Files
pubg/SDK/PUBGM_bp_room_waiting_parameters.hpp
T
2026-05-02 14:30:03 +08:00

313 lines
8.3 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:43 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Parameters
//---------------------------------------------------------------------------
// Function bp_room_waiting.bp_room_waiting_C.EventCloseRoomWaitingChatUI_NoFetch
struct Abp_room_waiting_C_EventCloseRoomWaitingChatUI_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventCloseRoomWaitingChatUI
struct Abp_room_waiting_C_EventCloseRoomWaitingChatUI_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventChangeRoomType_NoFetch
struct Abp_room_waiting_C_EventChangeRoomType_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventChangeRoomType
struct Abp_room_waiting_C_EventChangeRoomType_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventChangeToObEditState_NoFetch
struct Abp_room_waiting_C_EventChangeToObEditState_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventChangeToObEditState
struct Abp_room_waiting_C_EventChangeToObEditState_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventRoomWaitingRelease_NoFetch
struct Abp_room_waiting_C_EventRoomWaitingRelease_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventRoomWaitingRelease
struct Abp_room_waiting_C_EventRoomWaitingRelease_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventExitRoom_NoFetch
struct Abp_room_waiting_C_EventExitRoom_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventExitRoom
struct Abp_room_waiting_C_EventExitRoom_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventRequestChangeRoomPos_NoFetch
struct Abp_room_waiting_C_EventRequestChangeRoomPos_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventRequestChangeRoomPos
struct Abp_room_waiting_C_EventRequestChangeRoomPos_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventStarGame_NoFetch
struct Abp_room_waiting_C_EventStarGame_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventStarGame
struct Abp_room_waiting_C_EventStarGame_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventChangeMap_NoFetch
struct Abp_room_waiting_C_EventChangeMap_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventChangeMap
struct Abp_room_waiting_C_EventChangeMap_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventOnlyRoomMasterCanClick_NoFetch
struct Abp_room_waiting_C_EventOnlyRoomMasterCanClick_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventOnlyRoomMasterCanClick
struct Abp_room_waiting_C_EventOnlyRoomMasterCanClick_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventWhetherLeaveRoom_NoFetch
struct Abp_room_waiting_C_EventWhetherLeaveRoom_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventWhetherLeaveRoom
struct Abp_room_waiting_C_EventWhetherLeaveRoom_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventRefreshRoomKeepCountdown_NoFetch
struct Abp_room_waiting_C_EventRefreshRoomKeepCountdown_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventRefreshRoomKeepCountdown
struct Abp_room_waiting_C_EventRefreshRoomKeepCountdown_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventSaveSuccess_NoFetch
struct Abp_room_waiting_C_EventSaveSuccess_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventSaveSuccess
struct Abp_room_waiting_C_EventSaveSuccess_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventKickRoleDisable_NoFetch
struct Abp_room_waiting_C_EventKickRoleDisable_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventKickRoleDisable
struct Abp_room_waiting_C_EventKickRoleDisable_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventBtnDisableInGaming_NoFetch
struct Abp_room_waiting_C_EventBtnDisableInGaming_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventBtnDisableInGaming
struct Abp_room_waiting_C_EventBtnDisableInGaming_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventGetNewMemberProfInfo_NoFetch
struct Abp_room_waiting_C_EventGetNewMemberProfInfo_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventGetNewMemberProfInfo
struct Abp_room_waiting_C_EventGetNewMemberProfInfo_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventOpenRoomWaitingChatUI_NoFetch
struct Abp_room_waiting_C_EventOpenRoomWaitingChatUI_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventOpenRoomWaitingChatUI
struct Abp_room_waiting_C_EventOpenRoomWaitingChatUI_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventFetchInfo_NoFetch
struct Abp_room_waiting_C_EventFetchInfo_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventFetchInfo
struct Abp_room_waiting_C_EventFetchInfo_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventLockObPos_NoFetch
struct Abp_room_waiting_C_EventLockObPos_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventLockObPos
struct Abp_room_waiting_C_EventLockObPos_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventUnLockObPos_NoFetch
struct Abp_room_waiting_C_EventUnLockObPos_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventUnLockObPos
struct Abp_room_waiting_C_EventUnLockObPos_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventWhetherDisbandRoom_NoFetch
struct Abp_room_waiting_C_EventWhetherDisbandRoom_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventWhetherDisbandRoom
struct Abp_room_waiting_C_EventWhetherDisbandRoom_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventAfterLeaveRoomWaiting_NoFetch
struct Abp_room_waiting_C_EventAfterLeaveRoomWaiting_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventAfterLeaveRoomWaiting
struct Abp_room_waiting_C_EventAfterLeaveRoomWaiting_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventCreateQRImage_NoFetch
struct Abp_room_waiting_C_EventCreateQRImage_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventCreateQRImage
struct Abp_room_waiting_C_EventCreateQRImage_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventChangeToObEditDisableState_NoFetch
struct Abp_room_waiting_C_EventChangeToObEditDisableState_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventChangeToObEditDisableState
struct Abp_room_waiting_C_EventChangeToObEditDisableState_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventClickKickMultiplayerBtn_NoFetch
struct Abp_room_waiting_C_EventClickKickMultiplayerBtn_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventClickKickMultiplayerBtn
struct Abp_room_waiting_C_EventClickKickMultiplayerBtn_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventOpenRoleInfo_NoFetch
struct Abp_room_waiting_C_EventOpenRoleInfo_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventOpenRoleInfo
struct Abp_room_waiting_C_EventOpenRoleInfo_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventRequestKickMember_NoFetch
struct Abp_room_waiting_C_EventRequestKickMember_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventRequestKickMember
struct Abp_room_waiting_C_EventRequestKickMember_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventAfterEnterRoomWaiting_NoFetch
struct Abp_room_waiting_C_EventAfterEnterRoomWaiting_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventAfterEnterRoomWaiting
struct Abp_room_waiting_C_EventAfterEnterRoomWaiting_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventOpenRoomCustomSettingUI_NoFetch
struct Abp_room_waiting_C_EventOpenRoomCustomSettingUI_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventOpenRoomCustomSettingUI
struct Abp_room_waiting_C_EventOpenRoomCustomSettingUI_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventChangeRoomName_NoFetch
struct Abp_room_waiting_C_EventChangeRoomName_NoFetch_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.EventChangeRoomName
struct Abp_room_waiting_C_EventChangeRoomName_Params
{
};
// Function bp_room_waiting.bp_room_waiting_C.UserConstructionScript
struct Abp_room_waiting_C_UserConstructionScript_Params
{
};
}