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pubg/SDK/PUBGM_BP_STRUCT_ItemGetPanel_ItemData_structs.hpp
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2026-05-02 14:30:03 +08:00

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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:44 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_ItemGetPanel_ItemData.BP_STRUCT_ItemGetPanel_ItemData
// 0x0010
struct FBP_STRUCT_ItemGetPanel_ItemData
{
int res_id_0_C5A4475E49533A797C52B48AC5702E44; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int count_1_4E21FB2D437EF98410C157989A21AC3C; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int valid_hours_2_07C9A0B848E138E38A78229229EC6911; // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int expire_ts_3_96A15DAE4698A652336B428E600610BD; // 0x000C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};
}