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pubg/SDK/PUBGM_BP_STRUCT_FriendPandoraLabelInfo_structs.hpp
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2026-05-02 14:30:03 +08:00

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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:46 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_FriendPandoraLabelInfo.BP_STRUCT_FriendPandoraLabelInfo
// 0x001C
struct FBP_STRUCT_FriendPandoraLabelInfo
{
struct FString name_0_32FF87C0126A12B366DD6C750F6FF085; // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int id_1_726CD2C028019DF555ADE67008BF6E54; // 0x000C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString applyReson_2_0FCB8AC047A2A5B53F16CD700C86E7BE; // 0x0010(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
};
}