221 lines
21 KiB
C++
Executable File
221 lines
21 KiB
C++
Executable File
#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:46 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// ScriptBlueprintGeneratedClass bp_lobby_friend.bp_lobby_friend_C
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// 0x07E4 (0x0AB4 - 0x02D0)
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class Abp_lobby_friend_C : public ALuaClassObj
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{
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public:
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class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
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int BP_Inner_Friend_Scroll_End; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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TArray<struct FBP_STRUCT_FriendPandoraLabelInfo> BP_ARRAY_FriendPandoraLabels; // 0x02D8(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FBP_STRUCT_Lobby_Friend_Search_Data BP_STRUCT_Lobby_Friend_Search_Data; // 0x02E4(0x00F8) (Edit, BlueprintVisible)
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int BP_Lobby_Friend_Plat_Num; // 0x03DC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_Friend_Search_Segment; // 0x03E0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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TArray<struct FBP_STRUCT_FriendProfile> BP_ARRAY_Recent_Teammate_Profile; // 0x03E4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_FriendSystem_SelectedFriendGidAddQQFriend; // 0x03F0(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_Recent_Teammate_ScrollStart; // 0x03FC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FString BP_Add_Friend_ID; // 0x0400(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_Friend_Platform; // 0x040C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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TArray<struct FBP_STRUCT_FriendProfile> BP_ARRAY_Recent_Teammate_Detail_Profile; // 0x0410(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_Search_Friend_Scroll_End; // 0x041C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FString BP_Friend_Intimacy_Gid; // 0x0420(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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TArray<struct FBP_STRUCT_Intimacy_DetailData> BP_Array_Intimacy_DetailData; // 0x042C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_Search_Friend_Scroll_Start; // 0x0438(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_Friend_Search_PlayDate; // 0x043C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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TArray<struct FBP_STRUCT_Lobby_Friend_Apply_Data> BP_ARRAY_Apply_Friend_Detail_Profile; // 0x0440(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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TArray<struct FBP_STRUCT_FriendLiteProfile> BP_ARRAY_Search_Friend_Lite_Profile; // 0x044C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FBP_STRUCT_Search_Data BP_STRUCT_Search_Data; // 0x0458(0x0014) (Edit, BlueprintVisible)
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TArray<struct FBP_STRUCT_FriendProfile> BP_ARRAY_Plat_Friend_Detail_Profile; // 0x046C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_Lobby_Friend_Inner_Num; // 0x0478(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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TArray<struct FBP_STRUCT_FriendProfile> BP_ARRAY_Blacklist_Friend_Detail_Profile; // 0x047C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_Delete_Friend_Name; // 0x0488(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_BlackList_Friend_Scroll_Start; // 0x0494(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FString BP_NearBy_SelfUID; // 0x0498(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_BlackList_Friend_Scroll_End; // 0x04A4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FBP_STRUCT_Lobby_Friend_Apply_Data BP_STRUCT_Lobby_Friend_Apply_Data; // 0x04A8(0x00FC) (Edit, BlueprintVisible)
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struct FBP_STRUCT_Lobby_Friend_Common_Data BP_STRUCT_Lobby_Friend_Common_Data; // 0x05A4(0x00E0) (Edit, BlueprintVisible)
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struct FString BP_FRIEND_PROFILE_ID; // 0x0684(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_Friend_Search_Gender; // 0x0690(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_Platform_Friend_Scroll_Start; // 0x0694(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_Friend_UpdatePlatIndex; // 0x0698(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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TArray<struct FBP_STRUCT_FriendProfile> BP_ARRAY_Inner_Friend_Profile; // 0x069C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_FRIEND_CHAT_ID; // 0x06A8(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_Friend_Search_PlayTime; // 0x06B4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FBP_STRUCT_Intimacy_Data BP_STRUCT_Intimacy_Data; // 0x06B8(0x0058) (Edit, BlueprintVisible)
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int BP_Friend_Intimacy_Relation; // 0x0710(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_Friend_Intimacy_Op; // 0x0714(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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TArray<struct FBP_STRUCT_FriendLiteProfile> BP_ARRAY_Inner_Friend_Lite_Profile; // 0x0718(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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TArray<struct FBP_STRUCT_FriendProfile> BP_ARRAY_Apply_Friend_Profile; // 0x0724(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_Friend_Intimacy_NickName; // 0x0730(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_Friend_Intimacy_Delete_Gid; // 0x073C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_Friend_Intimacy_Delete_NickName; // 0x0748(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_Friend_Intimacy_Delete_State; // 0x0754(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool BP_Friend_Process_Add_Friend; // 0x0758(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData00[0x3]; // 0x0759(0x0003) MISSED OFFSET
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struct FBP_STRUCT_FriendLiteProfile BP_STRUCT_FriendLiteProfile; // 0x075C(0x000C) (Edit, BlueprintVisible)
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bool BP_Friend_Intimacy_Apply_Has_New; // 0x0768(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData01[0x3]; // 0x0769(0x0003) MISSED OFFSET
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int BP_Friend_Add_Index; // 0x076C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FString BP_Delete_Friend_ID; // 0x0770(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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TArray<struct FBP_STRUCT_FriendLiteProfile> BP_ARRAY_Blacklist_Friend_Lite_Profile; // 0x077C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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bool BP_LobbyFriend_Master_RedPoint; // 0x0788(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool BP_Friend_Search_Is_Same_City; // 0x0789(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData02[0x2]; // 0x078A(0x0002) MISSED OFFSET
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int BP_Lobby_Friend_Enable_AddFri_Req; // 0x078C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_Verify_MaxWordCount; // 0x0790(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FString BP_Friend_SearchName; // 0x0794(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_DELETE_FRIEND_BLACK_NAME; // 0x07A0(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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TArray<struct FBP_STRUCT_FriendProfile> BP_ARRAY_Blacklist_Friend_Profile; // 0x07AC(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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TArray<struct FBP_STRUCT_FriendLiteProfile> BP_ARRAY_Plat_Friend_Lite_Profile; // 0x07B8(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_Lobby_Friend_Enable_AddFri_CheckState; // 0x07C4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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TArray<struct FBP_STRUCT_FriendLiteProfile> BP_ARRAY_Recent_Teammate_Lite_Profile; // 0x07C8(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_Platform_Friend_Scroll_End; // 0x07D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool BP_Friend_Is_Show; // 0x07D8(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData03[0x3]; // 0x07D9(0x0003) MISSED OFFSET
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TArray<struct FBP_STRUCT_FriendProfile> BP_ARRAY_Inner_Friend_Detail_Profile; // 0x07DC(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_Recent_Teammate_ScrollEnd; // 0x07E8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_Friend_Jump_To_Label_Index; // 0x07EC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_Apply_Friend_Scroll_Start; // 0x07F0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FBP_STRUCT_Intimacy_DetailData BP_STRUCT_Intimacy_DetailData; // 0x07F4(0x0018) (Edit, BlueprintVisible)
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struct FString BP_Add_Friend_Verify; // 0x080C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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TArray<struct FBP_STRUCT_FriendLiteProfile> BP_ARRAY_Apply_Friend_Lite_Profile; // 0x0818(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_Add_Friend_Gender; // 0x0824(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FString BP_RSPAdd_OP; // 0x0828(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_FRIEND_WATCH_ID; // 0x0834(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_Friend_Intimacy_Build_Relation; // 0x0840(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FString BP_Add_Friend_Verify_Default; // 0x0844(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_Friend_UpdateInnerIndex; // 0x0850(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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TArray<struct FBP_STRUCT_Intimacy_Data> BP_ARRAY_Intimacy_Data; // 0x0854(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_Friend_Intimacy_Build_Gid; // 0x0860(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FBP_STRUCT_FriendProfile BP_STRUCT_FriendProfile; // 0x086C(0x01B0) (Edit, BlueprintVisible)
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TArray<struct FBP_STRUCT_FriendProfile> BP_ARRAY_Search_Friend_Profile; // 0x0A1C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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TArray<struct FBP_STRUCT_Lobby_Friend_Search_Data> BP_ARRAY_Search_Friend_Detail_Profile; // 0x0A28(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_Apply_Friend_Scroll_End; // 0x0A34(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_Inner_Friend_Scroll_Start; // 0x0A38(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FString BP_XY_API_URL; // 0x0A3C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FBP_STRUCT_FriendPandoraLabelInfo BP_STRUCT_FriendPandoraLabelInfo; // 0x0A48(0x001C) (Edit, BlueprintVisible)
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int BP_Friend_Intimacy_Delete_Relation; // 0x0A64(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FString BP_DELETE_FRIEND_BLACK_ID; // 0x0A68(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_RSPAdd_Friend_ID; // 0x0A74(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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TArray<struct FBP_STRUCT_Search_Data> BP_Array_Search_Data; // 0x0A80(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_Friend_Search_Tendency; // 0x0A8C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FString BP_FriendSystem_Present_Coin_Friend_ID; // 0x0A90(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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TArray<struct FBP_STRUCT_FriendProfile> BP_ARRAY_Plat_Friend_Profile; // 0x0A9C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_Friend_Panel_Tab_Index; // 0x0AA8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool BP_FRIEND_IS_WATCHING_OPEN; // 0x0AAC(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData04[0x3]; // 0x0AAD(0x0003) MISSED OFFSET
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class USceneComponent* DefaultSceneRoot; // 0x0AB0(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_lobby_friend.bp_lobby_friend_C");
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return pStaticClass;
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}
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void EventCheckWatchingSwitch_NoFetch();
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void EventCheckWatchingSwitch();
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void EventLobbyFriendApplyReq_NoFetch();
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void EventLobbyFriendApplyReq();
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void EventLobbyFriendLabelSearchReq_NoFetch();
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void EventLobbyFriendLabelSearchReq();
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void EventLobbyFriendChat_NoFetch();
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void EventLobbyFriendChat();
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void EventLobbyFriendScrollApplyList_NoFetch();
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void EventLobbyFriendScrollApplyList();
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void EventXYAPISetUrl_NoFetch();
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void EventXYAPISetUrl();
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void EventLobbyFriendAddFriendReqList_NoFetch();
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void EventLobbyFriendAddFriendReqList();
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void EventLobbyFriendWatch_NoFetch();
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void EventLobbyFriendWatch();
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void EventLobbyFriendAllowAddFriReq_NoFetch();
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void EventLobbyFriendAllowAddFriReq();
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void EventLobbyFriendDeleteReq_NoFetch();
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void EventLobbyFriendDeleteReq();
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void EventLobbyFriendScrollInnerList_NoFetch();
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void EventLobbyFriendScrollInnerList();
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void EventLobbyFriendGetBlackListReq_NoFetch();
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void EventLobbyFriendGetBlackListReq();
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void EventLobbyFriendProfileReq_NoFetch();
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void EventLobbyFriendProfileReq();
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void EventLobbyFriendUIHideClearData_NoFetch();
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void EventLobbyFriendUIHideClearData();
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void EventSetXYAPIShowRedPoint_NoFetch();
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void EventSetXYAPIShowRedPoint();
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void EventSetXYAPIHideRedPoint_NoFetch();
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void EventSetXYAPIHideRedPoint();
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void EventLobbyFriendFetchFriendList_NoFetch();
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void EventLobbyFriendFetchFriendList();
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void EventLobbyFriendReplyRelationReq_NoFetch();
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void EventLobbyFriendReplyRelationReq();
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void EventLobbyFriendBuildRelationReq_NoFetch();
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void EventLobbyFriendBuildRelationReq();
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void EventOpenMyCardPanelInFriendPanel_NoFetch();
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void EventOpenMyCardPanelInFriendPanel();
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void EventShowSendAddFriendRequestTips_NoFetch();
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void EventShowSendAddFriendRequestTips();
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void EventHideMasterPanel_NoFetch();
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void EventHideMasterPanel();
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void EventLobbyFriendMasterNotOpen_NoFetch();
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void EventLobbyFriendMasterNotOpen();
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void EventOpenNearByPanel_NoFetch();
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void EventOpenNearByPanel();
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void EventCheckAndHideNearByPanel_NoFetch();
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void EventCheckAndHideNearByPanel();
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void EventLobbyFriendOnOpenSearchPanel_NoFetch();
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void EventLobbyFriendOnOpenSearchPanel();
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void EventGetRecentTeammateList_NoFetch();
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void EventGetRecentTeammateList();
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void EventLobbyFriendBlackListScroll_NoFetch();
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void EventLobbyFriendBlackListScroll();
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void EventLobbyFriendIntimacyReq_NoFetch();
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void EventLobbyFriendIntimacyReq();
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void EventFetchInfo_NoFetch();
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void EventFetchInfo();
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void EventLobbyFriendAddQQFriend_NoFetch();
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void EventLobbyFriendAddQQFriend();
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void EventLobbyPresentCoinReq_NoFetch();
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void EventLobbyPresentCoinReq();
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void EventLobbyFriendRespondApply_NoFetch();
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void EventLobbyFriendRespondApply();
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void EventOpenMasterPanel_NoFetch();
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void EventOpenMasterPanel();
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void EventLobbyFriendDeleteRelationReq_NoFetch();
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void EventLobbyFriendDeleteRelationReq();
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void EventOpenIntimacyDescriptionPanel_NoFetch();
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void EventOpenIntimacyDescriptionPanel();
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void EventLobbyFriendScrollPlatList_NoFetch();
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void EventLobbyFriendScrollPlatList();
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void EventOpenFriendRuleDescriptionPanel_NoFetch();
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void EventOpenFriendRuleDescriptionPanel();
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void EventRecentTeammateScrollApplyList_NoFetch();
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void EventRecentTeammateScrollApplyList();
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void EventLobbyFriendScrollSearchList_NoFetch();
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void EventLobbyFriendScrollSearchList();
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void EventLobbyFriendSearchReq_NoFetch();
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void EventLobbyFriendSearchReq();
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void EventLobbyFriendRespondApplyOneKey_NoFetch();
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void EventLobbyFriendRespondApplyOneKey();
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void EventLobbyFriendDeleteBlackReq_NoFetch();
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void EventLobbyFriendDeleteBlackReq();
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void UserConstructionScript();
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};
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}
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