Files
pubg/SDK/PUBGM_bp_corps_rename_functions.cpp
T
2026-05-02 14:30:03 +08:00

116 lines
3.1 KiB
C++
Executable File

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:44 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------
// Function bp_corps_rename.bp_corps_rename_C.EventCorpsRenameOnClickClose_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_rename_C::EventCorpsRenameOnClickClose_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_rename.bp_corps_rename_C.EventCorpsRenameOnClickClose_NoFetch");
Abp_corps_rename_C_EventCorpsRenameOnClickClose_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_rename.bp_corps_rename_C.EventCorpsRenameOnClickClose
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_rename_C::EventCorpsRenameOnClickClose()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_rename.bp_corps_rename_C.EventCorpsRenameOnClickClose");
Abp_corps_rename_C_EventCorpsRenameOnClickClose_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_rename.bp_corps_rename_C.EventCorpsRenameOnClickOK_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_rename_C::EventCorpsRenameOnClickOK_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_rename.bp_corps_rename_C.EventCorpsRenameOnClickOK_NoFetch");
Abp_corps_rename_C_EventCorpsRenameOnClickOK_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_rename.bp_corps_rename_C.EventCorpsRenameOnClickOK
// (BlueprintCallable, BlueprintEvent)
void Abp_corps_rename_C::EventCorpsRenameOnClickOK()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_rename.bp_corps_rename_C.EventCorpsRenameOnClickOK");
Abp_corps_rename_C_EventCorpsRenameOnClickOK_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_corps_rename.bp_corps_rename_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void Abp_corps_rename_C::UserConstructionScript()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_corps_rename.bp_corps_rename_C.UserConstructionScript");
Abp_corps_rename_C_UserConstructionScript_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
}