196 lines
5.4 KiB
C++
Executable File
196 lines
5.4 KiB
C++
Executable File
//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:45 2025
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Functions
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//---------------------------------------------------------------------------
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// Function bp_lobby_watching.bp_lobby_watching_C.EventEnterLobbyWatching_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_lobby_watching_C::EventEnterLobbyWatching_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_lobby_watching.bp_lobby_watching_C.EventEnterLobbyWatching_NoFetch");
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Abp_lobby_watching_C_EventEnterLobbyWatching_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_lobby_watching.bp_lobby_watching_C.EventEnterLobbyWatching
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// (BlueprintCallable, BlueprintEvent)
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void Abp_lobby_watching_C::EventEnterLobbyWatching()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_lobby_watching.bp_lobby_watching_C.EventEnterLobbyWatching");
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Abp_lobby_watching_C_EventEnterLobbyWatching_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_lobby_watching.bp_lobby_watching_C.EventSwitchPanelLightCallBack_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_lobby_watching_C::EventSwitchPanelLightCallBack_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_lobby_watching.bp_lobby_watching_C.EventSwitchPanelLightCallBack_NoFetch");
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Abp_lobby_watching_C_EventSwitchPanelLightCallBack_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_lobby_watching.bp_lobby_watching_C.EventSwitchPanelLightCallBack
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// (BlueprintCallable, BlueprintEvent)
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void Abp_lobby_watching_C::EventSwitchPanelLightCallBack()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_lobby_watching.bp_lobby_watching_C.EventSwitchPanelLightCallBack");
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Abp_lobby_watching_C_EventSwitchPanelLightCallBack_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_lobby_watching.bp_lobby_watching_C.EventLobbyWatchingClose_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_lobby_watching_C::EventLobbyWatchingClose_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_lobby_watching.bp_lobby_watching_C.EventLobbyWatchingClose_NoFetch");
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Abp_lobby_watching_C_EventLobbyWatchingClose_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_lobby_watching.bp_lobby_watching_C.EventLobbyWatchingClose
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// (BlueprintCallable, BlueprintEvent)
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void Abp_lobby_watching_C::EventLobbyWatchingClose()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_lobby_watching.bp_lobby_watching_C.EventLobbyWatchingClose");
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Abp_lobby_watching_C_EventLobbyWatchingClose_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_lobby_watching.bp_lobby_watching_C.EventLobbyWatchingRefreshCountDownTime_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_lobby_watching_C::EventLobbyWatchingRefreshCountDownTime_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_lobby_watching.bp_lobby_watching_C.EventLobbyWatchingRefreshCountDownTime_NoFetch");
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Abp_lobby_watching_C_EventLobbyWatchingRefreshCountDownTime_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_lobby_watching.bp_lobby_watching_C.EventLobbyWatchingRefreshCountDownTime
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// (BlueprintCallable, BlueprintEvent)
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void Abp_lobby_watching_C::EventLobbyWatchingRefreshCountDownTime()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_lobby_watching.bp_lobby_watching_C.EventLobbyWatchingRefreshCountDownTime");
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Abp_lobby_watching_C_EventLobbyWatchingRefreshCountDownTime_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_lobby_watching.bp_lobby_watching_C.UserConstructionScript
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// (Event, Public, BlueprintCallable, BlueprintEvent)
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void Abp_lobby_watching_C::UserConstructionScript()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_lobby_watching.bp_lobby_watching_C.UserConstructionScript");
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Abp_lobby_watching_C_UserConstructionScript_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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}
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