Files
pubg/SDK/PUBGM_bp_shop_gift_functions.cpp
T
2026-05-02 14:30:03 +08:00

236 lines
6.0 KiB
C++
Executable File

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:50 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------
// Function bp_shop_gift.bp_shop_gift_C.EventGiftSwitchToSendPanel_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_shop_gift_C::EventGiftSwitchToSendPanel_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_shop_gift.bp_shop_gift_C.EventGiftSwitchToSendPanel_NoFetch");
Abp_shop_gift_C_EventGiftSwitchToSendPanel_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_shop_gift.bp_shop_gift_C.EventGiftSwitchToSendPanel
// (BlueprintCallable, BlueprintEvent)
void Abp_shop_gift_C::EventGiftSwitchToSendPanel()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_shop_gift.bp_shop_gift_C.EventGiftSwitchToSendPanel");
Abp_shop_gift_C_EventGiftSwitchToSendPanel_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_shop_gift.bp_shop_gift_C.EventGiftUISearch_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_shop_gift_C::EventGiftUISearch_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_shop_gift.bp_shop_gift_C.EventGiftUISearch_NoFetch");
Abp_shop_gift_C_EventGiftUISearch_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_shop_gift.bp_shop_gift_C.EventGiftUISearch
// (BlueprintCallable, BlueprintEvent)
void Abp_shop_gift_C::EventGiftUISearch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_shop_gift.bp_shop_gift_C.EventGiftUISearch");
Abp_shop_gift_C_EventGiftUISearch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_shop_gift.bp_shop_gift_C.EventGiftUIPushDataFunc_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_shop_gift_C::EventGiftUIPushDataFunc_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_shop_gift.bp_shop_gift_C.EventGiftUIPushDataFunc_NoFetch");
Abp_shop_gift_C_EventGiftUIPushDataFunc_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_shop_gift.bp_shop_gift_C.EventGiftUIPushDataFunc
// (BlueprintCallable, BlueprintEvent)
void Abp_shop_gift_C::EventGiftUIPushDataFunc()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_shop_gift.bp_shop_gift_C.EventGiftUIPushDataFunc");
Abp_shop_gift_C_EventGiftUIPushDataFunc_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_shop_gift.bp_shop_gift_C.EventGiftUIClose_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_shop_gift_C::EventGiftUIClose_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_shop_gift.bp_shop_gift_C.EventGiftUIClose_NoFetch");
Abp_shop_gift_C_EventGiftUIClose_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_shop_gift.bp_shop_gift_C.EventGiftUIClose
// (BlueprintCallable, BlueprintEvent)
void Abp_shop_gift_C::EventGiftUIClose()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_shop_gift.bp_shop_gift_C.EventGiftUIClose");
Abp_shop_gift_C_EventGiftUIClose_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_shop_gift.bp_shop_gift_C.EventGiftUISendOrWant_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_shop_gift_C::EventGiftUISendOrWant_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_shop_gift.bp_shop_gift_C.EventGiftUISendOrWant_NoFetch");
Abp_shop_gift_C_EventGiftUISendOrWant_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_shop_gift.bp_shop_gift_C.EventGiftUISendOrWant
// (BlueprintCallable, BlueprintEvent)
void Abp_shop_gift_C::EventGiftUISendOrWant()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_shop_gift.bp_shop_gift_C.EventGiftUISendOrWant");
Abp_shop_gift_C_EventGiftUISendOrWant_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_shop_gift.bp_shop_gift_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void Abp_shop_gift_C::UserConstructionScript()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_shop_gift.bp_shop_gift_C.UserConstructionScript");
Abp_shop_gift_C_UserConstructionScript_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
}