Files
pubg/SDK/PUBGM_BP_STRUCT_AvatarChange_structs.hpp
T
2026-05-02 14:30:03 +08:00

24 lines
783 B
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:42 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_AvatarChange.BP_STRUCT_AvatarChange
// 0x0010
struct FBP_STRUCT_AvatarChange
{
struct FString gid_0_0068A02D4FB8507FACCE29A6D83352E4; // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int resId_1_B16CC58E4E3009EDA5FFDF966711B5CB; // 0x000C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};
}