, IsPlainOldData)
struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData)
};
// Function UMG.SlateBlueprintLibrary.IsUnderLocation
struct USlateBlueprintLibrary_IsUnderLocation_Params
{
struct FGeometry Geometry; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData)
struct FVector2D AbsoluteCoordinate; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.SlateBlueprintLibrary.GetLocalSize
struct USlateBlueprintLibrary_GetLocalSize_Params
{
struct FGeometry Geometry; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData)
struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData)
};
// Function UMG.SlateBlueprintLibrary.GetAbsoluteSize
struct USlateBlueprintLibrary_GetAbsoluteSize_Params
{
struct FGeometry Geometry; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData)
struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData)
};
// Function UMG.SlateBlueprintLibrary.GetAbsolutePosition
struct USlateBlueprintLibrary_GetAbsolutePosition_Params
{
struct FGeometry Geometry; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData)
struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData)
};
// Function UMG.SlateBlueprintLibrary.EqualEqual_SlateBrush
struct USlateBlueprintLibrary_EqualEqual_SlateBrush_Params
{
struct FSlateBrush A; // (ConstParm, Parm, OutParm, ReferenceParm)
struct FSlateBrush B; // (ConstParm, Parm, OutParm, ReferenceParm)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.SlateBlueprintLibrary.AbsoluteToViewport
struct USlateBlueprintLibrary_AbsoluteToViewport_Params
{
class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData)
struct FVector2D AbsoluteDesktopCoordinate; // (Parm, IsPlainOldData)
struct FVector2D PixelPosition; // (Parm, OutParm, IsPlainOldData)
struct FVector2D ViewportPosition; // (Parm, OutParm, IsPlainOldData)
};
// Function UMG.SlateBlueprintLibrary.AbsoluteToLocal
struct USlateBlueprintLibrary_AbsoluteToLocal_Params
{
struct FGeometry Geometry; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData)
struct FVector2D AbsoluteCoordinate; // (Parm, IsPlainOldData)
struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData)
};
// Function UMG.Slider.SetValue
struct USlider_SetValue_Params
{
float InValue; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Slider.SetStepSize
struct USlider_SetStepSize_Params
{
float InValue; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Slider.SetSliderHandleColor
struct USlider_SetSliderHandleColor_Params
{
struct FLinearColor InValue; // (Parm, IsPlainOldData)
};
// Function UMG.Slider.SetSliderBarColor
struct USlider_SetSliderBarColor_Params
{
struct FLinearColor InValue; // (Parm, IsPlainOldData)
};
// Function UMG.Slider.SetLocked
struct USlider_SetLocked_Params
{
bool InValue; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Slider.SetIndentHandle
struct USlider_SetIndentHandle_Params
{
bool InValue; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Slider.GetValue
struct USlider_GetValue_Params
{
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.Spacer.SetSize
struct USpacer_SetSize_Params
{
struct FVector2D InSize; // (Parm, IsPlainOldData)
};
// Function UMG.SpinBox.SetValue
struct USpinBox_SetValue_Params
{
float NewValue; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.SpinBox.SetMinValue
struct USpinBox_SetMinValue_Params
{
float NewValue; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.SpinBox.SetMinSliderValue
struct USpinBox_SetMinSliderValue_Params
{
float NewValue; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.SpinBox.SetMaxValue
struct USpinBox_SetMaxValue_Params
{
float NewValue; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.SpinBox.SetMaxSliderValue
struct USpinBox_SetMaxSliderValue_Params
{
float NewValue; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.SpinBox.SetForegroundColor
struct USpinBox_SetForegroundColor_Params
{
struct FSlateColor InForegroundColor; // (Parm)
};
// DelegateFunction UMG.SpinBox.OnSpinBoxValueCommittedEvent__DelegateSignature
struct USpinBox_OnSpinBoxValueCommittedEvent__DelegateSignature_Params
{
float InValue; // (Parm, ZeroConstructor, IsPlainOldData)
TEnumAsByte<ETextCommit> CommitMethod; // (Parm, ZeroConstructor, IsPlainOldData)
};
// DelegateFunction UMG.SpinBox.OnSpinBoxValueChangedEvent__DelegateSignature
struct USpinBox_OnSpinBoxValueChangedEvent__DelegateSignature_Params
{
float InValue; // (Parm, ZeroConstructor, IsPlainOldData)
};
// DelegateFunction UMG.SpinBox.OnSpinBoxBeginSliderMovement__DelegateSignature
struct USpinBox_OnSpinBoxBeginSliderMovement__DelegateSignature_Params
{
};
// Function UMG.SpinBox.GetValue
struct USpinBox_GetValue_Params
{
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.SpinBox.GetMinValue
struct USpinBox_GetMinValue_Params
{
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.SpinBox.GetMinSliderValue
struct USpinBox_GetMinSliderValue_Params
{
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.SpinBox.GetMaxValue
struct USpinBox_GetMaxValue_Params
{
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.SpinBox.GetMaxSliderValue
struct USpinBox_GetMaxSliderValue_Params
{
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.SpinBox.ClearMinValue
struct USpinBox_ClearMinValue_Params
{
};
// Function UMG.SpinBox.ClearMinSliderValue
struct USpinBox_ClearMinSliderValue_Params
{
};
// Function UMG.SpinBox.ClearMaxValue
struct USpinBox_ClearMaxValue_Params
{
};
// Function UMG.SpinBox.ClearMaxSliderValue
struct USpinBox_ClearMaxSliderValue_Params
{
};
// Function UMG.TextBinding.GetTextValue
struct UTextBinding_GetTextValue_Params
{
struct FText ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.TextBinding.GetStringValue
struct UTextBinding_GetStringValue_Params
{
struct FString ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm)
};
// Function UMG.TextBlock.SetVerticalJustification
struct UTextBlock_SetVerticalJustification_Params
{
TEnumAsByte<ETextVerticalJustify> InJustification; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.TextBlock.SetText
struct UTextBlock_SetText_Params
{
struct FText InText; // (Parm)
};
// Function UMG.TextBlock.SetShadowOffset
struct UTextBlock_SetShadowOffset_Params
{
struct FVector2D InShadowOffset; // (Parm, IsPlainOldData)
};
// Function UMG.TextBlock.SetShadowColorAndOpacity
struct UTextBlock_SetShadowColorAndOpacity_Params
{
struct FLinearColor InShadowColorAndOpacity; // (Parm, IsPlainOldData)
};
// Function UMG.TextBlock.SetOpacity
struct UTextBlock_SetOpacity_Params
{
float InOpacity; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.TextBlock.SetMinDesiredWidth
struct UTextBlock_SetMinDesiredWidth_Params
{
float InMinDesiredWidth; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.TextBlock.SetJustification
struct UTextBlock_SetJustification_Params
{
TEnumAsByte<ETextJustify> InJustification; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.TextBlock.SetFont
struct UTextBlock_SetFont_Params
{
struct FSlateFontInfo InFontInfo; // (Parm)
};
// Function UMG.TextBlock.SetColorAndOpacity
struct UTextBlock_SetColorAndOpacity_Params
{
struct FSlateColor InColorAndOpacity; // (Parm)
};
// Function UMG.TextBlock.GetText
struct UTextBlock_GetText_Params
{
struct FText ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.Throbber.SetNumberOfPieces
struct UThrobber_SetNumberOfPieces_Params
{
int InNumberOfPieces; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Throbber.SetAnimateVertically
struct UThrobber_SetAnimateVertically_Params
{
bool bInAnimateVertically; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Throbber.SetAnimateOpacity
struct UThrobber_SetAnimateOpacity_Params
{
bool bInAnimateOpacity; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Throbber.SetAnimateHorizontally
struct UThrobber_SetAnimateHorizontally_Params
{
bool bInAnimateHorizontally; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.TileView.SetItemWidth
struct UTileView_SetItemWidth_Params
{
float Width; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.TileView.SetItemHeight
struct UTileView_SetItemHeight_Params
{
float Height; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.TileView.RequestListRefresh
struct UTileView_RequestListRefresh_Params
{
};
// Function UMG.UniformGridPanel.SetSlotPadding
struct UUniformGridPanel_SetSlotPadding_Params
{
struct FMargin InSlotPadding; // (Parm)
};
// Function UMG.UniformGridPanel.SetMinDesiredSlotWidth
struct UUniformGridPanel_SetMinDesiredSlotWidth_Params
{
float InMinDesiredSlotWidth; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.UniformGridPanel.SetMinDesiredSlotHeight
struct UUniformGridPanel_SetMinDesiredSlotHeight_Params
{
float InMinDesiredSlotHeight; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.UniformGridPanel.AddChildToUniformGrid
struct UUniformGridPanel_AddChildToUniformGrid_Params
{
class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
class UUniformGridSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.UniformGridSlot.SetVerticalAlignment
struct UUniformGridSlot_SetVerticalAlignment_Params
{
TEnumAsByte<EVerticalAlignment> InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.UniformGridSlot.SetRow
struct UUniformGridSlot_SetRow_Params
{
int InRow; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.UniformGridSlot.SetHorizontalAlignment
struct UUniformGridSlot_SetHorizontalAlignment_Params
{
TEnumAsByte<EHorizontalAlignment> InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.UniformGridSlot.SetColumn
struct UUniformGridSlot_SetColumn_Params
{
int InColumn; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.VerticalBox.AddChildToVerticalBox
struct UVerticalBox_AddChildToVerticalBox_Params
{
class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
class UVerticalBoxSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.VerticalBoxSlot.SetVerticalAlignment
struct UVerticalBoxSlot_SetVerticalAlignment_Params
{
TEnumAsByte<EVerticalAlignment> InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.VerticalBoxSlot.SetSize
struct UVerticalBoxSlot_SetSize_Params
{
struct FSlateChildSize InSize; // (Parm)
};
// Function UMG.VerticalBoxSlot.SetPadding
struct UVerticalBoxSlot_SetPadding_Params
{
struct FMargin InPadding; // (Parm)
};
// Function UMG.VerticalBoxSlot.SetHorizontalAlignment
struct UVerticalBoxSlot_SetHorizontalAlignment_Params
{
TEnumAsByte<EHorizontalAlignment> InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.Viewport.Spawn
struct UViewport_Spawn_Params
{
class UClass* ActorClass; // (Parm, ZeroConstructor, IsPlainOldData)
class AActor* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.Viewport.SetViewRotation
struct UViewport_SetViewRotation_Params
{
struct FRotator Rotation; // (Parm, IsPlainOldData)
};
// Function UMG.Viewport.SetViewLocation
struct UViewport_SetViewLocation_Params
{
struct FVector Location; // (Parm, IsPlainOldData)
};
// Function UMG.Viewport.GetViewRotation
struct UViewport_GetViewRotation_Params
{
struct FRotator ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData)
};
// Function UMG.Viewport.GetViewportWorld
struct UViewport_GetViewportWorld_Params
{
class UWorld* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.Viewport.GetViewLocation
struct UViewport_GetViewLocation_Params
{
struct FVector ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData)
};
// Function UMG.VisibilityBinding.GetValue
struct UVisibilityBinding_GetValue_Params
{
ESlateVisibility ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WeakRefImage.UnloadTextureResource
struct UWeakRefImage_UnloadTextureResource_Params
{
};
// Function UMG.WeakRefImage.LoadTextureResource
struct UWeakRefImage_LoadTextureResource_Params
{
bool bAsync; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WidgetAnimation.GetStartTime
struct UWidgetAnimation_GetStartTime_Params
{
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetAnimation.GetEndTime
struct UWidgetAnimation_GetEndTime_Params
{
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetBinding.GetValue
struct UWidgetBinding_GetValue_Params
{
class UWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.UnlockMouse
struct UWidgetBlueprintLibrary_UnlockMouse_Params
{
struct FEventReply Reply; // (Parm, OutParm, ReferenceParm)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.WidgetBlueprintLibrary.Unhandled
struct UWidgetBlueprintLibrary_Unhandled_Params
{
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.WidgetBlueprintLibrary.SetUserFocus
struct UWidgetBlueprintLibrary_SetUserFocus_Params
{
struct FEventReply Reply; // (Parm, OutParm, ReferenceParm)
class UWidget* FocusWidget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
bool bInAllUsers; // (Parm, ZeroConstructor, IsPlainOldData)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.WidgetBlueprintLibrary.SetMousePosition
struct UWidgetBlueprintLibrary_SetMousePosition_Params
{
struct FEventReply Reply; // (Parm, OutParm, ReferenceParm)
struct FVector2D NewMousePosition; // (Parm, IsPlainOldData)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.WidgetBlueprintLibrary.SetInputMode_UIOnlyEx
struct UWidgetBlueprintLibrary_SetInputMode_UIOnlyEx_Params
{
class APlayerController* Target; // (Parm, ZeroConstructor, IsPlainOldData)
class UWidget* InWidgetToFocus; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
EMouseLockMode InMouseLockMode; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.SetInputMode_UIOnly
struct UWidgetBlueprintLibrary_SetInputMode_UIOnly_Params
{
class APlayerController* Target; // (Parm, ZeroConstructor, IsPlainOldData)
class UWidget* InWidgetToFocus; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
bool bLockMouseToViewport; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.SetInputMode_GameOnly
struct UWidgetBlueprintLibrary_SetInputMode_GameOnly_Params
{
class APlayerController* Target; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.SetInputMode_GameAndUIEx
struct UWidgetBlueprintLibrary_SetInputMode_GameAndUIEx_Params
{
class APlayerController* Target; // (Parm, ZeroConstructor, IsPlainOldData)
class UWidget* InWidgetToFocus; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
EMouseLockMode InMouseLockMode; // (Parm, ZeroConstructor, IsPlainOldData)
bool bHideCursorDuringCapture; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.SetInputMode_GameAndUI
struct UWidgetBlueprintLibrary_SetInputMode_GameAndUI_Params
{
class APlayerController* Target; // (Parm, ZeroConstructor, IsPlainOldData)
class UWidget* InWidgetToFocus; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
bool bLockMouseToViewport; // (Parm, ZeroConstructor, IsPlainOldData)
bool bHideCursorDuringCapture; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.SetHardwareCursor
struct UWidgetBlueprintLibrary_SetHardwareCursor_Params
{
class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData)
TEnumAsByte<EMouseCursor> CursorShape; // (Parm, ZeroConstructor, IsPlainOldData)
struct FName CursorName; // (Parm, ZeroConstructor, IsPlainOldData)
struct FVector2D HotSpot; // (Parm, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.SetFocusToGameViewport
struct UWidgetBlueprintLibrary_SetFocusToGameViewport_Params
{
};
// Function UMG.WidgetBlueprintLibrary.SetBrushResourceToTexture
struct UWidgetBlueprintLibrary_SetBrushResourceToTexture_Params
{
struct FSlateBrush Brush; // (Parm, OutParm, ReferenceParm)
class UTexture2D* Texture; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.SetBrushResourceToMaterial
struct UWidgetBlueprintLibrary_SetBrushResourceToMaterial_Params
{
struct FSlateBrush Brush; // (Parm, OutParm, ReferenceParm)
class UMaterialInterface* Material; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.ReleaseMouseCapture
struct UWidgetBlueprintLibrary_ReleaseMouseCapture_Params
{
struct FEventReply Reply; // (Parm, OutParm, ReferenceParm)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.WidgetBlueprintLibrary.ReleaseJoystickCapture
struct UWidgetBlueprintLibrary_ReleaseJoystickCapture_Params
{
struct FEventReply Reply; // (Parm, OutParm, ReferenceParm)
bool bInAllJoysticks; // (Parm, ZeroConstructor, IsPlainOldData)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.WidgetBlueprintLibrary.NoResourceBrush
struct UWidgetBlueprintLibrary_NoResourceBrush_Params
{
struct FSlateBrush ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.WidgetBlueprintLibrary.MakeBrushFromTexture
struct UWidgetBlueprintLibrary_MakeBrushFromTexture_Params
{
class UTexture2D* Texture; // (Parm, ZeroConstructor, IsPlainOldData)
int Width; // (Parm, ZeroConstructor, IsPlainOldData)
int Height; // (Parm, ZeroConstructor, IsPlainOldData)
struct FSlateBrush ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.WidgetBlueprintLibrary.MakeBrushFromMaterial
struct UWidgetBlueprintLibrary_MakeBrushFromMaterial_Params
{
class UMaterialInterface* Material; // (Parm, ZeroConstructor, IsPlainOldData)
int Width; // (Parm, ZeroConstructor, IsPlainOldData)
int Height; // (Parm, ZeroConstructor, IsPlainOldData)
struct FSlateBrush ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.WidgetBlueprintLibrary.MakeBrushFromAsset
struct UWidgetBlueprintLibrary_MakeBrushFromAsset_Params
{
class USlateBrushAsset* BrushAsset; // (Parm, ZeroConstructor, IsPlainOldData)
struct FSlateBrush ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.WidgetBlueprintLibrary.LockMouse
struct UWidgetBlueprintLibrary_LockMouse_Params
{
struct FEventReply Reply; // (Parm, OutParm, ReferenceParm)
class UWidget* CapturingWidget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.WidgetBlueprintLibrary.IsDragDropping
struct UWidgetBlueprintLibrary_IsDragDropping_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.Handled
struct UWidgetBlueprintLibrary_Handled_Params
{
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.WidgetBlueprintLibrary.GetSafeZonePadding
struct UWidgetBlueprintLibrary_GetSafeZonePadding_Params
{
class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData)
struct FVector2D SafePadding; // (Parm, OutParm, IsPlainOldData)
struct FVector2D SafePaddingScale; // (Parm, OutParm, IsPlainOldData)
struct FVector2D SpillOverPadding; // (Parm, OutParm, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.GetKeyEventFromAnalogInputEvent
struct UWidgetBlueprintLibrary_GetKeyEventFromAnalogInputEvent_Params
{
struct FAnalogInputEvent Event; // (ConstParm, Parm, OutParm, ReferenceParm)
struct FKeyEvent ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.WidgetBlueprintLibrary.GetInputEventFromPointerEvent
struct UWidgetBlueprintLibrary_GetInputEventFromPointerEvent_Params
{
struct FPointerEvent Event; // (ConstParm, Parm, OutParm, ReferenceParm)
struct FInputEvent ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.WidgetBlueprintLibrary.GetInputEventFromNavigationEvent
struct UWidgetBlueprintLibrary_GetInputEventFromNavigationEvent_Params
{
struct FNavigationEvent Event; // (ConstParm, Parm, OutParm, ReferenceParm)
struct FInputEvent ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.WidgetBlueprintLibrary.GetInputEventFromKeyEvent
struct UWidgetBlueprintLibrary_GetInputEventFromKeyEvent_Params
{
struct FKeyEvent Event; // (ConstParm, Parm, OutParm, ReferenceParm)
struct FInputEvent ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.WidgetBlueprintLibrary.GetInputEventFromCharacterEvent
struct UWidgetBlueprintLibrary_GetInputEventFromCharacterEvent_Params
{
struct FCharacterEvent Event; // (ConstParm, Parm, OutParm, ReferenceParm)
struct FInputEvent ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.WidgetBlueprintLibrary.GetDynamicMaterial
struct UWidgetBlueprintLibrary_GetDynamicMaterial_Params
{
struct FSlateBrush Brush; // (Parm, OutParm, ReferenceParm)
class UMaterialInstanceDynamic* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.GetDragDroppingContent
struct UWidgetBlueprintLibrary_GetDragDroppingContent_Params
{
class UDragDropOperation* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.GetBrushResourceAsTexture2D
struct UWidgetBlueprintLibrary_GetBrushResourceAsTexture2D_Params
{
struct FSlateBrush Brush; // (Parm, OutParm, ReferenceParm)
class UTexture2D* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.GetBrushResourceAsMaterial
struct UWidgetBlueprintLibrary_GetBrushResourceAsMaterial_Params
{
struct FSlateBrush Brush; // (Parm, OutParm, ReferenceParm)
class UMaterialInterface* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.GetBrushResource
struct UWidgetBlueprintLibrary_GetBrushResource_Params
{
struct FSlateBrush Brush; // (Parm, OutParm, ReferenceParm)
class UObject* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.GetAllWidgetsWithInterface
struct UWidgetBlueprintLibrary_GetAllWidgetsWithInterface_Params
{
class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData)
class UClass* Interface; // (Parm, ZeroConstructor, IsPlainOldData)
TArray<class UUserWidget*> FoundWidgets; // (Parm, OutParm, ZeroConstructor)
bool TopLevelOnly; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.GetAllWidgetsOfClass
struct UWidgetBlueprintLibrary_GetAllWidgetsOfClass_Params
{
class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData)
TArray<class UUserWidget*> FoundWidgets; // (Parm, OutParm, ZeroConstructor)
class UClass* WidgetClass; // (Parm, ZeroConstructor, IsPlainOldData)
bool TopLevelOnly; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.EndDragDrop
struct UWidgetBlueprintLibrary_EndDragDrop_Params
{
struct FEventReply Reply; // (Parm, OutParm, ReferenceParm)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.WidgetBlueprintLibrary.DrawTextFormatted
struct UWidgetBlueprintLibrary_DrawTextFormatted_Params
{
struct FPaintContext Context; // (Parm, OutParm, ReferenceParm)
struct FText Text; // (ConstParm, Parm, OutParm, ReferenceParm)
struct FVector2D Position; // (Parm, IsPlainOldData)
class UFont* Font; // (Parm, ZeroConstructor, IsPlainOldData)
int FontSize; // (Parm, ZeroConstructor, IsPlainOldData)
struct FName FontTypeFace; // (Parm, ZeroConstructor, IsPlainOldData)
struct FLinearColor Tint; // (Parm, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.DrawText
struct UWidgetBlueprintLibrary_DrawText_Params
{
struct FPaintContext Context; // (Parm, OutParm, ReferenceParm)
struct FString inString; // (Parm, ZeroConstructor)
struct FVector2D Position; // (Parm, IsPlainOldData)
struct FLinearColor Tint; // (Parm, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.DrawLines
struct UWidgetBlueprintLibrary_DrawLines_Params
{
struct FPaintContext Context; // (Parm, OutParm, ReferenceParm)
TArray<struct FVector2D> Points; // (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm)
struct FLinearColor Tint; // (Parm, IsPlainOldData)
bool bAntiAlias; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.DrawLine
struct UWidgetBlueprintLibrary_DrawLine_Params
{
struct FPaintContext Context; // (Parm, OutParm, ReferenceParm)
struct FVector2D PositionA; // (Parm, IsPlainOldData)
struct FVector2D PositionB; // (Parm, IsPlainOldData)
struct FLinearColor Tint; // (Parm, IsPlainOldData)
bool bAntiAlias; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.DrawBox
struct UWidgetBlueprintLibrary_DrawBox_Params
{
struct FPaintContext Context; // (Parm, OutParm, ReferenceParm)
struct FVector2D Position; // (Parm, IsPlainOldData)
struct FVector2D Size; // (Parm, IsPlainOldData)
class USlateBrushAsset* Brush; // (Parm, ZeroConstructor, IsPlainOldData)
struct FLinearColor Tint; // (Parm, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.DismissAllMenus
struct UWidgetBlueprintLibrary_DismissAllMenus_Params
{
};
// Function UMG.WidgetBlueprintLibrary.DetectDragIfPressed
struct UWidgetBlueprintLibrary_DetectDragIfPressed_Params
{
struct FPointerEvent PointerEvent; // (ConstParm, Parm, OutParm, ReferenceParm)
class UWidget* WidgetDetectingDrag; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
struct FKey DragKey; // (Parm)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.WidgetBlueprintLibrary.DetectDrag
struct UWidgetBlueprintLibrary_DetectDrag_Params
{
struct FEventReply Reply; // (Parm, OutParm, ReferenceParm)
class UWidget* WidgetDetectingDrag; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
struct FKey DragKey; // (Parm)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.WidgetBlueprintLibrary.CreateDragDropOperation
struct UWidgetBlueprintLibrary_CreateDragDropOperation_Params
{
class UClass* OperationClass; // (Parm, ZeroConstructor, IsPlainOldData)
class UDragDropOperation* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.Create
struct UWidgetBlueprintLibrary_Create_Params
{
class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData)
class UClass* WidgetType; // (Parm, ZeroConstructor, IsPlainOldData)
class APlayerController* OwningPlayer; // (Parm, ZeroConstructor, IsPlainOldData)
class UUserWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.WidgetBlueprintLibrary.ClearUserFocus
struct UWidgetBlueprintLibrary_ClearUserFocus_Params
{
struct FEventReply Reply; // (Parm, OutParm, ReferenceParm)
bool bInAllUsers; // (Parm, ZeroConstructor, IsPlainOldData)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.WidgetBlueprintLibrary.CaptureMouse
struct UWidgetBlueprintLibrary_CaptureMouse_Params
{
struct FEventReply Reply; // (Parm, OutParm, ReferenceParm)
class UWidget* CapturingWidget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.WidgetBlueprintLibrary.CaptureJoystick
struct UWidgetBlueprintLibrary_CaptureJoystick_Params
{
struct FEventReply Reply; // (Parm, OutParm, ReferenceParm)
class UWidget* CapturingWidget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
bool bInAllJoysticks; // (Parm, ZeroConstructor, IsPlainOldData)
struct FEventReply ReturnValue; // (Parm, OutParm, ReturnParm)
};
// Function UMG.WidgetBlueprintLibrary.CancelDragDrop
struct UWidgetBlueprintLibrary_CancelDragDrop_Params
{
};
// Function UMG.WidgetComponent.SetWidget
struct UWidgetComponent_SetWidget_Params
{
class UUserWidget* Widget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
};
// Function UMG.WidgetComponent.SetTintColorAndOpacity
struct UWidgetComponent_SetTintColorAndOpacity_Params
{
struct FLinearColor NewTintColorAndOpacity; // (ConstParm, Parm, IsPlainOldData)
};
// Function UMG.WidgetComponent.SetOwnerPlayer
struct UWidgetComponent_SetOwnerPlayer_Params
{
class ULocalPlayer* LocalPlayer; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WidgetComponent.SetDrawSize
struct UWidgetComponent_SetDrawSize_Params
{
struct FVector2D Size; // (Parm, IsPlainOldData)
};
// Function UMG.WidgetComponent.SetBackgroundColor
struct UWidgetComponent_SetBackgroundColor_Params
{
struct FLinearColor NewBackgroundColor; // (ConstParm, Parm, IsPlainOldData)
};
// Function UMG.WidgetComponent.RequestRedraw
struct UWidgetComponent_RequestRedraw_Params
{
};
// Function UMG.WidgetComponent.GetUserWidgetObject
struct UWidgetComponent_GetUserWidgetObject_Params
{
class UUserWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.WidgetComponent.GetRenderTarget
struct UWidgetComponent_GetRenderTarget_Params
{
class UTextureRenderTarget2D* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetComponent.GetOwnerPlayer
struct UWidgetComponent_GetOwnerPlayer_Params
{
class ULocalPlayer* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetComponent.GetMaterialInstance
struct UWidgetComponent_GetMaterialInstance_Params
{
class UMaterialInstanceDynamic* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetComponent.GetDrawSize
struct UWidgetComponent_GetDrawSize_Params
{
struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetInteractionComponent.SetCustomHitResult
struct UWidgetInteractionComponent_SetCustomHitResult_Params
{
struct FHitResult HitResult; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData)
};
// Function UMG.WidgetInteractionComponent.SendKeyChar
struct UWidgetInteractionComponent_SendKeyChar_Params
{
struct FString Characters; // (Parm, ZeroConstructor)
bool bRepeat; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetInteractionComponent.ScrollWheel
struct UWidgetInteractionComponent_ScrollWheel_Params
{
float ScrollDelta; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WidgetInteractionComponent.ReleasePointerKey
struct UWidgetInteractionComponent_ReleasePointerKey_Params
{
struct FKey Key; // (Parm)
};
// Function UMG.WidgetInteractionComponent.ReleaseKey
struct UWidgetInteractionComponent_ReleaseKey_Params
{
struct FKey Key; // (Parm)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetInteractionComponent.PressPointerKey
struct UWidgetInteractionComponent_PressPointerKey_Params
{
struct FKey Key; // (Parm)
};
// Function UMG.WidgetInteractionComponent.PressKey
struct UWidgetInteractionComponent_PressKey_Params
{
struct FKey Key; // (Parm)
bool bRepeat; // (Parm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetInteractionComponent.PressAndReleaseKey
struct UWidgetInteractionComponent_PressAndReleaseKey_Params
{
struct FKey Key; // (Parm)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetInteractionComponent.IsOverInteractableWidget
struct UWidgetInteractionComponent_IsOverInteractableWidget_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetInteractionComponent.IsOverHitTestVisibleWidget
struct UWidgetInteractionComponent_IsOverHitTestVisibleWidget_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetInteractionComponent.IsOverFocusableWidget
struct UWidgetInteractionComponent_IsOverFocusableWidget_Params
{
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetInteractionComponent.GetLastHitResult
struct UWidgetInteractionComponent_GetLastHitResult_Params
{
struct FHitResult ReturnValue; // (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData)
};
// Function UMG.WidgetInteractionComponent.GetHoveredWidgetComponent
struct UWidgetInteractionComponent_GetHoveredWidgetComponent_Params
{
class UWidgetComponent* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.WidgetInteractionComponent.Get2DHitLocation
struct UWidgetInteractionComponent_Get2DHitLocation_Params
{
struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetLayoutLibrary.SlotAsVerticalBoxSlot
struct UWidgetLayoutLibrary_SlotAsVerticalBoxSlot_Params
{
class UWidget* Widget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
class UVerticalBoxSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.WidgetLayoutLibrary.SlotAsUniformGridSlot
struct UWidgetLayoutLibrary_SlotAsUniformGridSlot_Params
{
class UWidget* Widget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
class UUniformGridSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.WidgetLayoutLibrary.SlotAsOverlaySlot
struct UWidgetLayoutLibrary_SlotAsOverlaySlot_Params
{
class UWidget* Widget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
class UOverlaySlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.WidgetLayoutLibrary.SlotAsHorizontalBoxSlot
struct UWidgetLayoutLibrary_SlotAsHorizontalBoxSlot_Params
{
class UWidget* Widget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
class UHorizontalBoxSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.WidgetLayoutLibrary.SlotAsGridSlot
struct UWidgetLayoutLibrary_SlotAsGridSlot_Params
{
class UWidget* Widget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
class UGridSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.WidgetLayoutLibrary.SlotAsCanvasSlot
struct UWidgetLayoutLibrary_SlotAsCanvasSlot_Params
{
class UWidget* Widget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
class UCanvasPanelSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.WidgetLayoutLibrary.SlotAsBorderSlot
struct UWidgetLayoutLibrary_SlotAsBorderSlot_Params
{
class UWidget* Widget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
class UBorderSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.WidgetLayoutLibrary.RemoveAllWidgets
struct UWidgetLayoutLibrary_RemoveAllWidgets_Params
{
class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WidgetLayoutLibrary.ProjectWorldLocationToWidgetPosition
struct UWidgetLayoutLibrary_ProjectWorldLocationToWidgetPosition_Params
{
class APlayerController* PlayerController; // (Parm, ZeroConstructor, IsPlainOldData)
struct FVector WorldLocation; // (Parm, IsPlainOldData)
struct FVector2D ScreenPosition; // (Parm, OutParm, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetLayoutLibrary.GetViewportWidgetGeometry
struct UWidgetLayoutLibrary_GetViewportWidgetGeometry_Params
{
class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData)
struct FGeometry ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetLayoutLibrary.GetViewportSize
struct UWidgetLayoutLibrary_GetViewportSize_Params
{
class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData)
struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetLayoutLibrary.GetViewportScale
struct UWidgetLayoutLibrary_GetViewportScale_Params
{
class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData)
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetLayoutLibrary.GetPlayerScreenWidgetGeometry
struct UWidgetLayoutLibrary_GetPlayerScreenWidgetGeometry_Params
{
class APlayerController* PlayerController; // (Parm, ZeroConstructor, IsPlainOldData)
struct FGeometry ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetLayoutLibrary.GetMousePositionScaledByDPI
struct UWidgetLayoutLibrary_GetMousePositionScaledByDPI_Params
{
class APlayerController* Player; // (Parm, ZeroConstructor, IsPlainOldData)
float LocationX; // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
float LocationY; // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetLayoutLibrary.GetMousePositionOnViewport
struct UWidgetLayoutLibrary_GetMousePositionOnViewport_Params
{
class UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData)
struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetLayoutLibrary.GetMousePositionOnPlatform
struct UWidgetLayoutLibrary_GetMousePositionOnPlatform_Params
{
struct FVector2D ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetSwitcher.SetActiveWidgetIndex
struct UWidgetSwitcher_SetActiveWidgetIndex_Params
{
int Index; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WidgetSwitcher.SetActiveWidget
struct UWidgetSwitcher_SetActiveWidget_Params
{
class UWidget* Widget; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
};
// Function UMG.WidgetSwitcher.GetWidgetAtIndex
struct UWidgetSwitcher_GetWidgetAtIndex_Params
{
int Index; // (Parm, ZeroConstructor, IsPlainOldData)
class UWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.WidgetSwitcher.GetNumWidgets
struct UWidgetSwitcher_GetNumWidgets_Params
{
int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetSwitcher.GetActiveWidgetIndex
struct UWidgetSwitcher_GetActiveWidgetIndex_Params
{
int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function UMG.WidgetSwitcher.GetActiveWidget
struct UWidgetSwitcher_GetActiveWidget_Params
{
class UWidget* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.WidgetSwitcherSlot.SetVerticalAlignment
struct UWidgetSwitcherSlot_SetVerticalAlignment_Params
{
TEnumAsByte<EVerticalAlignment> InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WidgetSwitcherSlot.SetPadding
struct UWidgetSwitcherSlot_SetPadding_Params
{
struct FMargin InPadding; // (Parm)
};
// Function UMG.WidgetSwitcherSlot.SetHorizontalAlignment
struct UWidgetSwitcherSlot_SetHorizontalAlignment_Params
{
TEnumAsByte<EHorizontalAlignment> InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WindowTitleBarArea.SetVerticalAlignment
struct UWindowTitleBarArea_SetVerticalAlignment_Params
{
TEnumAsByte<EVerticalAlignment> InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WindowTitleBarArea.SetPadding
struct UWindowTitleBarArea_SetPadding_Params
{
struct FMargin InPadding; // (Parm)
};
// Function UMG.WindowTitleBarArea.SetHorizontalAlignment
struct UWindowTitleBarArea_SetHorizontalAlignment_Params
{
TEnumAsByte<EHorizontalAlignment> InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WindowTitleBarAreaSlot.SetVerticalAlignment
struct UWindowTitleBarAreaSlot_SetVerticalAlignment_Params
{
TEnumAsByte<EVerticalAlignment> InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WindowTitleBarAreaSlot.SetPadding
struct UWindowTitleBarAreaSlot_SetPadding_Params
{
struct FMargin InPadding; // (Parm)
};
// Function UMG.WindowTitleBarAreaSlot.SetHorizontalAlignment
struct UWindowTitleBarAreaSlot_SetHorizontalAlignment_Params
{
TEnumAsByte<EHorizontalAlignment> InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WrapBox.SetInnerSlotPadding
struct UWrapBox_SetInnerSlotPadding_Params
{
struct FVector2D InPadding; // (Parm, IsPlainOldData)
};
// Function UMG.WrapBox.AddChildWrapBox
struct UWrapBox_AddChildWrapBox_Params
{
class UWidget* content; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
class UWrapBoxSlot* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
};
// Function UMG.WrapBoxSlot.SetVerticalAlignment
struct UWrapBoxSlot_SetVerticalAlignment_Params
{
TEnumAsByte<EVerticalAlignment> InVerticalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WrapBoxSlot.SetPadding
struct UWrapBoxSlot_SetPadding_Params
{
struct FMargin InPadding; // (Parm)
};
// Function UMG.WrapBoxSlot.SetHorizontalAlignment
struct UWrapBoxSlot_SetHorizontalAlignment_Params
{
TEnumAsByte<EHorizontalAlignment> InHorizontalAlignment; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WrapBoxSlot.SetFillSpanWhenLessThan
struct UWrapBoxSlot_SetFillSpanWhenLessThan_Params
{
float InFillSpanWhenLessThan; // (Parm, ZeroConstructor, IsPlainOldData)
};
// Function UMG.WrapBoxSlot.SetFillEmptySpace
struct UWrapBoxSlot_SetFillEmptySpace_Params
{
bool InbFillEmptySpace; // (Parm, ZeroConstructor, IsPlainOldData)
};
}