Files
pubg/SDK/PUBGM_bp_exciting_tour_classes.hpp
T
2026-05-02 14:30:03 +08:00

70 lines
4.6 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:45 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// ScriptBlueprintGeneratedClass bp_exciting_tour.bp_exciting_tour_C
// 0x00A4 (0x0374 - 0x02D0)
class Abp_exciting_tour_C : public ALuaClassObj
{
public:
class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
int BP_EXCITING_SCORE_CHANGE; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FBP_STRUCT_EXCITINGTOUR_AWARD BP_STRUCT_EXCITINGTOUR_AWARD; // 0x02D8(0x0010) (Edit, BlueprintVisible)
TArray<struct FBP_STRUCT_EXCITINGTOUR_GRIDInfo> BP_ARRAY_EXCITINGTOUR_MapData; // 0x02E8(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int BP_EXCITING_GET_AWARD_IDX; // 0x02F4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_EXCITING_AWARD_NUM; // 0x02F8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_EXCITING_USE_ITEM_NUM; // 0x02FC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_EXCITING_TOTAL_SCORE; // 0x0300(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString BP_EXCITINGTOUR_TIME_STR; // 0x0304(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
TArray<struct FBP_STRUCT_EXCITINGTOUR_LOG> BP_ARRAY_EXCITINGTOUR_LOG_LIST; // 0x0310(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
TArray<struct FBP_STRUCT_EXCITINGTOUR_AWARD> BP_ARRAY_EXCITINGTOUR_AWARD_LIST; // 0x031C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FBP_STRUCT_EXCITINGTOUR_GRIDInfo BP_STRUCT_EXCITINGTOUR_GRIDInfo; // 0x0328(0x0014) (Edit, BlueprintVisible)
int BP_EXCITING_DESTINATION_GRID; // 0x033C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_EXCITING_USE_ITEM_ID; // 0x0340(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_EXCITING_RANDOM_CAR_IDX; // 0x0344(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FBP_STRUCT_EXCITINGTOUR_LOG BP_STRUCT_EXCITINGTOUR_LOG; // 0x0348(0x0020) (Edit, BlueprintVisible)
int BP_EXCITINGTOUR_CURRENT_SHOW_TIME_SEC; // 0x0368(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_EXCITING_CURRENT_GRID; // 0x036C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
class USceneComponent* DefaultSceneRoot; // 0x0370(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_exciting_tour.bp_exciting_tour_C");
return pStaticClass;
}
void EventExcitingTourAwardClick_NoFetch();
void EventExcitingTourAwardClick();
void EventFetchInfo_NoFetch();
void EventFetchInfo();
void EventNotEnoughUseItem_NoFetch();
void EventNotEnoughUseItem();
void EventExcitingTourDetailClicked_NoFetch();
void EventExcitingTourDetailClicked();
void EventExcitingTourShowLogs_NoFetch();
void EventExcitingTourShowLogs();
void EventCarRandomToEnd_NoFetch();
void EventCarRandomToEnd();
void EventExcitingTourHide_NoFetch();
void EventExcitingTourHide();
void EventCarRandomOK_NoFetch();
void EventCarRandomOK();
void UserConstructionScript();
};
}